[Header] Width=36 Height=40 StartX=238 StartY=25 Waypoint1=243,29 Waypoint2=256,28 Waypoint3=268,28 Waypoint4=268,42 Waypoint5=268,56 Waypoint6=255,57 Waypoint7=243,56 Waypoint8=243,42 NumberStartingPoints=8 [105mm] ROF=60 Anim=GUNFIRE Range=5 Speed=40 Bright=yes Damage=65 Report=GrizzlyTankAttack Warhead=AP Projectile=Cannon [105mmE] ROF=50 Anim=VTMUZZLE Burst=2 Range=5 Speed=40 Bright=yes Damage=65 Report=GrizzlyTankAttack Warhead=GRIZAPE Projectile=Cannon [120HE] ROF=50 Anim=GUNFIRE Range=5.75 Speed=40 Bright=yes Damage=80 Report=RhinoTankAttack Warhead=HowitzerWH Projectile=Cannon [120mm] ROF=65 Anim=GUNFIRE Range=5.75 Speed=40 Bright=yes Damage=90 Report=RhinoTankAttack Warhead=AP Projectile=Cannon [120mmE] ROF=65 Anim=VTMUZZLE Burst=2 Range=5.75 Speed=40 Bright=yes Damage=90 Report=RhinoTankAttack Warhead=RHINAPE Projectile=Cannon [120mmx] ROF=80 Anim=APMUZZLE Burst=2 Range=5.75 Speed=40 Bright=yes Damage=100 Report=ApocalypseAttackGround Warhead=ApocAP Projectile=Cannon [120mmxE] ROF=80 Anim=VTMUZZLE Burst=4 Range=5.75 Speed=40 Bright=yes Damage=100 Report=ApocalypseAttackGround Warhead=ApocAPE Projectile=Cannon [155mm] ROF=110 Anim=GUNFIRE Range=8 Speed=10 Damage=60 Lobber=no Report=DestroyerAttack Warhead=ARTYHE Projectile=Ballistic MinimumRange=0 [155mmE] ROF=110 Anim=GUNFIRE Burst=2 Range=8 Speed=10 Damage=60 Lobber=no Report=DestroyerAttack Warhead=ARTYHE Projectile=Ballistic MinimumRange=0 [160mm] ROF=100 Anim=GUNFIRE Range=12 Speed=10 Damage=90 Lobber=no Report=SeigeChopperAttackDeployed Warhead=SCHOPWH Projectile=Ballistic MinimumRange=0 [160mmE] ROF=100 Anim=GUNFIRE Burst=2 Range=12 Speed=10 Damage=90 Lobber=no Report=SeigeChopperAttackDeployed Warhead=SCHOPWH Projectile=Ballistic MinimumRange=0 [20mm] ROF=30 Range=5 Speed=100 Damage=25 Report=RocketeerAttack Warhead=SSA Projectile=Invisible3 [20mmE] ROF=5 Range=5 Speed=100 Damage=25 Report=RocketeerAttack Warhead=SSA Projectile=Invisible3 [20mmRapid] ROF=20 Anim=GUNFIRE Range=5.5 Speed=100 Damage=30 Report=WarMinerAttack Warhead=HARVWH Projectile=InvisibleLow [20mmRapidE] ROF=50 Anim=GUNFIRE Range=5.75 Speed=40 Bright=yes Damage=50 Report=RhinoTankAttack Warhead=HowitzerWH Projectile=Cannon [4TNKTURRET] Name=Mammoth Tank Turret Damage=30 MaxZVel=38.0 MinZVel=30.0 Warhead=TankOGas Duration=100 MaxXYVel=8.0 Elasticity=0.0 ExpireAnim=TWLT036 ShareSource=4TNK DamageRadius=50 ShareTurretData=yes MaxAngularVelocity=14.0 MinAngularVelocity=10.0 [75mm] ROF=40 Anim=GUNFIRE Range=6 Speed=40 Bright=yes Damage=35 Warhead=AP Projectile=Cannon [90mm] ROF=30 Anim=GUNFIRE Range=5.75 Speed=40 Bright=yes Damage=75 Report=LightTankAttack Warhead=AP Projectile=Cannon [90mmE] ROF=30 Anim=VTMUZZLE Burst=2 Range=5.75 Speed=40 Bright=yes Damage=75 Report=LightTankAttack Warhead=GRIZAPE Projectile=Cannon [AAGattCann] ROF=16 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Burst=2 Range=12 Speed=100 Damage=30 Report=GattlingGunAttackLoop1 Warhead=GattWH Projectile=Invisible4 [AAGattCann2] ROF=8 Anim=GUNFIRE Burst=2 Range=12 Speed=100 Damage=30 Report=GattlingGunAttackLoop2 Warhead=GattWH Projectile=Invisible4 [AAGattCann3] ROF=4 Anim=VTMUZZLE Burst=2 Range=12 Speed=100 Damage=30 Report=GattlingGunAttackLoop3 Warhead=GattWH Projectile=Invisible4 [AAGattling] ROF=16 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Burst=2 Range=8 Speed=100 Damage=25 Report=GattlingGunAttackLoop1 Warhead=GattWH Projectile=Invisible4 [AAGattling2] ROF=8 Anim=GUNFIRE Burst=2 Range=8 Speed=100 Damage=30 Report=GattlingGunAttackLoop2 Warhead=GattWH Projectile=Invisible4 [AAGattling2E] ROF=8 Anim=GUNFIRE Burst=2 Range=8 Speed=100 Damage=25 Report=GattlingGunAttackLoop2 Warhead=GattWH Projectile=Invisible4 [AAGattling3] ROF=4 Anim=VTMUZZLE Burst=2 Range=8 Speed=100 Damage=40 Report=GattlingGunAttackLoop3 Warhead=GattWH Projectile=Invisible4 [AAGattling3E] ROF=4 Anim=VTMUZZLE Burst=2 Range=8 Speed=100 Damage=25 Report=GattlingGunAttackLoop3 Warhead=GattWH Projectile=Invisible4 [AAGattlingE] ROF=16 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Burst=2 Range=8 Speed=100 Damage=25 Report=GattlingGunAttackLoop1 Warhead=GattWH Projectile=Invisible4 [AAHeatSeeker] AA=yes AG=no Arm=2 ROT=80 Image=DRAGON Ranged=yes Shadow=no Proximity=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [AAHeatSeeker2] AA=yes AG=yes Arm=2 ROT=60 Image=DRAGON Ranged=yes Shadow=no Proximity=no SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [AAHeatSeeker3] AA=yes AG=yes Arm=2 ROT=16 Image=DRAGON Ranged=yes Shadow=no Proximity=yes SubjectToWalls=yes SubjectToCliffs=no SubjectToElevation=no [ABRM] ROT=5 Cost=10000 Name=Grizzly Battle Tank Size=3 Armor=heavy Image=ABRM Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=6 Points=25 Turret=yes UIName=Name:A06 Crusher=yes Primary=GrandCannonWeapon Soylent=700 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=1200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=GrizzlyTankMoveStart Secondary= SizeLimit=1 TechLevel=1 VoiceMove=GenAllVehicleMove CrushSound=TankCrush OpenTopped=yes Passengers=4 Accelerates=false CrateGoodie=no DeploysInto= OmniCrusher=no SelfHealing=yes ThreatPosed=15 VoiceAttack=GenAllVehicleAttackCommand VoiceSelect=GenAllVehicleSelect ElitePrimary=GrandCannonWeapon MovementZone=Normal Prerequisite=GAWEAP ImmuneToVeins=yes VoiceFeedback= DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= OpportunityFire=yes ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no OmniCrushResistant=no BuildTimeMultiplier=1.5 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true [ADOG] c4=no Pip=white Cost=200 Name=Allied Attack Dog Size=1 Armor=none Image=ADOG Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=9 Speed=8 Points=10 UIName=Name:DOG IFVMode=0 Natural=yes Primary=GoodTeeth Soylent=100 Bombable=yes Category=Soldier DieSound=DogDie NotHuman=yes Occupier=no Strength=100 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=-1 Trainable=no VoiceMove=DogMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=20 VoiceAttack=DogAttackCommand VoiceSelect=DogSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=Barracks VoiceFeedback=DogFear DetectDisguise=yes EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= NavalTargeting=6 RequiredHouses= ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry ImmuneToPsionics=yes LeadershipRating=7 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER ImmuneToRadiation=no ReselectIfLimboed=yes DefaultToGuardArea=yes VoiceSpecialAttack=DogMove RejoinTeamIfLimboed=yes IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [ADOGJUMP] AA=no Arm=2 ROT=8 Image=ADOGP Ranged=yes Shadow=no Proximity=yes FirersPalette=yes SubjectToWalls=yes SubjectToCliffs=no SubjectToElevation=no [AEGIS] ROT=1 Cost=1200 Name=Aegis Cruiser Size=30 Armor=light Naval=yes Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=4 Crewed=no Points=35 UIName=Name:AEGIS Weight=4 Crusher=no Primary=Medusa Soylent=1200 Category=AFV DieSound= Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=AegisMoveStart SpeedType=Float TechLevel=7 ToProtect=yes VoiceMove=AegisMove CrateGoodie=no ThreatPosed=25 VoiceAttack=AegisAttackCommand VoiceSelect=AegisSelect ElitePrimary=MedusaE MovementZone=Water Prerequisite=GAYARD,RADAR SinkingSound=GenLargeWaterDie LandTargeting=1 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=6 DistributedFire=yes OpportunityFire=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER RadialFireSegments=10 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [AGGattling] ROF=16 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Burst=2 Range=5 Speed=100 Damage=25 Report=GattlingGunAttackLoop1 Warhead=GattWH Projectile=Invisiblelow [AGGattling2] ROF=16 Anim=GUNFIRE Burst=2 Range=5 Speed=100 Damage=25 Report=GattlingGunAttackLoop2 Warhead=SA Projectile=Invisiblelow [AGGattling2E] ROF=16 Anim=GUNFIRE Burst=2 Range=5 Speed=100 Damage=25 Report=GattlingGunAttackLoop2 Warhead=SA Projectile=Invisiblelow [AGGattling3] ROF=16 Anim=VTMUZZLE Burst=2 Range=5 Speed=100 Damage=25 Report=GattlingGunAttackLoop3 Warhead=SSA Projectile=Invisiblelow [AGGattling3E] ROF=16 Anim=VTMUZZLE Burst=2 Range=5 Speed=100 Damage=25 Report=GattlingGunAttackLoop3 Warhead=SSA Projectile=Invisiblelow [AGGattlingE] ROF=16 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Burst=2 Range=5 Speed=100 Damage=25 Report=GattlingGunAttackLoop1 Warhead=GattWH Projectile=Invisiblelow [AHMV] ROT=5 Cost=1200 Name=Flak Track Size=3 Armor=light Image=AHMV Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=8 Points=20 Turret=yes UIName=Name:A08 Crusher=yes Primary=ParaE Soylent=500 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=FlakTrackMoveStart Secondary= SizeLimit=2 TechLevel=1 VoiceMove=FlakTrackMove CrushSound=TankCrush DeployTime=.022 OpenTopped=yes Passengers=5 Accelerates=false CrateGoodie=no DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=10 VoiceAttack=FlakTrackAttackCommand VoiceSelect=FlakTrackSelect ElitePrimary= MovementZone=Normal Prerequisite=GAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 VoiceFeedback= DebrisMaximums=6 DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [AI] AALimit=10 AARatio=.14 EWGates=GADUMY NSGates=GADUMY Paranoid=yes WarLimit=2 WarRatio=.1 BuildTech=NATECH,GATECH,YATECH PathDelay=.01 BuildConst=GACNST,NACNST,YACNST BuildDummy=GAPILL,NALASR,YAGGUN BuildPower=NAPOWR,GAPOWR,YAPOWR BuildRadar=GAAIRC,NARADR,AMRADR,NAPSIS PatrolScan=.016 TeslaLimit=10 TeslaRatio=.16 AttackDelay=0.5 BaseSizeAdd=3 BuildWeapons=GAWEAP,NAWEAP,YAWEAP DefenseLimit=40 DefenseRatio=.4 HelipadLimit=2 HelipadRatio=.1 PowerSurplus=50 AIBaseSpacing=1 AirstripLimit=0 AirstripRatio=.12 BarracksLimit=2 BarracksRatio=.16 BuildBarracks=NAHAND,GAPILE,YABRCK BuildRefinery=NAREFN,GAREFN,YAREFN CompEasyBonus=no ConcreteWalls=GAWALL,NAWALL,GAFWLL CreditReserve=100 RefineryLimit=4 RefineryRatio=.16 AttackInterval=0.5 AutocreateTime=1 BuildNavalYard=NAYARD,GAYARD,YAYARD GDIWallDefense=6 PowerEmergency=75% InfantryReserve=50000 InfantryBaseMult=1 BlockagePathDelay=60 ThirdBaseDefenses=YAGGUN,YAPSYT,NATBNK AlliedBaseDefenses=GAPILL,ATESLA,NASAM SovietBaseDefenses=NALASR,NABNKR,TESLA,NAFLAK NeutralTechBuildings=CAAIRP,CATHOSP,CAOILD,CAOUTP,CAMACH,CAPOWR AIForcePredictionFudge=5,25,80 MaximumBaseDefenseValue=60 GDIBaseDefenseCoefficient=1.5 GDIWallDefenseCoefficient=3 NodBaseDefenseCoefficient=1.2 ComputerBaseDefenseResponse=3 [AKM] ROF=20 Range=7 Speed=100 Damage=65 Report=BorisAttack Warhead=BORISWH Projectile=InvisibleLow AssaultAnim=UCBLOOD [AKME] ROF=20 Range=9 Speed=100 Damage=90 Report=BorisAttack Warhead=BORISWH Projectile=InvisibleLow AssaultAnim=UCBLOOD [ALL] Pip=yellow Cost=10 Name=Animal Alligator Size=2 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:Alligator IFVMode=12 Natural=yes Nominal=yes Primary=AlligatorBite Soylent=200 Category=Soldier DieSound=AlligatorDie NotHuman=yes Strength=200 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=-1 Trainable=no VoiceMove=AlligatorMove ThreatPosed=2 VoiceAttack=AlligatorAttackCommand VoiceSelect=AlligatorSelect MovementZone=Infantry PhysicalSize=1 Insignificant=no VoiceFeedback= VoiceSpecialAttack=AlligatorMove AllowedToStartInMultiplayer=no [AMBU] ROT=5 Cost=0 Name=Ambulance Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:AMBU Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [AMCV] ROT=5 Cost=3000 Name=Allied Construction Vehicle Size=6 Armor=heavy Image=MCV Owner=British,French,Germans,Americans,Alliance Sight=6 Speed=4 Crewed=yes Points=60 UIName=Name:AMCV Weight=3.5 Crusher=yes Primary= Soylent=3000 Category=Support DieSound=GenVehicleDie Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=6 MoveSound=MCVMoveStart Secondary= SizeLimit= TechLevel=10 Trainable=no VoiceMove=MCVAlliedMove Bunkerable=no OpenTopped=no CrateGoodie=yes DeploySound=PlaceBuilding DeploysInto=NAHAND OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack=MCVAlliedMove VoiceSelect=MCVAlliedSelect ElitePrimary= MovementZone=Normal Prerequisite=GAWEAP,GADEPT ZFudgeColumn=12 ZFudgeTunnel=15 VoiceFeedback= DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys [AMMOCRAT] Name=Ammo Crates Armor=wood CanC4=no Image=AMMO01 Owner= Points=5 UIName=Name:AMMOCRAT Nominal=yes Explodes=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged DeathWeapon=BarrelExplosion ThreatPosed=10 Insignificant=yes PlaceAnywhere=yes SpecialThreatValue=1 EligibleForDelayKill=yes [AMRADR] Cost=1000 Name=Allied American Airforce Command Headquarters Armor=steel Image=GAAIRC Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Radar=yes Sight=5 Crewed=yes Points=70 UIName=Name:GAAIRC Factory=AircraftType Helipad=yes Spyable=yes Adjacent=2 BuildCat=Tech Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=4 TechLevel=3 Capturable=true UnitReload=yes AIBuildThis=yes SuperWeapon=AmericanParaDropSpecial ThreatPosed=0 Prerequisite=GAREFN,GACNST NumberOfDocks=4 RequiredHouses=Americans ImmuneToPsionics=no DamageSmokeOffset=75, 270, 140 AIBasePlanningSide=0 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [AMWB] ROT=5 Cost=1000 Name=Double Decker Bus Size=6 Armor=heavy Image=AMWB Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=7 Points=20 Turret=no UIName=Name:A07 Crusher=no Primary= Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 Secondary= SizeLimit=2 TechLevel=1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 OpenTopped=no Passengers=20 CrateGoodie=no DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect ElitePrimary= MovementZone=Normal Prerequisite=GAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [AP] Wall=yes Wood=yes Verses=25%,25%,15%,75%,100%,100%,65%,45%,60%,60%,100% AnimList=S_CLSN16,S_CLSN22 InfDeath=3 CellSpread=.3 ProneDamage=50% Conventional=yes PercentAtMax=.5 [APACHE] Name= [APOC] ROT=5 Cost=1750 Name=Apocalypse Size=6 Armor=heavy Image=MTNK Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=4 Crewed=no Points=60 Turret=yes UIName=Name:APOC Weight=3.5 Crusher=yes Primary=120mmx Soylent=1750 Category=AFV DieSound=GenVehicleDie Explodes=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=ApocalypseMoveStart Secondary=MammothTusk TechLevel=7 VoiceMove=ApocalypseMove CrushSound=TankCrush CrateGoodie=yes SelfHealing=yes TargetLaser=yes ThreatPosed=40 VoiceAttack=ApocalypseAttackCommand VoiceSelect=ApocalypseSelect ElitePrimary=120mmxE MovementZone=Destroyer Prerequisite=NAWEAP,NATECH ZFudgeColumn=9 ZFudgeTunnel=15 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [APSplash] Wall=yes Wood=yes Verses=25%,25%,25%,75%,100%,100%,65%,65%,60%,25%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=3 CellSpread=.5 ProneDamage=50% Conventional=yes PercentAtMax=.8 [APSplash2] Wall=yes Wood=yes Verses=100%,100%,100%,75%,100%,100%,65%,65%,60%,25%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=3 CellSpread=.5 ProneDamage=50% Conventional=yes PercentAtMax=.8 [ARND] Pip=yellow Cost=10 Name=Arnie Frankenfurter Size=1 Armor=plate Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=6 Points=1 UIName=Name:ARND IFVMode=4 Nominal=yes Primary=TERMIGUN Soylent=100 Category=Civilian Civilian=yes DieSound=ArnoldDie Strength=200 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=ArnoldMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=ArnoldAttackCommand VoiceSelect=ArnoldSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=ArnoldFear VoiceSpecialAttack=ArnoldMove PixelSelectionBracketDelta=-6 AllowedToStartInMultiplayer=no [ARTYHE] Wall=yes Wood=yes Bright=yes Deform=15% Rocker=yes Verses=100%,80%,60%,100%,60%,60%,100%,100%,60%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG InfDeath=2 Tiberium=yes CellSpread=1 ProneDamage=50% Conventional=yes PercentAtMax=.25 DeformThreshhold=120 [ASS] c4=no Pip=white Cost=1 Name=Conscript Size=1 Armor=flak Image=ASS Owner=Russians,Confederation,Africans,Arabs Sight=5 Speed=5 Points=5 UIName=Name:A18 IFVMode=2 Primary=SHOVEL Soylent=50 Category=Soldier DieSound=ConscriptDie Occupier=no Strength=100 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonRed Secondary= TechLevel=1 VoiceMove=CivAllMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=5 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect ElitePrimary=SHOVEL MovementZone=Infantry OccupyWeapon=UCM1Carbine PhysicalSize=1 Prerequisite=NAHAND ImmuneToVeins=yes VoiceFeedback=CivAllFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCEliteM1Carbine ImmuneToRadiation=no VoiceSpecialAttack=CivAllMove IsSelectableCombatant=yes [ASW] ROT=5 Ammo=1 Cost=50 Name=Osprey Armor=light Owner=British,French,Germans,Americans,Alliance Sight=2 Speed=12 Crewed=no Points=10 UIName=Name:ASW Primary=ASWBomb Spawned=yes Category=AirPower DieSound= Landable=yes PipScale=Ammo Strength=30 AuxSound1=OspreyTakeOff AuxSound2=OspreyLanding Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 Secondary=ASWCollision TechLevel=-1 VoiceMove= GuardRange=30 PitchAngle=0 PitchSpeed=.9 ThreatPosed=10 VoiceAttack= VoiceSelect= MoveToShroud=yes MovementZone=Fly CrashingSound=OspreyDie LandTargeting=1 VoiceFeedback= NavalTargeting=2 RadarInvisible=no ImpactLandSound=GenAircraftCrash ImmuneToPsionics=yes MovementRestrictedTo=Water DamageParticleSystems=SparkSys,SmallGreySSys [ASWBomb] ROF=3 Range=3 Speed=30 Damage=50 Report=OspreyAttack Warhead=APSplash Projectile=DepthCharge [ASWCollision] ROF=20 Range=3 Speed=30 Bright=yes Damage=100 Report=OspreyCollision Warhead=AP Projectile=AAHeatSeeker2 [ASWLauncher] ROF=150 Range=-2 Speed=10 Damage=1 Spawner=yes Warhead=Special OmniFire=yes Projectile=ASWVirt [ASWVirt] AA=no AG=no SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [ATESLA] Cost=1500 Name=Allied Prism Cannon Armor=steel Image=GAPRIS Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-75 Sight=8 Crewed=no Points=30 Turret=no UIName=Name:ATESLA Powered=yes Primary=PrismShot Adjacent=2 BuildCat=Combat Strength=600 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary=PrismSupport TechLevel=6 BaseNormal=no Capturable=false DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg ThreatPosed=40 AntiAirValue=0 Prerequisite=POWER,RADAR,GACNST WorkingSound=PowerOn IsBaseDefense=yes Overpowerable=false AntiArmorValue=25 NotWorkingSound=PowerOff ImmuneToPsionics=no AntiInfantryValue=25 DamageSmokeOffset=96, 64, 112 TurretAnimZAdjust=-100 AIBasePlanningSide=0 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [ATGUN] ROF=60 Anim=GUNFIRE Range=5 Speed=60 Bright=yes Damage=65 Report=LasherTankAttack Warhead=AP Projectile=Cannon [ATGUNE] ROF=50 Anim=VTMUZZLE Burst=2 Range=5 Speed=60 Bright=yes Damage=65 Report=TankDestroyerAttack Warhead=RHINAPE Projectile=Cannon [AWP] ROF=150 Range=14 Speed=100 Damage=125 Report=SniperAttack Warhead=HollowPoint Projectile=InvisibleLow RevealOnFire=no [AWPE] ROF=60 Range=14 Speed=100 Damage=125 Report=SniperAttack Warhead=HollowPoint Projectile=InvisibleLow RevealOnFire=no [Aboreus] Name=Tiberium Aboreus Color=NeonBlue Image=4 Power=0 Value=25 Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4 Growth=2200 Spread=2200 GrowthPercentage=.06 SpreadPercentage=.06 [AirToGroundMissile] AA=no AG=yes Arm=2 ROT=100 Image=DRAGON Ranged=yes Shadow=no Proximity=no SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [AircraftTypes] 1=APACHE 2=ORCA 3=HORNET 4=V3ROCKET 5=ASW 6=DMISL 7=PDPLANE 8=BEAG 9=CARGOPLANE 10=BPLN 11=SPYP 12=CMISL [AirstrikeFlare] Rocker=no Sparky=no Verses=0%,0%,0%,0%,0%,0%,1%,1%,1%,0%,0% Airstrike=yes [AlligatorBite] ROF=30 Range=1.5 Speed=100 Damage=30 Report=AlligatorAttack Warhead=HollowPoint Projectile=InvisibleLow CellRangefinding=yes [AmericanParaDropSpecial] Name=American Paratrooper Drop Type=AmerParaDrop Action=AmerParaDrop UIName=Name:APara IsPowered=false ShowTimer=no RechargeTime=4 SidebarImage=APARICON SuspendVoice= ChargingVoice= RechargeVoice= ImpatientVoice= DisableableFromShell=no [Animations] 1=TWLT100 3=ELECTRO 22=H2O_EXP1 23=H2O_EXP2 24=H2O_EXP3 25=PARACH 26=PARABOMB 28=RING 29=OLD_001 30=PIFF 31=PIFFPIFF 42=GUNFIRE 47=MONEY 48=MLTIMISL 49=HEALONE 50=HEALALL 51=ARMOR 52=CHEMISLE 53=CLOAK 54=FIREPOWR 63=MGUN-N 64=MGUN-NE 65=MGUN-E 66=MGUN-SE 67=MGUN-S 68=MGUN-SW 69=MGUN-W 70=MGUN-NW 72=VETERAN 73=REVEAL 74=SHROUDX 82=GAPOWR_A 83=GAPOWR_AD 84=NARADR_A 85=NARADR_AD 90=GAWEAP_1 91=GAWEAP_2 92=GAWEAP_A 93=GAWEAP_B 94=OLD_002 95=OLD_003 96=GAPILE_A 97=OLD_004 98=NAPULS_A 99=GACTWR_A 100=GACTWR_B 101=GACTWR_C 102=GACTWR_D 103=OLD_005 104=GAWEAP_1 105=GAWEAP_2 106=GAWEAP_A 107=GAWEAP_BD 113=NASTLH_A 114=NASTLH_AD 115=OLD_006 116=GACNST_A 117=GACNST_AD 118=GACNST_B 119=OLD_007 120=OLD_008 121=OLD_009 122=OLD_010 123=OLD_011 124=OLD_012 125=OLD_013 126=NATMPL_A 127=OLD_014 128=OLD_015 129=OLD_016 130=OLD_017 131=GAHPAD_A 132=GAHPAD_AD 133=GAPOWR_B 134=GADEPT_A 135=GADEPT_AD 136=GADEPT_B 137=GATECH_A 138=GATECH_AD 139=OLD_018 143=OLD_019 144=OLD_020 145=OLD_021 146=OLD_022 147=OLD_023 148=OLD_024 149=OLD_025 150=OLD_026 151=OLD_027 152=OLD_028 153=OLD_029 154=OLD_030 155=OLD_031 156=NAPOST_A 157=NAPOST_AD 158=NAPOST_B 159=WA01X 160=WA02X 161=WA03X 162=WA04X 163=WB01X 164=WB02X 165=WB03X 166=WB04X 167=WC01X 168=WC02X 169=WC03X 170=WC04X 171=WD01X 172=WD02X 173=WD03X 174=WD04X 176=OLD_032 180=GADEPT_D 181=GADEPT_DD 182=GASILO_A 183=GASILO_AD 184=GASILO_B 185=GASILO_BD 186=NAPOWR_A 187=NAPOWR_AD 188=CAHOSP_A 189=NAAPWR_A 190=NAAPWR_AD 191=GASPOT_A 192=GASPOT_AD 193=CTDAM_A 194=CTDAM_AD 195=TUNTOP01 196=TUNTOP02 197=TUNTOP03 198=TUNTOP04 199=NTPYRA_A 200=NTPYRA_AD 202=OLD_033 208=PULSBALL 209=GAFSDF_A 213=OLD_034 214=GADPSA_A 215=OLD_035 216=OLD_036 218=CAARAY_A 219=CAARAY_B 220=CAARAY_C 221=CAARAY_CD 222=CAARAY_D 223=CAARAY_DD 224=GAICBM_A 225=OLD_037 226=NAHPAD_A 227=NAHPAD_AD 236=CARYLAND 237=DROPLAND 240=TWLT026 241=TWLT036 242=TWLT050 243=TWLT070 244=TWLT100 245=TWLT070T 246=TWLT100I 250=S_BANG16 251=S_BANG24 252=S_BANG34 253=S_BANG48 260=S_BRNL20 261=S_BRNL30 262=S_BRNL40 263=S_BRNL58 270=S_CLSN16 271=S_CLSN22 272=S_CLSN30 273=S_CLSN42 274=S_CLSN58 280=S_TUMU22 281=S_TUMU30 282=S_TUMU42 283=S_TUMU60 290=RING1 291=IONBEAM 292=SQDG_N 293=SQDG_NE 294=SQDG_E 295=SQDG_SE 296=SQDG_S 297=SQDG_SW 298=SQDG_W 299=SQDG_NW 300=SQDG 301=FIRE01 302=FIRE02 303=FIRE03 307=GARADR_A 308=GARADR_AD 309=NASAM_A 310=EMP_FX01 311=SMKPUFF 312=V3TRAIL 313=V3TAKOFF 314=NUKEANIM 315=NUKEBALL 316=HTRKPUFF 317=IRONFX 318=IRONBLST 321=WARPIN 322=WARPOUT 323=WARPAWAY 324=GAREFNBB 325=GAREFNL1 326=GAREFNL2 327=GAREFNL3 328=GAREFNOR 329=CAGRD1_A 330=GAREFNL4 331=YAPOWR_A 332=YAPOWR_AD 333=GAROBO_A 334=YACNST_C 500=INFDIE 510=DBRIS1LG 511=DBRIS1SM 512=DBRIS2LG 513=DBRIS2SM 514=DBRIS3LG 515=DBRIS3SM 516=DBRIS4LG 517=DBRIS4SM 518=DBRIS5LG 519=DBRIS5SM 520=DBRIS6LG 521=DBRIS6SM 522=DBRIS7LG 523=DBRIS7SM 524=DBRIS8LG 525=DBRIS8SM 526=DBRIS9LG 527=DBRIS9SM 528=DBRS10LG 529=DBRS10SM 550=DEATH_A 551=DEATH_B 552=DEATH_C 553=DEATH_D 554=DEATH_E 555=DEATH_F 556=DROPPOD 557=DROPPOD2 558=FLAMEGUY 559=YURIDIE 560=NUKEDIE 600=EXPLOSML 601=EXPLOMED 602=EXPLOLRG 603=XGRYMED1 604=XGRYMED2 605=XGRYSML1 606=XGRYSML2 612=OLD_038 613=WAKE1 614=WAKE2 618=BEACON 667=CHRONOFD 668=CHRONOTG 669=NUKETO 670=NUKEPUFF 700=CRYSTAL1 701=CRYSTAL2 702=CRYSTAL3 703=CRYSTAL4 704=BIGBLUE 705=SGRYSMK1 707=INVISO 708=NAPSIS_A 709=NAPSIS_AD 710=PSIWARN 711=GACNST_BD 712=GAYARD_A 713=OLD_039 714=OLD_040 720=UCFLASH 721=UCELEC 722=UCBLOOD 723=OLD_041 724=GAWEAP_3 725=GAWEAP_4 726=NAWEAP_3 727=NAWEAP_4 728=OLD_042 729=CAOILD_A 730=NAREFNL1 731=NAREFNL2 732=NAREFNL3 733=NAREFNL4 734=NACNST_A 735=NACNST_B 736=NACNST_C 737=NAREFNOR 738=NACLON_A 739=NANRCT_A 740=NATSLA_A 741=CHRONOBM 742=CHRONOAR 743=OLD_043 744=GACSPH_E 745=GACSPH_F 746=GACSPH_FD 747=GACSPH_G 748=GACSPH_H 749=GACSPH_HD 750=CAWSH12A 751=CAWSH12D 752=OLD_044 753=DBRI-WM1 754=DBRI-WM2 755=DBRI-WM3 756=NAMISL_E 757=NAMISL_F 758=NAMISL_G 759=NAMISL_H 763=CAAIRP_A 764=WCCLOUD1 765=WCCLOUD2 766=WCCLOUD3 767=WCLBOLT1 768=WCLBOLT3 769=OLD_045 770=EXPLOLB 771=CAUSFGL_A 772=DBRI-WM4 773=DBRI-WM5 774=DBRI-WM6 780=GAWETH_E 781=GAWETH_F 782=GAWETH_FD 783=GAWETH_G 784=GAWETH_H 785=GAWETH_HD 786=NAIRON_A 787=TWNK1 790=NAYARD_A 791=NAYARD_B 792=NAYARD_C 793=NAYARD_D 794=CAWS01DM 796=NATSLA_B 797=NATSLA_BD 798=GAPRIS_A 799=GAPRIS_AD 800=CHRONOSK 801=CAWA14DM 803=OLD_046 804=NACNST_BD 805=GAWEAP_AD 806=GAWEAP_1D 807=GAWEAP_2D 808=GAWEAP_3D 809=GAWEAP_4D 810=GACSPH_GD 811=GAAIRC_A 812=GAAIRC_AD 813=GAAIRC_B 814=GAAIRC_BD 815=GAAIRC_C 816=GAAIRC_CD 817=NAYARD_AD 818=NAYARD_BD 819=NAYARD_CD 820=NAYARD_DD 821=NATSLA_AD 822=CARUS01D 823=GACSPH_ED 824=NAREFNL1D 825=NAREFNL2D 826=NAREFNL3D 827=NAREFNL4D 828=NAWEAP_1 829=NAWEAP_2 830=NAWEAP_1D 831=NAWEAP_2D 832=NAWEAP_3D 833=NAWEAP_4D 834=NAWEAP_A 835=OLD_047 836=GAOREP_A 837=GAOREP_AD 841=CAPARS12D 844=CACHIG04D 845=OLD_048 846=NANRCT_AD 847=GASPST_A 848=GASPST_AD 849=NACLON_AD 850=CAWSH18A 851=NAIRON_AD 852=GAPILE_AD 853=GAYARD_C 854=GAYARD_CD 855=GAYARD_D 856=GAYARD_DD 857=GAYARD_AD 858=NAPSYA_A 859=NAPSYA_AD 860=NAPSYB_A 861=NAPSYB_AD 862=GADEPT_BD 863=GADEPT_C 864=GADEPT_CD 865=CAOUTP_A 866=CAOUTP_AD 867=CAOUTP_B 868=CAOUTP_BD 869=CAOUTP_C 870=CAOUTP_CD 871=CAOUTP_D 872=CAOUTP_DD 873=NADEPT_B 874=NADEPT_BD 875=NADEPT_C1 876=NADEPTBB 877=NADEPT_C2 878=NADEPT_C3 879=NADEPT_C4 880=NADEPT_C5 881=NADEPT_C6 882=CAMSC06A 883=CARUFGL_A 884=CAFRFGL_A 885=CAIRFGL_A 886=CACUFGL_A 888=CASKFGL_A 889=CALBFGL_A 890=CAWA19_A 891=CAWA19_AD 892=CASTL04DM 893=CAHOSP_AD 894=NACNST_CD 895=GAPRIS_B 896=GAPRIS_BD 897=GAGAP_A 898=GAGAP_AD 899=OLD_049 900=BEHIND 901=NACNST_AD 902=CAGEFGL_A 903=CAUKFGL_A 904=CAPOFGL_A 905=NAIRON_F 906=NAIRON_FD 907=NAIRON_H 908=NAIRON_HD 909=NAIRON_G 910=NAIRON_GD 911=NAIRON_E 912=NAIRON_ED 913=CANY04DM 914=KTSTLEXP 915=DEMTEXP 916=GCMUZZLE 917=VTEXPLOD 918=VTMUZZLE 919=CRIVEXP 920=CRIVEXP2 921=TSTIMPCT 922=BRRLEXP1 923=BRRLEXP2 924=GAYARD_S1 925=GAYARD_S2 926=GAYARD_S3 927=MININUKE 928=CAPR01DM 929=NAYARD_S1 930=NAYARD_S2 931=NAYARD_S3 932=NAMISL_ED 933=NAMISL_FD 934=NAMISL_GD 935=NAMISL_HD 936=GAAIRCBB 937=CAWA19_AG 938=CAPR11DM 939=ARRWDEST 940=ARRWN 941=ARRWS 942=ARRWE 943=ARRWW 944=ARRWNW 945=ARRWNE 946=ARRWSW 947=ARRWSE 948=CAMOV01_A 949=CAMOV01_AD 950=CAMOV02_A 951=CAMOV02_AD 952=CAOILD_F 953=CAOILD_AD 954=CAOUTP_F 955=CAHOSP_F 956=CAAIRP_F 957=SPEED 958=NAYARD_S1D 959=NAYARD_S2D 960=NAYARD_S3D 961=GAYARD_S1D 962=GAYARD_S2D 963=GAYARD_S3D 964=CAEAST01DM 965=YAPPET_E 966=YAPPET_ED 967=YAPPET_F 968=YAPPET_FD 969=YAPPET_G 970=YAPPET_GD 971=YAPPET_H 972=YAPPET_HD 973=OLD_050 975=VIRUSD 976=NAINDP_A 977=NAINDP_AD 978=OLD_051 979=OLD_052 980=YAGRND_A 981=YAGRND_AD 982=YAGRND_B 983=YAGRND_BD 984=YAGRND_C 985=YAGRND_CD 986=YAWEAP_1 987=YAWEAP_2 988=YAWEAP_3 989=YAWEAP_4 990=YAWEAP_A 991=YAWEAP_AD 992=NATBNK_A 993=NATBNK_B 994=NATBNK_A2 995=NATBNK_B2 996=NATBNK_AD 997=NATBNK_BD 998=NATBNK_A2D 999=NATBNK_B2D 1000=GENDEATH 1001=YAROCK_A 1002=YABRCK_A 1003=YAYARD_C 1004=YAYARD_CD 1005=YAYARD_A 1006=YAYARD_AD 1007=YAYARD_D 1008=YAYARD_DD 1009=YAYARD_S 1010=YAYARD_SD 1011=YAYARD_S2 1012=YAYARD_S2D 1013=YAYARD_S3 1014=YAYARD_S3D 1015=YAPSYT_A 1016=YAPSYT_AD 1017=YATECH_A 1018=YATECH_AD 1019=YAREFN_A 1020=SCHPDEPL 1021=YAGNTC_E 1022=YAGNTC_ED 1023=YAGNTC_F 1024=YAGNTC_FD 1025=YAGNTC_G 1026=YAGNTC_GD 1027=YAGNTC_H 1028=YAGNTC_HD 1029=YACNST_A 1030=YACNST_AD 1031=YACNST_B 1032=YACNST_BD 1033=CALND6_A 1034=CALND6_AD 1035=CATR03DM 1036=UCCONS 1037=UCINIT 1038=CASEAT02_A 1039=CASEAT02_AD 1040=MINDANIM 1041=DISKRAY 1042=PDFXCLD 1043=PDFXLOC 1044=OLD_053 1045=OLD_054 1046=CAPOWR_A 1047=CAPOWR_AD 1048=CALA10_A 1049=CALA10_AD 1050=CAMACH_F 1051=OLD_055 1052=YAGRND_D 1053=YAGRND_DD 1054=YACNST_CD 1055=FORCSHLD 1056=CATIME_A 1057=INITFIRE 1058=CDGAS 1059=CASLAB_A 1060=YAPOWR_B 1061=YAPOWR_C 1062=CASLAB_F 1063=YAPPET_A 1064=YAPPET_AD 1065=BRUTDIE 1066=YAGNTC_P 1067=YAGNTC_PD 1068=NANRCT_P 1069=NANRCT_PD 1070=YAPOWR_BD 1071=YAPOWR_CD 1072=GENDEATH5 1073=FRINGE 1074=FRING1E 1075=XCRIT 1076=BURNEXP 1077=BURNEXPR 1078=RAIN [AntiB] Verses=0%,0%,0%,0%,0%,0%,100%,100%,100%,0%,0% Bullets=yes [AntiPerson] Verses=125%,100%,100%,0%,0%,0%,0%,0%,0%,100%,0% Bullets=yes InfDeath=7 [ApocAP] Wall=yes Wood=yes Verses=25%,25%,25%,75%,100%,100%,100%,100%,70%,60%,100% AnimList=APOCEXP InfDeath=3 CellSpread=.3 ProneDamage=50% Conventional=yes PercentAtMax=.5 [ApocAPE] Wall=yes Wood=yes Verses=100%,100%,100%,75%,100%,100%,100%,100%,70%,60%,100% AnimList=VTEXPLOD InfDeath=3 CellSpread=.3 ProneDamage=50% Conventional=yes PercentAtMax=.5 [Area Guard] Rate=.040 AARate=.032 Recruitable=yes [AssaultBolt] ROF=25 Range=1.83 Speed=100 Damage=10 Report=TeslaTroopRechargeCoil Warhead=ElectricAssault Projectile=InvisibleLow IsElectricBolt=true IsAlternateColor=true [AssaultCannon] ROF=50 Range=5 Speed=100 Damage=40 Report=GIAttackDeployed Warhead=SA Projectile=InvisibleLow [Attack] Rate=.016 AARate=.016 Scatter=no [AudioVisual] Smoke=xxxx GateUp=Dummy FogRate=.01 Gravity=6 MovieOn=MovieOn PoseDir=2 RadarOn=RadarOn DigSound=NukeSiren GateDown=Dummy MovieOff=MovieOff RadarOff=RadarOff TeslaZap= DeployDir=2 MovieTime=.06 SellSound=SellBuilding StopSound=CommandBar AllyReveal=yes CheerSound=Cheer ChuteSound=ParachuteDrop CloakSound=NavalUnitEmerge GameClosed=GameClosed GuardSound=CommandBar ScoldSound=MenuScold ShroudGrow=no ShroudRate=4 SpeakDelay=2 StormSound=WeatherIntro CreditTicks=CreditUp,CreditDown DeploySound= EnemyHealth=yes GUITabSound=MenuTab GameForming=NewGame GenericBeep=GenericBeep SavourDelay=.1 ShakeScreen=400 SystemError=GenericBeep TeslaCharge=TeslaCoilPowerUp BerserkColor=4 BuildingDrop=PlaceBuilding BuildingSlam=PlaceBuilding ConditionRed=25% Construction=Dummy GUIOpenSound=MenuACBOpen GenericClick=MenuClick MessageDelay=.6 PlayerJoined=PlayerJoined ScatterSound=CommandBar SinkingSound=GenLargeWaterDie TimerWarning=2 ActivateSound= ChronoInSound=ChronoMinerTeleport GUIBuildSound=MenuClick GUICloseSound=MenuACBClose IceGrowthRate=1.5 ChronoOutSound=ChronoMinerTeleport CrateFireSound=CrateFirePower CrateUnitSound=CrateFreeUnit DropZoneRadius=4 ExtraUnitLight=.2 GUIMoveInSound=MenuSlideIn IceCrackSounds= MagnaBeamColor=255,200,255 NamedCivilians=no OptionsChanged=OptionsChanged ScoreAnimSound=ScoreEmblemSoundLoop SpyPlaneCamera=SpyPlaneSnapshot VoiceIFVRepair=IFVMove BombAttachSound=CrazyIvanAttack ChronoBeamColor=128,200,255 ConditionYellow=50% CrateMoneySound=CrateMoney CrateSpeedSound=CrateSpeed CreateUnitSound= DeactivateSound= EliteFlashTimer=150 GUIMoveOutSound=MenuSlideOut ImpactLandSound= IncomingMessage=MessageText LightningSounds=WeatherStrike LocalRadarColor=0,255,0 SlavesFreeSound=SlaveWorkerLiberated BombTickingSound=CrazyIvanBombTick BuildingDieSound=BuildingGenericDie CrateArmourSound=CrateArmor CrateRevealSound=CrateReveal ExecutePlanSound= ForceShieldColor=6 GUICheckboxSound=MenuClick ImpactWaterSound=ExplosionWaterLarge IronCurtainColor=0 LaserTargetColor=4 MessageCharTyped=TextBleep MindClearedSound=MindCleared OreTwinkleChance=30 PlaceBeaconSound=BeaconPlaced ScrollMultiplier=.07 AmbientChangeRate=.2 AmbientChangeStep=.2 CratePromoteSound=CratePromoted DiskLaserChargeUp=FloatingDiscChargeUp EnterGrinderSound=GrinderGrinding GUIComboOpenSound=MenuACBOpen LeaveGrinderSound= RepairBridgeSound=BridgeRepaired UpgradeEliteSound=UpgradeElite BunkerWallsUpSound=TankBunkerUp ExtraAircraftLight=.2 ExtraInfantryLight=.2 GUIComboCloseSound=MenuACBClose GUIMainButtonSound=MenuClick AirstrikeAbortSound=MIGMissionAborted BuildingDamageSound=BuildingDamaged CreateAircraftSound= CreateInfantrySound= FallBackCoefficient=0.1 IdleActionFrequency=.15 UpgradeVeteranSound=UpgradeVeteran AirstrikeAttackVoice=MIGMove BaseUnderAttackSound=BaseUnderAttackSiren BunkerWallsDownSound=TankBunkerDown EndPlanningModeSound=PlanningModeEnd EnterBioReactorSound=BioReactorEnter IceSolidifyFrameTime=1000 LeaveBioReactorSound=BioReactorEnter SpyPlaneCameraFrames=16 YuriMindControlSound=YuriMindControl BuildingRepairedSound=BuildingRepaired DetailBufferZoneWidth=5 ShellButtonSlideSound= SlaveMinerDeploySound=SlaveMinerDeploy SpySatActivationSound=SpyUplinkOn LineTrailColorOverride=0,0,0 StartPlanningModeSound=PlanningModeStart WaypointAnimationSpeed=10 BuildingGarrisonedSound=BuildingGarrisoned DetailMinFrameRateMovie=20 SlaveMinerUndeploySound=SlaveMinerDeploy SpySatDeactivationSound=SpyUplinkOff DetailMinFrameRateNormal=15 DirectRockingCoefficient=1.5 LetsDoTheTimeWarpInAgain=ChronoScreenSoundAgain LetsDoTheTimeWarpOutAgain=ChronoScreenSound PsychicRevealActivateSound=PsychicRevealActivate AddPlanningModeCommandSound=PlanningModeAdd GeneticMutatorActivateSound=GeneticMutatorActivate MasterMindOverloadDeathSound=MasterMindOverloadVoice PsychicDominatorActivateSound=PsychicDominatorActivate [BAZOOKA] ROF=60 Range=6 Speed=25 Damage=25 Report=FlakCannonAttack Warhead=AP Projectile=AAHeatSeeker2 [BCAB] ROT=5 Cost=0 Name=Black Cab Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:BlackCab Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [BEAG] ROT=3 Ammo=1 Cost=1200 Dock=GAAIRC,AMRADR Name=Black Eagle Armor=light Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=14 Crewed=yes Points=20 UIName=Name:BEAGLE Fighter=yes Primary=Maverick2 Category=AirPower DieSound= Landable=yes OmniFire=yes PipScale=Ammo Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 MoveSound=BlackEagleMoveLoop TechLevel=3 VoiceMove=BlackEagleMove GuardRange=30 PitchAngle=0 PitchSpeed=1.1 ThreatPosed=20 VoiceAttack=BlackEagleAttackCommand VoiceSelect=BlackEagleSelect AirportBound=yes CanRetaliate=no ElitePrimary=Maverick2E MoveToShroud=yes MovementZone=Fly Prerequisite=RADAR CrashingSound=BlackEagleDie VoiceCrashing=BlackEagleVoiceDie EliteAbilities=STRONGER,FIREPOWER,ROF RadarInvisible=no RequiredHouses=Alliance ImpactLandSound=GenAircraftCrash CanPassiveAquire=no ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER PreventAttackMove=yes ConsideredAircraft=yes DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [BFRT] ROT=5 Cost=2000 Name=Battle Fortress Size=6 Armor=heavy Owner=British,French,Germans,Americans,Alliance Sight=6 Speed=4 Points=50 UIName=Name:Battlefortress Weight=3.5 Crusher=yes Primary=20mmRapid Soylent=2000 Category=AFV DieSound=GenVehicleDie IsTilter=yes PipScale=Passengers Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=BattleFortressMoveStart SizeLimit=2 TechLevel=10 VoiceMove=BattleFortressMove OpenTopped=yes Passengers=5 Accelerates=false CrateGoodie=yes OmniCrusher=yes ThreatPosed=40 VoiceAttack=BattleFortressAttackCommand VoiceSelect=BattleFortressSelect MovementZone=CrusherAll Prerequisite=GAWEAP,GATECH ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 OmniCrushResistant=yes EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [BLACK] c4=no Pip=yellow Cost=5 Name=Civilian Size=1 Armor=none Image=BLACK Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=3 Points=1 UIName=Name:A03 Nominal=yes Primary=Pistola Soylent=100 Category=Civilian Civilian=yes DieSound=CivAllFemDie Occupier=no Strength=50 Crushable=no Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary= TechLevel=-1 Trainable=no VoiceMove=CivAllFemMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=0 VoiceAttack=CivAllFemAttackCommand VoiceSelect=CivAllFemSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=GAPILE ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFemFear DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no VoiceSpecialAttack=CivAllFemMove AllowedToStartInMultiplayer=no [BLUELAMP] Name=Blue Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 AlphaImage=NONE ThreatPosed=0 LightRedTint=0.01 Insignificant=yes LightBlueTint=0.7 LightGreenTint=0,01 LightIntensity=0.01 LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [BORIS] Pip=red Cost=1500 Name=Boris Size=1 Armor=flak Owner=Russians,Confederation,Africans,Arabs Sight=9 Speed=5 Points=50 UIName=Name:Boris IFVMode=4 Primary=AKM Soylent=750 Category=Soldier DieSound=BorisDie Strength=200 Assaulter=no Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=Flare TechLevel=9 VoiceMove=BorisMove BuildLimit=1 CrushSound=InfantrySquish UseOwnName=true CreateSound=BorisCreated SelfHealing=yes ThreatPosed=25 VoiceAttack=BorisAttackCommand VoiceSelect=BorisSelect ElitePrimary=AKME MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND,NATECH AirstrikeTeam=2 ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback=BorisFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=4 EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater ImmuneToPsionics=yes LeadershipRating=8 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,SCATTER AirstrikeTeamType=BPLN EliteAirstrikeTeam=4 SpecialThreatValue=1 OpenTransportWeapon=0 AirstrikeRechargeTime=100 IsSelectableCombatant=yes EliteAirstrikeTeamType=BPLN ImmuneToPsionicWeapons=no EliteAirstrikeRechargeTime=50 VoiceSecondaryWeaponAttack=BorisAirstrikeVoice AllowedToStartInMultiplayer=no [BORISWH] Verses=200%,200%,100%,50%,50%,50%,1%,1%,1%,100%,100% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=70% [BOXES01] Name=Boxes Immune=yes [BOXES02] Name=Boxes Immune=yes [BOXES03] Name=Boxes Immune=yes [BOXES04] Name=Boxes Immune=yes [BOXES05] Name=Boxes Immune=yes [BOXES06] Name=Boxes Immune=yes [BOXES07] Name=Boxes Immune=yes [BOXES08] Name=Boxes Immune=yes [BOXES09] Name=Boxes Immune=yes [BPLN] ROT=2 Ammo=1 Name=Soviet MIG Armor=light FlyBy=true Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Speed=16 Crewed=yes Points=30 UIName=Name:BPLN Fighter=yes Primary=Maverick3 Spawned=yes Category=AirLift DieSound= Landable=no Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=MigMoveLoop TechLevel=-1 Trainable=no PitchAngle=0 Selectable=no DeathWeapon=BlimpBomb ThreatPosed=0 CanRetaliate=no ElitePrimary=Maverick3E MoveToShroud=yes MovementZone=Fly CrashingSound=IntruderDie VoiceCrashing=MigVoiceDie RadarInvisible=no ImpactLandSound=GenAircraftCrash CanPassiveAquire=no ImmuneToPsionics=yes LeadershipRating=10 DamageParticleSystems=SparkSys,SmallGreySSys DeathWeaponDamageModifier=.1 [BRIDGE1] Name=Bridge 1 Image=BRIDGE Overrides=yes RadarColor=115,115,115 LegalTarget=true NoUseTileLandType=false [BRIDGE2] Name=Bridge 2 Image=BRIDGE Overrides=yes RadarColor=115,115,115 LegalTarget=true NoUseTileLandType=false [BRIDGEB1] Name=Wood Bridge 1 Image=BRIDGB Overrides=yes RadarColor=115,115,115 LegalTarget=true NoUseTileLandType=false [BRIDGEB2] Name=Wood Bridge 2 Image=BRIDGB Overrides=yes RadarColor=115,115,115 LegalTarget=true NoUseTileLandType=false [BRUTE] c4=no Pip=yellow Cost=-1000 Name=Evil Mummy Size=1 Armor=plate Image=ZOM2 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Speed=2 Points=1 UIName=Name:A05 Nominal=yes Primary=Mummypunch Soylent=200 Category=Civilian Civilian=yes DieSound=MummyDie Occupier=no Strength=400 Crushable=no Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=Mummysmash TechLevel=-1 Trainable=no Unnatural=yes VoiceMove=MummyMove BuildLimit= CloseRange=yes CrushSound=InfantrySquish GuardRange=6 UseOwnName=true SelfHealing=yes ThreatPosed=0 VoiceAttack=MummyMove VoiceSelect=MummySelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite= ImmuneToVeins=yes DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=yes ImmuneToRadiation=no DefaultToGuardArea=yes AllowedToStartInMultiplayer=no [BSUB] ROT=2 Cost=2000 Name=Yuri Boomer Size=20 Armor=heavy Naval=yes Owner=YuriCountry Sight=8 Speed=5 Crewed=no Points=30 Spawns=CMISL Turret=no UIName=Name:Boomer Weight=4 Crusher=no Primary=BoomerTorpedo Sensors=yes Soylent=2000 Category=AFV DieSound=GenSmallWaterDie Strength=1200 Cloakable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=64 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=BoomerMoveStart Secondary=CruiseLauncher SpeedType=Float TechLevel=2 Unnatural=yes VoiceMove=BoomerMove Underwater=yes Accelerates=true CrateGoodie=no ThreatPosed=20 VoiceAttack=BoomerAttackWaterCommand VoiceSelect=BoomerSelect ElitePrimary=BoomerTorpedoE MovementZone=Water Prerequisite=YAYARD,RADAR SensorsSight=8 SpawnsNumber=2 CloakingSpeed=1 LandTargeting=2 VoiceFeedback=SubFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=7 SpawnRegenRate=80 SpawnReloadRate=0 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER TooBigToFitUnderBridge=true VoiceSecondaryWeaponAttack=BoomerAttackLandCommand AllowedToStartInMultiplayer=no [BURNT01] Burn=yes [BURNT02] Burn=yes [BURNT03] Burn=yes [BURNT04] Burn=yes [BURNT05] Burn=yes [BURNT06] Burn=yes [BURNT07] Burn=yes Width=2 [BURNT08] Burn=yes Width=2 [BURNT09] Burn=yes Height=2 [BURNT10] Burn=yes Height=2 [BURNT11] Burn=yes Width=2 Height=2 [BURNT12] Burn=yes Width=2 Height=2 [BUS] ROT=5 Cost=0 Name=School Bus Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:BUS Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 Passengers=5 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [BadTeeth] ROF=30 Range=1.5 Speed=30 Damage=30 Report=DogAttack Warhead=ParasiteDog Projectile=DOGJUMP LimboLaunch=yes FireInTransport=no CellRangefinding=yes [Ballistic] Image=120MM Arcing=true SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=yes [BarrelExplosion] Anim=RING1 Damage=200 Warhead=OilExplosionWH Projectile=Invisible [Battering] Wall=yes Wood=yes Verses=100%,100%,100%,0%,0%,0%,30%,30%,20%,200%,100% InfDeath=9 [Beach] Foot=0% Float=0% Hover=75% Track=0% Wheel=0% Buildable=no Amphibious=60% FloatBeach=100% [BearBite] ROF=30 Range=1.5 Speed=100 Damage=30 Report=BearAttack Warhead=HollowPoint Projectile=InvisibleLow CellRangefinding=yes [BigGreySmokeSys] Spawns=yes Slowdown=.0025 HoldsWhat=LargeGreySmoke BehavesLike=Smoke ParticleCap=20 SpawnCutoff=15.0 SpawnFrames=10 SpawnRadius=10 SpawnTranslucencyCutoff=13.0 [BikeMissile] ROF=60 Range=5 Speed=30 Damage=40 Report=SeawolfAttack Warhead=AP Projectile=HeatSeeker [BlackHawkCannon] ROF=40 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=6 Speed=100 Damage=35 Report=BlackOpsAttack Warhead=SA OmniFire=yes Projectile=QuadShell [BlackHawkCannonE] ROF=40 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=6 Speed=100 Damage=40 Report=BlackOpsAttack Warhead=SSA OmniFire=yes Projectile=QuadShell [BlimpBomb] ROF=50 Burst=1 Range=1.5 Speed=20 Damage=250 Report=KirovAttack Warhead=BlimpHE OmniFire=yes Projectile=BlimpBombP CellRangefinding=yes [BlimpBombE] ROF=50 Burst=1 Range=1.5 Speed=20 Damage=250 Report=KirovAttack Warhead=KTSTLEXP OmniFire=yes Projectile=BlimpBombP CellRangefinding=yes [BlimpBombEffect] ROF=50 Burst=1 Range=1.5 Speed=20 Damage=250 Report=KirovAttack Warhead=BlimpHEEffect OmniFire=yes Projectile=BlimpBombP CellRangefinding=yes [BlimpBombP] Arm=10 Image=ZBOMB Shadow=no Vertical=yes Acceleration=1 DetonationAltitude=20000 [BlimpBombPE] Arm=10 Image=ZBOMB Shadow=no Vertical=yes Acceleration=1 ShrapnelCount=8 ShrapnelWeapon=SuperCometFragment DetonationAltitude=20000 [BlimpHE] Wall=yes Wood=yes Bright=yes Rocker=yes Sparky=no Verses=100%,100%,100%,70%,35%,35%,85%,75%,50%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=2 ProneDamage=70% Conventional=yes PercentAtMax=.5 [BlimpHEEffect] Wall=yes Wood=yes Bright=yes Rocker=yes Sparky=no Verses=100%,100%,100%,70%,35%,35%,85%,75%,50%,100%,100% AnimList=EXPLOMED InfDeath=2 Tiberium=yes CellSpread=2 ProneDamage=70% Conventional=yes PercentAtMax=.5 [Bomb] ROF=10 Range=5 Speed=0 Damage=160 Floater=yes Warhead=ORCAHE Projectile=Cannon2 [BombDisarm] BombDisarm=yes [BoomerTorpedo] ROF=120 Burst=2 Range=7 Speed=25 Damage=60 Report=BoomerAttack2 Warhead=APSplash2 Projectile=Torpedo DecloakToFire=no [BoomerTorpedoE] ROF=120 Burst=4 Range=7 Speed=18 Damage=60 Report=BoomerAttack2 Warhead=APSplash2 Projectile=Torpedo DecloakToFire=no [BorilloWHE] Wall=no Wood=yes Verses=150%,130%,110%,15%,15%,15%,55%,55%,55%,25%,100% AnimList=BURNEXP InfDeath=4 CellSpread=1.5 ProneDamage=100% Versus.arso=5% Versus.fire=5% Versus.lrod=65% Conventional=no PercentAtMax=.15 Versus.risen=65% Versus.tesla=65% Versus.defense=65% [BuildingTypes] 1=GAPOWR 2=GAREFN 3=GACNST 4=GAPILE 5=GASAND 6=GADEPT 7=GATECH 8=GAWEAP 9=CALAB 10=NAPOWR 11=NATECH 12=NAHAND 13=GAWALL 14=NARADR 15=NAWEAP 16=NAREFN 17=NAWALL 18=CAHSE07 19=NAPSIS 20=CASYDN01 21=NALASR 22=NASAM 23=CASYDN02 24=GAYARD 25=NAIRON 26=NACNST 27=NADEPT 28=GACSPH 29=GADUMY 30=GAWEAT 31=CABHUT 32=GALITE 33=REDLAMP 34=GRENLAMP 35=BLUELAMP 36=YELWLAMP 37=PURPLAMP 38=INORANLAMP 39=INGRNLMP 40=INREDLMP 41=INBLULMP 42=CITY01 43=CITY02 44=CITY03 45=CITY04 46=CITY05 47=CITY06 48=CAHOSP 49=INGALITE 50=INYELWLAMP 51=INPURPLAMP 52=NEGLAMP 53=NEGRED 54=TESLA 55=NAMISL 56=ATESLA 57=CAMACH 58=TSTLAMP 59=CASYDN03 60=AMMOCRAT 61=GAGREEN 62=NAYARD 63=GASPYSAT 64=GAGAP 65=GTGCAN 66=NANRCT 67=GAPILL 68=NAFLAK 69=CAOUTP 70=CATHOSP 71=CAAIRP 72=CAOILD 73=NACLON 74=GAOREP 75=CACITY01 76=CACITY02 77=CACITY03 78=CACITY04 79=CANEWY01 80=CANEWY04 81=CANEWY05 82=CASWST01 83=CATECH01 84=CATEXS01 85=CATEXS02 86=CAWASH01 87=CAFARM01 88=CAFARM02 89=CALIT01E 90=CALIT01N 91=CALIT01S 92=CALIT01W 93=CAMISC01 94=CAMISC02 95=CAMISC03 96=CAMISC04 97=CAPOL01E 98=CAPOL01N 99=CAPOL01S 100=CAPOL01W 101=CASIN01E 102=CASIN01N 103=CASIN01S 104=CASIN01W 105=CAPARS01 106=GAAIRC 107=CAFRMA 108=CAFRMB 109=CAWASH05 110=CAWASH04 111=CAWASH03 112=CAWASH07 113=CAWASH11 114=CAWSH12 115=CAWASH14 116=CAWASH09 117=CAWASH10 118=CAWASH13 119=CAARMY01 120=CAUSFGL 121=CAWASH08 122=CALIT03E 123=CALIT03N 124=CALIT03S 125=CALIT03W 126=CALIT02L 127=CALIT02R 128=CAHSE01 129=CAWT01 130=CATS01 131=CABARN02 132=CAWA2A 133=CAWA2B 134=CAWA2C 135=CAWA2D 136=AMRADR 137=CAPRS03 138=CAGARD01 139=CARUS01 140=CAMIAM01 141=CATRAN01 142=CAMIAM02 143=CANWY05 144=MAYAN 145=CAEUR1 146=CAEUR2 147=CAEUR04 148=CAMEX01 149=CARUS02A 150=CARUS02B 151=CARUS02C 152=CARUS02D 153=CARUS02E 154=CARUS02F 155=CANEWY06 156=CANEWY07 157=CANEWY08 158=CAPARS02 159=CAPARS08 160=CAPARS09 161=CARUS03 162=CANEWY10 163=CANEWY11 164=CANEWY12 165=CANEWY13 166=CANEWY14 167=CANEWY15 168=CANEWY16 169=CANEWY17 170=CANEWY18 171=CAPARS04 172=CAPARS05 173=CAPARS06 174=CAPARS07 175=CAWASH15 176=CAPARS10 177=CAPARS13 178=CAPARS14 179=CAGAS01 180=CAPARS11 181=CAPARS12 182=CAFARM06 183=CAMIAM04 184=NAPSYB 185=NAPSYA 186=CAIND01 187=CACOLO01 188=CANWY09 189=CANWY22 190=CANWY23 191=CANWY24 192=CANWY25 193=CANWY26 194=CATEXS03 195=CATEXS04 196=CATEXS05 197=CARUS02G 198=CACHIG04 199=CAMIAM03 200=CARUS07 201=CATEXS06 202=CATEXS07 203=CATEXS08 204=CACHIG01 205=CACHIG02 206=CACHIG03 207=CAWASH16 208=CAWASH17 209=CACHIG05 210=CAWASH19 211=CARUS08 212=CARUS09 213=CARUS10 214=CARUS11 215=CANEWY20 216=CANEWY21 217=CARUS04 218=CARUS05 219=CARUS06 220=CAMSC01 221=CAMSC02 222=CAMSC03 223=CAMSC04 224=CAMSC05 225=CAMSC06 226=CAMSC07 227=CAWASH18 228=CAEURO05 229=CAPARK01 230=CAPARK02 231=CAPARK03 232=CAHSE02 233=CAHSE03 234=CAHSE04 235=CASTRT01 236=CASTRT02 237=CASTL01 238=CASTL02 239=CASTL03 240=CASTL04 241=NAPSYA 242=CAHSE05 243=CAHSE06 244=CAMIAM05 245=CAMIAM06 246=CAMIAM07 247=CAFNCB 248=CAFNCW 249=CAMEX02 250=CAMEX03 251=CAMEX04 252=CAMEX05 254=CACHIG06 255=CAMSC08 256=CAMSC09 257=CAARMY02 258=CAARMY03 259=CAARMY04 260=TEMMORLAMP 261=TEMDAYLAMP 262=TEMDUSLAMP 263=TEMNITLAMP 264=SNOMORLAMP 265=SNODAYLAMP 266=SNODUSLAMP 267=SNONITLAMP 268=CAKRMW 269=CARUFGL 270=CAFRFGL 271=CATRAN02 272=CACUFGL 274=CASKFGL 275=CALBFGL 276=CAMIAM08 277=CAMISC05 278=CAMISC06 279=CASTL05A 280=CASTL05B 281=CASTL05C 282=CASTL05D 283=CASTL05E 284=CASTL05F 285=CASTL05G 286=CASTL05H 287=CAMSC10 288=CAGEFGL 289=CAUKFGL 290=CAWASH06 291=CAMSC11 292=CAMSC12 293=CAMSC13 294=CAPOFGL 295=CAMSC12A 296=CAMOV01 297=CAMOV02 298=CABUNK01 299=CABUNK02 300=CAFNCP 301=CASTRT03 302=CASTRT04 303=CASTRT05 305=YACNST 306=YAPOWR 307=YABRCK 308=YAWEAP 309=YAYARD 310=YADEPT 311=YATECH 312=GAFWLL 313=YAGGUN 314=YAPSYT 315=NAINDP 316=YAGRND 317=YAGNTC 318=CASLAB 319=CATIME 320=YAPPET 321=CALOND04 322=CALOND05 323=CALOND06 324=CAMOON01 325=CATRAN03 326=CAEAST01 327=CAEGYP01 328=CAEGYP02 329=CAEGYP03 330=CALA01 331=CALA02 332=CALA03 333=CALA04 334=CALA05 335=CALOND01 336=CALOND02 337=CALOND03 338=CAMORR01 339=CAMORR02 340=CAMORR03 341=CASANF01 342=CASANF02 343=CASANF03 344=CASANF04 345=CASANF05 346=CASEAT01 347=NATBNK 348=GAGATE_A 349=CASANF09 350=CASANF10 351=CASANF11 352=CASANF12 353=CASANF13 354=CASANF14 355=CASANF06 356=CASANF07 357=CASANF08 358=CASEAT02 359=YACOMD 360=YAPPPT 361=GAROBO 362=YAREFN 363=YAROCK 364=NABNKR 365=CASANF15 366=CASANF16 367=CASANF17 368=CASANF18 369=CASIN03E 370=CASIN03S 371=CAURB01 372=CAURB02 373=CAURB03 374=CAPOWR 375=CALA07 376=CAEGYP06 377=CALA08 378=CAEAST02 379=CABARR01 380=CABARR02 381=CAMORR04 382=CAMORR05 383=CALA09 384=CAEGYP04 385=CAEGYP05 386=CALA06 387=CAMORR06 388=CAMORR07 389=CAMORR08 390=CAMORR09 391=CAMORR10 392=CATIME01 393=CATIME02 394=CALA10 395=CALA11 396=CALA12 397=CALA13 398=CAPARK04 399=CAPARK05 400=CAPARK06 401=CALA14 402=CALA15 403=CABUNK03 404=CABUNK04 405=CALUNR01 406=CALUNR02 407=YABRCK2 408=CAWT08E [CAAIRP] Ammo=5 Name=Tech Airport Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAAIRP Nominal=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 Capturable=yes DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg Unsellable=yes LeaveRubble=yes SuperWeapon=ParaDropSpecial RadarVisible=yes Insignificant=yes NeedsEngineer=yes CaptureEvaEvent=EVA_AirfieldCaptured DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CAARMY01] Name=Army Tent Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAARMY01 Nominal=yes DieSound=Dummy Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=Dummy CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CAARMY02] Name=Army Tent Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAARMY01 Nominal=yes DieSound=Dummy Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=Dummy CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=4 [CAARMY03] Name=Army Tent Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAARMY01 Nominal=yes DieSound=Dummy Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=Dummy CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=4 [CAARMY04] Name=Army Tent Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAARMY01 Nominal=yes DieSound=Dummy Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=Dummy CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=4 [CABARN02] Name=Farm Barn 02 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CABARN02 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CABARR01] Name=Barricade 01 Armor=concrete Owner= Points=5 UIName=Name:CABARR Nominal=yes DieSound=BuildingMetalDamaged Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CABARR02] Name=Barricade 02 Armor=concrete Owner= Points=5 UIName=Name:CABARR Nominal=yes DieSound=BuildingMetalDamaged Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CABHUT] Name=Bridge repair hut Owner= Immune=yes UIName=Name:CABHUT Nominal=yes Adjacent=0 Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no Repairable=true Selectable=yes LegalTarget=yes ThreatPosed=0 Insignificant=yes BridgeRepairHut=yes [CABUNK01] Name=Concrete Bunker 01 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CABUNK01 Nominal=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CABUNK02] Name=Concrete Bunker 02 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CABUNK01 Nominal=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CABUNK03] Name=Concrete Bunker 03 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CABUNK01 Nominal=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CABUNK04] Name=Concrete Bunker 04 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CABUNK01 Nominal=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CACHIG01] Name=Chigo Brick Building Armor=steel Owner= Sight=6 Points=5 UIName=Name:CACHIG01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris2lg,Dbris4sm,Dbris9sm LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACHIG02] Name=Chigo Brick Building var2 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CACHIG02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris2lg,Dbris4sm,Dbris9sm LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACHIG03] Name=Chigo Office Building Armor=steel Owner= Sight=6 Points=5 UIName=Name:CACHIG03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris2lg,Dbris4sm,Dbris9sm,Dbris3sm,Dbris3lg,Dbris4lg,Dbris9lg,Dbris10sm,Dbris10lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACHIG04] Name=Chicago Associates Center Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CACHIG04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 DestroyAnim=CACHIG04D LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACHIG05] Name=Chicago Sears Tower Armor=concrete Owner= Radar=yes Sight=6 Points=5 SpySat=yes UIName=Name:CACHIG05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACHIG06] Name=Chicago Water Tower Armor=steel Owner= Points=5 UIName=Name:CAWT01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DestroyAnim=CACH06DM LeaveRubble=yes CrateBeneath=true CanBeOccupied=no Insignificant=yes CrateBeneathIsMoney=true [CACITY01] Name=ZZZ Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CACITY01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACITY02] Name=ZZZ Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CACITY02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACITY03] Name=ZZZ Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CACITY03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACITY04] Name=ZZZ Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CACITY04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CACOLO01] Name=Air Force Academy Chapel Colorado Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CACOLO01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CrateBeneath=true CanBeOccupied=no Insignificant=yes ClickRepairable=no CrateBeneathIsMoney=true [CACUFGL] Name=Flag Cuba Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:CUBANFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAEAST01] Name=Easter Island Statue Armor=steel Owner= Power=-100 Points=5 UIName=Name:CAEAST01 Nominal=yes Powered=Yes Primary=PrismShot DieSound=MonumentCrumble Strength=3000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no Capturable=true DebrisAnim=Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg DestroyAnim=CAEAST01DM LeaveRubble=yes Insignificant=no Overpowerable=true RadarInvisible=no [CAEAST02] ROT=3 Name=Yuri Bust Armor=steel Owner= Power=-100 Points=5 Turret=yes UIName=Name:CAEAST02 Nominal=yes Powered=Yes Primary=PrismShot DieSound=MonumentCrumble Strength=3000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg TurretAnim=CAHEAD LeaveRubble=yes TurretAnimX=0 TurretAnimY=-45 BarrelTravel=8 TurretRecoil=yes TurretTravel=0 WorkingSound=PowerOn Insignificant=no Overpowerable=true RadarInvisible=no NotWorkingSound=PowerOff BarrelHoldFrames=3 TurretAnimIsVoxel=true TurretAnimZAdjust=-150 TurretRotateSound=YuriBustRotate BarrelRecoverFrames=40 BarrelCompressFrames=3 [CAEGYP01] Name=Egypt Great Pyramid 1 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPYR01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAEGYP02] Name=Egypt Small Pyramid Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPYR01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAEGYP03] Name=Egypt Sphinx Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAEGYP03 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAEGYP04] Name=Egypt Great Pyramid 2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPYR01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAEGYP05] Name=Egypt Great Pyramid 3 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPYR01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAEGYP06] Name=Egypt Great Pyramid 4 mound Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPYR01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAEUR04] Name=Euro Building 04 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAEUR04 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris2sm,Dbris2lg,Dbris4sm,Dbris9sm,Dbris3sm,Dbris3lg,Dbris4lg,Dbris9lg,Dbris10lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAEUR1] Name=Euro Cottage A Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAEUR1 Nominal=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2SM,DBRIS3LG,DBRIS5SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=3 [CAEUR2] Name=Euro Cottage B Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAEUR2 Nominal=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2SM,DBRIS3LG,DBRIS5SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=3 [CAEURO05] Name=Statue Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAEURO05 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2SM,DBRIS3LG,DBRIS5SM,DBRS10LG LeaveRubble=Yes Insignificant=yes ClickRepairable=no [CAFARM01] Name=Farm Armor=wood Owner= Sight=4 Points=5 UIName=Name:CAFARM01 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAFARM02] Name=Farm Silo Armor=wood Owner= Points=5 UIName=Name:CAFARM02 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no Selectable=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CAFARM06] Name=Lighthouse Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAFARM06 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris2sm,Dbris2lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAFNCB] Cost=25 Name=Fence Black Wall=yes Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Points=1 UIName=Name:CAFNCB Nominal=yes Adjacent=4 BuildCat=Combat Strength=100 Crushable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no CrushSound=WallCrushBlack Repairable=false Selectable=no AIBuildThis=no ThreatPosed=0 Prerequisite=BARRACKS Insignificant=yes [CAFNCP] Cost=25 Name=Fence Prison Camp Wall=yes Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Points=1 UIName=Name:CAFNCP Nominal=yes Adjacent=4 BuildCat=Combat Strength=100 Crushable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no CrushSound=WallCrushBlack Repairable=false Selectable=no AIBuildThis=no ThreatPosed=0 Prerequisite=BARRACKS Insignificant=yes [CAFNCW] Cost=25 Name=Fence White Wall=yes Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Points=1 UIName=Name:CAFNCW Nominal=yes Adjacent=4 BuildCat=Combat Strength=100 Crushable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no CrushSound=WallCrushWhite Repairable=false Selectable=no AIBuildThis=no ThreatPosed=0 Prerequisite=BARRACKS Insignificant=yes [CAFRFGL] Name=Flag French Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:FRENCHFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAFRMA] Name=Farmhouse Armor=wood Owner= Sight=4 Points=5 UIName=Name:CAFRMA Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAFRMB] Name=Farm Outhouse Armor=wood Owner= Sight=4 Points=5 UIName=Name:CAFRMB Nominal=yes DieSound=BuildingMetalDamaged Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg DamageSound=BuildingMetalDamaged CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=1 [CAGARD01] Name=Guard Shack Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAGARD01 Nominal=yes Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 MinDebris=1 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS5SM CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no [CAGAS01] Name=Gas Station Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAGAS01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAGEFGL] Name=Flag Germany Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:GERMANFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAHOSP] Name=Old Civilian Hospital Armor=concrete Image=CAHOSP Owner= Sight=6 Points=5 UIName=Name:CAHOSP Nominal=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=6 TechLevel=-1 Capturable=yes DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm Unsellable=yes LeaveRubble=yes RadarVisible=yes Insignificant=yes NeedsEngineer=yes CaptureEvaEvent=EVA_HospitalCaptured InfantryGainSelfHeal=1 DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CAHSE01] Name=American House 01 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE01 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=3 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAHSE02] Name=American House 02 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE02 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAHSE03] Name=American House 03 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE03 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAHSE04] Name=American House 04 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE04 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAHSE05] Name=American Mobile Home A Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE05 Nominal=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris2lg,Dbris4sm,Dbris5sm,Dbris3sm,Dbris3lg,Dbris4lg,Dbris9lg,Dbris10lg,Dbris10sm LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAHSE06] Name=American Mobile Home B Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE06 Nominal=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris5lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris9lg,Dbris10lg,Dbris10sm LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAHSE07] Name=American House 07 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAHSE04 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAIND01] Name=Industrial building Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAIND01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAIRFGL] Name=Flag Iraq Left Armor=steel Sight=6 Points=5 UIName=Name:IRAQFLAG Nominal=yes Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAKRMW] Cost=25 Name=Kremlen Walls Wall=yes Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Points=1 UIName=Name:CAKRMW Nominal=yes Adjacent=4 BuildCat=Combat Strength=300 Crushable=no Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no CrushSound=WallCrushKremlin Repairable=false Selectable=no AIBuildThis=no ThreatPosed=0 Prerequisite=BARRACKS Insignificant=yes [CALA01] Name=LA Keegan Produce Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA02] Name= Owner= [CALA03] Name=LA Hwood Sign 1of2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA03 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CALA04] Name=LA Hollywood Bowl Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA05] Name=LA LAX Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA05 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA06] Name=LA Control Tower Armor=wood Owner= Sight=8 Points=5 UIName=Name:CALA06 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA07] Name=LA Movie Theater Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA07 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA08] Name=LA Car Dealership Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CALA08 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA09] Name=LA Circle S Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA09 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA10] Name=LA Billboard Armor=wood Owner= Sight=5 Points=5 UIName=Name:CALA10 Nominal=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no CanOccupyFire=no Insignificant=yes ClickRepairable=no [CALA11] Name=LA HBowl Seats 1of2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no CanOccupyFire=yes Insignificant=yes ClickRepairable=no [CALA12] Name=LA HBowl Seats 2of2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no CanOccupyFire=yes Insignificant=yes ClickRepairable=no [CALA13] Name=LA Hwood Sign 2of2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALA03 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CALA14] Name=LA Mini Mall 02 Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CALA01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALA15] Name=LA Mini Mall 03 Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CALA01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALAB] Name=Einstein's Lab Armor=steel Owner= Sight=6 Points=5 UIName=Name:EinsteinLab Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALBFGL] Name=Flag Lybia Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:LYBIAFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CALIT01E] Name=Light Armor=steel Owner= Points=5 UIName=Name:CALIT01E Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT01N] Name=Light Armor=steel Owner= Points=5 UIName=Name:CALIT01N Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT01S] Name=Light Armor=steel Owner= Points=5 UIName=Name:CALIT01S Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT01W] Name=Light Armor=steel Owner= Points=5 UIName=Name:CALIT01W Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT02L] Name=Light2L Armor=steel Owner= Points=5 UIName=Name:CALIT02L Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT02R] Name=Light2R Armor=steel Owner= Points=5 UIName=Name:CALIT02R Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT03E] Name=Light3E Armor=steel Owner= Points=5 UIName=Name:CALIT03E Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT03N] Name=Light3N Armor=steel Owner= Points=5 UIName=Name:CALIT03N Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT03S] Name=Light3S Armor=steel Owner= Points=5 UIName=Name:CALIT03S Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALIT03W] Name=Light3W Armor=steel Owner= Points=5 UIName=Name:CALIT03W Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CALOND01] Name=London Victorian Home 1 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALOND02] Name= Owner= [CALOND03] Name=London Pub Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALOND04] Name=LONDON PARLAIMENT Armor=wood Owner= Sight=8 Points=5 UIName=Name:CALOND04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALOND05] Name=LONDON BIG BEN Armor=wood Owner= Sight=10 Points=5 UIName=Name:CALOND05 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=14 MinDebris=6 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALOND06] Name=LONDON TOWER Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALOND06 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CALUNR01] Name=Lunar Lander Armor=wood Owner= Sight=6 Points=5 UIName=Name:CALUNR01 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CALUNR02] Name=Lunar Flag Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAUSFGL Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAMACH] Name=Tech Machine Shop Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAMACH Nominal=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=-1 Capturable=yes Unsellable=yes LeaveRubble=yes RadarVisible=yes Insignificant=yes NeedsEngineer=yes CaptureEvaEvent=EVA_MachineShopCaptured UnitsGainSelfHeal=1 DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CAMEX01] Name=Mayan Prism Pyramid Armor=concrete Owner= Sight=12 Points=5 UIName=Name:CAMEX01 Nominal=yes Primary=MayanPrism Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=Yes CanBeOccupied=no ClickRepairable=no [CAMEX02] Name=Mayan Castillo Armor=concrete Owner= Sight=6 Points=5 UIName=Name:MAYANRUINS Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=14 MinDebris=7 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM LeaveRubble=Yes CanBeOccupied=Yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMEX03] Name=Mayan Minor Temple Armor=concrete Owner= Sight=6 Points=5 UIName=Name:MAYANRUINS Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG,DBRS10LG LeaveRubble=yes CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAMEX04] Name=Mayan Large Temple Armor=concrete Owner= Sight=6 Points=5 UIName=Name:MAYANTEMPLE Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG,DBRS10LG LeaveRubble=Yes CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAMEX05] Name=Mayan Platfrom Armor=concrete Owner= Sight=6 Points=5 UIName=Name:MAYANRUINS Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=Yes CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAMIAM01] Name=Miami Hotel 01 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMIAM02] Name=Miami Hotel 02 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMIAM03] Name=Miami Hotel 03 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMIAM04] Name=Lifeguard Hut Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMIAM04 Nominal=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=7 MinDebris=3 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris8sm,Dbris10sm,Dbris2sm,Dbris3lg,Dbris10lg,Dbris1lg,Dbris1sm CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=3 [CAMIAM05] Name=Miami Hotel 05 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris4lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMIAM06] Name=Miami Hotel 06 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM06 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris4lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMIAM07] Name=Miami Hotel 07 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM07 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris4lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CrateBeneath=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 CrateBeneathIsMoney=true [CAMIAM08] Name=Arizona Memorial Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMIAM08 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=7 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAMISC01] Name=Barrels Armor=concrete CanC4=no Owner= Points=5 UIName=Name:CAMISC01 Nominal=yes Explodes=yes Strength=5 Explosion=BRRLEXP2 MaxDebris=0 TechLevel=-1 BaseNormal=no Repairable=no Selectable=no DamageSound=BuildingMetalDamaged DeathWeapon=BarrelExplosion Insignificant=yes EligibleForDelayKill=yes [CAMISC02] Name=Barrel Armor=concrete CanC4=no Owner= Points=5 UIName=Name:CAMISC02 Nominal=yes Explodes=yes Strength=5 Explosion=BRRLEXP1 MaxDebris=0 TechLevel=-1 BaseNormal=no Repairable=no Selectable=no DamageSound=BuildingMetalDamaged DeathWeapon=BarrelExplosion Insignificant=yes EligibleForDelayKill=yes [CAMISC03] Name=Dumpster Armor=concrete Owner= Points=5 UIName=Name:CAMISC03 Nominal=yes DieSound=BuildingMetalDamaged Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris2sm,Dbris3lg,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAMISC04] Name=Mail Box Armor=concrete Owner= Points=5 UIName=Name:CAMISC04 Nominal=yes DieSound=BuildingMetalDamaged Strength=10 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAMISC05] Name=Construction Pipes Armor=concrete Owner= Points=5 UIName=Name:CAMISC05 Nominal=yes DieSound=BuildingMetalDamaged Strength=10 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAMISC06] Name=V3 Rack Armor=concrete CanC4=no Owner= Points=5 UIName=Name:CAMISC06 Nominal=yes Primary=none Strength=10 Explosion=MININUKE MaxDebris=0 Secondary=none TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes [CAML] Pip=yellow Cost=10 Name=Animal Camel Size=2 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=6 Points=1 UIName=Name:CAML IFVMode=12 Natural=yes Nominal=yes Soylent=200 Category=Soldier DieSound=CamelDie NotHuman=yes Strength=200 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} MoveSound=CamelMoveStart TechLevel=-1 Trainable=no VoiceMove=CamelMove ThreatPosed=2 VoiceAttack=CamelMove VoiceSelect=CamelSelect MovementZone=Infantry PhysicalSize=1 Insignificant=no VoiceSpecialAttack= AllowedToStartInMultiplayer=no [CAMOON01] Name=ZZZ LAUNCH PAD Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMOON01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAMORR01] Name=Morocco Generic Armor=wood Owner= Sight=8 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR02] Name=Morocco Generic02 Armor=wood Owner= Sight=8 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR03] Name=Morroco Generic03 Armor=wood Owner= Sight=8 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR04] Name=Morroco Generic04 Armor=wood Owner= Sight=10 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR05] Name=Morroco Bar 01 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR06] Name=Morroco Bar 02 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMORR05 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR07] Name=Morroco Generic07 Armor=wood Owner= Sight=10 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR08] Name=Morroco Generic08 Armor=wood Owner= Sight=10 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR09] Name=Morroco Generic09 Armor=wood Owner= Sight=10 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMORR10] Name=Morroco Generic10 Armor=wood Owner= Sight=10 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAMOV01] Name=Drive In Movie Screen Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMOV01 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris2sm,Dbris3lg,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAMOV02] Name=Drive In Movie Concession Stand Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAMOV02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris2sm,Dbris3lg,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CAMSC01] Name=Hot Dog Stand Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC01 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 MinDebris=1 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5SM Insignificant=yes ClickRepairable=no [CAMSC02] Name=Beach Umbrellas A Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC02 Nominal=yes Strength=50 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAMSC03] Name=Beach Umbrellas B Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC02 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAMSC04] Name=Beach Towels A Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC04 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAMSC05] Name=Beach Towels B Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC04 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAMSC06] Name=Camp Fire Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC06 Nominal=yes Strength=10 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 MinDebris=0 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG AmbientSound=CampfireLoop Insignificant=yes ClickRepairable=no DamageSmokeOffset=128,128,128 [CAMSC07] Name=Thatched Hut Chief Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAMSC07 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=6 MinDebris=3 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5SM CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAMSC08] Name=Thatched Hut A Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC07 Nominal=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=4 MinDebris=2 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5SM CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAMSC09] Name=Thatched Hut B Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAMSC07 Nominal=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=4 MinDebris=2 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5SM CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAMSC10] Name=McBurger Kong Armor=wood Owner= Sight=6 Points=20 UIName=Name:CAMSC10 Nominal=yes Strength=1000 Explosion=MININUKE,TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS3SM,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS9SM,DBRS10LG LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CAMSC11] Name=Tires Armor=concrete Owner= Points=5 UIName=Name:CAMISC11 Nominal=yes Primary=none Strength=10 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=6 MinDebris=3 Secondary=none TechLevel=-1 BaseNormal=no Selectable=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5SM CanBeOccupied=no Insignificant=yes [CAMSC12] Name=Bullseye Armor=wood Owner= Points=5 UIName=Name:CAMISC12 Nominal=yes Primary=none Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 Secondary=none TechLevel=-1 BaseNormal=no Selectable=no CanBeOccupied=no Insignificant=yes [CAMSC12A] Cost=600 Name=Bullseye 2 Armor=wood Image=CAMSC12 Owner= Points=5 UIName=Name:CAMISC12 Nominal=yes Primary=none Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 Secondary=none TechLevel=-1 BaseNormal=no Selectable=no CanBeOccupied=no Insignificant=yes [CAMSC13] Name=Derelict Tank Armor=concrete Owner= Points=5 UIName=Name:CAMISC13 Nominal=yes Primary=none Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=5 MinDebris=2 Secondary=none TechLevel=-1 BaseNormal=no Selectable=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS6SM CanBeOccupied=no Insignificant=yes [CANEWY01] Name=Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CANEWY01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY04] Name=Statue of Liberty Armor=concrete Owner= Sight=4 Points=5 UIName=Name:CANEWY04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DestroyAnim=CANY04DM LeaveRubble=yes CrateBeneath=true CanBeOccupied=no Insignificant=yes ClickRepairable=no CrateBeneathIsMoney=true [CANEWY05] Name=ZZZ World Trade Center Armor=concrete Owner= Radar=yes Sight=4 Points=5 SpySat=yes UIName=Name:CANEWY05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY06] Name=Wall Street Office Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY06 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY07] Name=Wall Street Office Var 2 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY07 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY08] Name=Wall Street Office Var 3 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY08 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY10] Name=NY Building 10 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY10 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY11] Name=NY Building 11 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY11 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY12] Name=NY Building 12 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY12 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY13] Name=NY Building 13 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY13 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris5lg,Dbris5sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY14] Name=NY Building 14 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY13 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris5lg,Dbris5sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY15] Name=NY Building 15 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY15 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris5lg,Dbris5sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY16] Name=NY Building 16 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY15 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris5lg,Dbris5sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY17] Name=NY Building 17 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY17 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris5lg,Dbris5sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY18] Name=NY Building 18 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY18 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris5lg,Dbris5sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY20] Name=Warehouse Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY20 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=8 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3LG,DBRIS4LG,DBRIS4SM,DBRIS6LG,DBRIS7LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANEWY21] Name=Warehouse B Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANEWY20 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=8 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3LG,DBRIS4LG,DBRIS4SM,DBRIS6LG,DBRIS7LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY05] Name=NY Building 05 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY09] Name=NY Building 09 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY09 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY22] Name=NY Building 22 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY22 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY23] Name=NY Building 23 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY23 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY24] Name=NY Building 24 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY24 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg,Dbris10sm LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY25] Name=NY Building 25 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY25 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CANWY26] Name=NY Building 26 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CANWY26 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAOILD] Name=Tech Oil Derrick Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAOILD Nominal=yes Explodes=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=-1 Capturable=yes Unsellable=yes DeathWeapon=OilExplosion DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM LeaveRubble=yes RadarVisible=yes WorkingSound=OilDerrickLoop Insignificant=yes NeedsEngineer=yes CaptureEvaEvent=EVA_OilRefineryCaptured ProduceCashDelay=100 ProduceCashAmount=20 ProduceCashStartup=1000 [CAOS] ROT=40 Cost=800 Name=Chaos Drone Size=2 Armor=light Owner=YuriCountry Sight=6 Speed=8 Crewed=no Points=20 Turret=no UIName=Name:ChaosDrone Weight=.5 Crusher=no Primary=ChaosAttack Soylent=800 Category=AFV Deployer=yes DieSound=ChaosDroneDie Explodes=no IsTilter=no Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=ChaosDroneMoveStart Secondary=VirtualScanner TechLevel=4 Trainable=no VoiceMove=ChaosDroneMove Bunkerable=no DeployFire=yes Accelerates=false CrateGoodie=no ThreatPosed=25 VoiceAttack=ChaosDroneAttackCommand VoiceSelect=ChaosDroneSelect CanRetaliate=no MovementZone=Destroyer Parasiteable=yes Prerequisite=YAWEAP ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= NavalTargeting=6 BerserkFriendly=yes CanPassiveAquire=no ImmuneToPsionics=yes ImmuneToRadiation=yes ReselectIfLimboed=yes AccelerationFactor=5 DefaultToGuardArea=yes DeaccelerationFactor=5 SuppressionThreshold=5 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [CAOUTP] Name=Tech Outpost Armor=concrete Owner= Sight=6 IsBase=yes Points=5 Turret=yes UIName=Name:CAOUTP Nominal=yes Primary=HoverMissile Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=0 MaxDebris=10 MinDebris=5 TechLevel=-1 Capturable=yes TurretAnim=OUTP UnitRepair=yes Unsellable=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM LeaveRubble=yes TurretAnimX=-30 TurretAnimY=14 RadarVisible=yes Insignificant=yes NeedsEngineer=yes NumberOfDocks=1 CaptureEvaEvent=EVA_RepairFacilityCaptured TurretAnimIsVoxel=true TurretAnimZAdjust=-140 NumberImpassableRows=3 [CAPARK01] Name=Park Bench Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARK01 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAPARK02] Name=Play Ground Swing Set Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARK02 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAPARK03] Name=Play Ground Merry Go Round Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARK03 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 MinDebris=1 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5SM Insignificant=yes ClickRepairable=no [CAPARK04] Name=Park Bench North Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARK01 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAPARK05] Name=Park Bench West Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARK01 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAPARK06] Name=Park Bench East Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARK01 Nominal=yes Strength=1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CAPARS01] Name=Paris Tower Armor=steel Owner= Power=-100 Points=5 UIName=Name:CAPARS01 Nominal=yes Powered=Yes Primary=EiffelBolt DieSound=MonumentCrumble Strength=3000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg DestroyAnim=CAPR01DM LeaveRubble=yes Insignificant=no Overpowerable=true RadarInvisible=no [CAPARS02] Name=Large Paris Building Var 1 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAPARS02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAPARS04] Name=Paris Building 4 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAPRS04 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAPARS05] Name=Paris Building 5 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAPRS05 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAPARS06] Name=Paris Building 6 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAPRS06 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=6 [CAPARS07] Name=Euro Phone Booth Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPRS07 Nominal=yes Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAPARS08] Name=Large Paris Building Var 2 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAPARS08 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAPARS09] Name=Large Paris Building Var 3 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAPARS09 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAPARS10] Name=Paris Bistro Var 1 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAPARS10 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAPARS11] Name=Paris Arc de Triumphe Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAPARS11 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris1lg,Dbris1sm,Dbris2lg DestroyAnim=CAPR11DM LeaveRubble=yes CrateBeneath=true CanBeOccupied=no Insignificant=yes ClickRepairable=no CrateBeneathIsMoney=true [CAPARS12] Name=Paris Notre Dame Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAPARS12 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CrateBeneath=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 CrateBeneathIsMoney=true [CAPARS13] Name=Paris Bistro Var 2 Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAPARS13 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAPARS14] Name=Paris Bistro Var 3 Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAPARS14 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAPOFGL] Name=Flag Poland Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:POLISHFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAPOL01E] Name=Telephone Pole Armor=concrete Owner= Points=5 UIName=Name:CAPOL01E Nominal=yes Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CAPOL01N] Name=Telephone Pole Armor=concrete Owner= Points=5 UIName=Name:CAPOL01N Nominal=yes Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CAPOL01S] Name=Telephone Pole Armor=concrete Owner= Points=5 UIName=Name:CAPOL01S Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAPOL01W] Name=Telephone Pole Armor=concrete Owner= Points=5 UIName=Name:CAPOL01W Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAPOWR] Ammo=5 Name=Tech Civilian Power Plant Armor=concrete Owner= Power=200 Sight=6 Points=5 UIName=Name:CAPOWR Nominal=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 Capturable=yes DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg Unsellable=yes LeaveRubble=yes RadarVisible=yes Insignificant=yes NeedsEngineer=yes CaptureEvaEvent=EVA_TechBuildingCaptured DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CAPRS03] Name=Paris Louvre Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAPRS03 Nominal=yes DieSound=MonumentCrumble Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2sm,Dbris8sm,Dbris3lg LeaveRubble=Yes CrateBeneath=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 CrateBeneathIsMoney=true [CAR] ROT=5 Cost=0 Name=Automobile Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CAR Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [CARGOPLANE] ROT=2 Name=Transport Plane Armor=light Image=PDPLANE Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Speed=15 Crewed=yes Points=30 UIName=Name:PDPLANE Category=AirPower DieSound= Landable=no Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=PDPlaneMoveLoop TechLevel=-1 PitchAngle=0 ThreatPosed=0 CanRetaliate=no MoveToShroud=yes MovementZone=Fly CrashingSound=PDPlaneDie RadarInvisible=no ImpactLandSound=GenAircraftCrash CanPassiveAquire=no ImmuneToPsionics=yes LeadershipRating=10 DamageParticleSystems=SparkSys,SmallGreySSys [CARRIER] ROT=1 Cost=2000 Name=Aircraft Carrier Size=50 Armor=heavy Naval=yes Owner=British,French,Germans,Americans,Alliance Sight=7 Speed=4 Crewed=no Points=55 Spawns=HORNET Turret=no UIName=Name:CARRIER Weight=5 Crusher=no Primary=HornetLauncher Soylent=2000 Category=Support DieSound= Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=32 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=ACCMoveStart SpeedType=Float TechLevel=7 ToProtect=yes VoiceMove=AircraftCarrierMove GuardRange=10 CrateGoodie=no ThreatPosed=25 VoiceAttack=AircraftCarrierAttackCommand VoiceSelect=AircraftCarrierSelect MovementZone=Water Prerequisite=GAYARD,TECH SinkingSound=GenLargeWaterDie SpawnsNumber=3 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF SpawnRegenRate=600 SpawnReloadRate=150 CanPassiveAquire=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [CARUFGL] Name=Flag Russian Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:RUSSIANFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CARUS01] Name=Russian Basil's Cathedral Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CARUS01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 DestroyAnim=CARUS01D LeaveRubble=yes CrateBeneath=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 CrateBeneathIsMoney=true [CARUS02A] Name=Russain Kremlin Wall LTower Armor=steel Owner= Points=5 Nominal=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CARUS02B] Name=Russain Kremlin Wall STower Armor=steel Owner= Points=5 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CARUS02C] Name=Russain Kremlin Wall North Armor=concrete Owner= Points=5 Nominal=yes Strength=1000 Crushable=no Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CARUS02D] Name=Russain Kremlin Wall East Armor=concrete Owner= Points=5 Nominal=yes Strength=1000 Crushable=no Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CARUS02E] Name=Russain Kremlin Wall South Armor=concrete Owner= Points=5 Nominal=yes Strength=1000 Crushable=no Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CARUS02F] Name=Russain Kremlin Wall West Armor=concrete Owner= Points=5 Nominal=yes Strength=1000 Crushable=no Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 Insignificant=yes [CARUS02G] Name=Russain Kremlin Wall Clock Tower Armor=concrete Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CARUS03] Name=Russain Kremlin Palace Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CARUS03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CARUS04] Name=Moscow City A Armor=steel Owner= Sight=6 Points=5 UIName=Name:CARUS04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=8 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CARUS05] Name=Moscow City B Armor=steel Owner= Sight=6 Points=5 UIName=Name:CARUS04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=8 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CARUS06] Name=Moscow City C Armor=steel Owner= Sight=6 Points=5 UIName=Name:CARUS06 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=13 MinDebris=8 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=8 [CARUS07] Name=Russain Red Square Circle Thing Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CARUS07 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=13 MinDebris=6 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS3LG,DBRIS7SM,DBRIS8SM,DBRS10LG LeaveRubble=yes CrateBeneath=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CARUS08] Name=Russain Gum Corner Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2lg,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CARUS09] Name=Russian Gum Middle Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2lg,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CARUS10] Name=Russian Gum Wall N_S Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2lg,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CARUS11] Name=Russian Gum Wall E_W Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris2lg,Dbris8sm,Dbris3lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=5 [CASANF01] Name=San Fran Victorian Home 1 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF02] Name=San Fran Victorian Home 2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF03] Name=San Fran Victorian Home 3 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF04] Name=San Fran Golden Gate Bridge Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF05] Name=San Fran Alcatraz Armor=wood Owner= Sight=6 Points=5 UIName=Name:CASANF05 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF06] Name=San Fran Victorian Home 4 Armor=wood Owner= Sight=8 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF07] Name=San Fran Victorian Home 5 Armor=wood Owner= Sight=8 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF08] Name=San Fran Victorian Home 6 Armor=wood Owner= Sight=8 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF09] Name=San Fran Golden Bridge 01 Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF10] Name=San Fran Golden Bridge 02 Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF11] Name=San Fran Golden Bridge 03 Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF12] Name=San Fran Golden Bridge 05 Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF13] Name=San Fran Golden Bridge 06 Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF14] Name=San Fran Golden Bridge 07 Armor=wood Naval=yes Owner= Sight=6 Points=5 UIName=Name:CASANF04 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no WaterBound=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF15] Name=San Fran Alcatraz Watertower Armor=wood Owner= Sight=6 Points=5 UIName=Name:CASANF15 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF16] Name=San Fran Alcatraz lighthouse Armor=wood Owner= Sight=6 Points=5 UIName=Name:CAFARM06 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CASANF17] Name=San Fran Misc Bldg 1 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASANF18] Name=San Fran Misc Bldg 2 Armor=wood Owner= Sight=6 Points=5 UIName=Name:CACITY01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASEAT01] Name=Seattle Space Needle Armor=wood Owner= Sight=8 Points=5 UIName=Name:CASEAT01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASEAT02] Name=MicroSpam Campus Armor=wood Owner= Sight=6 Points=5 UIName=Name:CASEAT02 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASIN01E] Name=Stop Sign Armor=concrete Owner= Points=5 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CASIN01N] Name=Stop Sign Armor=concrete Owner= Points=5 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CASIN01S] Name=Stop Sign Armor=concrete Owner= Points=5 Nominal=yes Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no Insignificant=yes [CASIN01W] Name=Stop Sign Armor=concrete Owner= Points=5 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CASIN03E] Name=Road Block Sign Armor=concrete Owner= Points=5 UIName=Name:CASIN03 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes RadarInvisible=yes [CASIN03S] Name=Road Block Sign Armor=concrete Owner= Points=5 UIName=Name:CASIN03 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes RadarInvisible=yes [CASKFGL] Name=Flag Korea Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:KOREAFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CASLAB] Name=Tech Secret Lab Armor=steel Owner= Sight=6 Points=5 UIName=Name:CASLAB Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 SecretLab=yes TechLevel=-1 Capturable=yes Unsellable=yes DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM LeaveRubble=yes RadarVisible=yes WorkingSound=OilDerrickLoop Insignificant=yes NeedsEngineer=yes :SecretBuilding= CaptureEvaEvent=EVA_SecretLabCaptured [CASTL01] Name=St Louis Building A Armor=steel Owner= Sight=6 Points=5 UIName=Name:CASTL01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASTL02] Name=St Louis Building B Armor=steel Owner= Sight=6 Points=5 UIName=Name:CASTL02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASTL03] Name=St Louis Building C Armor=steel Owner= Sight=6 Points=5 UIName=Name:CASTL03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASTL04] Name=St Louis Arch Armor=steel Owner= Sight=6 Points=5 UIName=Name:CASTL04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm DestroyAnim=CASTL04DM LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASTL05A] Name=Busch Stadium A Armor=concrete Owner= Sight=6 Height=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05B] Name=Busch Stadium B Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05C] Name=Busch Stadium C Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05D] Name=Busch Stadium D Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05E] Name=Busch Stadium E Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05F] Name=Busch Stadium F Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05G] Name=Busch Stadium G Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTL05H] Name=Busch Stadium H Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CASTL05 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg LeaveRubble=yes Insignificant=yes ClickRepairable=no [CASTRT01] Name=Traffic Light Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CASTRT02] Name=Traffic Light Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CASTRT03] Name=Traffic Light Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CASTRT04] Name=Traffic Light Armor=steel Owner= Sight=6 Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes ClickRepairable=no [CASTRT05] Name=Bus Stop Armor=steel Owner= Sight=6 Points=5 UIName=Name:CASTRT05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=2 MinDebris=0 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS6SM,DBRS10LG Insignificant=yes ClickRepairable=no [CASWST01] Name=Southwest Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CASWST01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASYDN01] Name= Owner= [CASYDN02] Name=Sydney Kangaroo Burger Armor=wood Owner= Sight=6 Points=5 UIName=Name:CASYDN02 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CASYDN03] Name=Sydney Opera House Armor=wood Owner= Sight=6 Points=5 UIName=Name:CASYDN03 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATECH01] Name=Communications Armor=steel Owner= Sight=4 Points=5 UIName=Name:CATECH01 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS01] Name=Texs01 Building Armor=steel Owner= Sight=4 Points=5 UIName=Name:CATEXS01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS02] Name=Alamo Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CATEXS02 Nominal=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=Yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS03] Name=San Antonio Office building Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATEXS03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS04] Name=San Antonio Office building Var 2 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATEXS04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS05] Name=San Antonio Office building Var 3 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATEXS05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS06] Name=Texas Office Building Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATEXS06 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=13 MinDebris=6 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS3LG,DBRIS7SM,DBRIS8SM,DBRS10LG LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS07] Name=Texas Office Building var2 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATEXS07 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS3LG,DBRIS7SM,DBRIS8SM,DBRS10LG LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATEXS08] Name=Texas Office Building var3 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATEXS08 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS3LG,DBRIS7SM,DBRIS8SM,DBRS10LG LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATHOSP] Name=Tech Hospital Armor=concrete Image=CAHOSP Owner= Sight=6 Points=5 UIName=Name:CAHOSP Nominal=yes Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=6 TechLevel=-1 Capturable=yes DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm Unsellable=yes LeaveRubble=yes RadarVisible=yes Insignificant=yes NeedsEngineer=yes CaptureEvaEvent=EVA_HospitalCaptured InfantryGainSelfHeal=1 DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CATIME] Name= Owner= [CATIME01] Name=Time Machine Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATIME02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes Insignificant=yes ClickRepairable=yes [CATIME02] Name=Time Machine Traveled Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATIME02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes Insignificant=yes ClickRepairable=yes [CATRAN01] Name=Transylvania Crypt 1 Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CATRAN01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATRAN02] Name=Transylvania Crypt 2 Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CATRAN01 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CATRAN03] Name=TRANS FORTRESS Armor=wood Owner= Sight=6 Points=5 UIName=Name:CATRAN03 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 DestroyAnim=CATR03DM LeaveRubble=true CanBeOccupied=no Insignificant=yes ClickRepairable=no [CATS01] Name=Farm Twin Silos Armor=steel Owner= Sight=6 Points=5 UIName=Name:CATS01 Nominal=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris5lg,Dbris5sm,Dbris9lg,Dbris8lg CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAUKFGL] Name=Flag UK Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:UKFLAG Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAURB01] Name=Telephone Booth Armor=concrete Owner= Points=5 UIName=Name:CAURB01 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAURB02] Name=Fire Hydrant Armor=concrete Owner= Points=5 UIName=Name:CAURB02 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAURB03] Name=Hollywood Spotlight Armor=concrete Owner= Points=5 UIName=Name:CAURB03 Nominal=yes DieSound=BuildingMetalDamaged Strength=5 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Selectable=no DamageSound=BuildingMetalDamaged Insignificant=yes [CAUSFGL] Name=Flag US Left Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAUSFGL Nominal=yes DieSound=BuildingMetalDamaged Strength=20 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAWA2A] Name=Wash Pent A Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWA2A Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWA2B] Name=Wash Pent B Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWA2A Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWA2C] Name=Wash Pent C Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWA2A Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWA2D] Name=Wash Pent D Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWA2A Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH01] Name=White House Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWASH01 Nominal=yes DieSound=MonumentCrumble Strength=1000 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg DestroyAnim=CAWS01DM LeaveRubble=Yes CrateBeneath=true CanBeOccupied=no Insignificant=yes ClickRepairable=no CrateBeneathIsMoney=true [CAWASH03] Name=Wash Building 3 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris4lg,Dbris8lg,Dbris7lg,Dbris5sm,Dbris5lg,Dbris7sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH04] Name=Wash Building 4 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH05] Name=Wash Building 5 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH06] Name=Wash Building 6 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH13 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH07] Name=Wash Building 7 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH07 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris9sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH08] Name=Wash Building 8 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWSH08 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH09] Name=Wash Building 9 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWSH09 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH10] Name=Wash Building 10 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWSH10 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4lg,Dbris3sm,Dbris9lg,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH11] Name=Wash Building 11 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH11 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH13] Name=Wash Building 13 Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWASH13 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris1sm,Dbris1lg,Dbris4lg,Dbris3sm,Dbris8lg,Dbris8sm,Dbris3lg,Dbris2sm LeaveRubble=yes CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH14] Name=Jefferson Memorial Armor=concrete Owner= Points=5 UIName=Name:CAWSH14 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DestroyAnim=CAWA14DM LeaveRubble=true CrateBeneath=true CanBeOccupied=no Insignificant=yes CrateBeneathIsMoney=true [CAWASH15] Name=Wash Lincoln Memorial Armor=concrete Owner= Points=5 UIName=Name:CAWASH15 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no DestroyAnim=CAWA15DM LeaveRubble=yes CrateBeneath=true CanBeOccupied=no Insignificant=yes CrateBeneathIsMoney=true [CAWASH16] Name=Smithsonian Castle Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWASH16 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=8 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS5LG,DBRIS5SM,DBRIS8LG,DBRIS9LG,DBRIS9SM,DBRS10LG LeaveRubble=Yes CanBeOccupied=no Insignificant=yes ClickRepairable=no [CAWASH17] Name=Smithsonian Natural History Museum Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWASH17 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris10sm,Dbris9lg,Dbris2sm,Dbris3lg,Dbris10lg,Dbris1lg,Dbris1sm LeaveRubble=true CrateBeneath=true CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 [CAWASH18] Name=White House Fountain Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWASH18 Nominal=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=6 MinDebris=3 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS2LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS8LG,DBRIS9LG,DBRIS9SM AmbientSound=FountainLoop Insignificant=yes ClickRepairable=no [CAWASH19] Name=Iwo Jima Memorial Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWASH19 Nominal=yes Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=-1 BaseNormal=no DebrisAnims=DBRIS3SM,DBRIS5LG,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8SM,DBRS10SM LeaveRubble=Yes Insignificant=yes ClickRepairable=no [CAWSH12] Name=Washington Monument Armor=concrete Owner= Sight=6 Points=5 UIName=Name:CAWSH12 Nominal=yes DieSound=MonumentCrumble Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 DestroyAnim=CAWSH12D LeaveRubble=true CrateBeneath=true CanBeOccupied=no Insignificant=yes ClickRepairable=no CrateBeneathIsMoney=true [CAWT01] Name=Water Tower Armor=steel Owner= Sight=6 Points=5 UIName=Name:CAWT01 Nominal=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg DamageSound=BuildingMetalDamaged CanBeOccupied=no Insignificant=yes ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CAWT08E] Cost=1 Name=Water Tower Armor=steel Image=RAIN Owner=Russians,Confederation,Africans,Arabs Power=1 Sight=6 Points=5 UIName=Name:CAWT01 Nominal=yes Primary= Adjacent=5 Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg DamageSound=BuildingMetalDamaged ElitePrimary= Prerequisite= CanBeOccupied=no Insignificant=yes UndeploysInto= EliteSecondary= RequiredHouses= ClickRepairable=no DistributedFire=no MaxNumberOccupants=0 [CBLC] ROT=5 Cost=0 Name=Cable Car Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CBLC Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=CableCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [CCOMAND] Pip=red Cost=2000 Name=Chrono Commando Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=8 Speed=5 Points=50 UIName=Name:CCOMAND IFVMode=4 Primary=ChronoMP5 Soylent=1000 Category=Soldier DieSound=SealDie Strength=100 Crushable=no Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Secondary=FakeC4 TechLevel=9 VoiceMove=ChronoCommandoMove CrushSound=InfantrySquish Teleporter=yes CreateSound=ChronoCommandoCreated ThreatPosed=25 VoiceAttack=ChronoCommandoAttackCommand VoiceSelect=ChronoCommandoSelect ElitePrimary=ChronoMP5E MoveToShroud=no MovementZone=Infantry PhysicalSize=1 Prerequisite=BARRACKS ChronoInSound=ChronoLegionTeleport ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback= ChronoOutSound=ChronoLegionTeleport EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER PreventAttackMove=yes SpecialThreatValue=1 VoiceSpecialAttack=ChronoCommandoSpecialAttack OpenTransportWeapon=0 IsSelectableCombatant=yes RequiresStolenAlliedTech=yes AllowedToStartInMultiplayer=no [CDEST] ROT=5 Cost=1000 Name=Coast Guard Boat Armor=light Naval=yes Owner=British,French,Germans,Americans,Alliance Sight=7 Speed=6 Crewed=no Points=30 Spawns=ASW Turret=no UIName=Name:CDEST Weight=3 Crusher=yes Primary=155mm Sensors=yes Category=Support DieSound= Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=32 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} Secondary=ASWLauncher SpeedType=Float TechLevel=-1 ToProtect=yes VoiceMove= NoSpawnAlt=yes ThreatPosed=15 VoiceAttack= VoiceSelect=TugBoatSelect ElitePrimary=155mmE MovementZone=Water SensorsSight=8 SinkingSound=GenLargeWaterDie SpawnsNumber=1 EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=1 SpawnRegenRate=400 OpportunityFire=yes SpawnReloadRate=150 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [CITY01] Name=ZZZ Connelly Court Apts. Armor=wood Owner= Points=5 UIName=Name:CITY01 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 BaseNormal=no Insignificant=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CITY02] Name=ZZZ Lightner's Luxury Suites Armor=steel Owner= Points=5 UIName=Name:CITY02 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 BaseNormal=no Insignificant=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CITY03] Name=ZZZ Office Building Armor=steel Owner= Points=5 UIName=Name:CITY03 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 BaseNormal=no Insignificant=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CITY04] Name=ZZZ Westwood Stock Exchange Armor=steel Owner= Points=5 UIName=Name:CITY04 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 BaseNormal=no Insignificant=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CITY05] Name=ZZZ Daily Sun Times Armor=steel Owner= Points=5 UIName=Name:CITY05 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 BaseNormal=no Insignificant=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CITY06] Name=ZZZ YEO-CA Cola Corp. Armor=steel Points=5 UIName=Name:CITY06 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 BaseNormal=no Insignificant=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys [CIV1] Pip=yellow Cost=10 Name=Civilian Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivAllFemDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllFemMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllFemAttackCommand VoiceSelect=CivAllFemSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFemFear VoiceSpecialAttack=CivAllFemMove AllowedToStartInMultiplayer=no [CIV2] Pip=yellow Cost=10 Name=Civilian Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV2 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivThinDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFear VoiceSpecialAttack=CivAllMove AllowedToStartInMultiplayer=no [CIV3] Pip=yellow Cost=10 Name=Civilian Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV3 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivAllDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFear VoiceSpecialAttack=CivAllMove AllowedToStartInMultiplayer=no [CIVA] Pip=yellow Cost=10 Name=Civilian Texan A Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 Nominal=yes Primary=Pistola Soylent=100 Category=Civilian Civilian=yes DieSound=CivTexanDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivTexanMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivTexanAttackCommand VoiceSelect=CivTexanSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivTexanFear VoiceSpecialAttack=CivTexanMove AllowedToStartInMultiplayer=no [CIVAN] Pip=red Cost=1750 Ivan=yes Name=Chrono Ivan Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=8 Speed=6 Points=50 UIName=Name:CIVAN IFVMode=7 Primary=IvanBomber Soylent=500 Category=Soldier DieSound=CrazyIvanDie Strength=100 Crushable=no Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} TechLevel=9 Trainable=no VoiceMove=CrazyIvanMove CrushSound=InfantrySquish Teleporter=yes ThreatPosed=25 VoiceAttack=CrazyIvanAttackCommand VoiceSelect=CrazyIvanSelect MoveToShroud=no MovementZone=Infantry PhysicalSize=1 Prerequisite=BARRACKS ChronoInSound=ChronoLegionTeleport ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback=CrazyIvanFear ChronoOutSound=ChronoLegionTeleport EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER SpecialThreatValue=1 VoiceSpecialAttack=CrazyIvanAttackCommand IsSelectableCombatant=yes AttackCursorOnFriendlies=yes RequiresStolenSovietTech=yes AllowedToStartInMultiplayer=no [CIVB] Pip=yellow Cost=10 Name=Civilian Texan B Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV2 Nominal=yes Primary=Pistola Soylent=100 Category=Civilian Civilian=yes DieSound=CivTexanDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivTexanMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivTexanAttackCommand VoiceSelect=CivTexanSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivTexanFear VoiceSpecialAttack=CivTexanMove AllowedToStartInMultiplayer=no [CIVBBP] Pip=yellow Cost=10 Name=Civilian Baseball Player Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivAllDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFear VoiceSpecialAttack=CivAllMove AllowedToStartInMultiplayer=no [CIVBF] Pip=yellow Cost=10 Name=Civilian Beach Female Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV2 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivAllFemDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllFemMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllFemAttackCommand VoiceSelect=CivAllFemSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFemFear VoiceSpecialAttack=CivAllFemMove AllowedToStartInMultiplayer=no [CIVBFM] Pip=yellow Cost=10 Name=Civilian Beach Fat Male Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivFatDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFear VoiceSpecialAttack=CivAllMove AllowedToStartInMultiplayer=no [CIVBTM] Pip=yellow Cost=10 Name=Civilian Beach Thin Male Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV3 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivThinDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFear VoiceSpecialAttack=CivAllMove AllowedToStartInMultiplayer=no [CIVC] Pip=yellow Cost=10 Name=Civilian Texan C Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV3 Nominal=yes Primary=Pistola Soylent=100 Category=Civilian Civilian=yes DieSound=CivTexanDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivTexanMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivTexanAttackCommand VoiceSelect=CivTexanSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivTexanFear VoiceSpecialAttack=CivTexanMove AllowedToStartInMultiplayer=no [CIVP] ROT=5 Cost=0 Name=Civilian Plane Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:Civilian_Plane Crusher=no Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect= MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=yes ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [CIVSF] Pip=yellow Cost=10 Name=Civilian Snow Female Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV2 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivSovFemDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivSovFemMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivSovFemAttackCommand VoiceSelect=CivSovFemSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivSovFemFear VoiceSpecialAttack=CivSovFemMove AllowedToStartInMultiplayer=no [CIVSFM] Pip=yellow Cost=10 Name=Civilian Snow Fat Male Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivFatDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivSovMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivSovAttackCommand VoiceSelect=CivSovSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivSovFear VoiceSpecialAttack=CivSovMove AllowedToStartInMultiplayer=no [CIVSTM] Pip=yellow Cost=10 Name=Civilian Snow Thin Male Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV3 Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=CivThinDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivSovMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivSovAttackCommand VoiceSelect=CivSovSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivSovFear VoiceSpecialAttack=CivSovMove AllowedToStartInMultiplayer=no [CLEG] Pip=red Cost=1500 Name=Chrono Legionnaire Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=5 Points=15 UIName=Name:CLEG IFVMode=10 Primary=NeutronRifle Soylent=750 Bombable=yes Category=Soldier DieSound=ChronoLegionDie Strength=125 Crushable=no Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} TechLevel=10 VoiceMove=ChronoLegionMove CrushSound=InfantrySquish Teleporter=yes ThreatPosed=20 VoiceAttack=ChronoLegionAttackCommand VoiceSelect=ChronoLegionSelect ElitePrimary=NeutronRifleE MoveToShroud=no MovementZone=Infantry PhysicalSize=1 Prerequisite=GAPILE,TECH ChronoInSound=ChronoLegionTeleport VoiceFeedback=ChronoLegionFear ChronoOutSound=ChronoLegionTeleport EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER ImmuneToRadiation=no VoiceSpecialAttack=ChronoLegionMove PrerequisiteOverride=CAWASH16 IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [CLINTGUN] ROF=10 Range=6 Speed=100 Damage=125 Report=ClintAttack Warhead=HollowPoint Projectile=InvisibleLow AssaultAnim=UCBLOOD [CLNT] Pip=yellow Cost=10 Name=Flint Westwood Size=1 Armor=plate Image=CIVC Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=6 Points=1 UIName=Name:CLNT IFVMode=4 Nominal=yes Primary=CLINTGUN Soylent=200 Category=Civilian Civilian=yes DieSound=ClintDie Strength=200 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=ClintMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=ClintAttackCommand VoiceSelect=ClintSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=ClintFear VoiceSpecialAttack=ClintMove AllowedToStartInMultiplayer=no [CMIN] ROT=5 Cost=1400 Dock=NAREFN,GAREFN Name=Chrono Miner Size=3 Armor=medium Image=CMIN Owner=British,French,Germans,Americans,Alliance Sight=4 Speed=4 Crewed=no Points=55 UIName=Name:CMIN Weight=3.5 Crusher=yes Nominal=yes Primary=none Soylent=1400 Storage=20 Category=Support DieSound=GenVehicleDie PipScale=Tiberium Strength=1000 AutoCrush=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Harvester=yes Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} MaxDebris=6 Secondary= SizeLimit= TechLevel=-1 ToProtect=yes Trainable=no VoiceMove=ChronoMinerMove Bunkerable=no CrushSound=TankCrush OpenTopped=no StupidHunt=yes Teleporter=yes VoiceEnter=ChronoMinerReturn CrateGoodie=yes DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=yes ThreatPosed=0 VoiceAttack=ChronoMinerMove VoiceSelect=ChronoMinerSelect ElitePrimary= MovementZone=Crusher Prerequisite=GAWEAP,PROC VoiceHarvest=ChronoMinerHarvest ZFudgeBridge=7 ZFudgeColumn=9 ZFudgeTunnel=14 ChronoInSound=ChronoMinerTeleport ImmuneToVeins=yes ChronoOutSound=ChronoMinerTeleport DebrisMaximums=4 DetectDisguise=no EliteSecondary= RequiredHouses= UnloadingClass=CMON ImmuneToPsionics=yes ResourceGatherer=yes ImmuneToRadiation=yes OmniCrushResistant=no DamageParticleSystems=SparkSys,SmallGreySSys ThreatAvoidanceCoefficient=.65 AllowedToStartInMultiplayer=no [CMISL] ROT=4 Ammo=1 Cost=50 Name=Cruise Missile Armor=special_2 Image=BSUBMISL Owner=YuriCountry Sight=0 Speed=20 Crewed=no Points=18 UIName=Name:DMISL FlyBack=true Spawned=yes Category=AirPower Explodes=no Landable=yes NoShadow=yes Strength=50 AuxSound1=BoomerAttack1 DontScore=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=1 Locomotor={B7B49766-E576-11d3-9BD9-00104B972FE8} MaxDebris=2 TechLevel=-1 Trainable=no GuardRange=30 Selectable=no ThreatPosed=10 MissileSpawn=yes MoveToShroud=yes MovementZone=Fly RadarInvisible=no ImmuneToPsionics=yes DamageParticleSystems=SmallGreySSys [CMISLEWH] Wall=yes Wood=yes Bright=yes Rocker=no Sparky=no Verses=100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0% AnimList=MININUKE InfDeath=2 Tiberium=yes CellSpread=3 ProneDamage=70% Conventional=yes PercentAtMax=.5 [CMISLWH] Wall=yes Wood=yes Bright=yes Deform=10% Rocker=no Sparky=no Verses=100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=1.5 ProneDamage=70% Conventional=yes PercentAtMax=.25 DeformThreshhold=300 [CMON] ROT=5 Cost=1400 Dock=NAREFN,GAREFN Name=Chrono Miner(noback) Armor=medium Owner=British,French,Germans,Americans,Alliance Sight=4 Speed=4 Crewed=no Points=20 UIName=Name:CMIN Weight=3.5 Crusher=yes Nominal=yes Category=Support DieSound=GenVehicleDie Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Harvester=yes Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 TechLevel=-1 ToProtect=yes Trainable=no VoiceMove=ChronoMinerMove CrushSound=TankCrush VoiceEnter=ChronoMinerReturn DebrisTypes=TIRE SelfHealing=yes ThreatPosed=0 VoiceAttack=ChronoMinerMove VoiceSelect=ChronoMinerSelect MovementZone=Crusher VoiceHarvest=ChronoMinerHarvest ChronoInSound=ChronoMinerTeleport ChronoOutSound=ChronoMinerTeleport DebrisMaximums=4 ImmuneToRadiation=yes DamageParticleSystems=SparkSys,SmallGreySSys ThreatAvoidanceCoefficient=1 AllowedToStartInMultiplayer=no [CONA] ROT=5 Cost=0 Name=Construction Excavator Size=3 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CONA Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 MoveSound=FlakTrackMoveStart SizeLimit=2 TechLevel=-1 VoiceMove= CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [CONSFIRE] c4=no Pip=white Cost=5500 Name=Conscript Size=1 Armor=flak Image=CONSFIRE Owner=Russians,Confederation,Africans,Arabs Sight=5 Speed=4 Points=5 UIName=Name:A17 IFVMode=2 Primary=FlamethrowerE Soylent=50 Category=Soldier DieSound=ConscriptDie Occupier=no Strength=300 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonRed Secondary= TechLevel=1 VoiceMove=ConscriptMove BuildLimit= CrushSound=InfantrySquish SelfHealing=yes ThreatPosed=5 VoiceAttack=ConscriptAttackCommand VoiceSelect=ConscriptSelect ElitePrimary=FlamethrowerE MovementZone=Infantry OccupyWeapon=UCM1Carbine PhysicalSize=1 Prerequisite=NAHAND ImmuneToVeins=yes VoiceFeedback=ConscriptFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCEliteM1Carbine ImmuneToRadiation=no VoiceSpecialAttack=ConscriptMove IsSelectableCombatant=yes [COP] ROT=5 Cost=150 Name=Police Car Size=6 Armor=light Image=COP Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:PIGCAR Crusher=no Primary= Soylent=100 Category=Transport DieSound=PoliceCarDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 Secondary= SizeLimit=2 TechLevel=1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 OpenTopped=no Passengers=4 CrateGoodie=no DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect AmbientSound=PoliceSirenLoop ElitePrimary= MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [COW] Pip=yellow Cost=10 Name=Animal Cow Size=2 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=4 Speed=4 Points=1 UIName=Name:COW IFVMode=12 Natural=yes Nominal=yes Soylent=200 Category=Civilian Civilian=yes DieSound=CowDie NotHuman=yes Strength=150 Crushable=no Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 VoiceMove=CowMove UseOwnName=true ThreatPosed=0 VoiceAttack=CowMove VoiceSelect=CowSelect AmbientSound=CowAmbient MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CowFear VoiceSpecialAttack=CowMove AllowedToStartInMultiplayer=no [CRAT01] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRAT02] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRAT03] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRAT04] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRAT0A] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRAT0B] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRAT0C] Land=Rock Name=Crate RadarColor=92,92,92 LegalTarget=true [CRATE] Land=Clear Name=Goodie Crate Crate=yes DrawFlat=false RadarColor=92,92,92 CrateTrigger=yes RadarInvisible=yes [CRATER01] Crater=yes [CRATER02] Crater=yes [CRATER03] Crater=yes [CRATER04] Crater=yes [CRATER05] Crater=yes [CRATER06] Crater=yes [CRATER07] Crater=yes [CRATER08] Crater=yes [CRATER09] Crater=yes [CRATER10] Crater=yes [CRATER11] Width=2 Crater=yes Height=2 [CRATER12] Width=2 Crater=yes Height=2 [CRAWP] ROF=100 Range=14 Speed=100 Damage=250 Report=SILENCER Warhead=HollowPoint2 Projectile=InvisibleLow RevealOnFire=no [CRBAZOOKA] ROF=30 Range=8 Speed=25 Damage=35 Report=FlakCannonAttack Warhead=AP Projectile=AAHeatSeeker2 [CRElectricBolt] ROF=45 Range=6 Speed=100 Damage=60 Report=TeslaTankAttack Warhead=Shock Projectile=InvisibleLow AssaultAnim=UCELEC IsElectricBolt=true [CRFlakGuyGun] ROF=15 Anim=GUNFIRE Range=7 Speed=50 Damage=30 Report=FlakTrackAttackGround Warhead=FlakTWH Projectile=FlakTProj [CRM1Carbine] ROF=15 Range=6 Speed=100 Damage=30 Report=GIAttack Warhead=SA Projectile=InvisibleLow [CRM60] ROF=15 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=6 Speed=100 Damage=25 Report=IFVAttackGround Warhead=SSA Projectile=InvisibleLow [CRMP5] ROF=10 Range=7 Speed=100 Damage=125 Report=SealAttack Warhead=HollowPoint3 Projectile=InvisibleLow AssaultAnim=UCBLOOD [CRMakeupKit] ROF=100 Range=-2 Speed=100 Damage=1 Report=MirageTankDisguise Warhead=TankSnapshot FireOnce=yes Projectile=InvisibleAll RevealOnFire=no [CRMindControl] ROF=10 Anim=RING1 Range=1 Speed=1 Damage=200 Report=YuriDeploy Warhead=PsiPulse AreaFire=yes Projectile=Psychic [CRMissileLauncher] ROF=40 Burst=2 Range=8 Speed=30 Damage=30 Report=GuardianGIDeployedAttack Warhead=GUARDWH Projectile=AAHeatSeeker2 MinimumRange=1 [CRNUKEWH] Sparky=no Verses=100%,100%,100%,90%,50%,50%,60%,150%,20%,100%,100% AnimList=MININUKE - added 11/30 InfDeath=4 Tiberium=yes CellSpread=5 PercentAtMax=.25 [CRNeutronRifle] ROF=120 Range=6 Speed=100 Damage=5 Report=ChronoLegionAttack Warhead=ChronoBeam IsRadBeam=yes Projectile=InvisibleLow [CRNuke] ROF=80 Range=1 Speed=35 Damage=200 Report=NukeExplosion Suicide=yes Warhead=CRNUKEWH RadLevel=500 Projectile=InvisibleLow [CRPsychicJab] ROF=15 Range=6.5 Speed=100 Damage=25 Report=InitiateAttack Warhead=SAFlame Projectile=InvisibleLow [CRRadBeamWeapon] ROF=30 Range=7 Speed=100 Damage=175 Report=DesolatorAttack Warhead=RadBeamWarhead IsRadBeam=yes Projectile=InvisibleLow [CRSuperMindBlast] ROF=50 Anim=RING1 Range=1 Speed=1 Damage=250 Report=YuriDeploy Warhead=SuperPsiPulse AreaFire=yes FireOnce=yes Projectile=Psychic [CRTerrorBomb] ROF=10 Anim=RING1 Range=1.5 Damage=250 Suicide=yes Warhead=TerrorBombWH Projectile=Invisible [CRTerrorBombWH] Fire=yes Sparky=no Verses=150%,100%,100%,90%,50%,50%,200%,90%,50%,100%,100% InfDeath=4 CellSpread=3 PercentAtMax=.1 [CRUISE] ROT=1 Cost=0 Name=Cruise Ship Size=6 Armor=light Naval=yes Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=4 Points=40 Turret=no UIName=Name:CruiseShip Weight=4 Crusher=yes Soylent=100 Category=Support DieSound= PipScale=Passengers Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MaxDebris=3 SizeLimit=2 SpeedType=Float TechLevel=-1 Trainable=no VoiceMove=ACCMoveStart DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=CruiseShipSelect AmbientSound=CruiseShipAmbience MovementZone=Water Prerequisite=NAWEAP SinkingSound=GenLargeWaterDie ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [CRVirusGun] ROF=80 Range=12 Speed=100 Damage=125 Report=VirusAttack Warhead=Virus Projectile=InvisibleLow RevealOnFire=no [CRYSTAL01] Name=TiberiumCrystal01 Damage=40 MaxZVel=32.0 MinZVel=28.0 Warhead=TankOGas Duration=150 MaxXYVel=10.0 Elasticity=0.0 ExpireAnim=TWLT050 IsTiberium=true ShareSource=SONIC DamageRadius=100 ShareTurretData=yes MaxAngularVelocity=24.0 MinAngularVelocity=12.0 [CRYSTAL02] Name=TiberiumCrystal02 Image=GASTANK Damage=40 MaxZVel=45.0 MinZVel=40.0 Warhead=TankOGas Duration=150 MaxXYVel=18.0 Elasticity=0.0 ExpireAnim=TWLT050 IsTiberium=true DamageRadius=100 MaxAngularVelocity=24.0 MinAngularVelocity=12.0 [CTECH] Pip=yellow Cost=10 Name=Technician Size=1 Armor=none Image=CIV3 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CTECH Nominal=yes Primary=Pistola Soylent=100 Category=Civilian Civilian=yes DieSound=CivFatDie Strength=50 Fraidycat=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFear VoiceSpecialAttack=CivAllMove AllowedToStartInMultiplayer=no [Cannon] Image=120MM Arcing=true SubjectToWalls=yes SubjectToCliffs=yes SubjectToElevation=yes [Cannon2] AA=no Image=120MM [Capture] Rate=.016 Scatter=no Retaliate=no Recruitable=no [ChaosAttack] ROF=30 Range=3 Speed=30 Damage=600 Report=ChaosDroneAttack Warhead=PsychGasCreate AreaFire=yes OmniFire=yes Projectile=InvisibleLow [ChemLauncher] ROF=1 Range=6 Speed=30 Damage=100 Report=ICBM1 Warhead=Gas Projectile=ChemMissile [ChemMissile] AA=no Arm=2 ROT=4 Color=DarkGreen Image=MISLCHEM Ranged=yes Cluster=8 VeryHigh=yes Proximity=yes IgnoresFirestorm=yes [ChimpBite] ROF=30 Range=1.5 Speed=100 Damage=30 Report=ChimpAttack Warhead=HollowPoint Projectile=InvisibleLow CellRangefinding=yes [ChronoBeam] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,0% Temporal=yes [ChronoMP5] ROF=10 Range=6 Speed=100 Damage=125 Report=SealAttack Warhead=HollowPointNoBuilding Projectile=InvisibleLow [ChronoMP5E] ROF=10 Range=6 Speed=100 Damage=125 Report=SealAttack Warhead=HollowPointNoBuilding Projectile=InvisibleLow [ChronoSphereSpecial] Name=Chrono Sphere Type=ChronoSphere Range=1.4 Action=ChronoSphere UIName=Name:Chrono PreClick=yes IsPowered=true ShowTimer=yes RechargeTime=7 SidebarImage=CHROICON SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= LineMultiplier=3 DisableableFromShell=yes [ChronoWarpSpecial] Name=Chrono Warp Type=ChronoWarp Range=1.4 Action=ChronoWarp UIName=Name:Chrono2 IsPowered=false PostClick=yes PreDependent=ChronoSphere RechargeTime=1 SidebarImage=XXXXICON SuspendVoice= ChargingVoice= RechargeVoice= ImpatientVoice= LineMultiplier=3 [Clear] Foot=100% Float=0% Hover=50% Track=100% Wheel=100% Buildable=yes Amphibious=80% FloatBeach=0% [ClusterBits] Arm=2 ROT=60 Image=DRAGON Ranged=yes Shadow=no Proximity=yes [CoilBolt] ROF=80 Range=7 Speed=100 Damage=200 Report=TeslaCoilAttack Warhead=Electric Projectile=Invisible IsElectricBolt=true [ColorAdd] None=0,0,0 Purple=15,0,15 HighRed=24,0,0 HighBlue=0,0,24 LowWhite=7,7,7 MidWhite=14,28,14 HighGreen=0,56,0 HighWhite=24,56,24 StrongRed=31,0,0 TopYellow=16,32,0 HighYellow=24,56,0 StrongBlue=0,0,31 BrightWhite=31,63,31 StrongGreen=0,63,0 [Colors] Red=20,255,184 Gold=43,239,255 Grey=0,0,131 Green=104,241,195 Orange=25,230,255 Purple=201,201,189 Yellow=38,159,255 DarkRed=0,230,255 DarkSky=131,200,230 Magenta=221,102,255 Purple2=211,201,189 Purple3=191,201,189 DarkBlue=153,214,212 NeonBlue=185,156,238 DarkGreen=81,200,210 LightBlue=119,143,255 LightGold=25,255,255 LightGrey=0,0,240 NeonGreen=0,0,0 AlliedLoad=164,255,255 SovietLoad=0,235,255 [CombatDamage] Crush=1.8 C4Delay=.03 Craters=CR1,CR2,CR3,CR4,CR5,CR6 Incoming=10 Scorches=BURN01,BURN02,BURN03,BURN04 C4Warhead=Super ExpSpread=.7 MaxDamage=10000 MinDamage=1 Scorches1=BURN05,BURN06,BURN07 Scorches2=BURN08,BURN09,BURN10 Scorches3=BURN11,BURN12,BURN13 Scorches4=BURN14,BURN15,BURN16 V3Warhead=V3WH AtomDamage=1000 IvanDamage=450 SplashList=H2O_EXP3,H2O_EXP2,H2O_EXP1 TurboBoost=1.5 DeathWeapon=DefaultDeathWeapon FireSupress=1 FlameDamage=Fire IvanWarhead=IvanWH CMislWarhead=CMISLWH CrushWarhead=Crush DMislWarhead=DMISLWH FlameDamage2=Fire2 HomingScatter=2.0 OverloadCount=3,6,10,50 PlayerScatter=no TreeTargeting=no BerzerkAllowed=no BridgeStrength=1500 CollapseChance=100 IvanTimedDelay=450 OverloadDamage=0,50,100,500 OverloadFrames=30,60,60,60 V3EliteWarhead=V3EWH AmmoCrateDamage=200 HarvesterImmune=no IonCannonDamage=751 PlayerAutoCrush=no VeinholeWarhead=VeinholeWH BallisticScatter=1.0 DrainMoneyAmount=30 FirestormWarhead=FirestormWH IonCannonWarhead=IonCannonWH PlayerReturnFire=no TiberiumStrength=-1 CMislEliteWarhead=CMISLEWH DMislEliteWarhead=DMISLEWH OccupyWeaponRange=5 TiberiumExplosive=no DefaultSparkSystem=SparkSys DestroyableBridges=yes DrainAnimationType=DISKRAY BunkerROFMultiplier=1.3 CanDetonateTimeBomb=no IronCurtainDuration=750 IvanIconFlickerRate=8 OccupyROFMultiplier=1.2 PsychicRevealRadius=15 CanDetonateDeathBomb=no DrainMoneyFrameDelay=30 OpenToppedRangeBonus=2 CurrentStrengthDamage=yes BunkerDamageMultiplier=1.3 BunkerWeaponRangeBonus=2 OccupyDamageMultiplier=1.2 OpenToppedWarpDistance=7 ControlledAnimationType=MINDANIM DefaultFireStreamSystem=FireStreamSys FallingDamageMultiplier=1.0 TiberiumExplosionDamage=0 DefaultDebrisSmokeSystem=SmallGreySSys DefaultTestParticleSystem=TestSmokeSys DefaultLargeRedSmokeSystem=BigGreySmokeSys DefaultSmallRedSmokeSystem=SmallGreySSys OpenToppedDamageMultiplier=1.2 DefaultLargeGreySmokeSystem=BigGreySmokeSys DefaultRepairParticleSystem=WeldingSys DefaultSmallGreySmokeSystem=SmallGreySSys MindControlAttackLineFrames=20 PermaControlledAnimationType=MINDANIMR DefaultFirestormExplosionSystem=FirestormSparkSys [Comet] ROF=100 Range=10 Speed=40 Bright=yes Damage=100 Report=PrismTankAttack IsLaser=true Warhead=CometWH Projectile=LargeCometP IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [CometFragment] ROF=120 Range=3 Speed=10 Bright=yes Damage=30 IsLaser=true Warhead=CometWH Projectile=SmallCometP IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [CometWH] Wall=no Verses=100%,100%,100%,75%,50%,50%,200%,200%,200%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 [Construction] Scatter=no Retaliate=no Recruitable=no [Controller] Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100% AnimList=YURICNTL MindControl=yes [ControllerBuilding] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% AnimList=YURICNTL MindControl=yes [CowShot] ROF=75 Range=12 Speed=100 Damage=300 Report=IFVCowshot IsLaser=true Warhead=PrismWarhead IsBigLaser=true Projectile=InvisibleHigh LaserDuration=15 LaserInnerColor=216,0,184 LaserOuterColor=80,0,88 LaserOuterSpread=0,0,0 [CrateRules] FreeMCV=yes CrateImg=CRATE WoodCrate=Money CrateRegen=3 WaterCrate=Money CrateRadius=3.0 SilverCrate=HealBase CrateMaximum=255 CrateMinimum=1 WoodCrateImg=CRATE UnitCrateType=none WaterCrateImg=WCRATE HealCrateSound=HealCrate SoloCrateMoney=5000 [Cruentus] Name=Tiberium Cruentus Color=NeonBlue Image=2 Power=0 Value=50 Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4 Growth=10000 Spread=10000 GrowthPercentage=0 SpreadPercentage=0 [CruiseLauncher] ROF=50 Burst=2 Range=20 Speed=15 Damage=25 Report=BoomerAttack1 Spawner=yes Warhead=Special OmniFire=yes Projectile=InvisibleHigh MinimumRange=8 [CruiseMissile] ROF=50 Burst=1 Range=20 Speed=40 Damage=25 Report=SeawolfAttack Warhead=HE Projectile=NavalToGroundSeeker MinimumRange=1 [Crush] Sparky=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=.5 ProneDamage=100% PercentAtMax=1 PenetratesBunker=yes [CyCannon] ROF=50 Range=7 Speed=70 Damage=120 Report=scrin5b Warhead=PlasmaWH Projectile=ProtonBlast [DDBX] ROT=5 Cost=0 Name=Double Decker Bus Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:RedBus Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 Passengers=5 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [DESO] c4=no Pip=red Cost=600 Name=Desolater Size=1 Armor=plate Image=DESO Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=4 Points=30 UIName=Name:DESO IFVMode=9 Primary=RadBeamWeapon Soylent=300 Bombable=yes Category=Soldier Deployer=yes DieSound=DesolatorDie Fearless=yes Occupier=no Strength=150 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=RadEruptionWeapon TechLevel=-1 VoiceMove=DesolatorMove BuildLimit= CrushSound=InfantrySquish DeployFire=yes SelfHealing=yes ThreatPosed=20 VoiceAttack=DesolatorAttackCommand VoiceSelect=DesolatorSelect ElitePrimary=RadBeamWeaponE MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND,RADAR VoiceFeedback= DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses=Arabs ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER ImmuneToRadiation=yes VoiceSpecialAttack=DesolatorMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [DEST] ROT=5 Cost=1000 Name=Destroyer Size=30 Armor=heavy Naval=yes Owner=British,French,Germans,Americans,Alliance Sight=7 Speed=6 Crewed=no Points=30 Spawns=ASW Turret=no UIName=Name:DEST Weight=3 Crusher=no Primary=155mm Sensors=yes Soylent=1000 Category=Support DieSound= Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=32 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=DestroyerMoveStart Secondary=ASWLauncher SpeedType=Float TechLevel=4 ToProtect=yes VoiceMove=GenAllWaterMove NoSpawnAlt=yes ThreatPosed=15 VoiceAttack=GenAllWaterAttackCommand VoiceSelect=GenAllWaterSelect ElitePrimary=155mmE MovementZone=Water Prerequisite=GAYARD SensorsSight=8 SinkingSound=GenLargeWaterDie SpawnsNumber=1 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=1 SpawnRegenRate=400 OpportunityFire=yes SpawnReloadRate=150 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [DISK] ROT=100 Cost=1750 Name=Floating Disk Size=6 Armor=light Owner=YuriCountry Sight=9 Speed=15 Points=25 Turret=yes UIName=Name:DISK Weight=3.5 Crusher=no Primary=DiskLaser Soylent=1750 Category=AirPower IsTilter=yes Strength=600 Crashable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=14 MoveSound=FloatingDiscMoveLoop Secondary=DiskDrain SpeedType=Hover TechLevel=2 VoiceMove=FloatingDiscMove Accelerates=false CrateGoodie=no CreateSound=FloatingDiscCreated DeathWeapon=BlimpBombEffect SelfHealing=yes ThreatPosed=20 TurretSpins=yes VoiceAttack=FloatingDiscAttackCommand VoiceSelect=FloatingDiscSelect BalloonHover=yes ElitePrimary=DiskLaserE JumpJetAccel=10 JumpjetClimb=8 JumpjetCrash=15 JumpjetSpeed=16 MoveToShroud=yes MovementZone=Fly Prerequisite=YAWEAP,YATECH ZFudgeColumn=8 ZFudgeTunnel=13 CrashingSound=FloatingDiscDie JumpjetHeight=750 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF JumpjetWobbles=.1 JumpJetTurnRate=100 OpportunityFire=yes JumpjetDeviation=15 JumpjetNoWobbles=yes TiltCrashJumpjet=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 ConsideredAircraft=yes DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true DeathWeaponDamageModifier=.1 VoiceSecondaryWeaponAttack=FloatingDiscSteal AllowedToStartInMultiplayer=no [DLPH] ROT=6 Cost=500 Name=Dolphin Size=15 Armor=light Naval=yes Owner=British,French,Germans,Americans,Alliance Sight=4 Speed=8 Crewed=no Points=15 Turret=no UIName=Name:DLPH Organic=yes Primary=SonicZap Sensors=yes Soylent=500 Category=AFV DieSound=DolphinDie IdleRate=8 NotHuman=yes Strength=200 WalkRate=4 Cloakable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=64 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} SpeedType=Float TechLevel=5 VoiceMove=DolphinMove GuardRange=4 TypeImmune=yes Underwater=yes Accelerates=true CrateGoodie=no ThreatPosed=20 VoiceAttack=DolphinAttackCommand VoiceSelect=DolphinSelect ElitePrimary=SonicZapE MovementZone=Water Prerequisite=GAYARD,GATECH SensorsSight=8 CloakingSpeed=1 LandTargeting=1 VoiceFeedback=DolphinFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=5 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [DMISL] ROT=4 Ammo=1 Cost=50 Name=Dread Missile Armor=special_2 Owner=Russians,Confederation,Africans,Arabs Sight=0 Speed=18 Crewed=no Points=20 UIName=Name:DMISL FlyBack=true Spawned=yes Category=AirPower Explodes=no Landable=yes NoShadow=yes Strength=50 AuxSound1=DreadnoughtAttack DontScore=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=1 Locomotor={B7B49766-E576-11d3-9BD9-00104B972FE8} MaxDebris=2 TechLevel=-1 Trainable=no GuardRange=30 Selectable=no ThreatPosed=10 MissileSpawn=yes MoveToShroud=yes MovementZone=Fly RadarInvisible=no ImmuneToPsionics=yes DamageParticleSystems=SmallGreySSys [DMISLEWH] Wall=yes Wood=yes Bright=yes Rocker=no Sparky=no Verses=100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0% AnimList=MININUKE InfDeath=2 Tiberium=yes CellSpread=3 ProneDamage=70% Conventional=yes PercentAtMax=.5 [DMISLWH] Wall=yes Wood=yes Bright=yes Deform=10% Rocker=no Sparky=no Verses=100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=1.5 ProneDamage=70% Conventional=yes PercentAtMax=.25 DeformThreshhold=300 [DNOA] ROT=40 Cost=2700 Name=Animal T-Rex Size=30 Armor=Plate Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=5 Speed=8 Crewed=no Points=20 Turret=no UIName=Name:DNOA Weight=.5 Organic=yes Primary=TRexInfBite Bombable=yes Category=AFV DieSound=TrexDie Explodes=no IsTilter=no NoShadow=yes NotHuman=yes Strength=300 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=TRexBite TechLevel=-1 Trainable=no VoiceMove=TrexMove CloseRange=yes GuardRange=5 CrateGoodie=no SelfHealing=yes ThreatPosed=25 VoiceAttack=TrexMove VoiceSelect=TRexSelect MovementZone=Infantry Parasiteable=no ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER AccelerationFactor=0.01 DefaultToGuardArea=yes OmniCrushResistant=yes IsSelectableCombatant=yes TooBigToFitUnderBridge=true VoiceSecondaryWeaponAttack=TrexMove AllowedToStartInMultiplayer=no [DNOB] ROT=40 Cost=1000 Name=Animal Bront Size=30 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=5 Speed=8 Crewed=no Points=20 Turret=no UIName=Name:DNOB Weight=.5 Organic=yes Primary=ChimpBite Soylent=200 Bombable=yes Category=AFV DieSound=BrontoDie Explodes=no IsTilter=no NoShadow=yes NotHuman=yes Strength=200 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner SpeedType=Float TechLevel=-1 Trainable=no VoiceMove=BrontoMove GuardRange=5 CrateGoodie=no SelfHealing=yes ThreatPosed=25 VoiceAttack=BrontoMove VoiceSelect=BrontoSelect AmbientSound=BrontoAmbient MovementZone=Water Parasiteable=no ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER AccelerationFactor=0.01 DefaultToGuardArea=yes IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [DOG] c4=no Pip=white Cost=200 Name=Attack Dog Size=1 Armor=none Image=DOG Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=9 Speed=8 Points=10 UIName=Name:DOG IFVMode=0 Natural=yes Primary=BadTeeth Soylent=100 Bombable=yes Category=Soldier DieSound=DogDie NotHuman=yes Occupier=no Strength=100 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=-1 Trainable=no VoiceMove=DogMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=20 VoiceAttack=DogAttackCommand VoiceSelect=DogSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=Barracks VoiceFeedback=DogFear DetectDisguise=yes EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= NavalTargeting=6 RequiredHouses= ForbiddenHouses=British,French,Germans,Americans,Alliance,YuriCountry ImmuneToPsionics=yes LeadershipRating=7 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER ImmuneToRadiation=no ReselectIfLimboed=yes DefaultToGuardArea=yes VoiceSpecialAttack=DogMove RejoinTeamIfLimboed=yes IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [DOGJUMP] AA=no Arm=2 ROT=8 Image=DOGP Ranged=yes Shadow=no Proximity=yes FirersPalette=yes SubjectToWalls=yes SubjectToCliffs=no SubjectToElevation=no [DOLY] ROT=5 Cost=0 Name=Hollywood Camera Dolly Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:DOLY Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=CivAllMove DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=CivAllSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [DRED] ROT=1 Cost=2000 Name=Dreadnought Size=50 Armor=heavy Naval=yes Owner=Russians,Confederation,Africans,Arabs Sight=7 Speed=4 Crewed=no Points=55 Spawns=DMISL Turret=no UIName=Name:DRED Weight=4 Crusher=no Primary=DredLauncher Soylent=2000 Category=Support DieSound= Strength=800 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=32 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=DreadnoughtMoveStart SpeedType=Float TechLevel=6 ToProtect=yes VoiceMove=GenSovWaterMove GuardRange=10 NoSpawnAlt=yes CrateGoodie=no ThreatPosed=25 VoiceAttack=GenSovWaterAttackCommand VoiceSelect=GenSovWaterSelect MovementZone=Water Prerequisite=NAYARD,NATECH SinkingSound=GenLargeWaterDie SpawnsNumber=2 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF SpawnRegenRate=80 SpawnReloadRate=0 CanPassiveAquire=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [DRON] ROT=40 Cost=500 Name=Terror Drone Size=2 Armor=special_1 Image=DRON Owner=Russians,Confederation,Africans,Arabs Sight=4 Speed=10 Crewed=no Points=20 Turret=no UIName=Name:DRON Weight=.5 Crusher=no Primary=DroneJump Soylent=500 Category=AFV DieSound=TerrorDroneDie Explodes=no IsTilter=no Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=TerrorDroneMoveLoop Secondary=VirtualScanner SizeLimit= TechLevel=-1 Trainable=no VoiceMove=TerrorDroneMove Bunkerable=no OpenTopped=no Accelerates=false CrateGoodie=no DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=25 VoiceAttack=TerrorDroneAttackCommand VoiceSelect=TerrorDroneSelect ElitePrimary= MovementZone=Destroyer Parasiteable=no Prerequisite=NAWEAP ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= DetectDisguise=no EliteSecondary= NavalTargeting=6 RequiredHouses= ImmuneToPsionics=yes ImmuneToRadiation=yes ReselectIfLimboed=yes AccelerationFactor=5 DefaultToGuardArea=yes OmniCrushResistant=no DeaccelerationFactor=5 SuppressionThreshold=5 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [DRUM01] Land=Rock Name=Drum RadarColor=92,92,92 LegalTarget=true [DRUM02] Land=Rock Name=Drum RadarColor=92,92,92 LegalTarget=true [DTRUCK] ROT=5 Cost=1500 Name=Demolitions Truck Size=3 Armor=light Image=TRUCKA Owner=Russians,Confederation,Africans,Arabs Sight=5 Speed=5 Crewed=no Points=40 Turret=no UIName=Name:DTRUCK Weight=2 Crusher=no Primary=Demobomb Soylent=1500 Category=AFV DieSound=DemoTruckDie Explodes=yes Strength=150 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=DemoTruckMoveStart Secondary=none TechLevel=10 Trainable=no VoiceMove=DemoTruckMove CreateSound=DemoTruckCreated DeathWeapon=Demobomb DebrisTypes=TIRE SelfHealing=no ThreatPosed=50 VoiceAttack=DemoTruckAttackCommand VoiceSelect=DemoTruckSelect CanRetaliate=no MovementZone=Normal Prerequisite=NAWEAP,RADAR VoiceFeedback= DebrisMaximums=4 RequiredHouses=Africans CanPassiveAquire=no DamageParticleSystems=SparkSys,SmallGreySSys AllowedToStartInMultiplayer=no [DeathDummy] Name= Primary=DefaultDeathWeapon [DeathWH] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=3 CellSpread=1.5 PercentAtMax=.5 [DebrisSmokeSys] Spawns=yes HoldsWhat=SmallGreySmoke BehavesLike=Smoke ParticleCap=7 SpawnCutoff=13.0 SpawnFrames=2 SpawnRadius=3 SpawnTranslucencyCutoff=13.0 [DefaultDeathWeapon] Warhead=DeathWH Projectile=Invisible [DefuseKit] ROF=20 Range=1.5 Speed=100 Damage=1 Report=DefuseKit Warhead=BombDisarm FireOnce=yes Projectile=InvisibleAll FireInTransport=no CellRangefinding=yes [Demobomb] ROF=80 Range=1 Speed=35 Damage=150 Report=DemoTruckDie Suicide=yes Warhead=DemobombWHE RadLevel=100 Projectile=InvisibleLow [DemobombE] ROF=80 Range=1 Speed=35 Damage=150 Report=DemoTruckDie Suicide=yes Warhead=DemobombWHE RadLevel=100 Projectile=InvisibleLow [DemobombWHE] Sparky=no Verses=100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100% AnimList=DEMTEXP InfDeath=9 Tiberium=yes CellSpread=4 PercentAtMax=.1 [DepthCharge] Arm=2 ROT=1 Image=DRAGON Ranged=yes Shadow=no Proximity=yes IgnoresFirestorm=yes [Difficult] ROF=1.2 Cost=1.0 Armor=.8 Airspeed=1.0 BuildTime=1.0 BuildDelay=.1 Groundspeed=1.0 RepairDelay=.05 DestroyWalls=no BuildSlowdown=yes [DiskDrain] ROF=50 Burst=1 Range=1.5 Speed=20 Damage=1 Report=KirovAttack Warhead=AntiB FireOnce=yes OmniFire=yes Projectile=InvisibleVertical DrainWeapon=yes FireWhileMoving=no CellRangefinding=yes [DiskLaser] ROF=80 Range=7 Speed=40 Bright=yes Damage=90 Report=FloatingDiscAttack Warhead=DiskWH OmniFire=yes DiskLaser=yes Projectile=InvisibleAll LaserDuration=15 LaserInnerColor=216,0,184 LaserOuterColor=80,0,88 LaserOuterSpread=0,0,0 [DiskLaserE] ROF=80 Range=7 Speed=40 Bright=yes Damage=90 Report=FloatingDiscAttack Warhead=DiskWH OmniFire=yes DiskLaser=yes Projectile=InvisibleAll LaserDuration=15 LaserInnerColor=216,0,184 LaserOuterColor=80,0,88 LaserOuterSpread=0,0,0 [DiskWH] Wall=no Verses=100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=7 PenetratesBunker=yes [DogShard] Image=CRYSTAL4 Arcing=true [DominatorWH] Verses=0%,0%,0%,0%,0%,0%,100%,100%,6%,0%,0% CellSpread=7 PercentAtMax=.2 [DoublePistols] ROF=5 Range=6 Speed=100 Damage=125 Report=TanyaAttack Warhead=HollowPoint2 Projectile=InvisibleLow AssaultAnim=UCBLOOD [DoublePistolsE] ROF=10 Range=8 Speed=100 Damage=125 Report=TanyaAttack Warhead=HollowPoint2 Projectile=InvisibleLow AssaultAnim=UCBLOOD [Dragon] ROF=50 Burst=2 Range=6 Speed=25 Damage=30 Report=SeawolfAttack Warhead=AP Projectile=AAHeatSeeker2 [DredCollision] ROF=20 Range=1.75 Speed=30 Bright=yes Damage=200 Warhead=AP Projectile=DredMissile CellRangefinding=yes [DredLauncher] ROF=50 Burst=2 Range=25 Speed=15 Damage=50 Spawner=yes Warhead=Special OmniFire=yes Projectile=InvisibleHigh MinimumRange=8 [DredMissile] AG=yes Arm=2 ROT=16 Image=DREDMISS Ranged=yes Shadow=no Proximity=yes FirersPalette=yes [DroneJump] ROF=60 Range=1.83 Speed=30 Damage=50 Report=TerrorDroneAttack Warhead=Parasite Projectile=JUMP LimboLaunch=yes FireInTransport=no PenetratesBunker=yes [DummyWarhead] Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0% [E1] c4=no Pip=white Cost=200 Name=GI Size=1 Armor=none Image=GI Owner=British,French,Germans,Americans,Alliance Sight=5 Speed=4 Points=10 UIName=Name:E1 IFVMode=2 Primary=M60 Soylent=100 Bombable=yes Category=Soldier Deployer=yes DieSound=GIDie Occupier=no Strength=125 Crushable=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonBlue Secondary=Para TechLevel=-1 VoiceMove=GIMove BuildLimit= CrushSound=InfantrySquish DeployFire=yes DeploySound=GIDeploy SelfHealing=no ThreatPosed=10 VoiceAttack=GIAttackCommand VoiceSelect=GISelect ElitePrimary=M60E MovementZone=Infantry OccupyWeapon=UCPara PhysicalSize=1 Prerequisite=GAPILE ImmuneToVeins=yes UndeploySound=GIUndeploy VoiceFeedback=GIFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=ParaE RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCElitePara ImmuneToRadiation=no VoiceSpecialAttack=GIMove OpenTransportWeapon=1 IsSelectableCombatant=yes [E2] c4=no Pip=white Cost=100 Name=Conscript Size=1 Armor=flak Image=CONS Owner=Russians,Confederation,Africans,Arabs Sight=5 Speed=4 Points=5 UIName=Name:E2 IFVMode=2 Primary=M1Carbine Soylent=50 Category=Soldier DieSound=ConscriptDie Occupier=no Strength=125 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonRed Secondary= TechLevel=1 VoiceMove=ConscriptMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=5 VoiceAttack=ConscriptAttackCommand VoiceSelect=ConscriptSelect ElitePrimary=M1CarbineE MovementZone=Infantry OccupyWeapon=UCM1Carbine PhysicalSize=1 Prerequisite=NAHAND ImmuneToVeins=yes VoiceFeedback=ConscriptFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCEliteM1Carbine ImmuneToRadiation=no VoiceSpecialAttack=ConscriptMove IsSelectableCombatant=yes [EINS] Pip=yellow Cost=10 Name=Albert Einstein Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:EINS Nominal=yes Soylent=200 Category=Civilian Civilian=yes DieSound=EinsteinDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=EinsteinMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=EinsteinAttackCommand VoiceSelect=EinsteinSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=EinsteinFear VoiceSpecialAttack=EinsteinMove AllowedToStartInMultiplayer=no [EMPuls] EMEffect=yes [EMPulseWeapon] ROF=1 Range=40 Speed=25 Damage=1200 Lobber=yes Report=PLSECAN2 Warhead=EMPuls Projectile=PulsPr [ENGINEER] c4=no Pip=Blue Cost=500 Name=Engineer Size=1 Armor=none Image=ENGINEER Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=4 Speed=4 Points=5 UIName=Name:ENGINEER IFVMode=1 Primary=DefuseKit Soylent=250 Category=Soldier DieSound=EngAllDie Engineer=yes Occupier=no Strength=75 BombSight=4 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=1 Trainable=no VoiceMove=EngAllMove BuildLimit= CrushSound=InfantrySquish GuardRange=9 VoiceEnter=EngAllMove SelfHealing=no ThreatPosed=0 VoiceAttack=EngAllMove VoiceSelect=EngAllSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=Barracks VoiceCapture=EngAllAttackCommand ImmuneToVeins=yes VoiceFeedback=EngAllFear DetectDisguise=no EliteSecondary= RequiredHouses= ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry ImmuneToPsionics=no LeadershipRating=3 ImmuneToRadiation=no PreventAttackMove=yes SpecialThreatValue=1 VoiceSpecialAttack=EngAllAttackCommand IsSelectableCombatant=no AllowedToStartInMultiplayer=no [EUROC] ROT=5 Cost=0 Name=European Car A Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CAR Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [Easy] ROF=.8 Cost=1.0 Armor=1.2 Airspeed=1.0 BuildTime=.8 BuildDelay=.03 ContentScan=yes Groundspeed=1.0 RepairDelay=.02 DestroyWalls=no [Eaten] Rate=.016 Retaliate=no Recruitable=no [EiffelBolt] ROF=20 Range=20 Speed=100 Damage=2000 Report=ParisTowerAttack Warhead=Electric Projectile=InvisibleHigh IsElectricBolt=true [Electric] Wall=yes Wood=yes Verses=100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100% AnimList=TSTIMPCT InfDeath=5 [ElectricAssault] Verses=0%,0,0%,0%,0%,0%,100%,100%,100%,50%,100% InfDeath=5 ElectricAssault=yes [ElectricBolt] ROF=60 Range=3 Speed=100 Damage=50 Report=TeslaTroopAttack Warhead=Shock Projectile=InvisibleLow AssaultAnim=UCELEC IsElectricBolt=true [ElectricBoltE] ROF=40 Range=5 Speed=100 Damage=50 Report=TeslaTroopEliteAttack Warhead=Shock Projectile=Electricbounce AssaultAnim=UCELEC IsElectricBolt=true [ElectricFragment] ROF=40 Range=5 Speed=100 Damage=50 Report=TeslaTroopAttack Warhead=Shock Projectile=Invisiblelow AssaultAnim=UCELEC IsElectricBolt=true [Electricbounce] Image=none Inviso=yes ShrapnelCount=2 ShrapnelWeapon=TeslaFragment SubjectToWalls=no SubjectToCliffs=yes SubjectToElevation=no [ElevationModel] ElevationBonusCap=2 ElevationIncrement=4 ElevationIncrementBonus=2 [Enter] Rate=.016 Retaliate=no Recruitable=no [FENCE01] Land=Rock Name=Fence01 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE02] Land=Rock Name=Fence02 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE03] Land=Rock Name=Fence03 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE04] Land=Rock Name=Fence04 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE05] Land=Rock Name=Fence05 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE06] Land=Rock Name=Fence06 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE07] Land=Rock Name=Fence07 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE08] Land=Rock Name=Fence08 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE09] Land=Rock Name=Fence09 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE10] Land=Rock Name=Fence10 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE11] Land=Rock Name=Fence11 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=true NoUseTileLandType=true [FENCE12] Land=Rock Name=Fence12 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE13] Land=Rock Name=Fence13 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE14] Land=Rock Name=Fence14 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE15] Land=Rock Name=Fence15 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE16] Land=Rock Name=Fence16 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE17] Land=Rock Name=Fence17 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE18] Land=Rock Name=Fence18 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE19] Land=Rock Name=Fence19 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE20] Land=Rock Name=Fence20 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE21] Land=Rock Name=Fence21 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FENCE22] Land=Rock Name=Fence22 DEMO HACK DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [FLAKT] Pip=white Cost=300 Name=Flak Trooper Size=1 Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=5 Speed=4 Points=5 UIName=Name:FLAKT IFVMode=3 Primary=FlakGuyGun Soylent=150 Category=Soldier DieSound=FlakTroopDie Strength=100 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=FlakGuyAAGun TechLevel=1 VoiceMove=FlakTroopMove CrushSound=InfantrySquish ThreatPosed=5 VoiceAttack=FlakTroopAttackCommand VoiceSelect=FlakTroopSelect ElitePrimary=FlakGuyGunE MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND,NARADR ImmuneToVeins=yes VoiceFeedback=FlakTroopFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=FlakGuyAAGunE VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER VoiceSpecialAttack=FlakTroopMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [FLYBUG] c4=no Pip=green Cost=0 Name=Tiberium Flyer Armor=plate Image=FLYBUG Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Speed=8 Points=5 UIName=Name:A04 Primary=RadBeamWeaponE Category=Soldier Fearless=no Occupier=no Strength=155 VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6 Crashable=yes Crushable=no Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} Secondary= SpeedType=Hover TechLevel=-1 VoiceMove=15-I018,15-I024,15-I044 BuildLimit= HoverAttack=yes SelfHealing=yes ThreatPosed=15 VoiceAttack=15-I044,15-I050,15-I044,15-I046 VoiceSelect=15-I000,15-I004,15-I012,15-I048 BalloonHover=yes ElitePrimary= MovementZone=Fly PhysicalSize=1 Prerequisite= TiberiumHeal=yes ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback=15-I058,15-I064 DetectDisguise=yes EliteAbilities=STRONGER,FIREPOWER EliteSecondary= RequiredHouses= ImmuneToPsionics=yes VeteranAbilities=ROF,FASTER,SIGHT ImmuneToRadiation=yes AllowedToStartInMultiplayer=yes [FTRK] ROT=5 Cost=0 Name=Fire Truck Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:FTRK Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [FV] ROT=5 Cost=600 Name=IFV Size=3 Armor=light Image=FV Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=10 Gunner=yes Points=20 Turret=yes UIName=Name:FV Crusher=no Primary=HoverMissile Soylent=600 Weapon1=HoverMissile Weapon2=RepairBullet Weapon3=CRM60 Weapon4=CRFlakGuyGun Weapon5=CRMP5 Weapon6=AWPE Weapon7=CRElectricBolt Weapon8=CRNuke Weapon9=CRMindControl Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=200 Weapon10=CRRadBeamWeapon Weapon11=CRNeutronRifle Weapon12=CRTerrorBomb Weapon13=CowShot Weapon14=CRPsychicJab Weapon15=CRVirusGun Weapon16=CRSuperMindBlast Weapon17=CRMissileLauncher Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=IFVMoveStart Secondary= SizeLimit=1 TechLevel=-1 VoiceMove=IFVMove CrushSound=TankCrush DeployTime=.022 OpenTopped=no Passengers=1 Accelerates=false CrateGoodie=no DeathWeapon=CRNuke DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=10 TurretCount=4 VoiceAttack=IFVAttackCommand VoiceSelect=IFVSelect WeaponCount=17 ElitePrimary=HoverMissileE EliteWeapon1=HoverMissileE EliteWeapon2=RepairBullet EliteWeapon3=CRM60 EliteWeapon4=CRFlakGuyGun EliteWeapon5=CRMP5 EliteWeapon6=AWPE EliteWeapon7=CRElectricBolt EliteWeapon8=CRNuke EliteWeapon9=CRMindControl MovementZone=Normal Prerequisite=GAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 AirRangeBonus=4 EliteWeapon10=CRRadBeamWeapon EliteWeapon11=CRNeutronRifle EliteWeapon12=CRTerrorBomb EliteWeapon13=CowShot EliteWeapon14=CRPsychicJab EliteWeapon15=CRVirusGun EliteWeapon16=CRSuperMindBlast EliteWeapon17=CRMissileLauncher VoiceFeedback= CowTurretIndex=3 DebrisMaximums=6 DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= CowTurretWeapon=12 FlakTurretIndex=1 FlakTurretWeapon=3 ImmuneToPsionics=no ShockTurretIndex=3 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER VirusTurretIndex=3 ChronoTurretIndex=3 HasTurretTooltips=yes ImmuneToRadiation=no NormalTurretIndex=0 PistolTurretIndex=1 RepairTurretIndex=2 ShockTurretWeapon=6 SniperTurretIndex=1 VirusTurretWeapon=14 ChronoTurretWeapon=10 ExplodeTurretIndex=3 NormalTurretWeapon=0 OmniCrushResistant=no PistolTurretWeapon=4 RepairTurretWeapon=1 SniperTurretWeapon=5 SpecialThreatValue=1 EnterTransportSound=IFVTransform ExplodeTurretWeapon=7 GuardianTurretIndex=3 InitiateTurretIndex=3 LeaveTransportSound=IFVTransform GuardianTurretWeapon=16 InitiateTurretWeapon=13 RadCannonTurretIndex=3 YuriPrimeTurretIndex=3 BrainBlastTurretIndex=3 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes MachineGunTurretIndex=1 RadCannonTurretWeapon=9 YuriPrimeTurretWeapon=15 BrainBlastTurretWeapon=8 MachineGunTurretWeapon=2 TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no TerroristExplodeTurretIndex=3 TerroristExplodeTurretWeapon=11 [FakeC4] ROF=10 Range=1.5 Speed=100 Damage=5000 Report=SealPlaceBomb Warhead=FakeC4WH Projectile=InvisibleLow SabotageCursor=yes CellRangefinding=yes [FakeC4WH] Verses=0%,0%,0%,0%,0%,0%,100%,100%,100%,0%,100% CellSpread=0 [FiendShard] ROF=30 Burst=3 Range=5 Speed=25 Damage=35 Report= Warhead=Shard Projectile=DogShard [Fire] Fire=no Wood=yes Sparky=no Verses=600%,500%,200%,60%,30%,5%,150%,100%,2%,200%,100% InfDeath=4 CellSpread=.5 ProneDamage=600% PercentAtMax=.5 [Fire2] Fire=no Wood=yes Sparky=no Verses=600%,500%,200%,60%,30%,5%,150%,100%,2%,200%,100% InfDeath=4 CellSpread=.5 ProneDamage=600% PercentAtMax=.5 [FireStream] Deacc=0.01 Image=WCCLOUD1 MaxDC=3 MaxEC=500 Damage=2 Report=FLAMTNK1 Warhead=Fire Velocity=28.0 EndStateAI=19 Normalized=yes BehavesLike=Fire StartStateAI=1 StateAIAdvance=6 FinalDamageState=14 DeleteOnStateLimit=yes Translucent25State=10 Translucent50State=15 [FireStreamSys] Image=TWLT036 Spawns=yes Lifetime=30 HoldsWhat=FireStream BehavesLike=Fire SpawnFrames=4 [FireballLauncher] ROF=50 Burst=2 Range=4.25 Speed=1 Damage=0 Report=FLAMTNK1 Warhead=Fire Projectile=Invisible AmbientDamage=2 UseFireParticles=yes AttachedParticleSystem=FireStreamSys [FirestormSpark] MaxEC=500 ColorList=(0,0,255),(255,255,255),(200,200,80),(200,10,10),(0,0,0) XVelocity=16 YVelocity=16 ColorSpeed=.13 BehavesLike=Spark MinZVelocity=40 ZVelocityRange=15 [FirestormSparkSys] HoldsWhat=FirestormSpark LightSize=21 BehavesLike=Spark ParticleCap=20 SparkSpawnFrames=1 SpawnSparkPercentage=1 [FirestormWH] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=4 [FlakGuyAAGun] ROF=25 Anim=GUNFIRE Range=8 Speed=100 Damage=20 Report=FlakTrackAttackAir Warhead=FlakGuyWH Projectile=FlakProj [FlakGuyAAGunE] ROF=25 Anim=GUNFIRE Burst=2 Range=8 Speed=100 Damage=8 Report=FlakTrackAttackAir Warhead=FlakGuyWH Projectile=FlakProj [FlakGuyGun] ROF=20 Anim=GUNFIRE Range=5 Speed=50 Damage=20 Report=FlakTrackAttackGround Warhead=FlakTWH Projectile=FlakTProj [FlakGuyGunE] ROF=20 Anim=GUNFIRE Burst=2 Range=5 Speed=50 Damage=20 Report=FlakTrackAttackGround Warhead=FlakTWH Projectile=FlakTProj [FlakGuyWH] Verses=150%,100%,50%,80%,80%,20%,0%,0%,0%,100%,100% AnimList=SMKPUFF InfDeath=3 CellSpread=1.0 PercentAtMax=.2 [FlakProj] AA=yes AG=no Image=none Inviso=yes Ranged=yes Shadow=no Inaccurate=yes FlakScatter=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=yes [FlakTProj] AA=no AG=yes Image=120MM Arcing=true Inviso=no Shadow=no Inaccurate=yes FlakScatter=yes SubjectToWalls=yes SubjectToCliffs=no SubjectToElevation=yes [FlakTWH] Verses=150%,125%,100%,60%,10%,10%,30%,20%,10%,100%,100% AnimList=HTRKPUFF InfDeath=3 CellSpread=1.0 Conventional=yes PercentAtMax=1.0 [FlakTrackAAGun] ROF=25 Anim=GUNFIRE Range=10 Speed=100 Damage=35 Report=FlakTrackAttackAir Warhead=FlakWH Projectile=FlakProj [FlakTrackAAGunE] ROF=25 Anim=GUNFIRE Burst=2 Range=8 Speed=100 Damage=20 Report=FlakTrackAttackAir Warhead=FlakWH Projectile=FlakProj [FlakTrackGun] ROF=25 Anim=GUNFIRE Range=5 Speed=50 Damage=25 Report=FlakTrackAttackGround Warhead=FlakTWH Projectile=FlakTProj [FlakTrackGunE] ROF=25 Anim=GUNFIRE Burst=2 Range=5 Speed=50 Damage=25 Report=FlakTrackAttackGround Warhead=FlakTWH Projectile=FlakTProj [FlakWH] Verses=150%,80%,50%,100%,100%,20%,0%,0%,0%,100%,100% AnimList=SMKPUFF InfDeath=3 CellSpread=1.0 PercentAtMax=.1 [FlakWeapon] ROF=20 Anim=GUNFIRE Range=12 Speed=100 Damage=40 Report=FlakCannonAttack Warhead=FlakWH Projectile=FlakProj [FlakWeaponE] ROF=20 Anim=GUNFIRE Burst=2 Range=10 Speed=100 Damage=35 Report=FlakCannonAttack Warhead=FlakWH Projectile=FlakProj [FlameProjE] AA=no AG=yes Image=FRINGE Arcing=yes Shadow=no SubjectToWalls=yes SubjectToCliffs=yes SubjectToBuildings=yes SubjectToElevation=yes [FlamethrowerE] ROF=45 Anim=XCRIT Range=5 Speed=45 Bright=no Damage=60 Report=BorilloAttack Warhead=BorilloWHE Projectile=FlameProjE [Flare] ROF=60 Range=12 Damage=1 IsLine=true Warhead=AirstrikeFlare Projectile=Invisible IsHouseColor=true MigAttackCursor=yes [ForceShieldSpecial] Name=Force Shield Type=ForceShield Range=3.4 Action=ForceShield UIName=Name:ForceShield IsPowered=true ShowTimer=no StartSound=ForceShieldStarting RechargeTime=5 SidebarImage=FORCICON SpecialSound=ForceShieldFading SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= LineMultiplier=3 DisableableFromShell=yes FlashSidebarTabFrames=120 [GAAIRC] Cost=1000 Name=Allied Airforce Command Headquarters Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Radar=yes Sight=5 Crewed=yes Points=70 UIName=Name:GAAIRC Factory=AircraftType Helipad=yes Spyable=yes Adjacent=2 BuildCat=Tech Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=3 Capturable=true UnitReload=yes AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 Prerequisite=GAREFN,GACNST NumberOfDocks=4 ForbiddenHouses=Americans ImmuneToPsionics=no DamageSmokeOffset=75, 270, 140 AIBasePlanningSide=0 HasStupidGuardMode=false [GACNST] Cost=3000 Name=Allied Construction Yard Armor=concrete Owner=British,French,Germans,Americans,Alliance Power=0 Sight=8 Crewed=yes Points=80 UIName=Name:GACNST Factory=BuildingType Adjacent=2 Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=-1 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 TogglePower=no UndeploysInto=AMCV ProtectWithWall=yes ConstructionYard=yes ImmuneToPsionics=no ProduceCashDelay=100 DamageSmokeOffset=1470, 1060, 1078 ProduceCashAmount=80 EligibileForAllyBuilding=yes [GACSPH] Cost=2500 Name=Allied Chrono Sphere Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=5 Crewed=yes Points=30 UIName=Name:GACSPH Nominal=yes Powered=true Spyable=yes Adjacent=2 BuildCat=Combat Strength=750 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG,DBRS10LG RevealToAll=yes SuperWeapon=ChronoSphereSpecial ThreatPosed=1 Prerequisite=GATECH,GACNST ChargedAnimTime=1 ProtectWithWall=yes AIBasePlanningSide=0 [GADEPT] Cost=800 Name=Allied Service Depot Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=5 Crewed=yes Points=80 UIName=Name:GADEPT Adjacent=2 BuildCat=Tech Strength=1200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=6 Capturable=true UnitRepair=yes AIBuildThis=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 Prerequisite=GAWEAP,GACNST ImmuneToPsionics=no DamageSmokeOffset=270, 580, 260 AIBasePlanningSide=0 HasStupidGuardMode=false NumberImpassableRows=1 [GADUMY] Cost=2800 Name=Dummy ChronoSphere Armor=wood Image=NTIRON Owner=British,French,Germans,Americans,Alliance Power=-150 Sight=5 Crewed=yes Points=30 UIName=Name:GADUMY Powered=true Spyable=yes Adjacent=2 BuildCat=Tech Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Capturable=no AIBuildThis=no RevealToAll=yes SuperWeapon=ChronoWarpSpecial ThreatPosed=1 Prerequisite=GATECH [GAFWLL] Cost=100 Name=Yuri Citadel Wall Wall=yes Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=1 Points=5 UIName=Name:Citadel Nominal=yes Adjacent=8 BuildCat=Combat Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=2 BaseNormal=no GuardRange=5 Repairable=false Selectable=no ThreatPosed=0 Prerequisite=YABRCK Insignificant=yes AIBasePlanningSide=2 [GAGAP] Cost=1000 Name=Allied Gap Generator Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=5 Crewed=no Points=30 UIName=Name:GAGAP Powered=true Adjacent=2 BuildCat=Combat Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=4 MinDebris=2 TechLevel=7 Capturable=false ExtraPower=-9000 AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 GapGenerator=yes Prerequisite=GATECH,GACNST GapRadiusInCells=10 ImmuneToPsionics=no DamageSmokeOffset=450, 200, 150 AIBasePlanningSide=0 HasRadialIndicator=true SuperGapRadiusInCells=10 [GAGATE_A] Cost=250 Gate=yes Name=Guard Border Crossing Armor=wood Image=GAGATE_A Owner=British,French,Germans,Americans,Alliance Points=50 UIName=Name:GATE1 Primary= Adjacent=8 BuildCat=Combat Strength=20000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 Secondary= TechLevel=-1 BaseNormal=no Capturable=false DeployTime=.044 Repairable=true Selectable=yes AIBuildThis=no ThreatPosed=0 ElitePrimary= Prerequisite=GAPILE Insignificant=yes UndeploysInto= EliteSecondary= GateCloseDelay=.2 RequiredHouses= [GAGREEN] Cost=100 Name=Green Building Armor=wood Image=null Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Points=5 ToTile=Green01 UIName=Name:GAGREEN Nominal=yes Adjacent=3 Strength=150 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no Repairable=false Selectable=no AIBuildThis=no ThreatPosed=0 Prerequisite=GAPILE Insignificant=yes [GALITE] Cost=200 Name=Light Post Armor=wood Image=GALITE Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=0 Sight=0 Crewed=NO Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 AlphaImage=NONE AIBuildThis=no ThreatPosed=0 LightRedTint=0.05 LightBlueTint=0.01 LightGreenTint=0.05 LightIntensity=0.2 LightVisibility=5000 DamageParticleSystems=SparkSys,LGSparkSys [GAOREP] Cost=2500 Name=Allied Ore Processor Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=5 Crewed=yes Points=30 UIName=Name:GAOREP Powered=true Soylent=1250 Adjacent=2 BuildCat=Resource Strength=900 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG OrePurifier=yes ThreatPosed=0 TogglePower=no Prerequisite=GATECH,PROC,GACNST DamageSmokeOffset=410, 100, 165 AIBasePlanningSide=0 HalfDamageSmokeLocation1=0,0,0 [GAPILE] Cost=500 Name=Allied Barracks Armor=steel Image=GAPILE Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=100 Sight=20 Crewed=yes Points=30 UIName=Name:GAPILE Factory=InfantryType Primary= Spyable=yes Adjacent=2 BuildCat=Tech Strength=5000 ExitCoord=-64,64,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=2 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM GDIBarracks=yes ThreatPosed=0 ElitePrimary= Prerequisite=GACNST UndeploysInto= EliteSecondary= RequiredHouses= ImmuneToPsionics=no ProduceCashDelay=100 DamageSmokeOffset=215,395,200 ProduceCashAmount=50 AIBasePlanningSide=0 ProduceCashStartup=1000 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [GAPILL] ROT=10 Cost=500 Name=Allied Pill Box Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=0 Sight=7 Crewed=no Points=30 UIName=Name:GAPILL Primary=Vulcan2 Adjacent=4 BuildCat=Combat Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=1 BaseNormal=no Capturable=false DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg ThreatPosed=30 AntiAirValue=0 Prerequisite=BARRACKS,GACNST IsBaseDefense=yes AntiArmorValue=10 DetectDisguise=no ImmuneToPsionics=no AntiInfantryValue=25 AIBasePlanningSide=0 HasStupidGuardMode=false DamageParticleSystems=SparkSys,LGSparkSys [GAPOWR] Cost=800 Name=Allied Power Plant Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=200 Sight=4 Crewed=yes Points=40 UIName=Name:GAPOWR Spyable=yes Adjacent=2 BuildCat=Power DieSound=PowerPlantDie Strength=750 Upgrades=2 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60,gtpowexp MaxDebris=6 MinDebris=4 TechLevel=1 Capturable=true DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 TogglePower=no Prerequisite=GACNST PoweredSpecial=yes ImmuneToPsionics=no DamageSmokeOffset=300, 300, 450 AIBasePlanningSide=0 [GAREFN] Bib=yes Cost=2000 Name=Allied Ore Refinery Armor=wood Image=GAREFN Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Sight=6 Crewed=yes Points=80 UIName=Name:GAREFN Primary= Soylent=300 Spyable=yes Storage=200 Adjacent=2 BuildCat=Resource FreeUnit=CMIN PipScale=Tiberium Refinery=yes Strength=1000 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 Secondary= TechLevel=-1 Capturable=true DockUnload=yes AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 TogglePower=no ElitePrimary= Prerequisite=POWER,GACNST NumberOfDocks=1 UndeploysInto= EliteSecondary= RequiredHouses= ImmuneToPsionics=no DamageSmokeOffset=410, 100, 165 AIBasePlanningSide=0 RefinerySmokeFrames=50 ResourceDestination=yes NumberImpassableRows=3 RefinerySmokeOffsetOne=-92, -208, 312 RefinerySmokeOffsetTwo=-92, 208, 312 HalfDamageSmokeLocation1=0,0,0 RefinerySmokeParticleSystem=SmallGreySSys [GAROBO] Cost=600 Name=Allied Robot Control Center Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=6 Crewed=yes Points=30 UIName=Name:Robocont Powered=true Adjacent=2 BuildCat=Resource Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=10 Capturable=true PowersUnit=ROBO AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 TogglePower=yes Prerequisite=GAWEAP,GACNST ImmuneToPsionics=no DamageSmokeOffset=410, 100, 165 AIBasePlanningSide=0 HalfDamageSmokeLocation1=0,0,0 [GASAND] Cost=25 Name=Sandbags Wall=yes Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Points=1 UIName=Name:GASAND Nominal=yes Adjacent=4 BuildCat=Combat Strength=100 Crushable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 BaseNormal=no CrushSound=WallCrushSandbag Repairable=false Selectable=no AIBuildThis=no ThreatPosed=0 Prerequisite=BARRACKS Insignificant=yes [GASPYSAT] Cost=1500 Name=Allied SpySat Uplink Armor=wood Image=GASPST Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Radar=yes Sight=5 Crewed=yes Points=0 SpySat=yes UIName=Name:GASPYSAT Powered=true Adjacent=2 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=9 Capturable=true AIBuildThis=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG ThreatPosed=0 Prerequisite=GATECH,GACNST DamageSmokeOffset=800, 550, 400 AIBasePlanningSide=0 SpecialThreatValue=1 [GASTANK] Name=Flying Gas Tank Damage=20 MaxZVel=35.0 MinZVel=30.0 Warhead=TankOGas Duration=100 MaxXYVel=8.0 Elasticity=0.0 ExpireAnim=TWLT036 DamageRadius=100 MaxAngularVelocity=15.0 MinAngularVelocity=9.0 [GATECH] Cost=2000 Name=Allied Battle Lab Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=6 Crewed=yes Points=85 UIName=Name:GATECH Spyable=yes Adjacent=2 BuildCat=Tech Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=8 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRS10LG SuperWeapon=ForceShieldSpecial ThreatPosed=0 TogglePower=no Prerequisite=GAWEAP,RADAR,GACNST ProtectWithWall=yes ImmuneToPsionics=no DamageSmokeOffset=1500, 1055, 815 AIBasePlanningSide=0 [GAWALL] Cost=100 Name=Allied Wall Wall=yes Armor=concrete Image=GAWALL Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=1 Points=5 UIName=Name:GAWALL Nominal=yes Primary= Adjacent=8 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Secondary= TechLevel=1 BaseNormal=no GuardRange=5 Repairable=false Selectable=no ThreatPosed=0 ElitePrimary= Prerequisite=GAPILE Insignificant=yes UndeploysInto= EliteSecondary= RequiredHouses= AIBasePlanningSide=0 [GAWEAP] Bib=yes Cost=2000 Name=Allied War Factory Armor=wood Image=GAWEAP Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=4 Crewed=yes Points=80 UIName=Name:GAWEAP Factory=UnitType Primary= Spyable=yes Adjacent=2 BuildCat=Tech Strength=1000 ExitCoord=512,256,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=2 Capturable=true DeployTime=.044 AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM ThreatPosed=0 ElitePrimary= Prerequisite=GACNST UndeploysInto= EliteSecondary= RequiredHouses= WeaponsFactory=yes ImmuneToPsionics=no DamageSmokeOffset=408,880,435 AIBasePlanningSide=0 NumberImpassableRows=1 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [GAWEAT] Cost=5000 Name=Allied Weather Controller Armor=concrete Image=GAWETH Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=5 Crewed=yes Points=30 UIName=Name:GAWEAT Nominal=yes Powered=true Spyable=yes Adjacent=2 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=14 MinDebris=7 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM RevealToAll=yes SuperWeapon=LightningStormSpecial ThreatPosed=1 Prerequisite=GATECH,GACNST ChargedAnimTime=1 ProtectWithWall=yes AIBasePlanningSide=0 [GAYARD] Cost=1000 Name=Allied Shipyard Armor=concrete Naval=yes Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=10 Crewed=no Points=55 UIName=Name:GAYARD Factory=UnitType Powered=false Adjacent=12 BuildCat=Tech Explodes=yes Strength=1500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=4 BaseNormal=no Capturable=no UnitRepair=yes WaterBound=yes AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 AmbientSound=_Amb_WavesLake Prerequisite=PROC,POWER,GACNST NumberOfDocks=1 WeaponsFactory=yes ImmuneToPsionics=no DamageSmokeOffset=700,700,500 TargetCoordOffset=300,200,0 AIBasePlanningSide=0 NumberImpassableRows=3 [GEM01] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM02] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM03] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM04] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM05] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM06] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM07] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM08] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM09] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM10] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM11] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GEM12] Name=Gems Tiberium=yes RadarColor=140,0,140 LegalTarget=false RadarInvisible=false [GGI] c4=no Pip=white Cost=400 Name=Guardian GI Size=1 Armor=none Image=GGI Owner=British,French,Germans,Americans,Alliance Sight=6 Speed=3 Points=10 UIName=Name:GuardianGI IFVMode=16 Primary=M60 Soylent=150 Bombable=yes Category=Soldier Deployer=yes DieSound=GuardianGIDie Occupier=no Strength=100 Crushable=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=MissileLauncher TechLevel=-1 VoiceMove=GuardianGIMove BuildLimit= CrushSound=InfantrySquish DeployFire=yes DeploySound=GuardianGIDeploy SelfHealing=no ThreatPosed=10 VoiceAttack=GuardianGIAttackCommand VoiceSelect=GuardianGISelect ElitePrimary=M60E MovementZone=Infantry PhysicalSize=1 Prerequisite=GAPILE ImmuneToVeins=yes UndeploySound=GIUndeploy VoiceFeedback=GuardianGIFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=MissileLauncherE RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DeployedCrushable=no ImmuneToRadiation=no VoiceSpecialAttack=GuardianGIMove OpenTransportWeapon=1 IsSelectableCombatant=yes PixelSelectionBracketDelta=-6 AllowedToStartInMultiplayer=no [GGO] c4=no Pip=white Cost=225 Name=Conscript Size=1 Armor=flak Image=GGI Owner=Russians,Confederation,Africans,Arabs Sight=5 Speed=3 Points=5 UIName=Name:A01 IFVMode=2 Primary=Para Soylent=50 Category=Soldier DieSound=ConscriptDie Occupier=no Strength=125 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonRed Secondary=AAGattlingE TechLevel=-1 VoiceMove=ConscriptMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=5 VoiceAttack=ConscriptAttackCommand VoiceSelect=ConscriptSelect ElitePrimary=Para MovementZone=Infantry OccupyWeapon=UCM1Carbine PhysicalSize=1 Prerequisite=GAPILE ImmuneToVeins=yes VoiceFeedback=ConscriptFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=AAGattlingE RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCEliteM1Carbine ImmuneToRadiation=no VoiceSpecialAttack=ConscriptMove IsSelectableCombatant=yes [GHOST] C4=yes Pip=red Cost=1000 Name=SEAL Size=1 Armor=flak Image=SEAL Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=5 Points=50 UIName=Name:GHOST IFVMode=4 Primary=MP5 Soylent=500 Category=Soldier DieSound=SealDie Strength=125 Assaulter=no Crushable=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=Sapper SpeedType=Amphibious TechLevel=9 VoiceMove=SealMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=25 VoiceAttack=SealAttackCommand VoiceSelect=SealSelect ElitePrimary=MP5E MovementZone=AmphibiousDestroyer PhysicalSize=1 Prerequisite=GAPILE,RADAR ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback= DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF,FASTER NavalTargeting=4 EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater LeadershipRating=8 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,SCATTER,FASTER AlternateArcticArt=yes SpecialThreatValue=1 VoiceSpecialAttack=SealSpecialAttack OpenTransportWeapon=0 PrerequisiteOverride=CAWA2A,CAWA2B,CAWA2C,CAWA2D IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [GRENLAMP] Name=Green Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 AlphaImage=NONE ThreatPosed=0 LightRedTint=0.01 Insignificant=yes LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=0.01 LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [GRIZAPE] Wall=yes Wood=yes Verses=100%,100%,100%,100%,100%,100%,65%,45%,60%,60%,100% AnimList=VTEXPLOD InfDeath=3 CellSpread=.3 ProneDamage=50% Conventional=yes PercentAtMax=.5 [GTGCAN] ROT=1 Cost=2000 Name=Allied Grand Cannon Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=10 Crewed=no Points=30 Turret=yes UIName=Name:GTGCAN Powered=yes Primary=GrandCannonWeapon Adjacent=2 BuildCat=Combat Strength=900 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=7 BaseNormal=no Capturable=false TurretAnim=GTGCANTUR AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM TurretAnimX=3 TurretAnimY=28 BarrelTravel=8 Prerequisite=RADAR,GACNST TurretRecoil=yes TurretTravel=0 WorkingSound=PowerOn RequiredHouses=French NotWorkingSound=PowerOff BarrelHoldFrames=3 ImmuneToPsionics=no TurretAnimIsVoxel=true TurretAnimZAdjust=-60 TurretRotateSound=GrandCannonRotate BarrelRecoverFrames=40 BarrelCompressFrames=3 [GUARDWH] Wall=yes Wood=yes Verses=20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=3 ProneDamage=50% Conventional=yes [Gas] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=1 Particle=GasCloudSys CellSpread=1 ProneDamage=300% PercentAtMax=1 [GasCloud1] Image=WCCLOUD1 MaxDC=60 MaxEC=1000 Damage=5 Warhead=Gas EndStateAI=28 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=GasCloudD1 Translucency=50 StateAIAdvance=4 [GasCloud2] Image=WCCLOUD1 MaxDC=60 MaxEC=1000 Damage=40 Warhead=Gas EndStateAI=28 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=GasCloudD2 Translucency=50 StateAIAdvance=4 [GasCloudD1] Image=WCCLOUD1 MaxDC=60 MaxEC=50 Damage=10 Warhead=Gas EndStateAI=12 StartFrame=0 WindEffect=0 BehavesLike=Gas Translucency=50 StateAIAdvance=4 DeleteOnStateLimit=yes [GasCloudD2] Image=WCCLOUD1 MaxDC=60 MaxEC=50 Damage=10 Warhead=Gas EndStateAI=12 StartFrame=0 WindEffect=0 BehavesLike=Gas Translucency=50 StateAIAdvance=4 DeleteOnStateLimit=yes [GasCloudM1] Image=gaslrgmk MaxDC=60 MaxEC=448 Damage=0 Warhead=Gas EndStateAI=11 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=GasCloud1 Translucency=50 StateAIAdvance=3 DeleteOnStateLimit=yes NextParticleOffset=0,0,150 [GasCloudM2] Image=gaslrgmk MaxDC=60 MaxEC=448 Damage=0 Warhead=Gas EndStateAI=11 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=GasCloud2 Translucency=50 StateAIAdvance=3 DeleteOnStateLimit=yes NextParticleOffset=0,0,150 [GasCloudSys] HoldsWhat=GasCloud1 BehavesLike=Gas [GattWH] Verses=100%,80%,70%,50%,30%,10%,10%,5%,3%,200%,50% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=70% [Gattling] ROF=10 Anim=GUNFIRE Range=7 Speed=100 Damage=30 Report=SentryGunAttack Warhead=GattWH Projectile=Invisible3 [General] Name=壤锏母闯?Wake=WAKE1 Pilot=E1 Stray=2.0 Behind=BEHIND UIName=Name:General WarpIn=WARPIN DropPod=DROPPOD,DROPPOD2 IonBeam=IONBEAM WarpOut=WARPOUT BaseBias=2 BaseUnit=AMCV,SMCV,PCV Engineer=ENGINEER FogOfWar=no HoverBob=.04 IonBlast=RING1 Shipyard=GAYARD,NAYARD,YAYARD WarpAway=WARPAWAY CMislType=CMISL DMislType=DMISL IonStorms=no MoveFlash=RING Parachute=PARACH PrismType=ATESLA RepairBay=GADEPT,NADEPT,CAOUTP ThirdCrew=INIT WallTower=GADUMY AlliedCrew=E1 BlendedFog=yes BuildSpeed=.7 ChronoBeam=CHRONOBM CloakDelay=.02 CrewEscape=50% DeadBodies=DEATH_A,DEATH_B,DEATH_C,DEATH_D,DEATH_E,DEATH_F GDIGateOne=GADUMY GDIGateTwo=GADUMY GrowthRate=5 HoverBoost=150% HoverBrake=.03 Meteorites=no NodGateOne=GADUMY NodGateTwo=GADUMY OreTwinkle=TWNK1 ReloadRate=.3 RepairRate=.016 RepairStep=8 SovietCrew=E2 TeamDelays=2000,2500,3500 Technician=CTECH VeinDamage=0 VeteranCap=2 VeteranROF=0.6 Visceroids=no BuildupTime=.06 CMislDamage=200 CameraRange=9 ChronoBlast=CHRONOFD ChronoDelay=60 CloseEnough=2.25 CraterLevel=1 DMislDamage=300 DamageDelay=1 FlightLevel=1500 HoverDampen=40% HoverHeight=120 IRepairRate=.001 IRepairStep=20 NukeTakeOff=NUKETO PadAircraft=ORCA,BEAG SecretUnits=TNKD,TTNK,DTRUCK TunnelSpeed=1 URepairRate=.016 AIHateDelays=30,50,70 BarrelDebris=GASTANK,PIECE DropPodAngle=0.79 DropPodSpeed=75 DropZoneAnim=BEACON PParatrooper=E1 RelaxedStray=3.0 SurvivorRate=.4 SuspendDelay=2 TiberiumHeal=.010 TreeStrength=200 V3RocketType=V3ROCKET VeteranArmor=1.5 VeteranRatio=3.0 VeteranSight=0.0 VeteranSpeed=1.2 WeedCapacity=56 AIBuildsWalls=no BarrelExplode=EXPLOLRG BombParachute=PARABOMB CMislAltitude=768 CMislTurnRate=0.10 ChronoTrigger=yes CurleyShuffle=yes DMislAltitude=768 DMislTurnRate=0.08 DropPodHeight=2000 DropPodWeapon=Vulcan2 GDIPowerPlant=GAPOWR GameSpeedBias=1.6 HarvesterUnit=HARV,CMIN InfantryBrute=BRUTDIE InfantryNuked=NUKEDIE InfantryVirus=VIRUSD MissileROTVar=.25 PurifierBonus=.25 RefundPercent=50% RepairPercent=15% ThirdDisguise=INIT TiberiumGrows=yes TrackedUphill=1.0 VeteranCombat=1.1 WheeledUphill=1.0 WindDirection=1 AISafeDistance=20 AlliedDisguise=E1 AnimToInfantry=BRUTE BarrelParticle=SmallGreySSys BridgeVoxelMax=3 CMislLazyCurve=no CMislRaiseRate=1 ChronoSparkle1=CHRONOSK CloakingStages=9 DMislLazyCurve=no DMislRaiseRate=1 FlashFrameTime=7 GuardModeStray=2.0 HealScanRadius=10 InfantryMutate=GENDEATH InitialVeteran=no LargeVisceroid=VISC_LRG MetallicDebris=DBRIS1LG,DBRIS2LG,DBRIS3LG,DBRIS4LG,DBRIS5LG,DBRIS6LG,DBRIS7LG,DBRIS8LG,DBRIS9LG,DBRS10LG,DBRIS1SM,DBRIS2SM,DBRIS3SM,DBRIS4SM,DBRIS5SM,DBRIS6SM,DBRIS7SM,DBRIS8SM,DBRIS9SM,DBRS10SM ParadropRadius=1024 PlacementDelay=.05 SecretInfantry=SNIPE,TERROR,DESO,YURI SmallVisceroid=VISC_SML SovParaDropInf=E2 SovParaDropNum=9 SovietDisguise=E2 SpotlightAngle=.5 SpotlightSpeed=.015 TotalAITeamCap=30,30,30 V3RocketDamage=200 AICaptureNormal=75,5,5,15 AllyParaDropInf=E1 AllyParaDropNum=6 AmerParaDropInf=E1 AmerParaDropNum=8 BalloonHoverBob=1.2 CMislBodyLength=128 CMislPitchFinal=1.0 CMislTiltFrames=100 ChronoBlastDest=CHRONOTG ChronoPlacement=CHRONOAR DMislBodyLength=128 DMislPitchFinal=0.5 DMislTiltFrames=60 DamageFireTypes=FIRE01,FIRE02,FIRE03 DominatorDamage=1000 EMPulseSparkles=EMP_FX01 FineDiffControl=no FlamingInfantry=FLAMEGUY InfantryExplode=S_BANG34 InfantryHeadPop=YURIDIE LightningDamage=250 MissileSpeedVar=.25 MultiplayerAICM=400,0,0 MultipleFactory=0.8 MutateExplosion=yes NodRegularPower=NAPOWR PrismSupportMax=8 RadarEventSpeed=1.2 SecretBuildings=GTGCAN SuspendPriority=1 ThirdPowerPlant=YAPOWR TiberiumSpreads=yes TireVoxelDebris=TIRE TrackedDownhill=1.2 WeatherConBolts=WCLBOLT1,WCLBOLT2,WCLBOLT3 WheeledDownhill=1.2 YuriParaDropInf=INIT YuriParaDropNum=6 AICaptureWounded=15,40,40,5 BaseDefenseDelay=.25 BridgeExplosions=TWLT026,TWLT036,TWLT050,TWLT070 CMislEliteDamage=250 CMislPauseFrames=20 ChronoReinfDelay=180 DMislEliteDamage=600 DMislPauseFrames=20 DominatorWarhead=DominatorWH LightningWarhead=IonWH MaximumCheerRate=300 NodAIBuildsWalls=no NodAdvancedPower=NANRCT PrerequisiteProc=GAREFN,NAREFN,YAREFN PrerequisiteTech=GATECH,NATECH,YATECH ScrapVoxelDebris=PIECE SeparateAircraft=yes SpyPowerBlackout=1000 TiberiumLongScan=48 TreeFlammability=0.0 V3RocketAltitude=768 V3RocketTurnRate=0.05 WeatherConClouds=WCCLOUD1,WCCLOUD2,WCCLOUD3 AICaptureLowMoney=15,75,5,5 AICaptureLowPower=15,5,75,5 AIExtraRefineries=2,1,0 AircraftFogReveal=6 BalloonHoverBoost=150% BalloonHoverBrake=.03 CMislAcceleration=1.0 CMislPitchInitial=1 DMislAcceleration=0.8 DMislPitchInitial=0 DebrisSmokeSystem=VSSmokeSys ForceShieldRadius=4 HoverAcceleration=.02 IceBreakingWeight=50.0 IceCrackingWeight=50.0 LightningHitDelay=10 MaxVeinholeGrowth=2000 PrerequisitePower=GAPOWR,NAPOWR,NANRCT,YAPOWR PrerequisiteRadar=GAAIRC,NARADR,AMRADR,NAPSIS PrismSupportDelay=45 ShipSinkingWeight=3.0 ThreatPerOccupant=10 TiberiumShortScan=6 UseMinDefenseRule=yes V3RocketLazyCurve=yes V3RocketRaiseRate=1 VeinholeTypeClass=VEINTREE WeaponNullifyAnim=IRONFX AISlaveMinerNumber=4,3,2 AIVirtualPurifiers=4,2,0 BalloonHoverDampen=20% BalloonHoverHeight=1000 ChargeToDrainRatio=.333 ChronoMinimumDelay=16 ChronoRangeMinimum=0 DominatorFirstAnim=PDFXCLD LightningDeferment=250 PrismSupportHeight=420 SelfHealUnitAmount=5 SelfHealUnitFrames=75 SlaveMinerLongScan=48 V3RocketBodyLength=256 V3RocketPitchFinal=0.5 V3RocketTiltFrames=60 VeinholeGrowthRate=300 VeinholeShrinkRate=100 AIIonCannonAPCValue=1,1,1 AIIonCannonMCVValue=1,1,1 DominatorSecondAnim=PDFXLOC ForceShieldDuration=500 LightningCellSpread=10 LightningSeparation=3 PrerequisiteFactory=GAWEAP,NAWEAP,YAWEAP RadarEventDurations=400,400,400,400,400,400 RadarEventMinRadius=8 RevealTriggerRadius=9 SlaveMinerShortScan=8 SlaveMinerSlaveScan=14 V3RocketEliteDamage=400 V3RocketPauseFrames=0 AICaptureWoundedMark=.25 AINavalYardAdjacency=20 AISuperDefenseFrames=50 ChronoDistanceFactor=48 ExplosiveVoxelDebris=GASTANK,PIECE MaximumQueuedObjects=29 NormalTargetingDelay=27 ParachuteMaxFallRate=-3 PrerequisiteBarracks=NAHAND,GAPILE,YABRCK PrismSupportDuration=15 PrismSupportModifier=150% RadarCombatFlashTime=49 RadarEventColorSpeed=.1 SpyMoneyStealPercent=.5 ThirdSurvivorDivisor=750 TiberiumTransmogrify=40 V3RocketAcceleration=0.4 V3RocketPitchInitial=0.21 AICaptureLowMoneyMark=2000 AIIonCannonPowerValue=60,100,100 AIIonCannonThiefValue=1,1,1 AIRestrictReplaceTime=400 AlliedSurvivorDivisor=500 DominatorCaptureRange=1 EnemyHouseThreatBonus=400 ForceShieldInvokeAnim=FORCSHLD HarvestersPerRefinery=2,2,1 IronCurtainInvokeAnim=IRONBLST LightningScatterDelay=5 MaxWaypointPathLength=15 MissileSafetyAltitude=750 OKBuildingSmokeSystem=SmokeStackSys SovietSurvivorDivisor=250 SpotlightAcceleration=.0025 AIAutoDeployFrameDelay=15,25,100 AISuperDefenseDistance=12 AttackCursorOnDisguise=yes CampaignMoneyDeltaEasy=0 CampaignMoneyDeltaHard=0 CliffBackImpassability=2 DamagedUnitSmokeSystem=VSSmokeSys DefaultMirageDisguises=TREE01,TREE02,TREE03,TREE04 LeptonsPerFireIncrease=2000 LightningStormDuration=180 NoParachuteMaxFallRate=-100 SelfHealInfantryAmount=20 SelfHealInfantryFrames=50 ThirdBaseDefenseCounts=25,22,6 AIIonCannonConYardValue=100,100,100 AlliedBaseDefenseCounts=25,20,6 GuardAreaTargetingDelay=36 HarvesterTooFarDistance=5 HunterSeekerAscentSpeed=40 HunterSeekerEmergeSpeed=6 LeptonsPerSightIncrease=2000 LowPowerPenaltyModifier=1 MaximumAIDefensiveTeams=2,2,2 MinimumAIDefensiveTeams=1,1,1 RadarEventRotationSpeed=.05 SovietBaseDefenseCounts=25,22,6 SpotlightLocationRadius=1000 SpotlightMovementRadius=2000 WeatherConBoltExplosion=EXPLOLB AIIonCannonEngineerValue=1,1,1 AIMinorSuperReadyPercent=.7 AIPickWallDefensePercent=50,25,10 BalloonHoverAcceleration=.04 ChronoHarvTooFarDistance=50 HunterSeekerDescentSpeed=50 SlaveMinerKickFrameDelay=150 SlaveMinerScanCorrection=3 AIIonCannonHarvesterValue=1,1,1 AISuperDefenseProbability=90,50,10 DissolveUnfilledTeamDelay=5000 DominatorFireAtPercentage=20 InfantryBlinkDisguiseTime=20 PrerequisiteProcAlternate=SMIN WallBuildSpeedCoefficient=3.0 AIIonCannonTechCenterValue=100,100,100 AIIonCannonWarFactoryValue=100,100,100 DamagedBuildingSmokeSystem=SmallSmokeSys MaxLowPowerProductionSpeed=.8 MinLowPowerProductionSpeed=.5 AIIonCannonBaseDefenseValue=35,35,35 AITriggerFailureWeightDelta=-50 AITriggerSuccessWeightDelta=20 AttackingAircraftSightRange=2 FillEarliestTeamProbability=100,100,100 ForceShieldBlackoutDuration=1000 ForceShieldPlayFadeSoundTime=75 HunterSeekerDescendProximity=700 ApproachTargetResetMultiplier=1.5 DumbTargetDistanceCoefficient=-1 DumbTargetStrengthCoefficient=200 HunterSeekerDetonateProximity=150 RadarEventVisibilityDurations=200,200,200,200,200,200 AllowShroudedSubteranneanMoves=true DumbMyEffectivenessCoefficient=200 RadarEventSuppressionDistances=8, 8, 8, 8, 8, 6 AITriggerTrackRecordCoefficient=1 DisabledDisguiseDetectionPercent=15,5,2 MaximumBuildingPlacementFailures=3 TargetDistanceCoefficientDefault=-10 TargetStrengthCoefficientDefault=-200 AIAlternateProductionCreditCutoff=1000 MyEffectivenessCoefficientDefault=200 DamageToFirestormDamageCoefficient=.1 DumbTargetEffectivenessCoefficient=200 DumbTargetSpecialThreatCoefficient=200 TargetEffectivenessCoefficientDefault=-200 TargetSpecialThreatCoefficientDefault=200 [GeneticConverterSpecial] Name=Genetic Converter Type=GeneticConverter Range=5 Action=GeneticConverter UIName=Name:YAGNTC IsPowered=true ShowTimer=yes RechargeTime=5 SidebarImage=MUTEICON SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= LineMultiplier=3 DisableableFromShell=yes [GiantNukeDown] Arm=2 Image=NKMSLDN Shadow=no Vertical=yes Acceleration=1 FirersPalette=yes DetonationAltitude=30000 [GiantNukeUp] Arm=2 Image=NKMSLUP Shadow=no Vertical=yes Acceleration=1 FirersPalette=yes DetonationAltitude=20000 [GoodTeeth] ROF=30 Range=1.5 Speed=30 Damage=30 Report=DogAttack Warhead=ParasiteDog Projectile=ADOGJUMP LimboLaunch=yes FireInTransport=no CellRangefinding=yes [GrandCannonBall] Image=120MM Level=no Arcing=true SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=yes [GrandCannonWH] Wall=yes Wood=yes Rocker=yes Sparky=no Verses=100%,100%,100%,100%,100%,100%,50%,100%,50%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 CellSpread=2 ProneDamage=30% Conventional=yes PercentAtMax=.2 [GrandCannonWeapon] ROF=120 Anim=GCMUZZLE Range=15 Speed=1 Bright=yes Damage=100 Report=GrizzlyTankAttack Warhead=GrandCannonWH Projectile=GrandCannonBall MinimumRange=3 [Grenade] ROF=60 Range=4.5 Speed=5 Bright=yes Damage=40 Warhead=HE Projectile=Lobbed [Guard] Rate=.030 AARate=.016 [HARV] ROT=5 Cost=1400 Dock=NAREFN,GAREFN Name=War Miner Size=3 Armor=medium Image=HARV Owner=Russians,Confederation,Africans,Arabs Sight=4 Speed=4 Crewed=no Points=55 Turret=yes UIName=Name:HARV Weight=3.5 Crusher=yes Nominal=yes Primary=20mmRapid Soylent=1400 Storage=40 Category=Support DieSound=GenVehicleDie PipScale=Tiberium Strength=1000 AutoCrush=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Harvester=yes Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=6 Secondary= SizeLimit= TechLevel=-1 ToProtect=yes VoiceMove=WarMinerMove Bunkerable=no CrushSound=TankCrush OpenTopped=no VoiceEnter=WarMinerMove CrateGoodie=yes DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=yes ThreatPosed=0 VoiceAttack=WarMinerAttackCommand VoiceSelect=WarMinerSelect ElitePrimary=20mmRapidE MovementZone=Crusher Prerequisite=NAWEAP,PROC VoiceHarvest=WarMinerHarvest ZFudgeBridge=7 ZFudgeColumn=9 ZFudgeTunnel=14 ImmuneToVeins=yes DebrisMaximums=4 DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= UnloadingClass=HORV OpportunityFire=yes ImmuneToPsionics=yes ResourceGatherer=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=yes OmniCrushResistant=no DamageParticleSystems=SparkSys,SmallGreySSys ThreatAvoidanceCoefficient=.65 AllowedToStartInMultiplayer=no [HARVWH] Verses=100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=50% [HDSTN01] Name=AlringtonStones RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [HE] Wall=yes Wood=yes Deform=10% Rocker=no Sparky=no Verses=100%,100%,100%,70%,70%,35%,75%,40%,20%,80%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=.5 ProneDamage=70% Conventional=yes PercentAtMax=.5 DeformThreshhold=300 [HIND] ROT=10 Cost=1000 Name=Hind Transport Size=15 Armor=light Owner=Russians,Confederation,Africans,Arabs Sight=7 Speed=15 Crewed=yes Points=15 UIName=Name:HIND JumpJet=yes Primary=BlackHawkCannon Carryall=yes Category=AirPower DieSound= Landable=yes PipScale=Passengers Strength=300 AuxSound1=Dummy AuxSound2=Dummy Crashable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=3 SizeLimit=2 SpeedType=Hover TechLevel=-1 VoiceMove=GenSovVehicleMove Passengers=10 PitchSpeed=1.1 HoverAttack=yes ThreatPosed=0 VoiceAttack=GenSovVehicleAttackCommand VoiceSelect=GenSovVehicleSelect JumpJetAccel=12 JumpjetClimb=50 JumpjetCrash=60 JumpjetSpeed=40 MovementZone=Fly Prerequisite=NAWEAP CrashingSound=GenVehicleDie JumpjetHeight=500 EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF JumpjetWobbles=.01 RadarInvisible=yes RequiredHouses=Confederation ImpactLandSound=GenAircraftCrash JumpJetTurnRate=12 JumpjetDeviation=1 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER PreventAttackMove=yes ConsideredAircraft=yes SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys AllowedToStartInMultiplayer=no [HORNET] ROT=3 Ammo=1 Cost=50 Name=Hornet Armor=light Owner=British,French,Germans,Americans,Alliance Sight=2 Speed=12 Crewed=no Points=20 UIName=Name:HORNET Primary=HornetBomb Spawned=yes Category=AirPower DieSound= Landable=yes PipScale=Ammo Strength=75 AuxSound1=HornetTakeoff AuxSound2=HornetLanding Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 Secondary=HornetCollision TechLevel=-1 VoiceMove= GuardRange=30 PitchAngle=0 PitchSpeed=.9 ThreatPosed=10 VoiceAttack= VoiceSelect= ElitePrimary=HornetBombE MoveToShroud=yes MovementZone=Fly CrashingSound=HornetDie VoiceFeedback= EliteAbilities=STRONGER,FIREPOWER RadarInvisible=no ImpactLandSound=GenAircraftCrash ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER MovementRestrictedTo=Water DamageParticleSystems=SparkSys,SmallGreySSys [HORV] ROT=5 Cost=1400 Dock=NAREFN,GAREFN Name=War Miner Armor=medium Owner=Russians,Confederation,Africans,Arabs Sight=4 Speed=4 Crewed=no Points=25 UIName=Name:HORV Weight=3.5 Crusher=yes Nominal=yes Category=Support DieSound=GenVehicleDie Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Harvester=yes Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 TechLevel=-1 ToProtect=yes VoiceMove=GenSovVehicleMove CrushSound=TankCrush DebrisTypes=TIRE SelfHealing=yes ThreatPosed=0 VoiceAttack=GenSovVehicleAttackCommand VoiceSelect=GenSovVehicleSelect MovementZone=Crusher VoiceFeedback= DebrisMaximums=4 ImmuneToRadiation=yes DamageParticleSystems=SparkSys,SmallGreySSys ThreatAvoidanceCoefficient=1 AllowedToStartInMultiplayer=no [HOWI] ROT=5 Cost=750 Name=Howitzer Size=3 Armor=light Image=HWTZ Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=5 Points=25 Turret=no UIName=Name:HOWI Crusher=yes Primary=HowitzerGun Soylent=750 Category=AFV IsTilter=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 TechLevel=-1 VoiceMove=GenAllWaterMove CrushSound=TankCrush Accelerates=false CrateGoodie=no ThreatPosed=15 VoiceAttack=GenAllWaterAttackCommand VoiceSelect=GenAllVehicleSelect MovementZone=Normal Prerequisite=GAWEAP ImmuneToVeins=yes VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF RequiredHouses=Alliance VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [HTK] ROT=5 Cost=500 Name=Flak Track Size=3 Armor=heavy Image=HTK Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=8 Points=20 Turret=yes UIName=Name:HTK Crusher=yes Primary=FlakTrackGun Soylent=500 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=180 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=FlakTrackMoveStart Secondary=FlakTrackAAGun SizeLimit=2 TechLevel=-1 VoiceMove=FlakTrackMove CrushSound=TankCrush DeployTime=.022 OpenTopped=no Passengers=5 Accelerates=false CrateGoodie=no DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=10 VoiceAttack=FlakTrackAttackCommand VoiceSelect=FlakTrackSelect ElitePrimary=FlakTrackGunE MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 VoiceFeedback= DebrisMaximums=6 DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=FlakTrackAAGunE RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [HTNK] ROT=5 Cost=900 Name=Rhino Heavy Tank Size=3 Armor=heavy Image=HTNK Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=6 Points=25 Turret=yes UIName=Name:HTNK Weight=3.5 Crusher=yes Primary=120mm Soylent=900 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=RhinoTankMoveStart Secondary= SizeLimit= TechLevel=-1 VoiceMove=GenSovVehicleMove CrushSound=TankCrush OpenTopped=no Accelerates=false CrateGoodie=no DeploysInto=NACNST OmniCrusher=no SelfHealing=no TargetLaser=no ThreatPosed=40 VoiceAttack=GenSovVehicleAttackCommand VoiceSelect=GenSovVehicleSelect ElitePrimary=120mmE MovementZone=Destroyer Prerequisite=NAWEAP ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= OpportunityFire=yes ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 ImmuneToRadiation=no OmniCrushResistant=no BuildTimeMultiplier=1.5 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true [HYD] ROT=6 Cost=600 Name=Sea Scorpion Size=20 Armor=heavy Naval=yes Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=8 Crewed=no Points=20 UIName=Name:HYD Weight=2 Crusher=no Primary=FlakTrackGun Soylent=600 Category=AFV DieSound=GenSmallWaterDie Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=SeawolfMoveStart Secondary=FlakWeapon SpeedType=Float TechLevel=6 ToProtect=yes VoiceMove=SeaScorpionMove CrateGoodie=no ThreatPosed=25 VoiceAttack=SeaScorpionAttackCommand VoiceSelect=SeaScorpionSelect ElitePrimary=FlakTrackGunE MovementZone=Water Prerequisite=NAYARD,NARADR VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=FlakWeaponE VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER MovementRestrictedTo=Water DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [Harmless] Rate=.5 NoThreat=yes Retaliate=no Recruitable=no [HarpyClaw] ROF=36 Range=5 Speed=100 Damage=60 Report=CYGUN1 Warhead=SA Projectile=Invisible2 [Harvest] Rate=.016 Scatter=no Retaliate=no Recruitable=no [Heal] ROF=80 Range=2.83 Speed=100 Damage=-50 Report=HEALER1 Warhead=Organic Projectile=Invisible [HeatSeeker] Arm=2 ROT=8 Image=DRAGON Ranged=yes Shadow=no Proximity=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [Hellfire] ROF=50 Burst=2 Range=6 Speed=30 Damage=30 Report=ORCAMIS1 Warhead=ORCAAP Projectile=AAHeatSeeker2 [HollowPoint] Verses=200%,100%,100%,1%,1%,1%,1%,1%,1%,1%,100% Bullets=yes AnimList=PIFF InfDeath=1 ProneDamage=100% [HollowPoint2] Verses=100%,100%,100%,0%,0%,0%,1%,1%,1%,1%,100% Bullets=yes AnimList=PIFF InfDeath=1 ProneDamage=100% [HollowPoint3] Verses=100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100% Bullets=yes AnimList=PIFF InfDeath=1 ProneDamage=100% [HollowPoint4] Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,100%,100% Bullets=yes AnimList=PIFF InfDeath=1 ProneDamage=100% [HollowPointNoBuilding] Verses=200%,100%,75%,1%,1%,1%,0%,0%,0%,75%,100% Bullets=yes AnimList=PIFF InfDeath=1 ProneDamage=100% [HornetBomb] ROF=3 Range=5 Speed=30 Damage=40 Report=HornetAttack Warhead=ORCAAP Projectile=NormalBomb [HornetBombE] ROF=3 Range=5 Speed=30 Damage=80 Report=HornetAttack Warhead=ARTYHE Projectile=NormalBomb [HornetCollision] ROF=20 Range=3 Speed=30 Bright=yes Damage=100 Report=HornetCollision Warhead=AP Projectile=AAHeatSeeker2 [HornetLauncher] ROF=150 Range=25 Speed=10 Damage=1 Spawner=yes Warhead=Special OmniFire=yes Projectile=Invisible [HoverMissile] ROF=50 Burst=2 Range=6 Speed=40 Damage=25 Report=SeawolfAttack Warhead=HE Projectile=AAHeatSeeker2 MinimumRange=1 [HoverMissile2] ROF=50 Burst=2 Range=10 Speed=40 Damage=25 Report=SeawolfAttack Warhead=AP Projectile=AAHeatSeeker MinimumRange=1 [HoverMissile2e] ROF=50 Burst=2 Range=10 Speed=40 Damage=25 Report=SeawolfAttack Warhead=AP Projectile=AAHeatSeeker MinimumRange=1 [HoverMissileE] ROF=50 Burst=4 Range=6 Speed=40 Damage=80 Report=SeawolfAttack Warhead=HE Projectile=AAHeatSeeker2 MinimumRange=1 [HowitzerGun] ROF=100 Anim=GUNFIRE Range=12 Speed=100 Bright=yes Damage=75 Report=ApocalypseAttackGround Warhead=HowitzerWH Projectile=Ballistic MinimumRange=2 [HowitzerWH] Wall=yes Wood=yes Verses=100%,90%,80%,60%,40%,40%,50%,40%,25%,80%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=3 CellSpread=.5 ProneDamage=50% Conventional=yes PercentAtMax=.5 [Hunt] Rate=.016 Retaliate=no Recruitable=no [ICE01] Name=Ice Floe Immune=yes WaterBound=yes [ICE02] Name=Ice Floe Immune=yes WaterBound=yes [ICE03] Name=Ice Floe Immune=yes WaterBound=yes [ICE04] Name=Ice Floe Immune=yes WaterBound=yes [ICE05] Name=Ice Floe Immune=yes WaterBound=yes [INBLULMP] Name=Invisible Blue Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.01 Insignificant=yes LightBlueTint=0.7 LightGreenTint=0,01 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [INGALITE] Name=Invisible Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 Selectable=no ThreatPosed=0 LightRedTint=0.05 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.05 LightIntensity=0.2 InvisibleInGame=yes LightVisibility=5000 DamageParticleSystems=SparkSys,LGSparkSys [INGRNLMP] Name=Invisible Green Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=no Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.01 Insignificant=yes LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [INIT] Pip=white Cost=200 Name=Yuri Initiate Size=1 Armor=none Owner=YuriCountry Sight=9 Speed=4 Points=5 UIName=Name:INIT IFVMode=13 Primary=PsychicJab Soylent=100 Category=Soldier DieSound=InitiateDie Occupier=yes Strength=100 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonPurple TechLevel=1 VoiceMove=InitiateMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=5 VoiceAttack=InitiateAttackCommand VoiceSelect=InitiateSelect ElitePrimary=PsychicJabE MovementZone=Infantry OccupyWeapon=UCPsychicJab PhysicalSize=1 Prerequisite=YABRCK ImmuneToVeins=yes VoiceFeedback=InitiateFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCElitePsychicJab VoiceSpecialAttack=InitiateMove IsSelectableCombatant=yes [INORANLAMP] Name=Orange Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=no Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=2.0 Insignificant=yes LightBlueTint=0.3 LightGreenTint=1.4 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [INPURPLAMP] Name=Invisible Purple Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no ThreatPosed=0 LightRedTint=2.0 Insignificant=yes LightBlueTint=2.0 LightGreenTint=0.01 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [INREDLMP] Name=Invisible Red Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=1.5 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.01 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [INYELWLAMP] Name=Invisible Yellow Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 Selectable=no ThreatPosed=0 LightRedTint=1.5 Insignificant=yes LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=.01 InvisibleInGame=yes LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [IQ] Scatter=2 Aircraft=3 SellBack=2 AutoCrush=2 GuardArea=2 Harvester=2 Production=5 RepairSell=1 ContentScan=3 MaxIQLevels=5 SuperWeapons=4 [IVAN] Pip=red Cost=600 Ivan=yes Name=Crazy Ivan Size=1 Armor=none Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=4 Points=30 UIName=Name:IVAN IFVMode=7 Primary=IvanBomber Soylent=300 Category=Soldier DieSound=CrazyIvanDie Explodes=yes Strength=125 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=5 Trainable=no VoiceMove=CrazyIvanMove CrushSound=InfantrySquish ThreatPosed=15 VoiceAttack=CrazyIvanAttackCommand VoiceSelect=CrazyIvanSelect ElitePrimary=IvanBomberE MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND,NARADR ImmuneToVeins=yes Insignificant=no VoiceFeedback=CrazyIvanFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER VoiceSpecialAttack=CrazyIvanAttackCommand IsSelectableCombatant=yes AttackCursorOnFriendlies=yes AllowedToStartInMultiplayer=no [Ice] Foot=50% Float=0% Hover=100% Track=80% Wheel=50% Buildable=no Amphibious=50% FloatBeach=0% [InfantryTypes] 1=E1 2=E2 3=SHK 4=ENGINEER 5=JUMPJET 6=GHOST 7=YURI 8=IVAN 9=DESO 10=DOG 11=CIV1 12=CIV2 13=CIV3 14=CTECH 15=WEEDGUY 16=CLEG 17=SPY 18=CCOMAND 19=PTROOP 20=CIVAN 21=YURIPR 22=SNIPE 23=COW 24=ALL 25=TANY 26=FLAKT 27=TERROR 28=SENGINEER 29=ADOG 30=VLADIMIR 31=PENTGEN 32=PRES 33=SSRV 34=CIVA 35=CIVB 36=CIVC 37=CIVBBP 38=CIVBFM 39=CIVBF 40=CIVBTM 41=CIVSFM 42=CIVSF 43=CIVSTM 44=POLARB 45=JOSH 46=YENGINEER 47=GGI 48=INIT 49=BORIS 50=BRUTE 51=VIRUS 52=CLNT 53=ARND 54=STLN 55=CAML 56=EINS 57=MUMY 58=RMNV 59=LUNR 60=DNOA 61=DNOB 62=SLAV 63=WWLF 64=YDOG 65=YADOG 66=ZOME1 67=ZOME2 68=GGO 69=SWATTRP 70=BLACK 71=ZOM3 72=ZOMC 73=FLYBUG 74=ZOMF 75=ZOMB 76=Z0M001 77=CONSFIRE 78=ASS [Invisible] Image=none Inviso=yes [Invisible2] AA=yes AG=yes ROT=3 Image=none Inviso=yes [Invisible3] AA=yes AG=yes Image=none Inviso=yes [Invisible4] AA=yes AG=no Image=none Inviso=yes [Invisible5] AA=no AG=no Image=none Inviso=yes [InvisibleAll] AA=yes AG=yes Image=none Inviso=yes [InvisibleHigh] Image=none Inviso=yes SubjectToElevation=yes [InvisibleLow] Image=none Inviso=yes SubjectToWalls=yes SubjectToCliffs=yes SubjectToElevation=yes [InvisibleMedium] Image=none Inviso=yes SubjectToWalls=no SubjectToCliffs=yes SubjectToElevation=yes [InvisibleVertical] Image=none Inviso=yes Vertical=yes [IonCannonSpecial] Name=Ion Cannon Type=IonCannon Action=IonCannon UIName=Name:Ion IsPowered=true ShowTimer=no RechargeTime=8.5 SidebarImage=IONCICON SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= [IonCannonWH] Fire=yes Wall=yes Wood=yes Deform=100% Sparky=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=5 ShakeXhi=10 ShakeXlo=10 ShakeYhi=20 ShakeYlo=10 CellSpread=2 PercentAtMax=.5 [IonWH] Wall=yes Wood=yes Bright=yes Rocker=yes Verses=100%,100%,100%,100%,100%,100%,100%,100%,2%,100%,100% AnimList=EXPLOSML InfDeath=5 CellSpread=2.0 Conventional=yes PercentAtMax=.5 CombatLightSize=40% [IronCurtainSpecial] Name=Iron Curtain Type=IronCurtain Range=1.4 Action=IronCurtain UIName=Name:Iron IsPowered=true ShowTimer=yes RechargeTime=5 SidebarImage=IRCRICON SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= LineMultiplier=3 DisableableFromShell=yes [IvanBomb] IvanBomb=yes [IvanBomber] ROF=50 Range=1.5 Damage=400 Warhead=IvanBomb FireOnce=yes Projectile=Invisible FireInTransport=no CellRangefinding=yes [IvanBomberE] ROF=50 Range=1.5 Damage=600 Warhead=IvanBomb FireOnce=yes Projectile=Invisible FireInTransport=no CellRangefinding=yes [IvanWH] Verses=100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100% AnimList=CRIVEXP InfDeath=6 CellSpread=1.5 PercentAtMax=.25 [JEEP] ROT=5 Cost=0 Name=Jeep Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:TRUCKA Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [JOSH] Pip=yellow Cost=10 Name=Animal Monkey Size=2 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=6 Points=1 UIName=Name:MONKEY IFVMode=12 Natural=yes Nominal=yes Primary=ChimpBite Soylent=200 Category=Soldier DieSound=ChimpDie NotHuman=yes Strength=200 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=-1 Trainable=no VoiceMove=ChimpMove ThreatPosed=2 VoiceAttack=ChimpAttackCommand VoiceSelect=ChimpSelect AmbientSound=ChimpAmbient MovementZone=Infantry PhysicalSize=1 Insignificant=no VoiceFeedback=ChimpFear VoiceSpecialAttack=ChimpMove AllowedToStartInMultiplayer=no [JUMP] AA=no Arm=2 ROT=8 Image=DRONP Ranged=yes Shadow=no Proximity=yes FirersPalette=yes SubjectToWalls=yes SubjectToCliffs=no SubjectToElevation=no [JUMPJET] Pip=white Cost=600 Name=Rocketeer Size=1 Armor=none Image=ROCK Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=9 Points=15 UIName=Name:JUMPJET JumpJet=yes Primary=20mm Soylent=300 Category=Soldier DieSound= Fearless=yes Strength=125 Crashable=yes Crushable=yes Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MoveSound=RocketeerMoveLoop SpeedType=Hover TechLevel=3 VoiceMove=RocketeerMove HoverAttack=yes ThreatPosed=15 VoiceAttack=RocketeerAttackCommand VoiceSelect=RocketeerSelect BalloonHover=yes ElitePrimary=20mmE JumpJetAccel=10 JumpjetClimb=20 JumpjetCrash=25 JumpjetSpeed=30 MovementZone=Fly PhysicalSize=1 Prerequisite=GAPILE,RADAR CrashingSound=RocketeerDie JumpjetHeight=500 VoiceFeedback=RocketeerFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF JumpjetWobbles=.01 ImpactLandSound=RocketeerCrash JumpJetTurnRate=10 JumpjetDeviation=1 JumpjetNoWobbles=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER ConsideredAircraft=yes VoiceSpecialAttack=RocketeerMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [JumpCannon] ROF=40 Burst=2 Range=5 Speed=100 Damage=15 Report=JUMPJET1 Warhead=SA Projectile=Invisible3 [JumpjetControls] Climb=5 Speed=14 TurnRate=4 Acceleration=2 CruiseHeight=500 WobbleDeviation=40 WobblesPerSecond=.15 [KTSTLEXP] Wall=yes Wood=yes Bright=yes Rocker=yes Sparky=no Verses=100%,100%,100%,70%,35%,35%,85%,75%,50%,100%,100% AnimList=KTSTLEXP InfDeath=2 Tiberium=yes CellSpread=2 ProneDamage=70% Conventional=yes PercentAtMax=.5 [LCRF] ROT=5 Cost=900 Name=Landing Craft Size=16 Armor=light Naval=yes Owner=British,French,Germans,Americans,Alliance Sight=6 Speed=6 Points=15 Turret=no UIName=Name:LCRF Weight=1 Crusher=no Soylent=900 Category=Transport DieSound=GenVehicleDie IsTilter=yes PipScale=Passengers Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=LandingCraftMoveStart SizeLimit=6 SpeedType=Hover TechLevel=4 Trainable=no VoiceMove=HoverAlliedMove Bunkerable=no DeployTime=.022 Passengers=12 StupidHunt=yes CrateGoodie=no ThreatPosed=3 VoiceAttack=HoverAlliedMove VoiceSelect=HoverAlliedSelect MoveToShroud=yes MovementZone=Amphibious Prerequisite=GAYARD ZFudgeColumn=7 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [LGSparkSys] HoldsWhat=LargeSpark LightSize=25 BehavesLike=Spark ParticleCap=7 OneFrameLight=true SparkSpawnFrames=5 SpawnSparkPercentage=.2 [LIMO] ROT=5 Cost=0 Name=Limo Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:LIMO Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [LLine] AA=no AG=yes Image=none Inviso=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [LLine2] AA=no AG=yes Image=none Inviso=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [LOBRDB01] Land=Road Name=Concrete Low Bridge Image=LOBRDB01 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB02] Land=Road Name=Concrete Low Bridge Image=LOBRDB02 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB03] Land=Road Name=Concrete Low Bridge Image=LOBRDB03 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB04] Land=Road Name=Concrete Low Bridge Image=LOBRDB04 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB05] Land=Road Name=Concrete Low Bridge Image=LOBRDB05 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB06] Land=Road Name=Concrete Low Bridge Image=LOBRDB06 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB07] Land=Road Name=Concrete Low Bridge Image=LOBRDB07 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB08] Land=Road Name=Concrete Low Bridge Image=LOBRDB08 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB09] Land=Road Name=Concrete Low Bridge Image=LOBRDB09 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB10] Land=Road Name=Concrete Low Bridge Image=LOBRDB10 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB11] Land=Road Name=Concrete Low Bridge Image=LOBRDB11 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB12] Land=Road Name=Concrete Low Bridge Image=LOBRDB12 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB13] Land=Road Name=Concrete Low Bridge Image=LOBRDB13 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB14] Land=Road Name=Concrete Low Bridge Image=LOBRDB14 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB15] Land=Road Name=Concrete Low Bridge Image=LOBRDB15 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB16] Land=Road Name=Concrete Low Bridge Image=LOBRDB16 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB17] Land=Road Name=Concrete Low Bridge Image=LOBRDB17 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB18] Land=Road Name=Concrete Low Bridge Image=LOBRDB18 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB19] Land=Road Name=Concrete Low Bridge Image=LOBRDB19 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB20] Land=Road Name=Concrete Low Bridge Image=LOBRDB20 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB21] Land=Road Name=Concrete Low Bridge Image=LOBRDB21 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB22] Land=Road Name=Concrete Low Bridge Image=LOBRDB22 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB23] Land=Road Name=Concrete Low Bridge Image=LOBRDB23 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB24] Land=Road Name=Concrete Low Bridge Image=LOBRDB24 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB25] Land=Road Name=Concrete Low Bridge Image=LOBRDB25 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB26] Land=Road Name=Concrete Low Bridge Image=LOBRDB26 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDB27] Land=Road Name=Concrete Low Bridge Image=LOBRDB27 RadarColor=92,92,92 RadarInvisible=true NoUseTileLandType=false [LOBRDB28] Land=Road Name=Concrete Low Bridge Image=LOBRDB28 RadarColor=92,92,92 RadarInvisible=true NoUseTileLandType=false [LOBRDG01] Land=Road Name=Low Bridge Image=LOBRDG01 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG02] Land=Road Name=Low Bridge Image=LOBRDG02 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG03] Land=Road Name=Low Bridge Image=LOBRDG03 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG04] Land=Road Name=Low Bridge Image=LOBRDG04 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG05] Land=Road Name=Low Bridge Image=LOBRDG05 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG06] Land=Road Name=Low Bridge Image=LOBRDG06 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG07] Land=Road Name=Low Bridge Image=LOBRDG07 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG08] Land=Road Name=Low Bridge Image=LOBRDG08 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG09] Land=Road Name=Low Bridge Image=LOBRDG09 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG10] Land=Road Name=Low Bridge Image=LOBRDG10 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG11] Land=Road Name=Low Bridge Image=LOBRDG11 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG12] Land=Road Name=Low Bridge Image=LOBRDG12 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG13] Land=Road Name=Low Bridge Image=LOBRDG13 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG14] Land=Road Name=Low Bridge Image=LOBRDG14 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG15] Land=Road Name=Low Bridge Image=LOBRDG15 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG16] Land=Road Name=Low Bridge Image=LOBRDG16 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG17] Land=Road Name=Low Bridge Image=LOBRDG17 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG18] Land=Road Name=Low Bridge Image=LOBRDG18 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG19] Land=Road Name=Low Bridge Image=LOBRDG19 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG20] Land=Road Name=Low Bridge Image=LOBRDG20 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG21] Land=Road Name=Low Bridge Image=LOBRDG21 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG22] Land=Road Name=Low Bridge Image=LOBRDG22 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG23] Land=Road Name=Low Bridge Image=LOBRDG23 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG24] Land=Road Name=Low Bridge Image=LOBRDG24 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG25] Land=Road Name=Low Bridge Image=LOBRDG25 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG26] Land=Road Name=Low Bridge Image=LOBRDG26 RadarColor=92,92,92 RadarInvisible=false NoUseTileLandType=true [LOBRDG27] Land=Road Name=Low Bridge Image=LOBRDG27 RadarColor=92,92,92 RadarInvisible=true NoUseTileLandType=false [LOBRDG28] Land=Road Name=Low Bridge Image=LOBRDG28 RadarColor=92,92,92 RadarInvisible=true NoUseTileLandType=false [LOBRDGB1] Land=Road Name=Concrete Low Bridge End 1 Image=LOBRDGB1 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGB2] Land=Road Name=Concrete Low Bridge End 2 Image=LOBRDGB2 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGB3] Land=Road Name=Concrete Low Bridge End 3 Image=LOBRDGB3 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGB4] Land=Road Name=Concrete Low Bridge End 4 Image=LOBRDGB4 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGE1] Land=Road Name=Low Bridge End 1 Image=LOBRDGE1 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGE2] Land=Road Name=Low Bridge End 2 Image=LOBRDGE2 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGE3] Land=Road Name=Low Bridge End 3 Image=LOBRDGE3 RadarColor=92,92,92 NoUseTileLandType=true [LOBRDGE4] Land=Road Name=Low Bridge End 4 Image=LOBRDGE4 RadarColor=92,92,92 NoUseTileLandType=true [LTNK] ROT=5 Cost=700 Name=Lasher Light Tank Size=3 Armor=heavy Image=LTNK Owner=YuriCountry Sight=8 Speed=7 Points=25 Turret=yes UIName=Name:Lasher Weight=3.5 Crusher=yes Primary=ATGUN Soylent=700 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=LasherTankMoveStart TechLevel=2 VoiceMove=LasherTankMove CrushSound=TankCrush Accelerates=false CrateGoodie=no ThreatPosed=40 VoiceAttack=LasherTankAttackCommand VoiceSelect=LasherTankSelect ElitePrimary=ATGUNE MovementZone=Destroyer Prerequisite=YAWEAP ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF OpportunityFire=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 BuildTimeMultiplier=1.5 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true [LT_EUR01] Name=lightpost euro 1 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_EUR02] Name=lightpost euro 2 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_GEN01] Name=lightpost generic 1 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_GEN02] Name=lightpost generic 2 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_GEN03] Name=lightpost generic 3 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_GEN04] Name=lightpost generic 4 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_SGN01] Name=lightpost signed 1 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_SGN02] Name=lightpost signed 2 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_SGN03] Name=lightpost signed 3 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LT_SGN04] Name=lightpost signed 4 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [LUNARWH] Wall=no Verses=100%,100%,100%,75%,50%,50%,100%,100%,100%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 [LUNR] Pip=white Cost=600 Name=Lunar Infantry Size=1 Armor=none Image=LUNR Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=9 Points=15 UIName=Name:LUNR JumpJet=yes Primary=Lunarlaser Soylent=250 Category=Soldier DieSound= Fearless=yes Strength=125 Crashable=yes Crushable=yes Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MoveSound=RocketeerMoveLoop SpeedType=Hover TechLevel=11 VoiceMove=LaserCosmoMove HoverAttack=yes JumpJetTurn=yes ThreatPosed=15 VoiceAttack=LaserCosmoAttackCommand VoiceSelect=LaserCosmoSelect BalloonHover=yes ElitePrimary=Lunarlaser JumpJetAccel=10 JumpjetClimb=20 JumpjetCrash=25 JumpjetSpeed=30 MovementZone=Fly PhysicalSize=1 Prerequisite=NAPILE,RADAR CrashingSound=RocketeerDie JumpjetHeight=500 VoiceFeedback=LaserCosmoFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF JumpjetWobbles=.01 ImpactLandSound=RocketeerCrash JumpJetTurnRate=10 JumpjetDeviation=1 JumpjetNoWobbles=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER ConsideredAircraft=yes VoiceSpecialAttack=LaserCosmoMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [LUNRK1] Land=Rock Name=Lunar Rock #1 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [LUNRK2] Land=Rock Name=Lunar Rock #2 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [LUNRK3] Land=Rock Name=Lunar Rock #3 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [LUNRK4] Land=Rock Name=Lunar Rock #4 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [LUNRK5] Land=Rock Name=Lunar Rock #5 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [LUNRK6] Land=Rock Name=Lunar Rock #6 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [LargeCometP] Image=none Inviso=yes ShrapnelCount=5 ShrapnelWeapon=CometFragment SubjectToWalls=no SubjectToCliffs=yes SubjectToElevation=no [LargeGreySmoke] Deacc=.05 Image=LGRYSMK1 MaxEC=80 Velocity=8.0 EndStateAI=20 WindEffect=0 BehavesLike=Smoke Translucency=50 StateAIAdvance=4 DeleteOnStateLimit=yes [LargeRailgunPart] MaxEC=70 Velocity=.3 ColorList=(25,70,205),(150,150,150) ColorSpeed=.009 BehavesLike=Railgun [LargeRailgunSys] Laser=yes HoldsWhat=LargeRailgunPart LaserColor=25,20,255 BehavesLike=Railgun SpiralRadius=15 ParticlesPerCoord=.15 SpiralDeltaPerCoord=.03 MovementPerturbationCoefficient=.4 PositionPerturbationCoefficient=30 VelocityPerturbationCoefficient=.6 [LargeSpark] MaxEC=500 ColorList=(255,255,255),(200,200,80),(200,10,10),(0,0,0) XVelocity=13 YVelocity=13 ColorSpeed=.13 BehavesLike=Spark MinZVelocity=40 ZVelocityRange=15 [LaserFire] ROF=120 Range=10.5 Speed=100 Damage=250 Report=PrismTowerAttack Charges=yes IsLaser=true Warhead=HE IsBigLaser=true Projectile=LLine LaserDuration=15 LaserInnerColor=255,0,0 LaserOuterColor=0,0,0 LaserOuterSpread=20,40,40 [LaserFire2] ROF=40 Range=5.5 Speed=100 Damage=30 Report=LASTUR1 Charges=no IsLaser=true Warhead=HE Projectile=LLine2 LaserDuration=15 LaserInnerColor=255,0,0 LaserOuterColor=0,0,0 LaserOuterSpread=20,40,40 [LightningStormSpecial] Name=Lightning Storm Type=LightningStorm Range=7 Action=LightningStorm UIName=Name:Storm IsPowered=true ShowTimer=yes RechargeTime=10 SidebarImage=BOLTICON SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= LineMultiplier=2 AIDefendAgainst=yes DisableableFromShell=yes [Lobbed] Image=DISCUS Arcing=yes Bouncy=yes Floater=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [Lobbed2] High=yes Image=CANISTER Arcing=true SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [LocomotorBeam] Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,100%,0% Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} IsLocomotor=yes [LtRail] ROF=60 Anim=GUNFIRE Range=6 Speed=100 Damage=0 Report=BIGGGUN1 Warhead=RailShot2 IsRailgun=true Projectile=InvisibleLow AmbientDamage=150 AttachedParticleSystem=SmallRailgunSys [Lunarlaser] ROF=20 Range=7 Speed=40 Bright=yes Damage=25 Report=LaserCosmoAttack IsLaser=true Warhead=LUNARWH Projectile=InvisibleAll IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [M1Carbine] ROF=25 Range=4 Speed=100 Damage=15 Report=ConscriptAttack Warhead=SA Projectile=InvisibleLow OccupantAnim=UCCONS [M1CarbineE] ROF=25 Range=5 Speed=100 Damage=20 Report=ConscriptAttack Warhead=SA Projectile=InvisibleLow OccupantAnim=UCCONS [M60] ROF=20 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=4 Speed=100 Damage=15 Report=GIAttack Warhead=SA Projectile=InvisibleLow OccupantAnim=UCFLASH [M60E] ROF=20 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=4 Speed=100 Damage=25 Report=GIAttack Warhead=SA Projectile=InvisibleLow OccupantAnim=UCFLASH [MAYAN] Name=Mayan Prism Pyramid Armor=concrete Image=CAMEX01 Owner= Sight=6 Points=5 UIName=Name:MAYAN Nominal=yes Primary=MayanPrism Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=0 TechLevel=-1 BaseNormal=no Insignificant=yes RadarInvisible=no ClickRepairable=no [METEOR01] Name=Meteorite01 Image=MTRS Damage=500 Spawns=PEBBLE MaxZVel=-100.0 MinZVel=-100.0 Warhead=Meteorite Duration=70 IsMeteor=true MaxXYVel=100.0 Elasticity=0.0 ExpireAnim=TWLT070 SpawnCount=5 DamageRadius=300 MaxAngularVelocity=30.0 MinAngularVelocity=12.0 [METEOR02] Name=Meteorite02 Image=MTRB Damage=500 Spawns=PEBBLE MaxZVel=-100.0 MinZVel=-100.0 Warhead=Meteorite Duration=70 IsMeteor=true MaxXYVel=100.0 Elasticity=0.0 ExpireAnim=TWLT100 IsTiberium=true SpawnCount=7 DamageRadius=300 MaxAngularVelocity=30.0 MinAngularVelocity=12.0 [MGTK] ROT=5 Cost=1000 Name=Mirage Tank Size=3 Armor=light Image=RTNK Owner=British,French,Germans,Americans,Alliance Sight=9 Speed=7 Points=25 Turret=no UIName=Name:MGTK Crusher=yes Primary=MirageGun Soylent=1000 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=MirageTankMoveStart TechLevel=9 VoiceMove=MirageTankMove CrushSound=TankCrush Accelerates=false CanDisguise=yes CrateGoodie=yes ThreatPosed=15 VoiceAttack=MirageTankAttackCommand VoiceSelect=MirageTankSelect MovementZone=Normal Prerequisite=GAWEAP,GATECH ImmuneToVeins=yes VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=MirageGunE VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER CanApproachTarget=no DisguiseWhenStill=yes DamageParticleSystems=SparkSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [MIGWH] Wall=yes Wood=yes Verses=100%,100%,100%,100%,100%,100%,100%,100%,50%,100%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=3 ProneDamage=50% Conventional=yes [MIND] ROT=5 Cost=1750 Name=Master Mind Size=6 Armor=heavy Owner=YuriCountry Sight=9 Speed=4 Points=25 UIName=Name:MasterMind Weight=3.5 Crusher=no Primary=MultipleMindControlTank Soylent=1750 Category=AFV DieSound=GenVehicleDie IsTilter=yes PipScale=MindControl Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=MasterMindMoveStart TechLevel=2 Trainable=no VoiceMove=MasterMindMove CrushSound=TankCrush Accelerates=false CrateGoodie=no SelfHealing=yes ThreatPosed=40 VoiceAttack=MasterMindAttackCommand VoiceSelect=MasterMindSelect MovementZone=Destroyer Prerequisite=YAWEAP,YATECH ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF OpportunityFire=yes ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [MP5] ROF=10 Range=6 Speed=100 Damage=125 Report=SealAttack Warhead=HollowPoint Projectile=InvisibleLow AssaultAnim=UCBLOOD [MP5E] ROF=10 Range=6 Speed=100 Damage=125 Report=SealAttack Warhead=HollowPoint Projectile=InvisibleLow AssaultAnim=UCBLOOD [MTNK] ROT=5 Cost=700 Name=Grizzly Battle Tank Size=3 Armor=heavy Image=GTNK Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=7 Points=25 Turret=yes UIName=Name:MTNK Crusher=yes Primary=105mm Soylent=700 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=GrizzlyTankMoveStart Secondary= SizeLimit= TechLevel=-1 VoiceMove=GenAllVehicleMove CrushSound=TankCrush OpenTopped=no Accelerates=false CrateGoodie=no DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=15 VoiceAttack=GenAllVehicleAttackCommand VoiceSelect=GenAllVehicleSelect ElitePrimary=105mmE MovementZone=Normal Prerequisite=GAWEAP ImmuneToVeins=yes VoiceFeedback= DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= OpportunityFire=yes ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no OmniCrushResistant=no BuildTimeMultiplier=1.5 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true [MUMY] Pip=yellow Cost=100 Name=Evil Mummy Size=1 Armor=plate Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Speed=3 Points=1 UIName=Name:MUMY Nominal=yes Primary=Mummypunch Soylent=200 Category=Civilian Civilian=yes DieSound=MummyDie Strength=400 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=Mummysmash TechLevel=-1 Trainable=no Unnatural=yes VoiceMove=MummyMove CloseRange=yes CrushSound=InfantrySquish GuardRange=6 UseOwnName=true SelfHealing=yes ThreatPosed=0 VoiceAttack=MummyMove VoiceSelect=MummySelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes ImmuneToPsionics=yes DefaultToGuardArea=yes AllowedToStartInMultiplayer=no [MagneShake] ROF=110 Range=10 Speed=40 Damage=80 Report=MagnetronMagneShake Spread=2 Warhead=MagneShakeWH IsMagBeam=yes Projectile=InvisibleHigh [MagneShakeWH] Verses=0%,0%,0%,0%,100%,0%,100%,100%,100%,0%,0% Bullets=yes [MagneticBeam] ROF=20 Range=12 Speed=100 Damage=5000 Report=MagnetronAttack Warhead=LocomotorBeam IsMagBeam=yes Projectile=InvisibleHigh MinimumRange=3 [MagneticBeamE] ROF=20 Range=10 Speed=100 Damage=10000 Report=MagnetronAttack Warhead=LocomotorBeam IsMagBeam=yes Projectile=InvisibleHigh MinimumRange=3 [MakeupKit] ROF=100 Range=-2 Speed=100 Damage=1 Report=SpyAttack Warhead=Snapshot FireOnce=yes Projectile=InvisibleAll RevealOnFire=no FireInTransport=no [MammothTusk] ROF=80 Burst=2 Range=8 Speed=20 Damage=50 Report=ApocalypseAttackAir Warhead=HE Projectile=AAHeatSeeker [Maverick] ROF=10 Burst=1 Range=6 Speed=70 Damage=150 Report=IntruderAttack Warhead=ORCAAP Projectile=AirToGroundMissile [Maverick2] ROF=10 Burst=1 Range=6 Speed=70 Damage=200 Report=BlackEagleAttack Warhead=ORCAAP Projectile=AirToGroundMissile [Maverick2E] ROF=10 Burst=1 Range=9 Speed=70 Damage=400 Report=BlackEagleAttack Warhead=ORCAAP Projectile=AirToGroundMissile [Maverick3] ROF=10 Burst=2 Range=4 Speed=70 Damage=750 Report=MigAttack Warhead=MIGWH Projectile=AirToGroundMissile [Maverick3E] ROF=10 Burst=2 Range=9 Speed=70 Damage=400 Report=BlackEagleAttack Warhead=ORCAAP Projectile=AirToGroundMissile [MaverickE] ROF=10 Burst=1 Range=9 Speed=70 Damage=300 Report=IntruderAttack Warhead=ORCAAP Projectile=AirToGroundMissile [MaverickHE] Wall=yes Wood=yes Bright=yes Rocker=yes Sparky=no Verses=25%,25%,25%,100%,50%,50%,100%,75%,50%,25%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=2 Tiberium=yes CellSpread=1 ProneDamage=70% Conventional=yes PercentAtMax=.5 [Maximums] Players=8 [MayanPrism] ROF=20 Range=12 Speed=25 Damage=1000 Report=PrismTowerAttack IsLaser=true Warhead=PrismWarhead Projectile=InvisibleHigh IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [MechRailgun] ROF=60 Anim=GUNFIRE Range=8 Speed=100 Damage=0 Report=RAILUSE5 Warhead=RailShot Projectile=InvisibleLow AmbientDamage=200 AttachedParticleSystem=LargeRailgunSys [Mechanical] Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,100%,100% InfDeath=0 [Medusa] ROF=15 Range=12 Speed=120 Damage=100 Report=AegisAttack Warhead=SAMWH OmniFire=yes Projectile=MedusaProjectile TurboBoost=yes [MedusaE] ROF=5 Burst=2 Range=14 Speed=150 Damage=100 Report=AegisAttack Warhead=SAMWH OmniFire=yes Projectile=MedusaProjectile TurboBoost=yes [MedusaProjectile] AA=yes AG=no Arm=1 ROT=20 High=yes Image=MEDUSA Shadow=no Scalable=yes SubjectToWalls=no SubjectToCliffs=no CourseLockDuration=15 SubjectToElevation=no [MindControl] ROF=200 Anim=YURICNTL Range=7 Speed=100 Damage=1 Warhead=Controller FireOnce=yes Projectile=PsychicControl [MindControlE] ROF=200 Anim=YURICNTL Range=14 Speed=100 Damage=10 Warhead=Controller FireOnce=yes Projectile=PsychicControl [Minigun] ROF=21 Range=4 Speed=100 Damage=8 Report=GIAttack Warhead=SA Projectile=InvisibleLow [MirageGun] ROF=70 Anim=VTMUZZLE Range=7 Speed=100 Bright=yes Damage=100 Report=MirageTankAttack Warhead=MirageWH Projectile=InvisibleLow RevealOnFire=no DisguiseFireOnly=no DisguiseFakeBlinkTime=15 [MirageGunE] ROF=80 Range=9 Speed=100 Bright=yes Damage=150 Report=MirageTankAttack Warhead=MirageWH Projectile=InvisibleLow RevealOnFire=no DisguiseFireOnly=no DisguiseFakeBlinkTime=5 [MirageWH] Bright=true Verses=100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100% AnimList=IRONFX InfDeath=4 CLDisableBlue=true CLDisableGreen=true [Missile] Rate=.1 [MissileLauncher] ROF=40 Burst=1 Range=8 Speed=30 Damage=40 Report=GuardianGIDeployedAttack Warhead=GUARDWH Projectile=AAHeatSeeker2 MinimumRange=1 [MissileLauncherE] ROF=20 Burst=1 Range=8 Speed=40 Damage=50 Report=GuardianGIDeployedAttack Warhead=GUARDWH Projectile=AAHeatSeeker2 MinimumRange=1 [Move] Rate=.016 [MultiplayerDialogSettings] Bases=yes Money=10000 Crates=yes Shroud=yes FogOfWar=no MaxMoney=10000 MinMoney=5000 AIPlayers=0 GameSpeed=1 ShortGame=yes TechLevel=10 UnitCount=10 ShadowGrow=no AIDifficulty=0 MCVRedeploys=yes MaxUnitCount=10 MinUnitCount=0 AlliesAllowed=no MultiEngineer=no TiberiumGrows=yes CaptureTheFlag=no HarvesterTruce=no MoneyIncrement=100 AllyChangeAllowed=yes BridgeDestruction=yes [MultipleMindControlTank] ROF=10 Anim=YURICNTL Range=6 Speed=100 Damage=3 Warhead=Controller FireOnce=yes OmniFire=yes Projectile=PsychicControl InfiniteMindControl=yes [MultipleMindControlTower] ROF=100 Anim=YURICNTL Range=7 Speed=100 Damage=3 Warhead=Controller FireOnce=yes Projectile=PsychicControl [Mummypunch] ROF=60 Range=1.4 Speed=100 Damage=200 Warhead=Battering Projectile=InvisibleLow FireInTransport=no [Mummysmash] ROF=60 Range=1.1 Speed=100 Damage=100 Warhead=Smashing Projectile=InvisibleLow [Mutate] Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=9 [MutateExplosion] Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=9 CellSpread=5 PercentAtMax=1 [NABNKR] Cost=500 Name=Soviet Battle Bunker Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Crewed=no UIName=Name:NABNKR Powered=no Adjacent=2 BuildCat=Combat Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=1 BaseNormal=no Capturable=false DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm AntiAirValue=0 Prerequisite=NACNST CanBeOccupied=yes CanOccupyFire=yes IsBaseDefense=yes AntiArmorValue=10 ClickRepairable=yes AntiInfantryValue=25 AIBasePlanningSide=1 MaxNumberOccupants=5 [NACLON] Cost=2500 Name=Yuri Cloning Vats Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=5 Crewed=yes Points=30 UIName=Name:NACLON Cloning=yes Adjacent=2 BuildCat=Combat Strength=1000 ExitCoord=0,0,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=9 BuildLimit=1 Capturable=false DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm AIBuildThis=yes ThreatPosed=0 Prerequisite=YATECH,YACNST YuriBarracks=yes CreateUnitSound=CloningVatsCreate DamageSmokeOffset=480,96,125 AIBasePlanningSide=2 DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys [NACNST] Cost=3000 Name=Soviet Construction Yard Armor=concrete Owner=Russians,Confederation,Africans,Arabs Power=0 Radar=yes Sight=8 Crewed=yes Points=80 SpySat=yes UIName=Name:NACNST Factory=BuildingType Adjacent=2 Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 Capturable=true DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg AIBuildThis=yes ThreatPosed=0 TogglePower=no UndeploysInto=SMCV ProtectWithWall=yes ConstructionYard=yes ImmuneToPsionics=no ProduceCashDelay=100 DamageSmokeOffset=1470,1060,1078 ProduceCashAmount=20 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys EligibileForAllyBuilding=yes [NADEPT] Cost=800 Name=Soviet Service Depot Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-20 Sight=5 Crewed=yes Points=80 UIName=Name:NADEPT Adjacent=2 BuildCat=Tech Strength=1200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=6 Capturable=true DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg UnitRepair=yes AIBuildThis=no ThreatPosed=0 Prerequisite=NAWEAP,NACNST NumberOfDocks=1 ImmuneToPsionics=no DamageSmokeOffset=270, 580, 260 AIBasePlanningSide=1 HasStupidGuardMode=false NumberImpassableRows=1 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [NAFLAK] ROT=8 Cost=1000 Name=Soviet Flak Cannon Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Sight=5 Crewed=no Points=30 Turret=yes UIName=Name:NAFLAK Powered=yes Primary=FlakWeapon Adjacent=2 BuildCat=Combat Strength=900 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 MinDebris=2 TechLevel=4 BaseNormal=no Capturable=false TurretAnim=FLAKTUR DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS6LG ThreatPosed=0 TurretAnimX=0 TurretAnimY=2 AntiAirValue=25 Prerequisite=BARRACKS,NACNST WorkingSound=PowerOn IsBaseDefense=yes LandTargeting=1 AntiArmorValue=0 NavalTargeting=6 NotWorkingSound=PowerOff ImmuneToPsionics=no AntiInfantryValue=0 TurretAnimIsVoxel=true TurretAnimZAdjust=-40 AIBasePlanningSide=1 HasStupidGuardMode=false [NAHAND] Cost=500 Name=Soviet Barracks Armor=steel Image=NAHAND Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=10 Radar=yes Sight=6 Crewed=yes Points=30 SpySat=yes UIName=Name:NAHAND Factory=InfantryType Primary= Spyable=yes Adjacent=2 BuildCat=Tech Strength=500 ExitCoord=0,0,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 Secondary= TechLevel=2 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG NODBarracks=yes ThreatPosed=0 ElitePrimary= LightRedTint=1.5 Prerequisite=NACNST LightBlueTint=0.01 UndeploysInto= EliteSecondary= LightGreenTint=1.5 LightIntensity=.01 RequiredHouses= LightVisibility=4000 ImmuneToPsionics=no ProduceCashDelay=100 DamageSmokeOffset=480,96,125 ProduceCashAmount=60 AIBasePlanningSide=1 ProduceCashStartup=1000 [NAINDP] Cost=2500 Name=Soviet Industrial Plant Armor=wood Image=NAINDP Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=4 Crewed=yes Points=30 UIName=Name:IndustrialPlant Powered=true Soylent=1000 Adjacent=2 BuildCat=Resource Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=1 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 TogglePower=no FactoryPlant=yes Prerequisite=NATECH,PROC,NACNST UnitsCostBonus=0.75 AircraftCostBonus=1 DamageSmokeOffset=410, 100, 165 DefensesCostBonus=1 InfantryCostBonus=1 AIBasePlanningSide=1 BuildingsCostBonus=1 HalfDamageSmokeLocation1=0,0,0 [NAIRON] Cost=2500 Name=Soviet Iron Curtain Device Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=4 Crewed=yes Points=30 UIName=Name:NAIRON Nominal=yes Powered=true Spyable=yes Adjacent=2 BuildCat=Combat Strength=750 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM RevealToAll=yes SuperWeapon=IronCurtainSpecial ThreatPosed=1 Prerequisite=NATECH,NACNST ChargedAnimTime=1 ProtectWithWall=yes AIBasePlanningSide=1 [NALASR] ROT=10 Cost=500 Name=Soviet Sentry Gun Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=0 Sight=7 Crewed=no Points=30 Turret=yes UIName=Name:NALASR Powered=yes Primary=Vulcan Adjacent=4 BuildCat=Combat Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=2 MinDebris=1 TechLevel=1 BaseNormal=no Capturable=false TurretAnim=LASER DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS6LG ThreatPosed=30 TurretAnimY=10 AntiAirValue=0 Prerequisite=BARRACKS,NACNST IsBaseDefense=yes AntiArmorValue=10 DetectDisguise=no ImmuneToPsionics=no AntiInfantryValue=25 TurretAnimIsVoxel=true TurretAnimZAdjust=-20 AIBasePlanningSide=1 HasStupidGuardMode=false [NAMISL] Cost=5000 Name=Soviet Nuclear Missile Silo Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=4 Crewed=yes Points=30 UIName=Name:NAMISL Nominal=yes Spyable=yes Adjacent=2 BuildCat=Combat NukeSilo=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=10 BuildLimit=1 Capturable=false DamageSelf=yes DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm AIBuildThis=yes RevealToAll=yes SuperWeapon=NukeSpecial ThreatPosed=0 Prerequisite=NATECH,NACNST ChargedAnimTime=1 ProtectWithWall=yes AIBasePlanningSide=1 HasStupidGuardMode=false SpecialThreatValue=1 DamageParticleSystems=SparkSys,LGSparkSys [NANRCT] Cost=1000 Name=Soviet Nuclear Reactor Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=2000 Sight=5 Crewed=yes Points=30 UIName=Name:NANRCT Powered=no Spyable=yes Adjacent=2 BuildCat=Power Explodes=yes Strength=1000 Drainable=yes MaxDebris=15 MinDebris=5 TechLevel=9 Capturable=true DeathWeapon=NukePayload DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM Prerequisite=NATECH,NACNST PoweredSpecial=yes ImmuneToPsionics=no DamageSmokeOffset=410, 100, 165 AIBasePlanningSide=1 IsImmuneToRadiation=yes DamageParticleSystems=SmallGreySSys,BigGreySmokeSys DeathWeaponDamageModifier=0.5 [NAPOWR] Cost=600 Name=Soviet Tesla Reactor Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=150 Sight=4 Crewed=yes Points=40 UIName=Name:NAPOWR Spyable=yes Adjacent=2 BuildCat=Power DieSound=PowerPlantDie Strength=750 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60,tstlexp MaxDebris=15 MinDebris=5 TechLevel=1 Capturable=true DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 TogglePower=no Prerequisite=NACNST PoweredSpecial=yes ImmuneToPsionics=no DamageSmokeOffset=450, 200, 300 AIBasePlanningSide=1 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [NAPSIS] Cost=1000 Name=Yuri Psychic Sensor Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Radar=yes Sight=10 Crewed=yes Points=50 UIName=Name:YURIRAD Powered=true Spyable=yes Adjacent=2 BuildCat=Tech Strength=750 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=3 Capturable=true DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg AIBuildThis=yes SensorArray=yes SuperWeapon=PsychicRevealSpecial ThreatPosed=0 Prerequisite=YACNST,PROC SensorsSight=15 DetectDisguise=yes ImmuneToPsionics=no DamageSmokeOffset=220, 390, 150 AIBasePlanningSide=2 HasRadialIndicator=true DetectDisguiseRange=15 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys PsychicDetectionRadius=15 ConcentricRadialIndicator=true [NAPSYA] Name=Psychic Amplifier Armor=concrete Image=NAPSYA Owner= Power=-100 Sight=6 Points=5 UIName=Name:NAPSYA Nominal=yes Powered=true Primary= DieSound=PsychicAmplifierDie Strength=35000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=-1 BaseNormal=no DebrisAnim=Dbris3sm,Dbris2sm,Dbris3lg,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg AmbientSound=PsychicAmplifierLoop ElitePrimary= Prerequisite= Insignificant=yes UndeploysInto= EliteSecondary= RequiredHouses= ClickRepairable=no [NAPSYB] Cost=1000 Name=Psychic Beacon Armor=wood Image=NAPSYB Owner=Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=10 Crewed=yes Points=50 UIName=Name:NAPSYB Powered=true Primary= Adjacent=2 BuildCat=Tech DieSound=PsychicAmplifierDie Strength=35000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=-1 BaseNormal=yes Capturable=true DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg AIBuildThis=no ThreatPosed=0 AmbientSound=PsychicAmplifierLoop ElitePrimary= Prerequisite=NATECH UndeploysInto= DetectDisguise=yes EliteSecondary= RequiredHouses= DamageSmokeOffset=220, 390, 150 HasRadialIndicator=true DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [NARADR] Cost=1000 Name=Soviet Radar Tower Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Radar=yes Sight=10 Crewed=yes Points=60 UIName=Name:NARADR Powered=true Spyable=yes Adjacent=2 BuildCat=Tech Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=3 Capturable=true DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm AIBuildThis=yes SuperWeapon=SpyPlaneSpecial ThreatPosed=0 Prerequisite=NAREFN,NACNST ImmuneToPsionics=no DamageSmokeOffset=220, 390, 150 AIBasePlanningSide=1 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [NAREFN] Bib=yes Cost=2000 Name=Soviet Ore Refinery Armor=wood Image=NAREFN Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Sight=6 Crewed=yes Points=80 UIName=Name:NAREFN Primary= Soylent=300 Spyable=yes Storage=200 Adjacent=2 BuildCat=Resource FreeUnit=HARV PipScale=Tiberium Refinery=yes Strength=1000 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 Secondary= TechLevel=-1 Capturable=true DockUnload=yes AIBuildThis=yes ThreatPosed=0 TogglePower=no ElitePrimary= Prerequisite=POWER,NACNST NumberOfDocks=1 UndeploysInto= EliteSecondary= RequiredHouses= ImmuneToPsionics=no DamageSmokeOffset=410, 100, 165 AIBasePlanningSide=1 RefinerySmokeFrames=50 ResourceDestination=yes NumberImpassableRows=3 RefinerySmokeOffsetOne=-80, -232, 372 RefinerySmokeOffsetTwo=-80, 232, 372 HalfDamageSmokeLocation1=0,0,0 RefinerySmokeParticleSystem=SmallGreySSys [NASAM] ROT=8 Cost=1000 Name=Allied Patriot Missile Armor=steel Image=NASAM Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Sight=10 Crewed=no Points=30 Turret=yes UIName=Name:NASAM Powered=yes Primary=RedEye2 VHPScan=Strong Adjacent=4 BuildCat=Combat Strength=900 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 MinDebris=2 Secondary= TechLevel=-1 BaseNormal=no Capturable=false TurretAnim=SAM DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 AntiAirValue=25 ElitePrimary= Prerequisite=BARRACKS,GACNST WorkingSound=PowerOn IsBaseDefense=yes LandTargeting=1 UndeploysInto= AntiArmorValue=0 EliteSecondary= NavalTargeting=6 RequiredHouses= NotWorkingSound=PowerOff ImmuneToPsionics=no AntiInfantryValue=0 TurretAnimIsVoxel=true TurretAnimZAdjust=-20 AIBasePlanningSide=0 HasStupidGuardMode=false [NATBNK] Cost=400 Name=Yuri Tank Bunker Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=0 Sight=6 Bunker=yes Crewed=no Points=60 UIName=Name:NATBNK Powered=false Adjacent=3 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=3 BaseNormal=no Capturable=false DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm AIBuildThis=no ThreatPosed=0 AntiAirValue=0 Prerequisite=YACNST NumberOfDocks=1 AntiArmorValue=25 ImmuneToPsionics=no AntiInfantryValue=10 DamageSmokeOffset=220, 390, 150 AIBasePlanningSide=2 HasStupidGuardMode=false NumberImpassableRows=0 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [NATECH] Cost=2000 Name=Soviet Battle Lab Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=6 Crewed=yes Points=85 UIName=Name:NATECH Spyable=yes Adjacent=2 BuildCat=Tech Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=7 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS7SM,DBRIS8LG,DBRS10LG SuperWeapon=ForceShieldSpecial ThreatPosed=0 TogglePower=no Prerequisite=NAWEAP,RADAR,NACNST ProtectWithWall=yes ImmuneToPsionics=no DamageSmokeOffset=200, 325, 200 AIBasePlanningSide=1 [NAWALL] Cost=100 Name=Soviet Wall Wall=yes Armor=concrete Image=NAWALL Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=1 Points=5 UIName=Name:NAWALL Nominal=yes Primary= Adjacent=8 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Secondary= TechLevel=1 BaseNormal=no GuardRange=5 Repairable=false Selectable=no ThreatPosed=0 ElitePrimary= Prerequisite=NAHAND Insignificant=yes UndeploysInto= EliteSecondary= RequiredHouses= AIBasePlanningSide=1 [NAWEAP] Bib=yes Cost=2000 Name=Soviet War Factory Armor=wood Image=NAWEAP Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=4 Crewed=yes Points=80 UIName=Name:NAWEAP Factory=UnitType Primary= Spyable=yes Adjacent=2 BuildCat=Tech Strength=1000 ExitCoord=512,256,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=2 Capturable=true DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg DeployTime=.044 AIBuildThis=yes ThreatPosed=0 ElitePrimary= Prerequisite=NACNST UndeploysInto= EliteSecondary= RequiredHouses= WeaponsFactory=yes ImmuneToPsionics=no DamageSmokeOffset=395,750,410 AIBasePlanningSide=1 NaturalSmokeLocation=-12,0,370 NumberImpassableRows=1 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [NAYARD] Cost=1000 Name=Soviet Shipyard Armor=concrete Naval=yes Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-20 Sight=10 Crewed=no Points=55 UIName=Name:NAYARD Factory=UnitType Powered=false Adjacent=12 BuildCat=Tech Explodes=yes Strength=1500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=2 BaseNormal=no Capturable=no UnitRepair=yes WaterBound=yes AIBuildThis=yes DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG ThreatPosed=0 AmbientSound=_Amb_WavesLake Prerequisite=PROC,POWER,NACNST NumberOfDocks=1 WeaponsFactory=yes ImmuneToPsionics=no DamageSmokeOffset=700,700,500 TargetCoordOffset=256,256,0 AIBasePlanningSide=1 NumberImpassableRows=3 [NEGLAMP] Name=Negative Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=no Points=30 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 TechLevel=-1 ThreatPosed=0 LightRedTint=0.03 Insignificant=yes LightBlueTint=0.04 LightGreenTint=0.04 LightIntensity=-0.15 InvisibleInGame=yes LightVisibility=3500 DamageParticleSystems=SparkSys,LGSparkSys [NEGRED] Name=Negative Red Light Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 ThreatPosed=0 LightRedTint=-1.5 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.01 LightIntensity=-0.05 LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [NUKE] Wood=yes Sparky=no Verses=100%,100%,100%,200%,100%,100%,60%,100%,8%,100%,100% AnimList=NUKEANIM InfDeath=7 Tiberium=yes CellSpread=10 PercentAtMax=.02 WallAbsoluteDestroyer=yes [NavalToGroundSeeker] AG=yes AN=no Arm=2 ROT=60 Image=DRAGON Ranged=yes Shadow=no Proximity=no Acceleration=1 SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [NeutronRifle] ROF=120 Range=5 Speed=100 Damage=8 Report=ChronoLegionAttack Warhead=ChronoBeam IsRadBeam=yes Projectile=InvisibleMedium [NeutronRifleE] ROF=120 Range=5 Speed=100 Damage=16 Report=ChronoLegionAttack Warhead=ChronoBeam IsRadBeam=yes Projectile=InvisibleLow [Normal] ROF=1.0 Cost=1.0 Armor=1.0 Airspeed=1.0 BuildTime=1 BuildDelay=.03 ContentScan=yes Groundspeed=1.0 RepairDelay=.02 DestroyWalls=no BuildSlowdown=yes [NormalBomb] Arm=2 ROT=1 Image=DRAGON Ranged=yes Shadow=no Proximity=yes IgnoresFirestorm=yes [NukeB] Bright=yes Verses=0%,0%,0%,0%,0%,0%,100%,100%,100%,0%,0% Bullets=yes AnimList=MININUKE [NukeCarrier] Speed=100 Warhead=NukeMaker Projectile=GiantNukeUp [NukeMaker] NukeMaker=yes [NukePayload] Range=30 Speed=10 Damage=600 Report= Warhead=NUKE RadLevel=500 Projectile=GiantNukeDown [NukeSpecial] Name=N U K E !!! Type=MultiMissile Range=7 Action=Nuke UIName=Name:Nuke IsPowered=true ShowTimer=yes WeaponType=NukeCarrier RechargeTime=10 SidebarImage=NukeIcon SuspendVoice= ChargingVoice= RechargeVoice=00-I154 ImpatientVoice= LineMultiplier=2 AIDefendAgainst=yes DisableableFromShell=yes [Nukebomb] ROF=1 Range=1.0 Speed=100 Damage=1500 Warhead=NUKE RadLevel=500 Projectile=InvisibleLow [Null] Arm=9999999 Image=none Inviso=yes [OPCoilBolt] ROF=80 Range=8 Speed=100 Damage=300 Report=TeslaCoilSuper Warhead=Electric Projectile=InvisibleHigh IsElectricBolt=true IsAlternateColor=true [ORCA] ROT=3 Ammo=1 Cost=1200 Dock=GAAIRC,AMRADR Name=Intruder Armor=light Image=FALC Owner=British,French,Germans,Americans Sight=8 Speed=14 Crewed=yes Points=20 UIName=Name:ORCA Fighter=yes Primary=Maverick Category=AirPower DieSound= Landable=yes OmniFire=yes PipScale=Ammo Strength=150 AuxSound1=IntruderTakeOff AuxSound2=IntruderLanding Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 MoveSound=IntruderMoveLoop TechLevel=3 VoiceMove=IntruderMove GuardRange=30 PitchAngle=0 PitchSpeed=1.1 ThreatPosed=20 VoiceAttack=IntruderAttackCommand VoiceSelect=IntruderSelect AirportBound=yes CanRetaliate=no ElitePrimary=MaverickE MoveToShroud=yes MovementZone=Fly Prerequisite=RADAR CrashingSound=IntruderDie VoiceCrashing=IntruderVoiceDie EliteAbilities=STRONGER,FIREPOWER,ROF RadarInvisible=no ForbiddenHouses=Alliance ImpactLandSound=GenAircraftCrash CanPassiveAquire=no ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER PreventAttackMove=yes ConsideredAircraft=yes DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [ORCAAP] Wall=yes Wood=yes Verses=100%,100%,100%,100%,100%,100%,100%,100%,75%,100%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=3 CellSpread=.4 ProneDamage=50% Conventional=yes PercentAtMax=1 PenetratesBunker=yes [ORCAHE] Fire=yes Wall=yes Wood=yes Bright=yes Deform=8% Rocker=yes Sparky=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% AnimList=EXPLOMED,EXPLOLRG InfDeath=2 Tiberium=yes ProneDamage=150% Conventional=yes DeformThreshhold=160 [OilExplosion] Anim=RING1 Damage=600 Warhead=OilExplosionWH Projectile=Invisible [OilExplosionWH] Fire=yes Wall=yes Wood=yes Sparky=no Verses=150%,100%,100%,90%,70%,50%,200%,200%,200%,100%,100% InfDeath=4 CellSpread=4 PercentAtMax=.5 DelayKillAtMax=7.0 CausesDelayKill=yes DelayKillFrames=5 [OldPsychGasCreate] Verses=1%,1%,1%,1%,1%,1%,1%,1%,1%,1%,1% InfDeath=1 Particle=PsychCloudSys CellSpread=1 PercentAtMax=1 [Open] Rate=.016 [Organic] Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,100% InfDeath=0 [OutpostMachineGun] ROF=60 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=4 Speed=100 Damage=20 Report=TechOutpostAttack Warhead=SA Projectile=InvisibleLow [OverlayTypes] 1=GASAND 2=CYCL 3=GAWALL 4=BARB 5=WOOD 6=DUMMY 7=DUMMY2 8=DUMMY3 9=DUMMY4 10=DUMMY5 11=DUMMY6 12=DUMMY7 13=DUMMY8 14=DUMMY9 15=DUMMY10 16=DUMMY11 17=DUMMY12 18=V16 19=V17 20=V18 21=DUMMY13 22=DUMMY14 23=FENC 24=DUMMY15 25=BRIDGE1 26=BRIDGE2 27=NAWALL 28=GEM01 29=GEM02 30=GEM03 31=GEM04 32=GEM05 33=GEM06 34=GEM07 35=GEM08 36=GEM09 37=GEM10 38=GEM11 39=GEM12 42=TRACKS01 43=TRACKS02 44=TRACKS03 45=TRACKS04 46=TRACKS05 47=TRACKS06 48=TRACKS07 49=TRACKS08 50=TRACKS09 51=TRACKS10 52=TRACKS11 53=TRACKS12 54=TRACKS13 55=TRACKS14 56=TRACKS15 57=TRACKS16 58=TRACKTUNNEL01 59=TRACKTUNNEL02 60=TRACKTUNNEL03 61=TRACKTUNNEL04 62=RAILBRDG1 63=RAILBRDG2 64=CRAT01 65=CRAT02 66=CRAT03 67=CRAT04 68=CRAT0A 69=CRAT0B 70=CRAT0C 71=DRUM01 72=DRUM02 73=PALET01 74=PALET02 75=PALET03 76=PALET04 77=LOBRDG01 78=LOBRDG02 79=LOBRDG03 80=LOBRDG04 81=LOBRDG05 82=LOBRDG06 83=LOBRDG07 84=LOBRDG08 85=LOBRDG09 86=LOBRDG10 87=LOBRDG11 88=LOBRDG12 89=LOBRDG13 90=LOBRDG14 91=LOBRDG15 92=LOBRDG16 93=LOBRDG17 94=LOBRDG18 95=LOBRDG19 96=LOBRDG20 97=LOBRDG21 98=LOBRDG22 99=LOBRDG23 100=LOBRDG24 101=LOBRDG25 102=LOBRDG26 103=LOBRDG27 104=LOBRDG28 105=TIB01 106=TIB02 107=TIB03 108=TIB04 109=TIB05 110=TIB06 111=TIB07 112=TIB08 113=TIB09 114=TIB10 115=TIB11 116=TIB12 117=TIB13 118=TIB14 119=TIB15 120=TIB16 121=TIB17 122=TIB18 123=TIB19 124=TIB20 125=LOBRDGE1 126=LOBRDGE2 127=LOBRDGE3 128=LOBRDGE4 129=DUMMYOLD 130=TIB2_01 131=TIB2_02 132=TIB2_03 133=TIB2_04 134=TIB2_05 135=TIB2_06 136=TIB2_07 137=TIB2_08 138=TIB2_09 139=TIB2_10 140=TIB2_11 141=TIB2_12 142=TIB2_13 143=TIB2_14 144=TIB2_15 145=TIB2_16 146=TIB2_17 147=TIB2_18 148=TIB2_19 149=TIB2_20 150=TIB3_01 151=TIB3_02 152=TIB3_03 153=TIB3_04 154=TIB3_05 155=TIB3_06 156=TIB3_07 157=TIB3_08 158=TIB3_09 159=TIB3_10 160=TIB3_11 161=TIB3_12 162=TIB3_13 163=TIB3_14 164=TIB3_15 165=TIB3_16 166=TIB3_17 167=TIB3_18 168=TIB3_19 169=TIB3_20 170=USELESS 171=SROCK01 172=SROCK02 173=SROCK03 174=SROCK04 175=SROCK05 176=TROCK01 177=TROCK02 178=TROCK03 179=TROCK04 180=TROCK05 181=VEINHOLEDUMMY 182=CRATE 184=FENCE01 185=FENCE02 186=FENCE03 187=FENCE04 188=FENCE05 189=FENCE06 190=FENCE07 191=FENCE08 192=FENCE09 193=FENCE10 194=FENCE11 195=FENCE12 196=FENCE13 197=FENCE14 198=FENCE15 199=FENCE16 200=FENCE17 201=FENCE18 202=FENCE19 203=FENCE20 204=FENCE21 205=FENCE22 206=GAWRONG 207=CAFNCB 208=CAFNCW 209=LOBRDB01 210=LOBRDB02 211=LOBRDB03 212=LOBRDB04 213=LOBRDB05 214=LOBRDB06 215=LOBRDB07 216=LOBRDB08 217=LOBRDB09 218=LOBRDB10 219=LOBRDB11 220=LOBRDB12 221=LOBRDB13 222=LOBRDB14 223=LOBRDB15 224=LOBRDB16 225=LOBRDB17 226=LOBRDB18 227=LOBRDB19 228=LOBRDB20 229=LOBRDB21 230=LOBRDB22 231=LOBRDB23 232=LOBRDB24 233=LOBRDB25 234=LOBRDB26 235=LOBRDB27 236=LOBRDB28 237=LOBRDGB1 238=LOBRDGB2 239=LOBRDGB3 240=LOBRDGB4 241=BRIDGEB1 242=BRIDGEB2 243=RUBBLE_OVERLAY 244=CAKRMW 245=CAFNCP 246=WCRATE 247=GAFWLL 248=LUNRK1 249=LUNRK2 250=LUNRK3 251=LUNRK4 252=LUNRK5 253=LUNRK6 [PALET01] Land=Rock Name=Palette RadarColor=92,92,92 LegalTarget=true [PALET02] Land=Rock Name=Palette RadarColor=92,92,92 LegalTarget=true [PALET03] Land=Rock Name=Palette RadarColor=92,92,92 LegalTarget=true [PALET04] Land=Rock Name=Palette RadarColor=92,92,92 LegalTarget=true [PCV] ROT=5 Cost=3000 Name=Yuri Construction Vehicle Size=6 Armor=heavy Image=PCV Owner=YuriCountry Sight=8 Speed=4 Crewed=yes Points=60 UIName=Name:YMCV Weight=3.5 Crusher=yes Primary= Soylent=3000 Category=Support DieSound=GenVehicleDie Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=6 MoveSound=MCVMoveStart Secondary= SizeLimit= TechLevel=10 Trainable=no VoiceMove=MCVYuriMove Bunkerable=no CrushSound=TankCrush OpenTopped=no CrateGoodie=yes DeploySound=PlaceBuilding DeploysInto=NAHAND OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack=MCVYuriMove VoiceSelect=MCVYuriSelect ElitePrimary= MovementZone=Normal Prerequisite=YAWEAP,YAGRND ZFudgeColumn=12 ZFudgeTunnel=15 VoiceFeedback= DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys [PDPLANE] ROT=2 Ammo=100 Name=Cargo Plane Armor=light Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Speed=15 Crewed=yes Points=30 UIName=Name:PDPLANE Primary=ParaDropWeapon Spawned=yes Category=AirLift DieSound= Landable=no Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=PDPlaneMoveLoop TechLevel=-1 PitchAngle=0 Selectable=no ThreatPosed=0 CanRetaliate=no MoveToShroud=yes MovementZone=Fly CrashingSound=PDPlaneDie RadarInvisible=no ImpactLandSound=GenAircraftCrash CanPassiveAquire=no ImmuneToPsionics=yes LeadershipRating=10 DamageParticleSystems=SparkSys,SmallGreySSys [PEBBLE] Name=TiberiumShard Image=MTRB Damage=20 MaxZVel=45.0 MinZVel=40.0 Warhead=TankOGas Duration=150 MaxXYVel=18.0 Elasticity=0.0 ExpireAnim=TWLT036 IsTiberium=true DamageRadius=100 MaxAngularVelocity=24.0 MinAngularVelocity=12.0 [PENTGEN] Pip=white Cost=10 Name=General Pentagon Size=1 Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 IFVMode=0 Primary=Pistola Soylent=200 Category=Soldier DieSound=GIDie Strength=50 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 VoiceMove=GIMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=GIAttackCommand VoiceSelect=GISelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes VoiceFeedback=GIFear VoiceSpecialAttack=GIMove AllowedToStartInMultiplayer=no [PICK] ROT=5 Cost=0 Name=Pickup Truck Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Crewed=no Points=20 Turret=no UIName=Name:PICK Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [PIECE] Name=Scrap Metal Debris Damage=5 MaxZVel=28.0 MinZVel=24.0 Warhead=TankOGas Duration=75 MaxXYVel=15.0 Elasticity=0 ExpireAnim=TWLT036 DamageRadius=100 MaxAngularVelocity=9.0 MinAngularVelocity=5.0 [PJABWH] Verses=100%,100%,100%,50%,25%,25%,25%,40%,15%,100%,100% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=80% [POLARB] Pip=yellow Cost=10 Name=Animal Polar Bear Size=2 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=NAME:POLARBEAR IFVMode=12 Natural=yes Nominal=yes Primary=BearBite Soylent=200 Category=Soldier DieSound=BearDie NotHuman=yes Strength=200 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=-1 Trainable=no VoiceMove=BearMove ThreatPosed=2 VoiceAttack=BearAttackCommand VoiceSelect=BearSelect MovementZone=Infantry PhysicalSize=1 Insignificant=no VoiceFeedback=BearFear VoiceSpecialAttack=BearMove AllowedToStartInMultiplayer=no [POLE01] Name=utility pole 1 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [POLE02] Name=utility pole 2 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [PRES] Pip=yellow Cost=10 Name=President Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:PRES IFVMode=12 Nominal=yes Soylent=2000 Category=Civilian Civilian=yes DieSound=CivFatDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 VoiceMove= CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack= VoiceSelect= MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback= VoiceSpecialAttack= AllowedToStartInMultiplayer=no [PROPA] ROT=5 Cost=0 Name=Propaganda Truck Size=3 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:PROPA Crusher=no Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove= CrushSound=TankCrush DeployTime=.022 Passengers=5 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect= AmbientSound=PropagandaTruck MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [PTROOP] C4=yes Pip=red Cost=1000 Name=Psi-Corp Trooper Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=8 Speed=5 Points=50 UIName=Name:PCOMMANDO IFVMode=4 Primary=MindControl Soylent=500 Category=Soldier DieSound=YuriDie Strength=100 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=9 VoiceMove=YuriMove CrushSound=InfantrySquish ThreatPosed=25 VoiceAttack=YuriAttackCommand VoiceSelect=YuriSelect ElitePrimary=MindControlE MovementZone=Infantry PhysicalSize=1 Prerequisite=BARRACKS ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback= DetectDisguise=yes EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes LeadershipRating=8 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER SpecialThreatValue=1 VoiceSpecialAttack=YuriMove IsSelectableCombatant=yes RequiresStolenThirdTech=yes AllowedToStartInMultiplayer=no [PTRUCK] ROT=5 Cost=0 Name=Pickup Truck Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:PICK Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [PURPLAMP] Name=Purple Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 AlphaImage=NONE ThreatPosed=0 LightRedTint=2.0 Insignificant=yes LightBlueTint=2.0 LightGreenTint=0.01 LightIntensity=0.01 LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [PZ] ZZ=谜の骑士制作 QQ:576312419 [Para] ROF=8 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=8 Speed=100 Damage=15 Report=GIAttackDeployed Warhead=SSA Projectile=InvisibleLow OccupantAnim=UCFLASH [ParaDropSpecial] Name=Paratrooper Drop Type=ParaDrop Action=ParaDrop UIName=Name:Para IsPowered=false ShowTimer=no RechargeTime=4 SidebarImage=PARAICON SuspendVoice= ChargingVoice= RechargeVoice= ImpatientVoice= DisableableFromShell=no [ParaDropWeapon] ROF=130 Burst=1 Range=4 Speed=30 Damage=60 Warhead=MaverickHE Projectile=AAHeatSeeker2 [ParaE] ROF=15 Range=6 Speed=100 Damage=25 Report=GIAttackDeployed Warhead=SSA Projectile=InvisibleLow [Parasite] Rocker=yes Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,0%,0% InfDeath=1 Parasite=yes [ParasiteDog] Rocker=yes Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=1 Parasite=yes [ParasitePlus] Rocker=yes Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% Culling=yes InfDeath=1 Parasite=yes Paralyzes=32767 [ParticleSystems] 1=GasCloudSys 2=FireStreamSys 3=BigGreySmokeSys 4=SmallGreySSys 5=DebrisSmokeSys 6=SparkSys 7=FirestormSparkSys 8=TestSmokeSys 9=SmallRailgunSys 10=LargeRailgunSys 11=WeldingSys 12=LGSparkSys 13=PsychCloudSys [Particles] 1=GasCloud1 2=GasCloud2 3=FireStream 4=Spark 5=FirestormSpark 6=LargeGreySmoke 7=SmallGreySmoke 8=TestSmoke 9=GasCloudD1 10=GasCloudD2 11=SmallRailgunPart 12=LargeRailgunPart 13=GasCloudM1 14=GasCloudM2 15=WeldingSpark 16=LargeSpark 17=VirusCloud1 18=VirusCloud2 19=VirusCloudD1 20=VirusCloudD2 21=PsychCloud 22=PsychCloudD [Patrol] Rate=.016 [Pistola] ROF=20 Range=3 Speed=100 Damage=15 Report=CivAttack Warhead=SA Projectile=InvisibleLow [PlasmaWH] Wall=yes Bright=yes Sparky=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% AnimList=EXPLOMED,EXPLOLRG InfDeath=5 Tiberium=yes ProneDamage=350% [Powerups] Gas=0,,yes,100 Pod=0,,no ICBM=0,CHEMISLE,yes Unit=20,,no Armor=10,ARMOR,yes,1.5 Cloak=0,CLOAK,yes Money=20,MONEY,yes,2000 Speed=10,SPEED,yes,1.2 Squad=0,,no Napalm=0,,no,600 Reveal=10,REVEAL,yes Veteran=20,VETERAN,yes,1 Darkness=0,SHROUDX,yes HealBase=10,HEALALL,yes IonStorm=0,,yes Tiberium=0,,no Explosion=0,,yes,500 Firepower=10,FIREPOWR,yes,2.0 Invulnerability=0,ARMOR,yes,1.0 [PrismShot] ROF=45 Range=8 Speed=100 Damage=120 Report=PrismTowerAttack IsLaser=true Warhead=PrismWarhead Projectile=InvisibleHigh IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [PrismSupport] ROF=45 Range=8 Speed=100 Damage=200 IsLaser=true Warhead=DummyWarhead Projectile=InvisibleHigh IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [PrismWarhead] Wall=yes Verses=200%,100%,100%,100%,100%,100%,50%,50%,50%,200%,100% InfDeath=5 [Proton] ROF=3 Range=5 Speed=30 Damage=30 Report=scrin5b Warhead=HE Projectile=ProtonTorpedo [ProtonBlast] ROT=1 Image=TORPEDO Ranged=yes Shadow=no Proximity=yes IgnoresFirestorm=yes [ProtonTorpedo] Arm=2 ROT=1 Image=TORPEDO Ranged=yes Shadow=no Proximity=yes IgnoresFirestorm=yes [PsiPulse] Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=6 CellSpread=3 PercentAtMax=.85 PsychicDamage=yes [PsiWave] ROF=50 Anim=RING1 Range=1 Speed=1 Damage=250 Report=YuriDeploy Warhead=PsiPulse AreaFire=yes FireOnce=yes Projectile=Psychic [PsychCloud] Image=TXGASR MaxDC=20 MaxEC=50 Damage=600 Warhead=PsychGas EndStateAI=20 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=PsychCloudD StateAIAdvance=4 [PsychCloudD] Image=TXGASR MaxDC=60 MaxEC=50 Damage=10 Warhead=PsychGas EndStateAI=20 StartFrame=0 WindEffect=0 BehavesLike=Gas StateAIAdvance=4 DeleteOnStateLimit=yes [PsychCloudSys] HoldsWhat=PsychCloud BehavesLike=Gas [PsychGas] Verses=100%,100%,100%,50%,50%,50%,25%,25%,25%,100%,100% InfDeath=1 Particle=GasCloudSys CellSpread=1 ProneDamage=300% Psychedelic=yes PercentAtMax=1 [PsychGasCreate] Verses=100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100% AnimList=CDGAS InfDeath=1 CellSpread=3 Psychedelic=yes PercentAtMax=1 [Psychic] Image=none Inviso=yes [PsychicControl] Image=none Inviso=yes [PsychicDominatorSpecial] Name=Lightning Storm Type=PsychicDominator Range=1.4 Action=PsychicDominator UIName=Name:YAPPET IsPowered=true ShowTimer=yes RechargeTime=10 SidebarImage=PDOMICON SuspendVoice= ChargingVoice= RechargeVoice=00-I156 ImpatientVoice= LineMultiplier=3 DisableableFromShell=yes [PsychicJab] ROF=15 Range=4.5 Speed=100 Damage=25 Report=InitiateAttack Warhead=SAFlame Projectile=InvisibleLow OccupantAnim=UCINIT OpenToppedAnim=GUNFIRE [PsychicJabE] ROF=15 Range=6 Speed=100 Damage=30 Report=InitiateAttack Warhead=SAFlame Projectile=InvisibleLow OccupantAnim=UCINIT OpenToppedAnim=GUNFIRE [PsychicRevealSpecial] Name=Psychic Reveal Type=PsychicReveal Action=PsychicReveal UIName=Name:PsyReveal IsPowered=false ShowTimer=no RechargeTime=4 SidebarImage=PSYRICON SuspendVoice= ChargingVoice= RechargeVoice= ImpatientVoice= DisableableFromShell=no FlashSidebarTabFrames=120 [PulsPr] Image=PULSBALL [Punch] ROF=60 Range=1.4 Speed=100 Damage=100 Report=BruteSmashAttack Warhead=Battering Projectile=InvisibleLow FireInTransport=no [PunchE] ROF=60 Range=1.4 Speed=100 Damage=100 Report=BruteSmashAttack Warhead=Battering Projectile=InvisibleLow FireInTransport=no [QMove] Rate=.016 [QuadCannon] ROF=40 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=6 Speed=100 Damage=35 Report=FlakTrackAttackGround Warhead=SA Projectile=QuadShell [QuadShell] AA=yes AG=yes Image=none Inviso=yes SubjectToWalls=no SubjectToCliffs=no SubjectToElevation=no [RAILBRDG1] Name=Railroad Bridge 1 Image=RAILBRDG Overrides=yes RadarColor=92,92,92 LegalTarget=true NoUseTileLandType=false [RAILBRDG2] Name=Railroad Bridge 2 Image=RAILBRDG Overrides=yes RadarColor=92,92,92 LegalTarget=true NoUseTileLandType=false [REDLAMP] Name=Red Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 AlphaImage=NONE ThreatPosed=0 LightRedTint=1.5 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.01 LightIntensity=0.01 LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [RHINAPE] Wall=yes Wood=yes Verses=100%,100%,100%,100%,100%,100%,65%,45%,60%,60%,100% AnimList=VTEXPLOD InfDeath=3 CellSpread=.3 ProneDamage=50% Conventional=yes PercentAtMax=.5 [RMNV] Pip=yellow Cost=10 Name=Romanov Size=1 Armor=none Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:RMNV Nominal=yes Soylent=100 Category=Civilian Civilian=yes DieSound=RomanovDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=RomanovMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=RomanovAttackCommand VoiceSelect=RomanovSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=RomanovFear VoiceSpecialAttack=RomanovMove PixelSelectionBracketDelta=-6 AllowedToStartInMultiplayer=no [ROBO] ROT=5 Cost=600 Name=Robot Tank Size=3 Armor=heavy Image=ROBO Owner=British,French,Germans,Americans,Alliance Sight=6 Speed=10 Points=25 Turret=yes UIName=Name:Robotank Crusher=yes Primary=Robogun Soylent=600 Category=AFV DieSound=RobotTankDie IsTilter=yes Strength=180 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=RobotTankMoveStart SpeedType=Hover TechLevel=2 Trainable=no VoiceMove=RobotTankMove CrushSound=TankCrush Accelerates=false CrateGoodie=no PoweredUnit=yes ThreatPosed=15 VoiceAttack=RobotTankAttackCommand VoiceSelect=RobotTankSelect MovementZone=AmphibiousDestroyer Prerequisite=GAWEAP,GAROBO ActivateSound=RobotTankOnline ImmuneToVeins=yes VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF DeactivateSound=RobotTankOffline OpportunityFire=yes ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=yes BuildTimeMultiplier=1.3 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true VoiceSelectDeactivated=RobotTankSelectDeactivated AllowedToStartInMultiplayer=no [RPG] Wall=yes Wood=yes Rocker=yes Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58 InfDeath=3 ProneDamage=100% Conventional=yes [RPGTower] ROF=80 Range=8 Speed=30 Damage=110 Report=GLNCH4 Warhead=RPG Projectile=Lobbed2 MinimumRange=2 [RUBBLE_OVERLAY] Name=SYSTEM OVERLAY !! DO NOT USE Image=SROCK01 DrawFlat=true IsRubble=yes RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [RadBeamWarhead] Verses=100%,100%,100%,20%,50%,50%,50%,50%,50%,100%,100% InfDeath=9 Radiation=yes [RadBeamWeapon] ROF=50 Range=6 Speed=100 Damage=125 Report=DesolatorAttack Warhead=RadBeamWarhead IsRadBeam=yes Projectile=InvisibleLow [RadBeamWeaponE] ROF=50 Range=8 Speed=100 Damage=100 Report=DesolatorAttack Warhead=RadBeamWarhead IsRadBeam=yes Projectile=InvisibleLow [RadEruptionWarhead] Verses=100%,100%,100%,20%,10%,10%,0%,0%,0%,100%,100% InfDeath=7 CellInset=3 Radiation=yes CellSpread=10 [RadEruptionWeapon] ROF=60 Range=4 Speed=1 Damage=1 Report=DesolatorDeploy Warhead=RadEruptionWarhead AreaFire=yes FireOnce=no RadLevel=500 Projectile=InvisibleLow IsRadEruption=no [RadSite] Verses=100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100% InfDeath=7 Radiation=yes [Radiation] RadColor=0,255,0 RadLevelMax=500 RadLevelDelay=90 RadLightDelay=90 RadTintFactor=1.0 RadLevelFactor=0.2 RadLightFactor=0.1 RadSiteWarhead=RadSite RadApplicationDelay=16 RadDurationMultiple=1 [RaiderCannon] ROF=55 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=4 Speed=100 Damage=40 Report=PillboxAttack Warhead=SA Projectile=InvisibleLow [RailShot] Rocker=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=2 ProneDamage=100% [RailShot2] Rocker=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=2 ProneDamage=100% [Railroad] Foot=90% Float=0% Hover=100% Track=100% Wheel=50% Buildable=no Amphibious=50% FloatBeach=0% [RedEye2] ROF=55 Range=12 Speed=100 Damage=75 Report=PatriotAttack Warhead=SAMWH Projectile=AAHeatSeeker TurboBoost=yes [Repair] Rate=.08 [RepairBullet] ROF=80 Range=1.8 Speed=100 Damage=-50 Report=IFVRepair Warhead=Mechanical Projectile=Invisible UseSparkParticles=yes AttachedParticleSystem=WeldingSys [Rescue] Rate=.016 [Retreat] Rate=.1 Retaliate=no Recruitable=no [Riparius] Name=Tiberium Riparius Color=NeonGreen Image=1 Power=0 Value=25 Growth=2200 Spread=2200 GrowthPercentage=.06 SpreadPercentage=.06 [Road] Foot=100% Float=0% Hover=75% Track=100% Wheel=100% Buildable=yes Amphibious=100% FloatBeach=0% [Robogun] ROF=60 Anim=GUNFIRE Range=5 Speed=60 Bright=yes Damage=65 Report=RobotTankAttack Warhead=AP Projectile=Cannon [Rock] Foot=0% Float=0% Hover=0% Track=0% Wheel=0% Buildable=no Amphibious=0% FloatBeach=0% [Rough] Foot=100% Float=0% Hover=50% Track=100% Wheel=100% Buildable=yes Amphibious=80% FloatBeach=0% [SA] Verses=100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100% Bullets=yes AnimList=0 InfDeath=1 ProneDamage=70% [SABOT] ROF=70 Anim=GUNFIRE Range=5 Speed=60 Bright=yes Damage=150 Report=TankDestroyerAttack Warhead=UltraAP Projectile=Cannon [SABOTE] ROF=60 Anim=VTMUZZLE Burst=2 Range=6.75 Speed=60 Bright=yes Damage=175 Report=TankDestroyerAttack Warhead=UltraAPE Projectile=Cannon [SAFlame] Verses=100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100% Bullets=yes AnimList=INITFIRE InfDeath=4 ProneDamage=70% [SAMWH] Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML InfDeath=3 CellSpread=.3 ProneDamage=100% PercentAtMax=1 [SANoBuilding] Verses=100%,80%,80%,50%,25%,25%,1%,1%,1%,80%,100% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=70% [SAPC] ROT=5 Cost=900 Name=Armored Transport Size=15 Armor=heavy Image=TRS Naval=yes Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=6 Points=25 Turret=no UIName=Name:SAPC Weight=1 Crusher=yes Soylent=900 Category=Transport DieSound=GenVehicleDie IsTilter=yes PipScale=Passengers Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=LandingCraftMoveStart SizeLimit=6 SpeedType=Hover TechLevel=2 Trainable=no VoiceMove=HoverSovietMove Bunkerable=no CrushSound=TankCrush DeployTime=.022 Passengers=12 StupidHunt=yes CrateGoodie=no ThreatPosed=10 VoiceAttack=HoverSovietMove VoiceSelect=HoverSovietSelect MoveToShroud=yes MovementZone=Amphibious Prerequisite=NAYARD ZFudgeColumn=7 ZFudgeTunnel=13 VoiceFeedback= SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SCHD] ROT=5 Cost=1000 Name=ZZZ Deployed Soviet Siege Chopper Size=15 Armor=light Owner=Russians,Confederation,Africans,Arabs Sight=7 Speed=12 Crewed=no Points=15 Turret=yes UIName=Name:SiegeChopper JumpJet=yes Primary=BlackHawkCannon Category=AirPower DieSound= Strength=200 Crashable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=3 SizeLimit=2 SpeedType=Hover TechLevel=-1 Trainable=yes VoiceMove=SeigeChopperMove Bunkerable=no DeployFire=yes PitchSpeed=1.1 HoverAttack=yes ThreatPosed=0 VoiceAttack=SeigeChopperAttackLand VoiceSelect=SeigeChopperSelect DeployToLand=yes ElitePrimary=BlackHawkCannonE JumpJetAccel=12 JumpjetClimb=10 JumpjetCrash=40 JumpjetSpeed=30 MovementZone=Fly Prerequisite=NAWEAP CrashingSound=BlackOpsDie JumpjetHeight=500 VoiceCrashing=BlackOpsVoiceDie EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF JumpjetWobbles=.01 UnloadingClass=SCHP ImpactLandSound=GenAircraftCrash JumpJetTurnRate=6 CanPassiveAquire=no IsSimpleDeployer=yes JumpjetDeviation=1 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER PreventAttackMove=yes ConsideredAircraft=yes SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SCHOPWH] Wall=yes Wood=yes Bright=yes Deform=15% Rocker=yes Verses=100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG InfDeath=2 Tiberium=yes CellSpread=1 ProneDamage=50% Conventional=yes PercentAtMax=.25 DeformThreshhold=120 [SCHP] ROT=5 Cost=1400 Name=Soviet Siege Chopper Size=15 Armor=light Owner=Russians,Confederation,Africans,Arabs Sight=7 Speed=12 Crewed=no Points=15 Turret=yes UIName=Name:SiegeChopper JumpJet=yes Primary=BlackHawkCannon Soylent=1400 Category=AirPower DieSound= Strength=300 Crashable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=3 MoveSound=SeigeChopperMoveLoop Secondary=160mm SizeLimit=2 SpeedType=Hover TechLevel=7 Trainable=yes VoiceMove=SeigeChopperMove Bunkerable=no DeployFire=yes PitchSpeed=1.1 HoverAttack=yes ThreatPosed=0 VoiceAttack=SeigeChopperAttackAir VoiceSelect=SeigeChopperSelect DeployToLand=yes ElitePrimary=BlackHawkCannonE JumpJetAccel=12 JumpjetClimb=10 JumpjetCrash=40 JumpjetSpeed=30 MovementZone=Fly Prerequisite=NAWEAP,TECH CrashingSound=SeigeChopperDie DeployingAnim=SCHPDEPL JumpjetHeight=500 VoiceCrashing=SeigeChopperVoiceDie EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=160mmE JumpjetWobbles=.01 UnloadingClass=SCHD ImpactLandSound=GenAircraftCrash JumpJetTurnRate=6 IsSimpleDeployer=yes JumpjetDeviation=1 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER PreventAttackMove=yes ConsideredAircraft=yes SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SENGINEER] c4=no Pip=Blue Cost=500 Name=Soviet Engineer Size=1 Armor=none Image=ENGINEER Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=4 Speed=4 Points=5 UIName=Name:ENGINEER IFVMode=1 Primary=DefuseKit Soylent=250 Category=Soldier DieSound=EngSovDie Engineer=yes Occupier=no Strength=75 BombSight=4 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=1 Trainable=no VoiceMove=EngSovMove BuildLimit= CrushSound=InfantrySquish GuardRange=9 VoiceEnter=EngSovMove SelfHealing=no ThreatPosed=0 VoiceAttack=EngSovMove VoiceSelect=EngSovSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=Barracks VoiceCapture=EngSovAttackCommand ImmuneToVeins=yes VoiceFeedback=EngSovFear DetectDisguise=no EliteSecondary= RequiredHouses= ForbiddenHouses=British,French,Germans,Americans,Alliance,YuriCountry ImmuneToPsionics=no LeadershipRating=3 ImmuneToRadiation=no PreventAttackMove=yes SpecialThreatValue=1 VoiceSpecialAttack=EngSovAttackCommand IsSelectableCombatant=no AllowedToStartInMultiplayer=no [SHAD] ROT=5 Cost=1000 Name=BlackHawk Transport Size=15 Armor=light Image=SHAD Owner=British,French,Germans,Americans,Alliance Sight=7 Speed=14 Crewed=yes Points=15 UIName=Name:SHAD Crusher=no JumpJet=yes Primary=BlackHawkCannon Category=AirPower DieSound= Landable=yes PipScale=Passengers Strength=175 Crashable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=3 MoveSound=BlackOpsMoveLoop Secondary= SizeLimit=2 SpeedType=Hover TechLevel=-1 Trainable=yes VoiceMove=BlackOpsMove Bunkerable=no OpenTopped=no Passengers=5 PitchSpeed=1.1 DeploysInto= HoverAttack=yes OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack=BlackOpsAttackCommand VoiceSelect=BlackOpsSelect ElitePrimary=BlackHawkCannonE JumpJetAccel=12 JumpjetClimb=10 JumpjetCrash=40 JumpjetSpeed=30 MovementZone=Fly Prerequisite=GAWEAP CrashingSound=BlackOpsDie JumpjetHeight=500 VoiceCrashing=BlackOpsVoiceDie DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= JumpjetWobbles=.01 RadarInvisible=yes RequiredHouses= ImpactLandSound=GenAircraftCrash JumpJetTurnRate=6 CanPassiveAquire=no ImmuneToPsionics=no JumpjetDeviation=1 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no PreventAttackMove=yes ConsideredAircraft=yes OmniCrushResistant=no SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SHK] c4=no Pip=white Cost=500 Name=Shock Trooper Size=1 Armor=Plate Image=SHK Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=4 Points=5 UIName=Name:SHK IFVMode=6 Primary=ElectricBolt Soylent=250 Category=Soldier DieSound=TeslaTroopDie Occupier=no Strength=130 Assaulter=no Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=AssaultBolt TechLevel=1 VoiceMove=TeslaTroopMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=20 VoiceAttack=TeslaTroopAttackCommand VoiceSelect=TeslaTroopSelect ElitePrimary=ElectricBoltE MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND ImmuneToVeins=yes VoiceFeedback=TeslaTroopFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER ImmuneToRadiation=no VoiceSpecialAttack=TeslaTroopMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [SHOVEL] ROF=20 Range=1.5 Speed=100 Damage=25 Report= Warhead=SA Projectile=InvisibleLow CellRangefinding=yes [SIGN01] Name=street sign 1 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SIGN02] Name=street sign 2 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SIGN03] Name=street sign 3 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SIGN04] Name=street sign 4 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SIGN05] Name=street sign 5 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SIGN06] Name=street sign 6 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SLAV] Pip=white Cost=10 Name=Yuri Slave Worker Size=1 Armor=none Owner=YuriCountry Sight=5 Speed=3 Points=5 Slaved=yes UIName=Name:SLAV IFVMode=0 Primary=SHOVEL Soylent=0 Storage=4 Category=Soldier DieSound=SlaveWorkerDie PipScale=Tiberium Strength=125 DontScore=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 VoiceMove=SlaveFreedMove CrushSound=InfantrySquish HarvestRate=150 ThreatPosed=2 VoiceAttack=SlaveFreedAttackCommand VoiceSelect=SlaveFreedSelect ElitePrimary=SHOVEL MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes VoiceFeedback=SlaveWorkerFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER VoiceSpecialAttack=SlaveWorkerHarvest VoiceSelectEnslaved=SlaveWorkerSelect IsSelectableCombatant=no AllowedToStartInMultiplayer=no [SMCV] ROT=5 Cost=3000 Name=Soviet Construction Vehicle Size=6 Armor=heavy Image=SMCV Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=4 Crewed=yes Points=60 UIName=Name:SMCV Weight=3.5 Crusher=yes Primary= Soylent=3000 Category=Support DieSound=GenVehicleDie Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=6 MoveSound=MCVMoveStart Secondary= SizeLimit= TechLevel=10 Trainable=no VoiceMove=MCVSovietMove Bunkerable=no CrushSound=TankCrush OpenTopped=no CrateGoodie=yes DeploySound=PlaceBuilding DeploysInto=NAHAND OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack=MCVSovietMove VoiceSelect=MCVSovietSelect ElitePrimary= MovementZone=Normal Prerequisite=NAWEAP,NADEPT ZFudgeColumn=12 ZFudgeTunnel=15 VoiceFeedback= DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys [SMIN] ROT=5 Cost=1500 Name=Slave Miner Size=3 Armor=medium Owner=YuriCountry Sight=4 Speed=3 Crewed=no Points=55 Turret=yes UIName=Name:SMIN Weight=3.5 Crusher=yes Nominal=yes Primary=20mmRapid Soylent=1500 Storage=20 Category=Support DieSound=GenVehicleDie Enslaves=SLAV Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=6 MoveSound=SlaveMinerMoveStart TechLevel=1 ToProtect=yes Trainable=yes VoiceMove=SlaveMinerMove Bunkerable=no CrushSound=TankCrush StupidHunt=yes Unsellable=yes Accelerates=false CrateGoodie=yes DebrisTypes=TIRE DeploySound=SlaveMinerDeploy DeploysInto=YAREFN SelfHealing=yes ThreatPosed=0 VoiceAttack=SlaveMinerAttackCommand VoiceDeploy=SlaveMinerDeployVoice VoiceSelect=SlaveMinerSelect DeployFacing=0 ElitePrimary=20mmRapidE MovementZone=Crusher Parasiteable=no Prerequisite=YAWEAP SlavesNumber=5 VoiceHarvest=SlaveMinerHarvest ZFudgeBridge=7 ZFudgeColumn=9 ZFudgeTunnel=14 ImmuneToVeins=yes DebrisMaximums=4 SlaveRegenRate=500 OpportunityFire=yes SlaveReloadRate=25 ImmuneToPsionics=yes ResourceGatherer=yes ImmuneToRadiation=yes OmniCrushResistant=yes ResourceDestination=yes DeaccelerationFactor=.2 DamageParticleSystems=SparkSys,SmallGreySSys ThreatAvoidanceCoefficient=.65 AllowedToStartInMultiplayer=no [SMON] ROT=5 Cost=1400 Dock=NAREFN,GAREFN Name=ZZZ Useless Armor=medium Image=CMON Owner=YuriCountry Sight=4 Speed=4 Crewed=no Points=20 UIName=Name:CMON Weight=3.5 Crusher=yes Nominal=yes Category=Support DieSound=GenVehicleDie Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Harvester=yes Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 TechLevel=-1 ToProtect=yes Trainable=no VoiceMove=ChronoMinerMove Unsellable=yes DebrisTypes=TIRE SelfHealing=yes ThreatPosed=0 VoiceAttack=ChronoMinerMove VoiceSelect=GenAllVehicleSelect MovementZone=Crusher ChronoInSound=ChronoMinerTeleport VoiceFeedback= ChronoOutSound=ChronoMinerTeleport DebrisMaximums=4 ImmuneToRadiation=yes DamageParticleSystems=SparkSys,SmallGreySSys ThreatAvoidanceCoefficient=1 AllowedToStartInMultiplayer=no [SNIPE] c4=no Pip=red Cost=600 Name=Sniper Size=1 Armor=none Image=SNIPE Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=4 Points=10 UIName=Name:SNIPE IFVMode=5 Primary=AWP Soylent=300 Bombable=yes Category=Soldier DieSound=SniperDie Occupier=no Strength=125 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary= TechLevel=-1 VoiceMove=SniperMove BuildLimit= CrushSound=InfantrySquish UseOwnName=true SelfHealing=no ThreatPosed=10 VoiceAttack=SniperAttackCommand VoiceSelect=SniperSelect ElitePrimary=AWPE MovementZone=Infantry PhysicalSize=1 Prerequisite=GAPILE,RADAR ImmuneToVeins=yes VoiceFeedback=SniperFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses=British ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no PreventAttackMove=no VoiceSpecialAttack=SniperMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [SNODAYLAMP] Name=InvisibleSnowDayLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.1 Insignificant=yes LightBlueTint=0.00 LightGreenTint=0.1 LightIntensity=0.005 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [SNODUSLAMP] Name=InvisibleSnowDuskLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.25 Insignificant=yes LightBlueTint=-0.2 LightGreenTint=0.35 LightIntensity=0.005 InvisibleInGame=yes LightVisibility=3500 DamageParticleSystems=SparkSys,LGSparkSys [SNOMORLAMP] Name=InvisibleSnowMorningLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.3 Insignificant=yes LightBlueTint=-0.1 LightGreenTint=0.4 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3500 DamageParticleSystems=SparkSys,LGSparkSys [SNONITLAMP] Name=InvisibleSnowNightLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.15 Insignificant=yes LightBlueTint=0.05 LightGreenTint=0.25 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [SONICTURRET] Name=Disruptor Turret Damage=90 MaxZVel=38.0 MinZVel=30.0 Warhead=TankOGas Duration=100 MaxXYVel=8.0 Elasticity=0.0 ExpireAnim=TWLT026 ShareSource=SONIC DamageRadius=100 ShareTurretData=yes MaxAngularVelocity=14.0 MinAngularVelocity=10.0 [SPKR01] Name=Drive-In Speaker RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [SPY] Pip=blue Cost=1000 Name=Spy Agent=yes Armor=flak Owner=British,French,Germans,Americans,Alliance Sight=9 Speed=4 Points=5 UIName=Name:SPY IFVMode=2 Primary=MakeupKit Soylent=500 Category=Soldier DieSound=SpyDie Strength=100 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=5 Trainable=no VoiceMove=SpyMove CrushSound=InfantrySquish Infiltrate=yes StupidHunt=yes CanDisguise=yes ThreatPosed=0 VoiceAttack=SpyAttackCommand VoiceSelect=SpySelect CanRetaliate=no MovementZone=Infantry PhysicalSize=1 Prerequisite=GAPILE,GATECH PermaDisguise=yes VoiceFeedback=SpyFear CanPassiveAquire=no LeadershipRating=3 PreventAttackMove=yes SpecialThreatValue=1 VoiceSpecialAttack=SpySpecialAttack AllowedToStartInMultiplayer=no [SPYP] ROT=2 Ammo=100 Name=Soviet Spy Plane Armor=light FlyBy=true Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=0 Speed=15 Crewed=yes Points=30 UIName=Name:SpyP Primary=SpyCameraWeapon Spawned=yes Category=AirLift DieSound= Landable=no Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=SpyPlaneMoveLoop TechLevel=-1 PitchAngle=0 Selectable=no DeathWeapon=BlimpBomb ThreatPosed=0 CanRetaliate=no MoveToShroud=yes MovementZone=Fly CrashingSound=SpyPlaneDie RadarInvisible=no ImpactLandSound=GenAircraftCrash CanPassiveAquire=no ImmuneToPsionics=yes LeadershipRating=10 DamageParticleSystems=SparkSys,SmallGreySSys DeathWeaponDamageModifier=.1 [SQD] ROT=40 Cost=1000 Name=Giant Squid Size=30 Armor=light Naval=yes Owner=Russians,Confederation,Africans,Arabs Sight=5 Speed=8 Crewed=no Points=20 Turret=no UIName=Name:SQD Weight=.5 Crusher=no Organic=yes Primary=SquidGrab Sensors=yes Soylent=1000 Bombable=yes Category=AFV DieSound=SquidDie Explodes=no IdleRate=4 IsTilter=no NoShadow=yes Strength=200 WalkRate=2 Cloakable=yes Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=SquidMove Secondary=SquidPunch SpeedType=Float TechLevel=9 Trainable=yes VoiceMove=SquidAttackCommand GuardRange=5 Underwater=yes CrateGoodie=no SelfHealing=yes ThreatPosed=25 VoiceAttack=SquidAttackCommand VoiceSelect=SquidSelect ElitePrimary=SquidGrabE MovementZone=Water Parasiteable=no Prerequisite=NAYARD,NATECH SensorsSight=8 ZFudgeColumn=8 ZFudgeTunnel=13 CloakingSpeed=5 LandTargeting=1 VoiceFeedback=SquidFear EliteAbilities=STRONGER,FIREPOWER,ROF EliteSecondary=SquidPunchE NavalTargeting=3 ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER AccelerationFactor=0.01 DefaultToGuardArea=yes MovementRestrictedTo=Water SuppressionThreshold=250 IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SQDJUMP] AA=no Arm=2 ROT=8 Image=none Inviso=yes Ranged=yes Shadow=no Proximity=yes SubjectToWalls=yes SubjectToCliffs=no SubjectToElevation=no [SREF] ROT=5 Cost=1200 Name=Prism Tank Size=3 Armor=light Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=4 Points=50 Turret=yes UIName=Name:SREF Weight=3.5 Crusher=yes Soylent=1200 Weapon1=Comet Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=150 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=PrismTankMoveStart TechLevel=8 VoiceMove=PrismTankMove CrushSound=TankCrush Accelerates=false CrateGoodie=yes ThreatPosed=40 TurretCount=4 VoiceAttack=PrismTankAttackCommand VoiceSelect=PrismTankSelect WeaponCount=1 EliteWeapon1=SuperComet MovementZone=Destroyer Prerequisite=GAWEAP,GATECH ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF IsChargeTurret=true VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SROCK01] Land=Rock Name=Sand Rock #1 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [SROCK02] Land=Rock Name=Sand Rock #2 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [SROCK03] Land=Rock Name=Sand Rock #3 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [SROCK04] Land=Rock Name=Sand Rock #4 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [SROCK05] Land=Rock Name=Sand Rock #5 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [SSA] Verses=100%,100%,100%,60%,40%,40%,75%,50%,25%,100%,100% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=80% [SSAB] Verses=100%,80%,80%,50%,25%,25%,75%,30%,20%,100%,100% Bullets=yes AnimList=PIFFPIFF,PIFFPIFF InfDeath=1 ProneDamage=50% [SSABFlame] Verses=100%,80%,80%,50%,25%,25%,75%,30%,20%,100%,100% Bullets=yes AnimList=INITFIRE InfDeath=4 ProneDamage=50% [SSRV] Pip=white Cost=10 Name=Secret Service Size=1 Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:SecretService IFVMode=0 Primary=Pistola Soylent=100 Category=Soldier DieSound=SSDie Strength=50 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 VoiceMove=SSMove CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack=SSAttackCommand VoiceSelect=SSSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes VoiceFeedback= VoiceSpecialAttack=SSMove AllowedToStartInMultiplayer=no [STALGREN] ROF=10 Range=6 Speed=100 Damage=10000 Report=SlyGrenadeLauncher Warhead=NukeB Projectile=Cannon AssaultAnim=UCBLOOD [STALGUN] ROF=10 Range=6 Speed=100 Damage=125 Report=SlyAttack Warhead=HollowPoint4 Projectile=InvisibleLow AssaultAnim=UCBLOOD [STANG] ROT=5 Cost=0 Name=Sports Car Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CAR Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [STLN] Pip=yellow Cost=10 Name=Sammy Stallion Size=1 Armor=plate Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=6 Points=1 UIName=Name:STLN IFVMode=4 Nominal=yes Primary=STALGUN Soylent=200 Category=Civilian Civilian=yes DieSound=SlyDie Strength=200 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=STALGREN TechLevel=-1 Trainable=no VoiceMove=SlyMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=SlyAttackCommand VoiceSelect=SlySelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=SlyFear VoiceSpecialAttack=SlyMove AllowedToStartInMultiplayer=no [SUB] ROT=2 Cost=1000 Name=Typhoon Attack Sub Size=20 Armor=heavy Naval=yes Owner=Russians,Confederation,Africans,Arabs Sight=4 Speed=4 Crewed=no Points=30 Turret=no UIName=Name:SUB Weight=4 Crusher=no Primary=SubTorpedo Sensors=yes Soylent=1000 Category=AFV DieSound=GenSmallWaterDie Strength=600 Cloakable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=64 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MoveSound=SubMoveStart SpeedType=Float TechLevel=2 VoiceMove=TyphoonSubMove Underwater=yes Accelerates=true CrateGoodie=no ThreatPosed=20 VoiceAttack=TyphoonSubAttackCommand VoiceSelect=TyphoonSubSelect ElitePrimary=SubTorpedoE MovementZone=Water Prerequisite=NAYARD SensorsSight=7 CloakingSpeed=1 LandTargeting=1 VoiceFeedback=SubFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=5 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [SUVB] ROT=5 Cost=0 Name=SUV Black Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CAR Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [SUVW] ROT=5 Cost=0 Name=SUV White Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:CAR Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [SWAT2] ROT=5 Cost=200 Name=Double Decker Bus Size=6 Armor=medium Image=SWAT2 Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=6 Points=20 Turret=no UIName=Name:A09 Crusher=no Primary= Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 Secondary= SizeLimit=2 TechLevel=1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 OpenTopped=no Passengers=15 CrateGoodie=no DebrisTypes=TIRE DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect ElitePrimary= MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=no ImmuneToRadiation=no OmniCrushResistant=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [SWATTRP] c4=no Pip=white Cost=95 Name=GI Size=1 Armor=plate Image=SWATTRP Owner=British,French,Germans,Americans,Alliance Sight=7 Speed=3 Points=10 UIName=Name:A02 IFVMode=2 Primary=SHOVEL Soylent=100 Bombable=yes Category=Soldier Deployer=yes DieSound=GIDie Occupier=no Strength=800 Crushable=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} OccupyPip=PersonBlue Secondary=SHOVEL TechLevel=-1 VoiceMove=GIMove BuildLimit= CrushSound=InfantrySquish DeployFire=yes DeploySound=GIDeploy SelfHealing=yes ThreatPosed=10 VoiceAttack=GIAttackCommand VoiceSelect=GISelect ElitePrimary=SHOVEL MovementZone=Infantry OccupyWeapon=UCPara PhysicalSize=1 Prerequisite=GAPILE ImmuneToVeins=yes UndeploySound=GIUndeploy VoiceFeedback=GIFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=SHOVEL RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteOccupyWeapon=UCElitePara ImmuneToRadiation=no VoiceSpecialAttack=GIMove OpenTransportWeapon=1 IsSelectableCombatant=yes [Sabotage] Rate=.016 Recruitable=no [Sapper] ROF=100 Range=1.5 Damage=2500 Report=SealPlaceBomb Warhead=Mechanical Projectile=Invisible SabotageCursor=yes CellRangefinding=yes [Selling] Scatter=no NoThreat=yes Retaliate=no Recruitable=no [Shard] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=1 [Shock] Wood=yes Verses=100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100% AnimList=TSTIMPCT InfDeath=5 [Sides] GDI=British,French,Germans,Americans,Alliance Nod=Russians,Africans,Confederation,Arabs Mutant=Special Civilian=Neutral ThirdSide=YuriCountry [Sleep] Rate=1 Zombie=yes Scatter=no Retaliate=no Recruitable=no [SlimeAttack] ROF=80 Range=1.3 Speed=25 Damage=100 Report=VICER1 Warhead=Slimer Projectile=Invisible [Slimer] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=0 [SmallCometP] Image=none Inviso=yes SubjectToWalls=yes SubjectToCliffs=yes SubjectToElevation=yes [SmallGreySSys] Spawns=yes Slowdown=.0025 HoldsWhat=SmallGreySmoke BehavesLike=Smoke ParticleCap=7 SpawnCutoff=13.0 SpawnFrames=10 SpawnRadius=5 SpawnTranslucencyCutoff=12.5 [SmallGreySmoke] Deacc=.05 Image=SGRYSMK1 MaxEC=80 Velocity=9.0 EndStateAI=20 WindEffect=0 BehavesLike=Smoke Translucency=50 StateAIAdvance=4 DeleteOnStateLimit=yes [SmallRailgunPart] MaxEC=70 Velocity=.4 ColorList=(200,200,200),(150,150,150) ColorSpeed=.03 BehavesLike=Railgun [SmallRailgunSys] Laser=yes HoldsWhat=SmallRailgunPart LaserColor=255,128,0 BehavesLike=Railgun SpiralRadius=6 ParticlesPerCoord=.1 SpiralDeltaPerCoord=.035 MovementPerturbationCoefficient=.3 PositionPerturbationCoefficient=20 VelocityPerturbationCoefficient=.6 [SmallTeslaP] Image=none Inviso=yes SubjectToWalls=yes SubjectToCliffs=yes SubjectToElevation=yes [Smash] ROF=60 Range=1.1 Speed=100 Damage=100 Report=BruteSmashAttack Warhead=Smashing Projectile=InvisibleLow FireInTransport=no [SmashE] ROF=60 Range=1.1 Speed=100 Damage=100 Report=BruteSmashAttack Warhead=Smashing Projectile=InvisibleLow FireInTransport=no [Smashing] Wall=yes Wood=yes Rocker=yes Verses=0%,0%,0%,100%,20%,100%,0%,0%,0%,0%,0% InfDeath=10 MaxDebris=3 MinDebris=1 [SmudgeTypes] 1=CR1 2=CR2 3=CR3 4=CR4 5=CR5 6=CR6 7=BURN01 8=BURN02 9=BURN03 10=BURN04 11=BURN05 12=BURN06 13=BURN07 14=BURN08 15=BURN09 16=BURN10 17=BURN11 18=BURN12 19=BURN13 20=BURN14 21=BURN15 22=BURN16 23=BURNT01 24=BURNT02 25=BURNT03 26=BURNT04 27=BURNT05 28=BURNT06 29=BURNT07 30=BURNT08 31=BURNT09 32=BURNT10 33=BURNT11 34=BURNT12 35=CRATER01 36=CRATER02 37=CRATER03 38=CRATER04 39=CRATER05 40=CRATER06 41=CRATER07 42=CRATER08 43=CRATER09 44=CRATER10 45=CRATER11 46=CRATER12 [Snapshot] Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,100%,100% MakesDisguise=yes [Sniper] ROF=20 Range=8 Speed=100 Damage=150 Report=SILENCER Warhead=HollowPoint Projectile=InvisibleLow [Sonic] Level=yes [SonicWarhead] Wood=yes Sonic=yes Rocker=yes Verses=100%,100%,100%,100%,80%,80%,100%,60%,60%,100%,100% InfDeath=3 CellSpread=.1 ProneDamage=50% PercentAtMax=1 [SonicZap] ROF=120 Range=6 Speed=100 Damage=4 Report=DolphinAttack IsSonic=Yes Warhead=SonicWarhead Projectile=Sonic AmbientDamage=10 DecloakToFire=no [SonicZapE] ROF=80 Burst=2 Range=6 Speed=100 Damage=8 Report=DolphinAttack IsSonic=Yes Warhead=SonicWarhead Projectile=Sonic AmbientDamage=15 DecloakToFire=no [Spark] MaxEC=500 ColorList=(255,255,255),(200,200,80),(200,10,10),(0,0,0) XVelocity=10 YVelocity=10 ColorSpeed=.13 BehavesLike=Spark MinZVelocity=40 ZVelocityRange=15 [SparkSys] HoldsWhat=Spark LightSize=15 BehavesLike=Spark ParticleCap=6 SparkSpawnFrames=1 SpawnSparkPercentage=1 [SpecialWeapons] NukeDown=NukeDown NukeWarhead=Nuke MutateWarhead=Mutate EMPulseWarhead=EMPuls NukeProjectile=NukeUp EMPulseProjectile=PulsPr MutateExplosionWarhead=MutateExplosion [SpyCameraWeapon] Burst=1 Range=20 Damage=6 Report=SpyPlaneSnapshot Warhead=DummyWarhead Projectile=InvisibleHigh [SpyPlaneSpecial] Name=SpyPlane Flyby Type=SpyPlane Action=SpyPlane UIName=Name:SpyP IsPowered=false ShowTimer=no RechargeTime=4 SidebarImage=SPYPICON SuspendVoice= ChargingVoice= RechargeVoice= ImpatientVoice= DisableableFromShell=no FlashSidebarTabFrames=120 [SquidGrab] ROF=99 Anim=SQDG_N,SQDG_NE,SQDG_E,SQDG_SE,SQDG_S,SQDG_SW,SQDG_W,SQDG_NW Range=1.5 Speed=30 Damage=15 Report=SquidAttack Warhead=ParasitePlus Projectile=SQDJUMP LimboLaunch=yes DecloakToFire=no CellRangefinding=yes [SquidGrabE] ROF=99 Anim=SQDG_N,SQDG_NE,SQDG_E,SQDG_SE,SQDG_S,SQDG_SW,SQDG_W,SQDG_NW Range=1.5 Speed=30 Damage=40 Report=SquidAttack Warhead=ParasitePlus Projectile=SQDJUMP LimboLaunch=yes DecloakToFire=no CellRangefinding=yes [SquidPunch] ROF=32 Range=1.83 Speed=30 Damage=100 Report=SquidAttackNonShip Warhead=HE Projectile=InvisibleLow [SquidPunchE] ROF=32 Range=1.83 Speed=30 Damage=200 Report=SquidAttackNonShip Warhead=HE Projectile=InvisibleAll [Sticky] Rate=.016 Scatter=no Paralyzed=yes Recruitable=no [SubTorpedo] ROF=120 Range=7 Speed=25 Damage=100 Report=SubAttack Warhead=APSplash Projectile=Torpedo DecloakToFire=no [SubTorpedoE] ROF=120 Burst=2 Range=7 Speed=18 Damage=100 Report=SubAttack Warhead=APSplash Projectile=Torpedo DecloakToFire=no [SuicideBomb] ROF=1 Range=.5 Speed=0 Bright=yes Damage=11000 Report=HUNTER2 Warhead=HE Projectile=Invisible [Super] Sparky=no Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes ProneDamage=100% PenetratesBunker=yes [SuperComet] ROF=100 Range=10 Speed=10 Bright=yes Damage=150 Report=PrismTankAttack IsLaser=true Warhead=CometWH Projectile=SuperCometP IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [SuperCometFragment] ROF=100 Range=5 Speed=10 Bright=yes Damage=50 Report= IsLaser=true Warhead=CometWH Projectile=SuperSmallCometP IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [SuperCometP] Image=none Inviso=yes ShrapnelCount=5 ShrapnelWeapon=SuperCometFragment SubjectToWalls=no SubjectToCliffs=yes SubjectToElevation=no [SuperMindControl] ROF=200 Anim=YURICNTL Range=7 Speed=100 Damage=1 Warhead=ControllerBuilding FireOnce=yes Projectile=PsychicControl [SuperPsiPulse] Verses=100%,100%,100%,50%,50%,50%,0%,0%,0%,0%,0% InfDeath=6 CellSpread=5 PercentAtMax=.85 AffectsAllies=no PsychicDamage=yes [SuperPsiWave] ROF=50 Anim=RING1 Range=1 Speed=1 Damage=250 Report=YuriDeploy Warhead=SuperPsiPulse AreaFire=yes FireOnce=yes Projectile=Psychic [SuperSmallCometP] Image=none Inviso=yes ShrapnelCount=3 ShrapnelWeapon=CometFragment SubjectToWalls=no SubjectToCliffs=yes SubjectToElevation=no [SuperWeaponTypes] 1=NukeSpecial 2=IronCurtainSpecial 3=LightningStormSpecial 4=ChronoSphereSpecial 5=ChronoWarpSpecial 6=ParaDropSpecial 7=AmericanParaDropSpecial 8=PsychicDominatorSpecial 9=SpyPlaneSpecial 10=GeneticConverterSpecial 11=ForceShieldSpecial 12=PsychicRevealSpecial [TANY] C4=yes Pip=red Cost=1500 Name=Tanya Size=1 Armor=flak Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=6 Points=50 UIName=Name:TANYA IFVMode=4 Primary=DoublePistols Soylent=750 Category=Soldier DieSound=TanyaPrimeDie Strength=200 Assaulter=no Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=Sapper SpeedType=Amphibious TechLevel=9 VoiceMove=TanyaPrimeMove BuildLimit=1 CrushSound=InfantrySquish UseOwnName=true CreateSound=TanyaPrimeCreated SelfHealing=yes ThreatPosed=25 VoiceAttack=TanyaPrimeAttackCommand VoiceSelect=TanyaPrimeSelect ElitePrimary=DoublePistolsE MovementZone=AmphibiousDestroyer PhysicalSize=1 Prerequisite=GAPILE,GATECH ImmuneToVeins=yes TiberiumProof=yes VoiceFeedback=TanyaPrimeFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=Sapper NavalTargeting=4 EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater ImmuneToPsionics=yes LeadershipRating=8 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,SCATTER SpecialThreatValue=1 VoiceSpecialAttack=TanyaPrimeAttackCommand OpenTransportWeapon=0 IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [TAXI] ROT=5 Cost=0 Name=Taxi Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:Taxi Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [TELE] ROT=5 Cost=1000 Name=Magnetron Size=6 Armor=light Owner=YuriCountry Sight=10 Speed=5 Points=25 Turret=yes UIName=Name:Magnetron Weight=3.5 Crusher=no Primary=MagneticBeam Soylent=1000 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=150 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=MagnetronMoveStart Secondary=MagneShake TechLevel=2 VoiceMove=MagnetronMove Bunkerable=no CrushSound=TankCrush Accelerates=false CrateGoodie=no ThreatPosed=40 VoiceAttack=MagnetronAttackCommand VoiceSelect=MagnetronSelect ElitePrimary=MagneticBeamE MovementZone=Destroyer Prerequisite=YAWEAP,NAPSIS ZFudgeColumn=8 ZFudgeTunnel=13 EliteAbilities=SELF_HEAL,STRONGER,ROF OpportunityFire=yes CanPassiveAquire=no VeteranAbilities=STRONGER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true VoiceSecondaryWeaponAttack=MagnetronMagneShakeVoice AllowedToStartInMultiplayer=no [TEMDAYLAMP] Name=InvisibleTemperateDayLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.7 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.3 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [TEMDUSLAMP] Name=InvisibleTemperateDuskLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.78 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.4 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [TEMMORLAMP] Name=InvisibleTemperateMorningLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.78 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.4 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3000 DamageParticleSystems=SparkSys,LGSparkSys [TEMNITLAMP] Name=InvisibleTemperateNightLamp Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=6000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 TechLevel=-1 Selectable=no LightRedTint=0.7 Insignificant=yes LightBlueTint=0.01 LightGreenTint=0.6 LightIntensity=0.01 InvisibleInGame=yes LightVisibility=3500 DamageParticleSystems=SparkSys,LGSparkSys [TERMIGUN] ROF=5 Range=6 Speed=100 Damage=125 Report=ArnoldAttack Warhead=HollowPoint Projectile=InvisibleLow AssaultAnim=UCBLOOD [TERROR] c4=no Pip=red Cost=200 Name=Terrorist Armor=flak Image=TRST Owner=Russians,Confederation,Africans,Arabs Sight=9 Speed=6 Points=5 UIName=Name:TERROR IFVMode=11 Primary=TerrorBomb Soylent=100 Category=Soldier DieSound=TerroristDie Explodes=yes Occupier=no Strength=75 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary= TechLevel=-1 Trainable=no VoiceMove=TerroristMove BuildLimit= CrushSound=InfantrySquish DeathWeapon=TerrorBomb SelfHealing=no ThreatPosed=0 VoiceAttack=TerroristAttackCommand VoiceSelect=TerroristSelect CanRetaliate=no ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND,RADAR VoiceFeedback=TerroristFear DetectDisguise=no EliteSecondary= RequiredHouses=Confederation CanPassiveAquire=no ImmuneToPsionics=no LeadershipRating=3 ImmuneToRadiation=no SpecialThreatValue=1 VoiceSpecialAttack=TerroristAttackCommand AllowedToStartInMultiplayer=no [TESLA] Cost=1500 Name=Soviet Tesla Coil Armor=steel Image=NATSLA Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-75 Sight=8 Crewed=no Points=30 Turret=no UIName=Name:TESLA Powered=yes Primary=CoilBolt Adjacent=2 BuildCat=Combat Strength=600 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary=OPCoilBolt TechLevel=5 BaseNormal=no Capturable=false DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg ThreatPosed=40 AntiAirValue=0 Prerequisite=POWER,RADAR,NACNST WorkingSound=PowerOn IsBaseDefense=yes Overpowerable=true AntiArmorValue=25 NotWorkingSound=PowerOff ImmuneToPsionics=no AntiInfantryValue=25 DamageSmokeOffset=96, 64, 112 TurretAnimZAdjust=-100 AIBasePlanningSide=1 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [TIB01] Name=Tiberium (Green) Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB02] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB03] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB04] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB05] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB06] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB07] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB08] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB09] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB10] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB11] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB12] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB13] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB14] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB15] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB16] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB17] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB18] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB19] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB20] Name=Tiberium Tiberium=yes RadarColor=220,200,0 LegalTarget=false RadarInvisible=false [TIB2_01] Name=Tiberium (Blue) Image=TIB01 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_02] Name=Tiberium Image=TIB02 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_03] Name=Tiberium Image=TIB03 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_04] Name=Tiberium Image=TIB04 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_05] Name=Tiberium Image=TIB05 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_06] Name=Tiberium Image=TIB06 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_07] Name=Tiberium Image=TIB07 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_08] Name=Tiberium Image=TIB08 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_09] Name=Tiberium Image=TIB09 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_10] Name=Tiberium Image=TIB10 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_11] Name=Tiberium Image=TIB11 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_12] Name=Tiberium Image=TIB12 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_13] Name=Tiberium Image=TIB13 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_14] Name=Tiberium Image=TIB14 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_15] Name=Tiberium Image=TIB15 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_16] Name=Tiberium Image=TIB16 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_17] Name=Tiberium Image=TIB17 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_18] Name=Tiberium Image=TIB18 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_19] Name=Tiberium Image=TIB19 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB2_20] Name=Tiberium Image=TIB20 Tiberium=yes RadarColor=220,200,0 LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_01] Name=Tiberium Image=TIB01 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_02] Name=Tiberium Image=TIB02 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_03] Name=Tiberium Image=TIB03 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_04] Name=Tiberium Image=TIB04 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_05] Name=Tiberium Image=TIB05 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_06] Name=Tiberium Image=TIB06 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_07] Name=Tiberium Image=TIB07 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_08] Name=Tiberium Image=TIB08 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_09] Name=Tiberium Image=TIB09 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_10] Name=Tiberium Image=TIB10 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_11] Name=Tiberium Image=TIB11 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_12] Name=Tiberium Image=TIB12 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_13] Name=Tiberium Image=TIB13 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_14] Name=Tiberium Image=TIB14 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_15] Name=Tiberium Image=TIB15 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_16] Name=Tiberium Image=TIB16 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_17] Name=Tiberium Image=TIB17 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_18] Name=Tiberium Image=TIB18 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_19] Name=Tiberium Image=TIB19 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIB3_20] Name=Tiberium Image=TIB20 Tiberium=yes LegalTarget=false ChainReaction=no RadarInvisible=false [TIBTRE01] Name=Tiberium Tree Immune=yes IsAnimated=yes RadarColor=192,192,0 LightRedTint=0.01 AnimationRate=3 LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=0.01 SpawnsTiberium=yes LightVisibility=4000 AnimationProbability=.003 [TIBTRE02] Name=Tiberium Tree Immune=yes IsAnimated=yes RadarColor=192,192,0 LightRedTint=0.01 AnimationRate=3 LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=0.01 SpawnsTiberium=yes LightVisibility=4000 AnimationProbability=.003 [TIBTRE03] Name=Tiberium Tree Immune=yes IsAnimated=yes RadarColor=192,192,0 LightRedTint=0.01 AnimationRate=3 LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=0.01 SpawnsTiberium=yes LightVisibility=4000 AnimationProbability=.003 [TIRE] Name=Flying Tire MaxZVel=32.0 MinZVel=28.0 Duration=150 MaxXYVel=10.0 Elasticity=0.8 MaxAngularVelocity=24.0 MinAngularVelocity=12.0 [TNKD] ROT=5 Cost=900 Name=Tank Destroyer Size=3 Armor=heavy Image=TNKD Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=5 Points=25 Turret=no UIName=Name:TNKD Crusher=yes Primary=SABOT Soylent=900 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 MoveSound=TankDestroyerMoveStart Secondary= SizeLimit= TechLevel=-1 VoiceMove=TankDestroyerMove CrushSound=TankCrush OpenTopped=no Accelerates=false CrateGoodie=yes DeploysInto= OmniCrusher=no SelfHealing=no ThreatPosed=15 VoiceAttack=TankDestroyerAttackCommand VoiceSelect=TankDestroyerSelect ElitePrimary=SABOTE MovementZone=Normal Prerequisite=GAWEAP,RADAR ImmuneToVeins=yes VoiceFeedback= DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses=Germans ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no OmniCrushResistant=no DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [TRACKS01] Land=Railroad Name=Track NwSe RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS02] Land=Railroad Name=Track NeSw RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS03] Land=Railroad Name=Track NS RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS04] Land=Railroad Name=Track EW RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS05] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS06] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS07] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS08] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS09] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS10] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS11] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS12] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS13] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS14] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS15] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKS16] Land=Railroad Name=Train Tracks RadarColor=92,92,92 LegalTarget=false RadarInvisible=false [TRACKTUNNEL01] Land=Railroad Name=Train Tracks Image=TRTUNN01 RadarColor=92,92,92 LegalTarget=false [TRACKTUNNEL02] Land=Railroad Name=Train Tracks Image=TRTUNN02 RadarColor=92,92,92 LegalTarget=false [TRACKTUNNEL03] Land=Railroad Name=Train Tracks Image=TRTUNN03 RadarColor=92,92,92 LegalTarget=false [TRACKTUNNEL04] Land=Railroad Name=Train Tracks Image=TRTUNN04 RadarColor=92,92,92 LegalTarget=false [TREE01] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=6 TemperateOccupationBits=4 [TREE02] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE03] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=6 TemperateOccupationBits=4 [TREE04] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=6 TemperateOccupationBits=7 [TREE05] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=5 [TREE06] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE07] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE08] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=4 TemperateOccupationBits=7 [TREE09] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=4 TemperateOccupationBits=4 [TREE10] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=3 TemperateOccupationBits=6 [TREE11] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=3 TemperateOccupationBits=4 [TREE12] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE13] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=4 TemperateOccupationBits=4 [TREE14] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=4 TemperateOccupationBits=4 [TREE15] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE16] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE17] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE18] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE19] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=2 TemperateOccupationBits=4 [TREE20] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=3 TemperateOccupationBits=4 [TREE21] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=1 TemperateOccupationBits=4 [TREE22] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=3 TemperateOccupationBits=4 [TREE23] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=3 TemperateOccupationBits=4 [TREE24] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=6 TemperateOccupationBits=4 [TREE25] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE26] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE27] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE28] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE29] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE30] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE31] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE32] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE33] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE34] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE35] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE36] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TREE37] Name=Tree RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TRFF01] Name=traffic light 1 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TRFF02] Name=traffic light 2 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TRFF03] Name=traffic light 3 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TRFF04] Name=traffic light 4 RadarColor=0,192,0 IsFlammable=no SnowOccupationBits=7 TemperateOccupationBits=4 [TROCK01] Land=Rock Name=Clear Rock #1 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [TROCK02] Land=Rock Name=Clear Rock #2 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [TROCK03] Land=Rock Name=Clear Rock #3 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [TROCK04] Land=Rock Name=Clear Rock #4 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [TROCK05] Land=Rock Name=Clear Rock #5 IsARock=true DrawFlat=false RadarColor=64,64,64 LegalTarget=false NoUseTileLandType=true [TRUCKA] ROT=5 Cost=0 Name=Truck Size=6 Armor=light Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=5 Speed=4 Crewed=yes Points=40 Turret=no UIName=Name:TRUCKA Weight=2 Crusher=no Primary=none Soylent=100 Category=AFV DieSound=GenVehicleDie Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 Secondary=none TechLevel=-1 Trainable=no VoiceMove= CrushSound=TankCrush DebrisTypes=TIRE SelfHealing=no ThreatPosed=0 VoiceAttack=CivAllAttackCommand VoiceSelect=CivAllSelect MovementZone=Normal Insignificant=yes VoiceFeedback= DebrisMaximums=4 DamageParticleSystems=SparkSys,SmallGreySSys AllowedToStartInMultiplayer=no [TRUCKB] ROT=5 Cost=0 Name=Truck (loaded) Size=6 Armor=light Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=5 Speed=4 Crewed=no Points=40 Turret=no UIName=Name:TRUCKB Weight=2 Crusher=no Primary=none Soylent=100 Category=AFV DieSound=GenVehicleDie Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=2 Secondary=none TechLevel=-1 Trainable=no VoiceMove= CrushSound=TankCrush DebrisTypes=TIRE SelfHealing=no ThreatPosed=0 VoiceAttack=GenAllVehicleAttackCommand VoiceSelect=GenAllVehicleSelect CarriesCrate=yes MovementZone=Normal Insignificant=yes VoiceFeedback= DebrisMaximums=4 DamageParticleSystems=SparkSys,SmallGreySSys AllowedToStartInMultiplayer=no [TRexBite] ROF=30 Range=1.5 Speed=100 Damage=200 Report=TrexAttack Warhead=TRexWH Projectile=InvisibleLow CellRangefinding=yes [TRexInfBite] ROF=30 Range=1.5 Speed=100 Damage=200 Report=TrexAttack Warhead=TRexInfWH Projectile=InvisibleLow CellRangefinding=yes [TRexInfWH] Wall=yes Wood=yes Verses=100%,90%,80%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=10 CellSpread=.5 ProneDamage=50% Conventional=yes PercentAtMax=.5 [TRexWH] Wall=yes Wood=yes Rocker=yes Verses=0%,0%,0%,60%,40%,40%,50%,40%,25%,80%,100% InfDeath=10 MaxDebris=3 MinDebris=1 CellSpread=.5 ProneDamage=50% Conventional=yes PercentAtMax=.5 [TSTLAMP] Name=AlphaLightPost Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=no Points=30 Nominal=yes Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 AlphaImage=ALPHATST ThreatPosed=0 Insignificant=yes DamageParticleSystems=SparkSys [TTNK] ROT=5 Cost=1200 Name=Tesla Tank Size=3 Armor=heavy Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=6 Points=25 Turret=yes UIName=Name:TTNK Weight=3.5 Crusher=yes Primary=TankBolt Soylent=1200 Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=TeslaTankMoveStart TechLevel=10 VoiceMove=TeslaTankMove CrushSound=TankCrush Accelerates=false CrateGoodie=yes ThreatPosed=40 VoiceAttack=TeslaTankAttackCommand VoiceSelect=TeslaTankSelect ElitePrimary=TankBoltE MovementZone=Destroyer Prerequisite=NAWEAP,NARADR ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF RequiredHouses=Russians VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 BuildTimeMultiplier=1.3 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [TUG] ROT=2 Cost=0 Name=Tug Boat Size=6 Armor=light Naval=yes Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=4 Points=30 Turret=no UIName=Name:TUGBOAT Crusher=yes Soylent=100 Category=Support DieSound= PipScale=Passengers Strength=200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} MaxDebris=3 SizeLimit=2 SpeedType=Float TechLevel=-1 Trainable=no VoiceMove= DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=TugBoatSelect AmbientSound=TugBoatAmbience MovementZone=Water Prerequisite=NAWEAP SinkingSound=GenLargeWaterDie ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [TankBolt] ROF=75 Range=4 Speed=100 Damage=135 Report=TeslaTankAttack Warhead=Electric Projectile=InvisibleLow IsElectricBolt=true [TankBoltE] ROF=60 Range=6 Speed=100 Damage=150 Report=TeslaTankAttack Warhead=Electric Projectile=Electricbounce IsElectricBolt=true [TankMakeupKit] ROF=100 Range=-2 Speed=100 Damage=1 Report=MirageTankDisguise Warhead=TankSnapshot FireOnce=yes Projectile=Invisible TerrainFire=yes RevealOnFire=no [TankOGas] Fire=yes Wall=yes Wood=yes Rocker=no Sparky=no Verses=90%,90%,90%,80%,60%,25%,100%,50%,10%,90%,100% AnimList=TWLT026,TWLT036,TWLT050,TWLT070,TWLT100 InfDeath=4 Tiberium=yes CellSpread=.5 ProneDamage=50% PercentAtMax=.9 [TankSnapshot] Verses=0%,0%,0%,1%,1%,1%,0%,0%,0%,0%,0% MakesDisguise=yes [TerrainTypes] 2=BOXES01 3=BOXES02 4=BOXES03 5=BOXES04 6=BOXES05 7=BOXES06 8=BOXES07 9=BOXES08 10=BOXES09 11=ICE01 12=ICE02 13=ICE03 14=ICE04 15=ICE05 16=TREE01 17=TREE02 18=TREE03 19=TREE04 20=TREE05 21=TREE06 22=TREE07 23=TREE08 24=TREE09 25=TREE10 26=TREE11 27=TREE12 28=TREE13 29=TREE14 30=TREE15 31=TREE16 32=TREE17 33=TREE18 34=TREE19 35=TREE20 36=TREE21 37=TREE22 38=TREE23 39=TREE24 40=TREE25 41=TREE26 42=TREE27 43=TREE28 44=TREE29 45=TREE30 46=TIBTRE01 47=TIBTRE02 48=TIBTRE03 49=VEINTREE 50=HDSTN01 51=LT_GEN01 52=LT_GEN02 53=LT_GEN03 54=LT_GEN04 55=LT_SGN01 56=LT_SGN02 57=LT_SGN03 58=LT_SGN04 59=LT_EUR01 60=LT_EUR02 61=POLE01 62=POLE02 63=SIGN01 64=TRFF01 65=TRFF02 66=TRFF03 67=TRFF04 68=SIGN02 69=SIGN03 70=SIGN04 71=SIGN05 72=SIGN06 73=SPKR01 74=TREE31 75=TREE32 76=TREE33 77=TREE34 78=TREE35 79=TREE36 80=TREE37 [TerrorBomb] ROF=10 Anim=RING1 Range=1.5 Damage=225 Suicide=yes Warhead=RadBeamWarhead Projectile=Invisible FireInTransport=no [TerrorBombWH] Fire=yes Bright=yes Sparky=no Verses=150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100% AnimList=MININUKE InfDeath=9 CellSpread=2 PercentAtMax=.5 [TeslaFragment] ROF=80 Anim=PIFFPIFF Range=3 Speed=10 Damage=30 Report=TeslaCoilAttack Warhead=Electric Projectile=SmallTeslaP IsElectricBolt=true [TestSmoke] Deacc=.05 Image=SGRYSMK1 MaxEC=80 Velocity=6.0 EndStateAI=20 WindEffect=0 BehavesLike=Smoke Translucency=25 StateAIAdvance=3 DeleteOnStateLimit=yes [TestSmokeSys] Spawns=yes Slowdown=.0025 HoldsWhat=TestSmoke BehavesLike=Smoke ParticleCap=7 SpawnCutoff=13.0 SpawnFrames=10 SpawnRadius=5 SpawnTranslucencyCutoff=12.5 [Tiberium] Foot=90% Float=0% Hover=50% Track=70% Wheel=50% Buildable=no Amphibious=50% FloatBeach=0% [Tiberiums] 0=Riparius 1=Cruentus 2=Vinifera 3=Aboreus [Torpedo] AA=no AG=yes Arm=2 ROT=12 Image=SUBT Level=yes Ranged=yes Shadow=no [Tunnel] Foot=100% Float=0% Hover=100% Track=100% Wheel=100% Buildable=no Amphibious=100% FloatBeach=0% [UCEliteM1Carbine] ROF=20 Range=6 Speed=100 Damage=30 Report=SovietOccupiedAttack Warhead=SSAB Projectile=InvisibleHigh OccupantAnim=UCCONS [UCElitePara] ROF=15 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=6 Speed=100 Damage=40 Report=AlliedOccupiedAttack Warhead=SSAB Projectile=InvisibleHigh OccupantAnim=UCFLASH [UCElitePsychicJab] ROF=15 Range=6 Speed=100 Damage=73 Report=InitiateAttack Warhead=SSABFlame Projectile=InvisibleHigh OccupantAnim=UCINIT [UCM1Carbine] ROF=20 Range=6 Speed=100 Damage=20 Report=SovietOccupiedAttack Warhead=SSAB Projectile=InvisibleHigh OccupantAnim=UCCONS [UCPara] ROF=15 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=6 Speed=100 Damage=30 Report=AlliedOccupiedAttack Warhead=SSAB Projectile=InvisibleHigh OccupantAnim=UCFLASH [UCPsychicJab] ROF=15 Range=6 Speed=100 Damage=63 Report=InitiateAttack Warhead=SSABFlame Projectile=InvisibleHigh OccupantAnim=UCINIT [UFO] Name=Scrin Ship Armor=concrete Points=5 Nominal=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=1 BaseNormal=no Insignificant=yes PlaceAnywhere=yes [UTNK] ROT=5 Cost=1000 Name=ZZZ Not Used Size=3 Armor=heavy Image=HTNK Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=6 Points=25 Turret=yes UIName=Name:UTNK Weight=3.5 Crusher=yes Primary=Comet Category=AFV DieSound=GenVehicleDie IsTilter=yes Strength=400 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=RhinoTankMoveStart TechLevel=-1 VoiceMove=GenSovVehicleMove CrushSound=TankCrush Accelerates=false CrateGoodie=no TargetLaser=yes ThreatPosed=40 VoiceAttack=GenSovVehicleAttackCommand VoiceSelect=GenSovVehicleSelect ElitePrimary=120mmE MovementZone=Destroyer Prerequisite=NAWEAP ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF OpportunityFire=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [UltraAP] Wall=yes Wood=yes Verses=2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100% AnimList=S_CLSN30 InfDeath=3 ProneDamage=50% Conventional=yes [UltraAPE] Wall=yes Wood=yes Verses=2%,2%,2%,100%,50%,100%,2%,2%,2%,100%,100% AnimList=VTEXPLOD InfDeath=3 ProneDamage=50% Conventional=yes [Unload] Rate=.016 Scatter=no Retaliate=no Recruitable=no [V3] ROT=5 Cost=800 Name=V3 Launcher Size=3 Armor=light Owner=Russians,Confederation,Africans,Arabs Sight=7 Speed=4 Crewed=no Points=40 Spawns=V3ROCKET Turret=no UIName=Name:V3 Weight=3.5 Crusher=yes Primary=V3Launcher Soylent=800 Category=AFV DieSound=GenVehicleDie Strength=150 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=V3MoveStart TechLevel=3 VoiceMove=V3Move Bunkerable=no CrushSound=TankCrush GuardRange=9 NoSpawnAlt=yes CrateGoodie=yes ThreatPosed=25 VoiceAttack=V3AttackCommand VoiceSelect=V3Select MovementZone=Destroyer Prerequisite=NAWEAP,NARADR SpawnsNumber=1 ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF SpawnRegenRate=400 SpawnReloadRate=0 CanPassiveAquire=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER AccelerationFactor=0.01 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [V3Airburst] Range=.55 Damage=25 Warhead=V3HE Projectile=V3AirburstP [V3AirburstP] AA=no ROT=4 Image=none Ranged=yes Cluster=9 Airburst=yes Dropping=yes Proximity=yes AirburstWeapon=V3Cluster [V3Cluster] ROF=80 Range=6 Speed=20 Damage=80 Warhead=V3HE Projectile=ClusterBits [V3EWH] Wall=yes Wood=yes Bright=yes Rocker=yes Sparky=no Verses=100%,90%,80%,80%,70%,70%,100%,75%,50%,80%,0% AnimList=MININUKE InfDeath=2 Tiberium=yes CellSpread=2 ProneDamage=70% Conventional=yes PercentAtMax=.5 [V3HE] Wall=yes Wood=yes Rocker=no Sparky=no Verses=100%,100%,100%,30%,5%,5%,85%,50%,30%,100%,0% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=.9 Conventional=yes PercentAtMax=1 [V3Launcher] ROF=150 Range=18 Speed=10 Damage=1 Spawner=yes Warhead=Special Projectile=InvisibleHigh MinimumRange=5 [V3ROCKET] ROT=3 Ammo=1 Cost=50 Name=V3 Rocket Armor=special_2 Owner=Russians,Confederation,Africans,Arabs Sight=1 Speed=15 Crewed=no Points=20 UIName=Name:V3ROCKET Spawned=yes Category=AirPower Explodes=no Landable=yes NoShadow=yes Strength=50 AuxSound1=V3Attack DontScore=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=1 Locomotor={B7B49766-E576-11d3-9BD9-00104B972FE8} MaxDebris=2 TechLevel=-1 Trainable=no GuardRange=30 Selectable=no ThreatPosed=10 MissileSpawn=yes MoveToShroud=yes MovementZone=Fly RadarInvisible=no ImmuneToPsionics=yes DamageParticleSystems=SmallGreySSys [V3WH] Wall=yes Wood=yes Bright=yes Deform=10% Rocker=yes Sparky=no Verses=100%,90%,80%,90%,70%,70%,100%,100%,50%,80%,0% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 InfDeath=2 Tiberium=yes CellSpread=1 ProneDamage=70% Conventional=yes PercentAtMax=.25 DeformThreshhold=300 [VEINHOLE] Land=Rock Name=Veinhole Monster IsVeins=true RadarColor=92,92,0 LegalTarget=yes IsVeinholeMonster=true NoUseTileLandType=true [VEINHOLEDUMMY] Name=Veinhole Monster Dummy Image=blahblahblah IsVeins=true RadarColor=92,92,0 LegalTarget=no [VEINTREE] Name=Veinhole Tree Armor=None Image=None Strength=1000 IsVeinhole=true [VIRUS] c4=no Pip=red Cost=700 Name=Yuri Virus Size=1 Armor=none Image=VIRUS Owner=YuriCountry Sight=9 Speed=4 Points=10 UIName=Name:Virus IFVMode=14 Primary=Virusgun Soylent=350 Bombable=yes Category=Soldier DieSound=VirusDie Occupier=no Strength=100 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary= TechLevel=1 VoiceMove=VirusMove BuildLimit= CrushSound=InfantrySquish UseOwnName=true SelfHealing=no ThreatPosed=10 VoiceAttack=VirusAttackCommand VoiceSelect=VirusSelect ElitePrimary=VirusgunE MovementZone=Infantry PhysicalSize=1 Prerequisite=YABRCK,RADAR ImmuneToVeins=yes VoiceFeedback=VirusFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= ImmuneToPoison=yes RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ImmuneToRadiation=no PreventAttackMove=no VoiceSpecialAttack=VirusMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [VLAD] ROT=1 Cost=2500 Name=Vladimir's Dreadnought Size=50 Armor=heavy Naval=yes Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Crewed=no Points=55 Spawns=DMISL Turret=no UIName=Name:VLADBOAT Weight=4 Crusher=no Primary=DredLauncher Soylent=2500 Category=Support DieSound= Strength=1500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=32 Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} SpeedType=Float TechLevel=-1 ToProtect=yes VoiceMove=GenSovWaterMove GuardRange=10 NoSpawnAlt=yes CrateGoodie=no ThreatPosed=25 VoiceAttack=GenSovWaterAttackCommand VoiceSelect=GenSovWaterSelect MovementZone=Water Prerequisite=NAYARD,NATECH SinkingSound=GenLargeWaterDie SpawnsNumber=2 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF SpawnRegenRate=80 ForbiddenHouses=Russians SpawnReloadRate=0 CanPassiveAquire=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [VLADIMIR] Pip=white Cost=10 Name=Vladimir Size=1 Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:CIV1 IFVMode=0 Primary=Pistola Soylent=200 Category=Soldier DieSound=FlakTroopDie Strength=50 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 VoiceMove=Dummy CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=Dummy VoiceSelect=Dummy MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes VoiceFeedback=Dummy AllowedToStartInMultiplayer=no [VehicleTypes] 1=AMCV 2=HARV 3=APOC 4=HTNK 5=SAPC 6=CAR 7=BUS 8=WINI 9=PICK 10=MTNK 11=HORV 12=TRUCKA 13=TRUCKB 14=CARRIER 15=V3 16=ZEP 17=DRON 18=HTK 19=DEST 20=SUB 21=AEGIS 22=LCRF 23=DRED 24=SHAD 25=SQD 26=DLPH 27=SMCV 28=TNKD 30=HOWI 32=TTNK 33=HIND 34=LTNK 35=CMON 36=CMIN 37=SREF 38=XCOMET 39=HYD 40=MGTK 41=FV 42=DeathDummy 43=VLAD 44=DTRUCK 45=PROPA 46=CONA 47=COP 48=EUROC 49=LIMO 50=STANG 51=SUVB 52=SUVW 53=TAXI 54=PTRUCK 55=CRUISE 56=TUG 57=CDEST 58=YHVR 59=PCV 60=SMIN 61=SMON 62=YCAB 63=YTNK 64=BFRT 65=TELE 66=CAOS 67=DDBX 68=BCAB 69=BSUB 70=SCHP 73=JEEP 74=MIND 75=DISK 76=UTNK 77=ROBO 78=YDUM 79=SCHD 80=DOLY 81=CBLC 82=FTRK 83=AMBU 84=CIVP 85=ABRM 86=AMWB 87=AHMV 88=SWAT2 [VeinholeWH] Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=0 Veinhole=yes [Vinifera] Name=Tiberium Vinifera Color=NeonBlue Image=3 Power=0 Value=25 Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4 Growth=2200 Spread=2200 GrowthPercentage=.06 SpreadPercentage=.06 [VirtualScanner] Range=5 Speed=100 Damage=1 Warhead=SA NeverUse=yes Projectile=InvisibleAll [Virus] Verses=100%,100%,100%,1%,1%,1%,1%,1%,1%,1%,100% Bullets=yes AnimList=PIFF InfDeath=8 ProneDamage=100% [VirusCloud1] Image=TXGASG MaxDC=30 MaxEC=1000 Damage=5 Warhead=VirusGas EndStateAI=20 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=VirusCloudD1 StateAIAdvance=4 [VirusCloud2] Image=LGRYSMK1 MaxDC=30 MaxEC=1000 Damage=10 Warhead=VirusGas EndStateAI=20 StartFrame=0 WindEffect=0 BehavesLike=Gas NextParticle=VirusCloudD2 StateAIAdvance=4 [VirusCloudD1] Image=TXGASG MaxDC=60 MaxEC=50 Damage=5 Warhead=VirusGas EndStateAI=20 StartFrame=0 WindEffect=0 BehavesLike=Gas StateAIAdvance=4 DeleteOnStateLimit=yes [VirusCloudD2] Image=LGRYSMK1 MaxDC=60 MaxEC=50 Damage=5 Warhead=VirusGas EndStateAI=20 StartFrame=0 WindEffect=0 BehavesLike=Gas StateAIAdvance=4 DeleteOnStateLimit=yes [VirusGas] Poison=yes Verses=100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0% InfDeath=8 Particle=GasCloudSys CellSpread=1 ProneDamage=300% PercentAtMax=1 [Virusgun] ROF=100 Range=10 Speed=100 Damage=125 Report=VirusAttack Warhead=Virus Projectile=InvisibleLow RevealOnFire=no OpenToppedAnim=GUNFIRE [VirusgunE] ROF=80 Range=16 Speed=100 Damage=125 Report=VirusAttack Warhead=Virus Projectile=InvisibleLow RevealOnFire=no OpenToppedAnim=GUNFIRE [VoxelAnims] 1=PIECE 2=TIRE 3=GASTANK 4=SONICTURRET 5=4TNKTURRET 6=CRYSTAL01 7=CRYSTAL02 8=METEOR01 9=METEOR02 10=PEBBLE [Vulcan] ROF=26 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=5.5 Speed=100 Damage=50 Report=SentryGunAttack Warhead=SA Projectile=InvisibleLow [Vulcan2] ROF=26 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=5.5 Speed=100 Damage=50 Report=PillboxAttack Warhead=SA Projectile=InvisibleLow [Vulcan3] ROF=30 Burst=3 Range=4 Speed=100 Damage=10 Report=CYGUN1 Warhead=SA Projectile=InvisibleLow [VulcanTower] ROF=26 Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW Range=5 Speed=100 Bright=true Damage=50 Report=PillboxAttack Warhead=SA Projectile=InvisibleLow [WCRATE] Land=Water Name=Water Crate Crate=yes DrawFlat=false RadarColor=92,92,92 CrateTrigger=yes RadarInvisible=yes [WEEDGUY] Pip=white Cost=300 Name=ZZZ Chem Spray Infantry Armor=none Owner=British,French,Germans,Americans,Alliance Sight=4 Speed=6 Points=5 UIName=Name:WEEDGUY Primary=NukeCarrier Storage=7 Category=Soldier DieSound= Fearless=yes Strength=130 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=V3Cluster TechLevel=-1 VoiceMove= CrushSound=InfantrySquish ThreatPosed=0 VoiceAttack= VoiceSelect= MovementZone=Infantry PhysicalSize=1 Prerequisite=BARRACKS TiberiumProof=yes VoiceFeedback= AllowedToStartInMultiplayer=no [WINI] ROT=5 Cost=0 Name=Recreational Vehicle Size=6 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:WINI Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove=MCVMoveStart CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [WWLF] Pip=yellow Cost=10 Name=Werewolf Size=1 Armor=none Image=MUMY Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=2 Speed=4 Points=1 UIName=Name:MUMY Nominal=yes Soylent=200 Category=Civilian Civilian=yes DieSound=CivAllFemDie Strength=50 Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} TechLevel=-1 Trainable=no VoiceMove=CivAllFemMove CrushSound=InfantrySquish UseOwnName=true ThreatPosed=0 VoiceAttack=CivAllFemAttackCommand VoiceSelect=CivAllFemSelect MovementZone=Infantry PhysicalSize=1 ImmuneToVeins=yes Insignificant=yes VoiceFeedback=CivAllFemFear VoiceSpecialAttack=CivAllFemMove AllowedToStartInMultiplayer=no [Wall] Foot=0% Float=0% Hover=0% Track=0% Wheel=0% Buildable=no Amphibious=0% FloatBeach=0% [WallModel] AlliedWallTransparency=no WallPenetratorThreshold=50% [Warheads] 1=EMPuls 2=SonicWarhead 3=TankOGas 4=SA 5=HE 6=AP 7=Gas 8=Fire 9=HollowPoint 10=Super 11=Organic 12=Slimer 13=FirestormWH 14=IonCannonWH 15=RailShot 16=Mechanical 17=VeinholeWH 18=IonWH 19=ARTYHE 20=PlasmaWH 21=SAMWH 22=ORCAAP 23=RailShot2 24=ORCAHE 25=Controller 26=PsiPulse 27=IvanBomb 28=IvanWH 29=Electric 30=ElectricAssault 31=V3HE 32=Parasite 33=NUKE 34=BlimpHE 35=ParasitePlus 36=DeathWH 37=ParasiteDog 38=BombDisarm 39=Snapshot 40=RadBeamWarhead 41=RadEruptionWarhead 42=RadSite 43=GrandCannonWH 44=UltraAP 45=HowitzerWH 46=CometWH 47=MaverickHE 48=FlakWH 49=OilExplosionWH 50=TankSnapshot 51=CRNUKEWH 52=ChronoBeam 53=HollowPoint2 54=NukeMaker 55=FakeC4WH 56=HollowPointNoBuilding 57=V3WH 58=FlakTWH 59=APSplash 60=DMISLWH 61=DemobombWH 62=MirageWH 63=SSA 64=SSAB 65=ApocAP 66=HARVWH 67=V3EWH 68=DMISLEWH 69=TerrorBombWH 70=FlakGuyWH 71=CRTerrorBombWH 72=HollowPoint3 73=ControllerBuilding 74=SuperPsiPulse 75=DominatorWH 76=AirstrikeFlare 77=VirusGas 78=Virus 79=PsychGasCreate 80=PsychGas 81=Battering 82=GattWH 83=Mutate 84=CMISLWH 85=CMISLEWH 86=Smashing 87=LocomotorBeam 88=MIGWH 89=LUNARWH 90=GUARDWH 91=AntiB 92=AntiPerson 93=PJABWH 94=APSplash2 95=SAFlame 96=SSABFlame 97=DiskWH 98=NukeB 99=BORISWH 100=SCHOPWH 101=TRexWH 102=MutateExplosion 103=TRexInfWH 104=Crush 105=BlimpHEEffect [Water] Foot=0% Float=100% Hover=100% Track=0% Wheel=0% Buildable=no Amphibious=100% FloatBeach=100% [Weeds] Foot=50% Float=0% Hover=100% Track=70% Wheel=50% Buildable=no Amphibious=50% FloatBeach=0% [WeldingSpark] MaxEC=500 ColorList=(0,128,255),(255,255,255),(200,200,150),(80,80,80),(0,0,0) XVelocity=16 YVelocity=16 ColorSpeed=.13 BehavesLike=Spark StartColor1=80,255,255 StartColor2=255,255,100 MinZVelocity=40 ZVelocityRange=15 [WeldingSys] HoldsWhat=WeldingSpark LightSize=25 BehavesLike=Spark ParticleCap=15 OneFrameLight=true SparkSpawnFrames=20 SpawnSparkPercentage=.4 [XCOMET] ROT=5 Cost=2000 Name=Placeholder Size=3 Armor=heavy Image=HTNK Owner=British,French,Germans,Americans,Alliance Sight=8 Speed=4 Points=50 Turret=yes UIName=Name:XCOMET Weight=3.5 Crusher=yes Primary=CometFragment Category=AFV IsTilter=yes Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 Secondary=TeslaFragment TechLevel=-1 VoiceMove= Accelerates=false CrateGoodie=no ThreatPosed=40 VoiceAttack= VoiceSelect= ElitePrimary=SuperCometFragment MovementZone=Destroyer Prerequisite=GAWEAP,GATECH ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [YABRCK] Cost=500 Name=Yuri Barracks Armor=steel Image=YABRCK Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-10 Sight=5 Crewed=yes Points=30 UIName=Name:Ybarracks Factory=InfantryType Spyable=yes Adjacent=2 BuildCat=Tech Strength=500 ExitCoord=-64,64,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=2 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 Prerequisite=POWER,YACNST YuriBarracks=yes ImmuneToPsionics=no DamageSmokeOffset=215,395,200 AIBasePlanningSide=2 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [YABRCK2] Name=Air Force Academy Chapel Colorado Armor=concrete Image=ZBDC Owner= Power=10 Sight=6 Immune=yes Points=5 UIName=Name:A14 Nominal=yes Primary= Spyable=yes Strength=800000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 Secondary= TechLevel=-1 BaseNormal=no Capturable=true Unsellable=yes DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=yes CrateBeneath=true ElitePrimary= Prerequisite= CanBeOccupied=no Insignificant=yes UndeploysInto= EliteSecondary= RequiredHouses= ClickRepairable=no ImmuneToPsionics=no CrateBeneathIsMoney=true [YACNST] Cost=3000 Name=Yuri Construction Yard Armor=concrete Owner=YuriCountry Power=0 Sight=10 Crewed=yes Points=80 UIName=Name:YACNST Factory=BuildingType Adjacent=2 Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=7 TechLevel=-1 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 TogglePower=no UndeploysInto=PCV ProtectWithWall=yes ConstructionYard=yes ImmuneToPsionics=no DamageSmokeOffset=1470, 1060, 1078 EligibileForAllyBuilding=yes [YACOMD] Cost=3000 Name=Yuri Command Center Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=0 Sight=8 Crewed=yes Points=80 UIName=Name:YACOMD Adjacent=2 Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 Capturable=true DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg LeaveRubble=yes ThreatPosed=0 TogglePower=no ProtectWithWall=yes DamageSmokeOffset=1470,1060,1078 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys EligibileForAllyBuilding=yes [YADEPT] Cost=800 Name=ZZZ Yuri Service Depot Armor=wood Image=GADEPT Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=5 Crewed=yes Points=80 UIName=Name:GADEPT Adjacent=2 BuildCat=Tech Strength=1200 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 MinDebris=4 TechLevel=15 Capturable=true UnitRepair=yes AIBuildThis=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 Prerequisite=YAWEAP,YACNST ImmuneToPsionics=no DamageSmokeOffset=270, 580, 260 AIBasePlanningSide=2 HasStupidGuardMode=false NumberImpassableRows=1 [YADOG] c4=no Pip=white Cost=200 Name=Allied Attack Dog (Yuri version) Size=1 Armor=none Image=ADOG Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=9 Speed=8 Points=10 UIName=Name:DOG IFVMode=0 Natural=yes Primary=GoodTeeth Soylent=50 Bombable=yes Category=Soldier DieSound=DogDie NotHuman=yes Occupier=no Strength=100 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=1 Trainable=no VoiceMove=DogMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=20 VoiceAttack=DogAttackCommand VoiceSelect=DogSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=GAPILE VoiceFeedback=DogFear DetectDisguise=yes EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= NavalTargeting=6 RequiredHouses=YuriCountry ImmuneToPsionics=yes LeadershipRating=7 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER ImmuneToRadiation=no ReselectIfLimboed=yes DefaultToGuardArea=yes VoiceSpecialAttack=DogMove RejoinTeamIfLimboed=yes IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [YAGGUN] ROT=10 Cost=600 Name=Yuri Gattling Cannon Armor=steel Image=YAGGUN Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Sight=10 Crewed=no Points=30 RateUp=1 Stage1=200 Stage2=400 Stage3=600 Turret=yes UIName=Name:GattCannon Powered=yes Primary= Weapon1=AGGattling Weapon2=AAGattCann Weapon3=AGGattling2 Weapon4=AAGattCann2 Weapon5=AGGattling3 Weapon6=AAGattCann3 Adjacent=4 BuildCat=Combat RateDown=50 Strength=810 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 MinDebris=2 Secondary= TechLevel=1 BaseNormal=no Capturable=false IsGattling=yes TurretAnim=YAGGUN DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM EliteStage1=100 EliteStage2=200 EliteStage3=300 ThreatPosed=30 TurretAnimX=0 TurretAnimY=15 TurretCount=1 WeaponCount=6 AntiAirValue=25 ElitePrimary= EliteWeapon1=AGGattlingE EliteWeapon2=AAGattlingE EliteWeapon3=AGGattling2E EliteWeapon4=AAGattling2E EliteWeapon5=AGGattling3E EliteWeapon6=AAGattling3E Prerequisite= WeaponStages=3 WorkingSound=PowerOn IsBaseDefense=yes UndeploysInto= AntiArmorValue=10 EliteSecondary= RequiredHouses= NotWorkingSound=PowerOff ImmuneToPsionics=no AntiInfantryValue=25 TurretAnimIsVoxel=True TurretAnimZAdjust=-40 AIBasePlanningSide=2 HasStupidGuardMode=false [YAGNTC] Cost=2500 Name=Yuri Genetic Mutator Device Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=5 Crewed=yes Points=30 UIName=Name:YAGNTC Nominal=yes Powered=true Spyable=yes Adjacent=2 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM RevealToAll=yes SuperWeapon=GeneticConverterSpecial ThreatPosed=1 Prerequisite=YATECH,YACNST ChargedAnimTime=1 ProtectWithWall=yes AIBasePlanningSide=2 [YAGRND] Cost=600 Name=Yuri Grinder Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-50 Sight=6 Crewed=yes Points=30 UIName=Name:Grinder Adjacent=2 BuildCat=Tech Grinding=yes Strength=900 ExitCoord=0,0,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=9 Capturable=false DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm AIBuildThis=yes ThreatPosed=0 Prerequisite=YAWEAP,YACNST CreateUnitSound=CloningVatsCreate ImmuneToPsionics=no DamageSmokeOffset=480,96,125 AIBasePlanningSide=2 DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys [YAPOWR] Cost=600 Name=Yuri Bio Reactor Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=150 Sight=4 Crewed=yes Points=40 UIName=Name:BioR Spyable=yes Adjacent=2 BuildCat=Power DieSound=PowerPlantDie PipScale=Passengers Strength=700 Upgrades=2 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60,gtpowexp MaxDebris=6 MinDebris=4 SizeLimit=15 TechLevel=1 Capturable=true ExtraPower=100 Passengers=5 UnitAbsorb=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 TogglePower=no Prerequisite=YACNST InfantryAbsorb=yes PoweredSpecial=yes ImmuneToPsionics=no DamageSmokeOffset=300, 300, 450 AIBasePlanningSide=2 [YAPPET] Cost=5000 Name=Yuri Puppet Master Armor=concrete Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-200 Sight=5 Crewed=yes Points=30 UIName=Name:YAPPET Nominal=yes Powered=true Spyable=yes Adjacent=2 BuildCat=Combat Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=14 MinDebris=7 TechLevel=10 BuildLimit=1 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM RevealToAll=yes SuperWeapon=PsychicDominatorSpecial ThreatPosed=1 Prerequisite=YATECH,YACNST ChargedAnimTime=1 ProtectWithWall=yes AIBasePlanningSide=2 [YAPPPT] Name=Partially Built Psychic Dominator Armor=wood Owner= Sight=6 Points=5 UIName=Name:YAPPET Nominal=yes DieSound=MonumentCrumble Explodes=yes Strength=1000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=-1 BaseNormal=no DeathWeapon=BlimpBombEffect DebrisAnims=DBRI-WM1,DBRI-WM2,DBRI-WM3,DBRI-WM4,DBRI-WM5,DBRI-WM6 LeaveRubble=false CanBeOccupied=yes CanOccupyFire=yes Insignificant=yes ClickRepairable=no MaxNumberOccupants=10 DeathWeaponDamageModifier=.01 [YAPSYT] Cost=1500 Name=Yuri Psychic Tower Armor=steel Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=5 Crewed=no Points=30 UIName=Name:YAPSYT Powered=true Primary=MultipleMindControlTower Adjacent=2 BuildCat=Combat PipScale=MindControl Strength=455 Drainable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=1 TechLevel=7 Capturable=false AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=30 AntiAirValue=0 Prerequisite=NAPSIS,YACNST AntiArmorValue=25 DetectDisguise=yes PipsDrawForAll=yes ImmuneToPsionics=yes AntiInfantryValue=25 DamageSmokeOffset=450, 200, 150 AIBasePlanningSide=2 [YAREFN] Cost=1500 Name=Yuri Ore Refinery Armor=medium Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=0 Sight=6 Points=80 Turret=yes UIName=Name:SMIN Primary=20mmRapid Soylent=1500 Spyable=yes Storage=200 Adjacent=2 BuildCat=Resource Enslaves=SLAV PipScale=Tiberium Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=10 MinDebris=5 TechLevel=1 Trainable=yes VoiceMove=SlaveMinerMove BaseNormal=no Capturable=false TurretAnim=SMINTUR Unsellable=yes AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM DeploySound=SlaveMinerUndeploy ThreatPosed=0 TogglePower=no TurretAnimX=-25 TurretAnimY=15 VoiceAttack=SlaveMinerAttackCommand VoiceDeploy=SlaveMinerUnDeployVoice VoiceSelect=SlaveMinerSelect DeployFacing=0 ElitePrimary=20mmRapidE Prerequisite=POWER,YACNST SlavesNumber=5 VoiceHarvest=SlaveMinerHarvest UndeploysInto=SMIN SlaveRegenRate=500 ClickRepairable=no SlaveReloadRate=25 ImmuneToPsionics=yes ResourceGatherer=yes DamageSmokeOffset=410, 100, 165 TurretAnimIsVoxel=true TurretAnimZAdjust=-50 AIBasePlanningSide=2 RefinerySmokeFrames=30 ResourceDestination=yes RefinerySmokeOffsetOne=-85,-85,220 RefinerySmokeOffsetTwo=-85,90,220 RefinerySmokeOffsetFour=95,90,220 HalfDamageSmokeLocation1=0,0,0 RefinerySmokeOffsetThree=95,-85,220 RefinerySmokeParticleSystem=SmallGreySSys [YAROCK] Cost=600 Name=Rocket Launch Pad Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Crewed=No Points=40 UIName=Name:YAROCK Spyable=No Adjacent=2 DieSound=PowerPlantDie Strength=700 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60,gtpowexp MaxDebris=15 MinDebris=1 TechLevel=-1 Capturable=False UnitAbsorb=No DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM ThreatPosed=0 ImmuneToPsionics=Yes DamageSmokeOffset=300, 300, 450 AIBasePlanningSide=2 [YATECH] Cost=2000 Name=Yuri Battle Lab Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-100 Sight=6 Crewed=yes Points=85 UIName=Name:Yblab Spyable=yes Adjacent=2 BuildCat=Tech Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=8 Capturable=true AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRS10LG SuperWeapon=ForceShieldSpecial ThreatPosed=0 TogglePower=no Prerequisite=YAWEAP,YACNST,RADAR ProtectWithWall=yes ImmuneToPsionics=no DamageSmokeOffset=1500, 1055, 815 AIBasePlanningSide=2 [YAWEAP] Bib=yes Cost=2000 Name=Yuri War Factory Armor=wood Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=4 Crewed=yes Points=80 UIName=Name:YWarfactory Factory=UnitType Spyable=yes Adjacent=2 BuildCat=Tech Strength=1000 ExitCoord=512,256,0 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=15 MinDebris=5 TechLevel=2 Capturable=true DeployTime=.044 AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM ThreatPosed=0 Prerequisite=PROC,YABRCK,YACNST WeaponsFactory=yes ImmuneToPsionics=no DamageSmokeOffset=408,880,435 AIBasePlanningSide=2 NumberImpassableRows=1 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [YAYARD] Cost=1000 Name=Yuri Submarine Pen Armor=concrete Image=YAYARD Naval=yes Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Power=-25 Sight=10 Crewed=no Points=55 UIName=Name:Ynaval Factory=UnitType Powered=false Adjacent=12 BuildCat=Tech Explodes=yes Strength=1500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 MinDebris=6 TechLevel=4 BaseNormal=no Capturable=no UnitRepair=yes WaterBound=yes AIBuildThis=yes DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG ThreatPosed=0 AmbientSound=_Amb_WavesLake Prerequisite=YACNST,POWER,PROC NumberOfDocks=1 WeaponsFactory=yes ImmuneToPsionics=no DamageSmokeOffset=700,700,500 TargetCoordOffset=300,200,0 AIBasePlanningSide=2 NumberImpassableRows=3 [YCAB] ROT=5 Cost=0 Name=Yellow Cab Size=4 Armor=light Owner=Russians,Confederation,Africans,Arabs,YuriCountry Sight=8 Speed=8 Points=20 Turret=no UIName=Name:YCAB Crusher=no Soylent=100 Category=Transport DieSound=GenVehicleDie PipScale=Passengers Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 MoveStart=GenCarMoveStart SizeLimit=2 TechLevel=-1 Trainable=no VoiceMove= CrushSound=TankCrush DeployTime=.022 CrateGoodie=no DebrisTypes=TIRE ThreatPosed=0 VoiceAttack= VoiceSelect=GenCarSelect MovementZone=Normal Prerequisite=NAWEAP ZFudgeColumn=10 ZFudgeTunnel=13 Insignificant=yes VoiceFeedback= DebrisMaximums=6 ImmuneToPsionics=no ImmuneToRadiation=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [YDOG] Pip=white Cost=200 Name=Attack Dog (Yuri version) Size=1 Armor=none Image=DOG Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=9 Speed=8 Points=10 UIName=Name:DOG IFVMode=0 Natural=yes Primary=BadTeeth Soylent=50 Bombable=yes Category=Soldier DieSound=DogDie NotHuman=yes Strength=100 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=2 Trainable=no VoiceMove=DogMove CrushSound=InfantrySquish ThreatPosed=20 VoiceAttack=DogAttackCommand VoiceSelect=DogSelect MovementZone=Infantry PhysicalSize=1 Prerequisite=NAHAND VoiceFeedback=DogFear DetectDisguise=yes EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF NavalTargeting=6 RequiredHouses=YuriCountry ImmuneToPsionics=yes LeadershipRating=7 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER ImmuneToRadiation=no ReselectIfLimboed=yes DefaultToGuardArea=yes VoiceSpecialAttack=DogMove RejoinTeamIfLimboed=yes IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [YDUM] Name= [YELWLAMP] Name=Yellow Light Post Armor=wood Image=GALITE Owner= Power=0 Sight=0 Crewed=yes Points=30 Nominal=yes Powered=true Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=1 TechLevel=-1 ThreatPosed=0 LightRedTint=1.5 Insignificant=yes LightBlueTint=0.01 LightGreenTint=1.5 LightIntensity=.01 LightVisibility=4000 DamageParticleSystems=SparkSys,LGSparkSys [YENGINEER] c4=no Pip=Blue Cost=500 Name=Yuri Engineer Size=1 Armor=none Image=ENGINEER Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=4 Speed=4 Points=5 UIName=Name:ENGINEER IFVMode=1 Primary=DefuseKit Soylent=250 Category=Soldier DieSound=EngSovDie Engineer=yes Occupier=no Strength=75 BombSight=4 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=VirtualScanner TechLevel=1 Trainable=no VoiceMove=EngYuriMove BuildLimit= CrushSound=InfantrySquish GuardRange=9 VoiceEnter=EngYuriCapture SelfHealing=no ThreatPosed=0 VoiceAttack=EngYuriCapture VoiceSelect=EngYuriSelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=Barracks VoiceCapture=EngYuriCapture ImmuneToVeins=yes VoiceFeedback=EngYuriFear DetectDisguise=no EliteSecondary= RequiredHouses= ForbiddenHouses=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs ImmuneToPsionics=no LeadershipRating=3 ImmuneToRadiation=no PreventAttackMove=yes SpecialThreatValue=1 VoiceSpecialAttack=EngYuriCapture IsSelectableCombatant=no AllowedToStartInMultiplayer=no [YHVR] ROT=5 Cost=900 Name=Hover Transport Yuri Size=15 Armor=heavy Naval=yes Owner=YuriCountry Sight=6 Speed=6 Points=25 Turret=no UIName=Name:SAPC Weight=1 Crusher=yes Soylent=900 Category=Transport DieSound=GenVehicleDie IsTilter=yes PipScale=Passengers Strength=300 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} MaxDebris=3 MoveSound=LandingCraftMoveStart SizeLimit=6 SpeedType=Hover TechLevel=2 Trainable=no VoiceMove=HoverYuriMove Bunkerable=no CrushSound=TankCrush DeployTime=.022 Passengers=12 StupidHunt=yes CrateGoodie=no ThreatPosed=10 VoiceAttack=HoverYuriMove VoiceSelect=HoverYuriSelect MoveToShroud=yes MovementZone=Amphibious Prerequisite=YAYARD ZFudgeColumn=7 ZFudgeTunnel=13 VoiceFeedback= SpecialThreatValue=1 EnterTransportSound=EnterTransport LeaveTransportSound=ExitTransport DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [YTNK] ROT=10 Cost=600 Name=Gattling Tank Size=3 Armor=light Owner=YuriCountry Sight=10 Speed=6 Points=25 RateUp=1 Stage1=200 Stage2=400 Stage3=600 Turret=yes UIName=Name:GattTank Weight=3.5 Crusher=no Primary=AGGattling Soylent=600 Weapon1=AGGattling Weapon2=AAGattling Weapon3=AGGattling2 Weapon4=AAGattling2 Weapon5=AGGattling3 Weapon6=AAGattling3 Category=AFV DieSound=GenVehicleDie IsTilter=yes RateDown=50 Strength=210 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} Maxdebris=3 MoveSound=FlakTrackMoveStart Secondary=AAGattling TechLevel=4 VoiceMove=GattlingTankMove CrushSound=TankCrush IsGattling=yes Accelerates=false CrateGoodie=no EliteStage1=100 EliteStage2=200 EliteStage3=300 ThreatPosed=40 TurretCount=1 VoiceAttack=GattlingTankAttackCommand VoiceSelect=GattlingTankSelect WeaponCount=6 ElitePrimary=AGGattlingE EliteWeapon1=AGGattlingE EliteWeapon2=AAGattlingE EliteWeapon3=AGGattling2E EliteWeapon4=AAGattling2E EliteWeapon5=AGGattling3E EliteWeapon6=AAGattling3E MovementZone=Destroyer Prerequisite=YAWEAP WeaponStages=3 ZFudgeColumn=8 ZFudgeTunnel=13 VoiceFeedback= EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary=AAGattlingE OpportunityFire=yes VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=no [YURI] Pip=red Cost=800 Name=Yuri Clone Size=1 Armor=none Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Sight=12 Speed=4 Points=5 UIName=Name:YuriClone IFVMode=8 Primary=MindControl Soylent=400 Category=Soldier Deployer=yes DieSound=YuriCloneDie Strength=100 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=PsiWave TechLevel=10 VoiceMove=YuriCloneMove CrushSound=InfantrySquish DeployFire=yes TypeImmune=yes ThreatPosed=15 VoiceAttack=YuriCloneAttackCommand VoiceSelect=YuriCloneSelect MovementZone=Infantry PhysicalSize=1 Prerequisite=YABRCK,NAPSIS SecretHouses=YuriCountry ImmuneToVeins=yes Insignificant=no UndeployDelay=150 VoiceFeedback=YuriCloneFear DetectDisguise=yes EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes LeadershipRating=8 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER VoiceSpecialAttack=YuriCloneMove PrerequisiteOverride=CARUS03 IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [YURIPR] Pip=red Cost=1500 Name=Yuri Prime Size=1 Armor=flak Image=YURIX Owner=YuriCountry Sight=9 Speed=6 Points=50 UIName=Name:YuriPrime IFVMode=15 Primary=SuperMindControl Soylent=750 Category=Soldier Deployer=yes DieSound=YuriPrimeDie Strength=150 Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} MoveSound=YuriPrimeMoveLoop Secondary=SuperPsiWave SpeedType=Amphibious TechLevel=10 Unnatural=yes VoiceMove=YuriPrimeMove BuildLimit=1 CrushSound=InfantrySquish DeployFire=yes CreateSound=YuriPrimeCreated SelfHealing=yes ThreatPosed=25 VoiceAttack=YuriPrimeAttackCommand VoiceSelect=YuriPrimeSelect MovementZone=AmphibiousDestroyer PhysicalSize=1 Prerequisite=YABRCK,YATECH ImmuneToVeins=yes TiberiumProof=yes UndeployDelay=75 VoiceFeedback=YuriPrimeFear EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ImmuneToPsionics=yes VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER SpecialThreatValue=1 VoiceSpecialAttack=YuriPrimeMove OpenTransportWeapon=1 IsSelectableCombatant=yes PixelSelectionBracketDelta=-26 AllowedToStartInMultiplayer=no [Yuribustshot] ROF=45 Range=8 Speed=100 Damage=120 Report=PrismTowerAttack IsLaser=true Warhead=PrismWarhead Projectile=InvisibleHigh IsHouseColor=true LaserDuration=15 LaserOuterSpread=0,0,0 [Z0M001] c4=no Pip=yellow Cost=2000 Name=Evil Mummy Size=1 Armor=plate Image=ZOM2 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Speed=2 Points=1 UIName=Name:A05 Nominal=yes Primary=Mummypunch Soylent=200 Category=Civilian Civilian=yes DieSound=MummyDie Occupier=no Strength=400 Crushable=no Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary=Mummysmash TechLevel=1 Trainable=no Unnatural=yes VoiceMove=MummyMove BuildLimit=1 CloseRange=yes CrushSound=InfantrySquish GuardRange=6 UseOwnName=true SelfHealing=yes ThreatPosed=0 VoiceAttack=MummyMove VoiceSelect=MummySelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite= ImmuneToVeins=yes DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=yes ImmuneToRadiation=no DefaultToGuardArea=yes AllowedToStartInMultiplayer=no [ZDestroyB] ROF=80 Range=1.3 Speed=100 Damage=200 Report=ZCIVAttack Warhead=ZDestroyBWH Projectile=InvisibleLow FireInTransport=no [ZDestroyC] ROF=80 Range=1.3 Speed=100 Damage=200 Report=ZCIVAttack Warhead=ZDestroyCWH Projectile=InvisibleLow FireInTransport=no [ZEP] ROT=10 Cost=2000 Name=Kirov Airship Size=50 Armor=medium Owner=Russians,Confederation,Africans,Arabs Sight=8 Speed=5 Crewed=no Points=100 UIName=Name:ZEP Primary=BlimpBomb Soylent=2000 Category=AirPower DieSound= Strength=2000 AuxSound1=Dummy AuxSound2=Dummy Crashable=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 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Speed=6 Points=1 UIName=Name:A15 Nominal=yes Primary=DemobombE Soylent=200 Category=Civilian Civilian=yes DieSound=MummyDie Occupier=no Strength=500 Crushable=no Fraidycat=yes Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary= TechLevel=1 Trainable=no Unnatural=yes VoiceMove=MummyMove BuildLimit= CloseRange=yes CrushSound=InfantrySquish GuardRange=6 UseOwnName=true SelfHealing=yes ThreatPosed=0 VoiceAttack=MummyMove VoiceSelect=MummySelect ElitePrimary= MovementZone=Infantry PhysicalSize=1 Prerequisite=YABRCK2 ImmuneToVeins=yes DetectDisguise=no EliteSecondary= RequiredHouses= ImmuneToPsionics=yes ImmuneToRadiation=no DefaultToGuardArea=yes AllowedToStartInMultiplayer=no [ZOMC] c4=no Pip=white Cost=10000 Name=Shock Trooper Size=1 Armor=Plate Image=ZOMC Owner=Russians,Confederation,Africans,Arabs Sight=6 Speed=4 Points=5 UIName=Name:A12 IFVMode=6 Primary=RadBeamWeaponE Soylent=250 Category=Soldier DieSound=TeslaTroopDie Occupier=no Strength=3000 Assaulter=no Crushable=no Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Secondary= TechLevel=1 VoiceMove=TeslaTroopMove BuildLimit= CrushSound=InfantrySquish SelfHealing=no ThreatPosed=20 VoiceAttack=TeslaTroopAttackCommand VoiceSelect=TeslaTroopSelect ElitePrimary=RadBeamWeaponE MovementZone=Infantry PhysicalSize=1 Prerequisite=YABRCK2 ImmuneToVeins=yes VoiceFeedback=TeslaTroopFear DetectDisguise=no EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteSecondary= RequiredHouses= ImmuneToPsionics=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER ImmuneToRadiation=no VoiceSpecialAttack=TeslaTroopMove IsSelectableCombatant=yes AllowedToStartInMultiplayer=no [ZOME1] c4=no Pip=yellow Cost=-35 Name=ZCIV1 Size=2 Armor=plate Image=ZOM2 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Sight=6 Speed=2 Points=1 UIName=Name:A04 Nominal=yes Primary=Mummypunch Soylent=50 Category=Soldier DieSound=ZCIVDie Fearless=no Occupier=no Strength=320 Crushable=no Fraidycat=no 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0ECCB55C-G=yes 0ECCB7FC-G=yes 0ECCBC3C-G=yes 0ECCF14C-G=yes 0ECCF29C-G=yes 0ECCF68C-G=yes 0ECCFA7C-G=yes 0ECCFCAC-G=yes [Actions] 01000000=1,41,0,1,0,0,0,0,I 01000002=1,41,0,1,0,0,0,0,J 01000004=1,41,0,1,0,0,0,0,K 01000006=1,41,0,1,0,0,0,0,L 01000008=1,41,0,1,0,0,0,0,M 01000010=1,41,0,1,0,0,0,0,N 01000012=1,41,0,1,0,0,0,0,O 01000014=1,41,0,1,0,0,0,0,P 01000016=1,41,0,1,0,0,0,0,Q 01000018=1,21,6,EVA_BattlefieldControlOnline,0,0,0,0,A [Africans] IQ=0 Edge=North Name=African Empire Side=Nod Color=DarkRed Allies=Africans Prefix=B Suffix=Soviet UIName=Name:Africans Country=Africans Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Alliance] IQ=0 Edge=North Name=Asian Alliance Side=GDI Color=Gold Allies=Alliance Prefix=G Suffix=Allied UIName=Name:Alliance Country=Alliance Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Americans] IQ=0 Edge=North Name=America Side=GDI Color=Gold Allies=Americans Prefix=G Suffix=Allied UIName=Name:Americans Country=Americans Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Arabs] IQ=0 Edge=North Name=Arab Union Side=Nod Color=DarkRed Allies=Arabs Prefix=B Suffix=Soviet UIName=Name:Arabs Country=Arabs Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Basic] Name=No name22 Percent=0 GameMode=Battle HomeCell=98 InitTime=10000 Official=no EndOfGame=no FreeRadar=no MaxPlayer=8 MinPlayer=2 SkipScore=no TrainCrate=no TruckCrate=no AltHomeCell=99 OneTimeOnly=no CarryOverCap=0 NewINIFormat=4 NextScenario= SkipMapSelect=no CarryOverMoney=0.000000 AltNextScenario= MultiplayerOnly=1 IceGrowthEnabled=yes VeinGrowthEnabled=yes TiberiumGrowthEnabled=yes IgnoreGlobalAITriggers=no TiberiumDeathToVisceroid=no ConfigStatus=1 [British] IQ=0 Edge=North Name=Great Britain Side=GDI Color=Gold Allies=British Prefix=G Suffix=Allied UIName=Name:British Country=British Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [CellTags] 17042=01000009 18041=01000009 18042=01000009 [Confederation] IQ=0 Edge=North Name=Latin Confederation Side=Nod Color=DarkRed Allies=Confederation Prefix=B Suffix=Soviet UIName=Name:Confederation Country=Confederation Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Coop_xA00_EvaBriefing1] Yuri=xc0ev01 Allied=xc0ev01 Russian=xc0ev01 [Coop_xA01_EvaBriefing1] Yuri=xc1ev01 Allied=xc1ev01 Russian=xc1ev01 [Coop_xA02_EvaBriefing1] Yuri=xc2ev01 Allied=xc2ev01 Russian=xc2ev01 [Coop_xA03_EvaBriefing1] Yuri=xc3ev01 Allied=xc3ev01 Russian=xc3ev01 [Coop_xS00_ZofiaBriefing1] Yuri=xc0so01 Allied=xc0so01 Russian=xc0so01 [Coop_xS01_ZofiaBriefing1] Yuri=xc1so01 Allied=xc1so01 Russian=xc1so01 [Coop_xS02_ZofiaBriefing1] Yuri=xc2so01 Allied=xc2so01 Russian=xc2so01 [Coop_xS03_ZofiaBriefing1] Yuri=xc3so01 Allied=xc3so01 Russian=xc3so01 [Coop_xY00_YuriBriefing1] Yuri=xc0in01 Allied=xc0in01 Russian=xc0in01 [Coop_xY01_YuriBriefing1] Yuri=xc1in01 Allied=xc1in01 Russian=xc1in01 [Coop_xY02_YuriBriefing1] Yuri=xc2in02 Allied=xc2in02 Russian=xc2in02 [Coop_xY03_YuriBriefing1] Yuri=xc3in01 Allied=xc3in01 Russian=xc3in01 [Countries] 0=Americans 1=Alliance 2=French 3=Germans 4=British 5=Africans 6=Arabs 7=Confederation 8=Russians 9=YuriCountry 10=GDI 11=Nod 12=Neutral 13=Special [DialogList] 1=EVA_NuclearSiloDetected 2=EVA_NuclearMissileLaunched 3=EVA_NuclearMissileReady 4=EVA_IronCurtainDetected 5=EVA_IronCurtainActivated 6=EVA_IronCurtainReady 7=EVA_ChronosphereDetected 8=EVA_ChronosphereActivated 9=EVA_ChronosphereReady 10=EVA_WeatherDeviceReady 11=EVA_LightningStormCreated 12=EVA_LightningStormReady 13=EVA_MissionAccomplished 14=EVA_MissionFailed 15=EVA_BattleControlTerminated 16=EVA_EstablishBattlefieldControl 17=EVA_PrimaryObjectiveAchieved 18=EVA_SecondaryObjectiveAchieved 19=EVA_TertiaryObjectiveAchieved 20=EVA_CriticalUnitLost 21=EVA_CriticalStrucureLost 22=EVA_YouAreVictorious 23=EVA_YouHaveLost 24=EVA_YouHaveResigned 25=EVA_PlayerResigned 26=EVA_PlayerDefeated 27=EVA_20MinutesRemaining 28=EVA_10MinutesRemaining 29=EVA_5MinutesRemaining 30=EVA_4MinutesRemaining 31=EVA_3MinutesRemaining 32=EVA_2MinutesRemaining 33=EVA_1MinuteRemaining 34= 35=EVA_TimerStarted 36=EVA_TimerStopped 37=EVA_OreMinerUnderAttack 38=EVA_ReinforcementsHaveArrived 39=EVA_NewTerrainDiscovered 40=EVA_IncomingTransmission 41=EVA_BeaconDetected 42=EVA_BeaconPlaced 43=EVA_AllianceFormed 44=EVA_AllianceBroken 45=EVA_OurAllyIsUnderAttack 46=EVA_BridgeRepaired 47=EVA_UnableToComply 48=EVA_ConstructionComplete 49=EVA_NewConstructionOptions 50=EVA_InsufficientFunds 51=EVA_Canceled 52=EVA_Building 53=EVA_LowPower 54=EVA_OurBaseIsUnderAttack 55=EVA_PrimaryBuildingSelected 56=EVA_OnHold 57=EVA_Repairing 58=EVA_StructureSold 59=EVA_BaseDefensesOffLine 60=EVA_BuildingOffLine 61=EVA_BuildingOnLine 62=EVA_UnitReady 63=EVA_CannotDeployHere 64=EVA_UnitLost 65=EVA_SelectTarget 66=EVA_Training 67=EVA_ArmorUpgraded 68=EVA_FirepowerUpgraded 69=EVA_SpeedUpgraded 70=EVA_UnitRepaired 71=EVA_UnitSold 72=EVA_BuildingCaptured 73=EVA_BuildingInfiltrated 74=EVA_NewTechnologyAcquired 75=EVA_EnemyBasePoweredDown 76=EVA_UnitFirePowerUpgraded 77=EVA_UnitArmorUpgraded 78=EVA_UnitSpeedUpgraded 79=EVA_UnitPromoted 80=EVA_UnitUpgraded 81=EVA_FirePowerTechStolen 82=EVA_ArmorTechStolen 83=EVA_NewMissionObjective 84=EVA_UpgradeInProgress 85=EVA_UpgradeComplete 86=EVA_OreMinerOffLine 87=EVA_EnemyPowerRestored 88=EVA_BuildingInfTechStolen 89=EVA_BuildingInfRadarSabotaged 90=EVA_BuildingInfCashStolen 91=EVA_BuildingInfiltratedPowerSabotaged 92=EVA_TechnologyStolen 93=EVA_RadarSabotaged 94=EVA_CashStolen 95=EVA_PowerSabotaged 96=EVA_EnemyAirArmadaDetected 97=EVA_EnemyFleetDetected 98=EVA_ArmorBattallianDetected 99=EVA_EnemyInfantryBattalionDetected 100=EVA_NewRallyPointEstablished 101=EVA_AllianceRequested 102=EVA_RequestingAlliance 103=EVA_EnemyAllianceFormed 104=EVA_NewObjectiveReceived 105=EVA_TechBuildingCaptured 106=EVA_TechBuildingLost 107=EVA_StructureGarrisoned 108=EVA_StructureAbandoned 109=EVA_ChronoMinerOffline 110= 111= 112= 113= 114= 115= 116= 117= 118= 119= 120=EVA_BattlefieldControlOnline 121= 122= 123= 124= 125= 126= 127= 128= 129= 130= 131= 132= 133= 134= 135= 136= 137= 138= 139= 140= 141= 142= 143= 144= 145= 146= 147= 148= 149= 150= 151= 152= 153= 154= 155= 156= 157= 158= 159= 160= 161= 162= 163= 164= 165= 166= 167= 168= 169= 170=Mis_A12_EvaCountdown 171= 172= 173= 174= 175= 176= 177= 178= 179= 180= 181= 182= 183= 184= 185= 186= 187= 188= 189= 190= 191= 192= 193= 194= 195= 196= 197= 198= 199= 200= 201= 202= 203= 204= 205= 206= 207=Mis_S5_TeslaGuy 208=Mis_S7_SofiaChrono1 209=Mis_S7_SofiaChrono2 210=Mis_S7_SofiaChrono3 211= 212= 213= 214= 215= 216= 217= 218= 219= 220= 221=Mis_S9_President3 222=Mis_S9_President4 223=Mis_S9_President5 224= 225= 226= 227= 228= 229= 230= 231= 232= 233= 234= 235= 236= 237= 238= 239= 240= 241= 242= 243= 244= 245= 268=EVA_ReinforcementsReady 269=EVA_WeatherControlOffline 334=Unit_Eva_Engineer 335=Unit_Eva_Rocketeer 336=Unit_Eva_IFV 337=Unit_Eva_ShockTrooper 338=Unit_Eva_Destroyer 339=Unit_Eva_V3 340=Unit_Eva_Spy 341=Unit_Eva_Aegis 342=Unit_Eva_Desolator 343=Unit_Eva_SEAL 344=Unit_Eva_MirageTank 345=Unit_Eva_Apocalypse 346= 347= 348=Unit_Eva_ChronoLegion 349=Unit_Eva_Kirov 350=Unit_Eva_PsiCorpse 351=Unit_Sofia_Engineer 352=Unit_Sofia_Sub 353=Unit_Sofia_V3 354=Unit_Sofia_Rocketeer 355=Unit_Sofia_TerrorDrone 356=Unit_Sofia_Intruder 357=Unit_Sofia_CrazyIvan 358=Unit_Sofia_ShockTrooper 359=Unit_Sofia_Dreadnought 360=Unit_Sofia_PrismTank 361=Unit_Sofia_Spy 362=Unit_Sofia_Apocalypse 363=Unit_Sofia_Desolator 364=Unit_Sofia_PsiCorpse 365=Unit_Sofia_Squid 366=Unit_Sofia_MirageTank 367=Unit_Sofia_Kirov 368=Unit_Sofia_ChronoLegion 369=Unit_Sofia_GI 370=Unit_Sofia_SeaScorpion 371=Unit_Eva_AircraftCarrier 372=Mis_xA1_TanyaSwimHint 373=Mis_xA1_TanyaTaunt 374=Mis_xA4_TanyaSwimHint 375=Mis_xA4_TanyaResistHint 376=Mis_xS3_TanyaTanyaWithSov1 377=Mis_xS3_TanyaTanyaWithSov2 378=Mis_xA4_EinsteinSaveMe 379=Mis_xA4_EinsteinSaved 380=Mis_xS4_RomanovIronCurtain 381=Mis_xS4_RomanovHelpMe 382=Mis_xS4_RomanovCured 383=Mis_xS4_RomanovAirportHint 384=Mis_xA3_CarvilleBriefing01 385=Mis_xA3_CarvilleBriefing02 386=Mis_xA6_CarvilleBuildDefense 387=Mis_xA6_CarvilleUnderAttack 388=Mis_xA6_CarvilleProtectParl 389=Mis_xA6_CarvilleFloatingDisc 390=Mis_xA6_CarvilleGetReady 391=Mis_xA2_YuriTaunt 392=Mis_xA3_YuriTaunt 393=Mis_xA4_YuriTaunt 394=Mis_xA7_YuriTaunt 395=Mis_xS3_YuriAlliesFreed 396=Mis_xS3_YuriAlmostReady 397=Mis_xS3_YuriEveryoneAttack 398=Mis_xS3_YuriLastChance 399=Mis_xS3_YuriLeave 400=Mis_xS3_YuriTanyaTaunt1 401=Mis_xS3_YuriTanyaTaunt2 402=Mis_xS4_YuriInevitable 403=Mis_xS4_YuriTacticsTaunt 404=Mis_xS4_YuriLeaveOrSuffer 405=Mis_xS4_YuriOnlyHideSoLong 406=Mis_xS4_YuriComeToMe 407=Mis_xS5_YuriNoMoreFriends 408=Mis_xS5_YuriWarnsPlayer 409=Mis_xs6_YuriScreamTaunt 410=Mis_xs6_YuriCashTaunt 411=Mis_xS7_YuriSuperweapons 412=Mis_xS7_YuriGrowWeary 413=Mis_xS4_RomanovIAmCaptured 414=EVA_StructureRepaired 415=EVA_ObjectiveComplete 416=EVA_PsychicDominatorDetected 417=EVA_PsychicDominatorActivated 418=EVA_PsychicDominatorReady 419=EVA_GeneticMutatorDetected 420=EVA_GeneticMutatorActivated 421=EVA_GeneticMutatorReady 422=EVA_AirstrikeInitiated 423=EVA_ForceShieldReady 424=EVA_ForceShieldActivated 425=EVA_HospitalCaptured 426=EVA_MachineShopCaptured 427=EVA_AirfieldCaptured 428=EVA_SecretLabCaptured 429=EVA_OilRefineryCaptured 430=EVA_RepairFacilityCaptured 431=EVA_RobotTanksOffline 432=EVA_RobotTanksBackOnline 433=EVA_SpyPlaneEnRoute 434=EVA_BattleControlOnline 435=EVA_ParatroopersReady 436=EVA_WeatherControlUnavailable 437=Mis_xA1_EvaBriefing01 438=Mis_xA1_EvaBriefing02 439=Mis_xA1_EvaBriefing03 440=Mis_xA1_EvaMorePower 441=Mis_xA1_EvaPowerAttkWarn 442=Mis_xA1_EvaProtectTimeMach 443=Mis_xA1_EvaDreadWarning 444=Mis_xA2_EvaBriefing01 445=Mis_xA2_EvaBriefing02 446=Mis_xA2_EvaActionHeroHint 447=Mis_xA2_GGIThankYou 448=Mis_xA2_EvaDinoMovie 449=Mis_xA2_EvaFoundClint 450=Mis_xA2_Arnold 451= 452=Mis_xA2_Stallone 453=Mis_xA2_EvaGrindersGone 454=Mis_xA3_EvaBriefing01 455=Mis_xA3_EvaBriefing02 456=Mis_xA3_EvaNeedPower 457=Mis_xA3_EvaSnipersComing 458=Mis_xA3_EvaWeatherOnline 459=Mis_xA3_EvaDestroyNuke 460=Mis_xA4_EvaCaptureDerricks 461=Mis_xA4_EvaDestroyYuriBase 462=Mis_xA4_EvaDominatorDescribed 463=Mis_xA4_EvaEinstienRescued 464=Mis_xA4_EvaOilFieldsToEast 465=Mis_xA4_EvaRescueEinstein 466=Mis_xA5_EvaBlackEagles 467=Mis_xA5_EvaBruteIntro 468=Mis_xA5_EvaGarrison 469=Mis_xA5_EvaAirportHint 470=Mis_xA5_EvaChaosDrone 471=Mis_xA7_EvaBoomerThreat 472=Mis_xA7_EvaBriefing01 473=Mis_xA7_EvaBuildUpQuickly 474=Mis_xA7_EvaMCVInbound 475=Mis_xA7_EvaUnholyAlliance 476=Mis_xA7_EvaProtectSovietBase 477=Mis_xS1_ZofiaBriefing01 478=Mis_xS1_ZofiaBriefing02 479=Mis_xS1_ZofiaBriefing03 480=Mis_xS1_ZofiaCapTimeMachine 481=Mis_xS1_ZofiaDoNotKillPower 482=Mis_xS1_ZofiaEngineersForPower 483=Mis_xS1_ZofiaEnoughPower 484=Mis_xS1_ZofiaYuriAlmostPowered 485=Mis_xS1_ZofiaNoPowerLeft 486=Mis_xS1_ZofiaBorisDead 487=Mis_xS1_ZofiaTimeMachineReady 488=Mis_xS1_ZofiaSovietBase 489=Mis_xS1_ZofiaSovietCommand 490=Mis_xS1_ZofiaNavalAttack 491=Mis_xS1_ZofiaLostTimeMach 492=Mis_xS1_ZofiaBorisDeadAgain 493=Mis_xS1_ZofiaBorisDeadMourn 494=Mis_xS1_ZofiaSaveTimeMach 495=Mis_xS1_ZofiaGrandCannon 496=Mis_xS1_ZofiaTimeDefenses 497=Mis_xS1_ZofiaAlcatrazIntro 498=Mis_xS1_BorisReporting 499=Mis_xS1_ZofiaBorisInPast 500=Mis_xS1_BorisPuzzled 501=Mis_xS1_ZofiaRespondsToBoris 502=Mis_xS1_BorisWantsBoat 503=Mis_xS1_ZofiaFindBoris 504=Mis_xS1_ZofiaYuriNeedsPower 505=Mis_xS2_ZofiaBriefing01 506=Mis_xS2_ZofiaBriefing02 507=Mis_xS2_ZofiaBriefing03 508=Mis_xS2_ZofiaBriefing04 509=Mis_xS2_ZofiaMirageWarning 510=Mis_xS2_ZofiaChronosphere 511=Mis_xS2_ZofiaTankBunker 513=Mis_xS3_ZofiaAmbushBeReady 514=Mis_xS3_ZofiaBriefing01 515=Mis_xS3_ZofiaDefensesAhead 516=Mis_xS3_ZofiaDestroyGrinder 517=Mis_xS3_ZofiaDominatorReady 518=Mis_xS3_ZofiaEnemyIsPrepared 519= 520= 521=Mis_xS3_ZofiaLookOutForSniper 522= 523= 524= 525= 526= 527=Mis_xS3_ZofiaTanyaWithSov1 528=Mis_xS3_ZofiaTanyaWithSov2 529=Mis_xS3_ZofiaTeslaTankReady 530=Mis_xS3_ZofiaWarningEnemy 531= 532= 533= 534= 535= 536=Mis_xS4_ZofiaFoundRomanov 537=Mis_xS4_ZofiaStopRomanov 538=Mis_xS4_ZofiaGetRomanovToAirport 539=Mis_xS4_ZofiaRomanovInEast 540=Mis_xS4_ZofiaSafeToEvac 541=Mis_xS5_ZofiaBriefing01 542=Mis_xS5_ZofiaBriefing02 543=Mis_xS5_ZofiaBriefing03 544=Mis_xS5_ZofiaBriefing04 545=Mis_xS5_ZofiaBriefing05 546=Mis_xS5_ZofiaBriefing06 547=Mis_xS5_ZofiaBriefing07 548=Mis_xS5_ZofiaBriefing08 549=Mis_xS5_ZofiaEasterIsleWarning 550=Mis_xS5_ZofiaIronCurtainSuggest 551=Mis_xS5_ZofiaMaybeAnEngineer 552=Mis_xS5_ZofiaSiegeChopperIntro 553=Mis_xS5_ZofiaStrangeReadings 554=Mis_xS5_ZofiaWhatIsIris 555=Mis_xS6_ZofiaMagnetronIntro 556=Mis_xS7_ZofiaAllianceWarning 557=Mis_xS7_ZofiaBackDoorNotice 558=Mis_xS7_ZofiaMutatorWarning 559=Mis_xS7_ZofiaFreedomFighters 560=Mis_xS4_ZofiaRomanovCaptured 561=Unit_Eva_Boomer 562=Unit_Eva_Brute 563=Unit_Eva_Chaos 564=Unit_Eva_YuriEng 565=Unit_Eva_FloatDisc 566=Unit_Eva_GatTank 567=Unit_Eva_HoverYuri 568=Unit_Eva_Initiate 569=Unit_Eva_Lasher 570=Unit_Eva_Magnetron 571=Unit_Eva_MasterMind 572=Unit_Eva_MCVYuri 573=Unit_Eva_Slave 574=Unit_Eva_SlaveMiner 575=Unit_Eva_Virus 576=Unit_Eva_YuriClone 577=Unit_Eva_YuriPrime 578=Unit_Eva_BarracksYuri 579=Unit_Eva_BatLabYuri 580=Unit_Eva_BioRiactor 581=Unit_Eva_WallYuri 582=Unit_Eva_CloningVat 583=Unit_Eva_GatCannon 584=Unit_Eva_Grinder 585=Unit_Eva_PsychicSensor 586=Unit_Eva_PsychicTower 587=Unit_Eva_SubPen 588=Unit_Eva_TankBunk 589=Unit_Eva_YuriWar 590=Unit_Eva_ForceShieldYur 591=Unit_Eva_GeneticMut 592=Unit_Eva_PsychicDomin 593=Unit_Eva_BattleFortress 594=Unit_Eva_BlackEagle 595=Unit_Eva_ForceShieldAll 596=Unit_Eva_GrandCannon 597=Unit_Eva_GuardianGI 598=Unit_Eva_Paratrooper 599=Unit_Eva_RobotControl 600=Unit_Eva_RobotTank 601=Unit_Eva_Sniper 602=Unit_Eva_TankDestroyer 603=Unit_Eva_BattleBunker 604=Unit_Eva_Boris 605=Unit_Eva_DemoTruck 607=Unit_Eva_ForceShieldSov 608=Unit_Eva_IndustrialPlant 609=Unit_Eva_LaserCosmo 610=Unit_Eva_SiegeChopper 611=Unit_Eva_SpyPlane 612=Unit_Eva_Terrorist 613=Unit_Eva_TeslaTank 614=Unit_Eva_TechHospital 615=Unit_Eva_TechMachShop 616=Unit_Eva_TechSecretLab 617=Unit_Sofia_Boomer 618=Unit_Sofia_Brute 619=Unit_Sofia_ChaosDrone 620=Unit_Sofia_YuriEng 621=Unit_Sofia_FloatDisc 622=Unit_Sofia_GatTank 623=Unit_Sofia_HoverYuri 624=Unit_Sofia_Initiate 625=Unit_Sofia_Lasher 626=Unit_Sofia_Magnetron 627=Unit_Sofia_MasterMind 628=Unit_Sofia_MCVYuri 629=Unit_Sofia_Slave 630=Unit_Sofia_SlaveMiner 631=Unit_Sofia_Virus 632=Unit_Sofia_YuriClone 633=Unit_Sofia_YuriPrime 634=Unit_Sofia_BarracksYuri 635=Unit_Sofia_BatLabYuri 636=Unit_Sofia_BioReactor 637=Unit_Sofia_WallYuri 638=Unit_Sofia_CloneVat 639=Unit_Sofia_GatCannon 640=Unit_Sofia_Grinder 641=Unit_Sofia_PsychSensor 642=Unit_Sofia_PsychTower 643=Unit_Sofia_SubPen 644=Unit_Sofia_TankBunk 645=Unit_Sofia_YuriWar 646=Unit_Sofia_ForceShieldYuri 647=Unit_Sofia_GeneticMut 648=Unit_Sofia_PsychicDomin 649=Unit_Sofia_BattleFortress 650=Unit_Sofia_BlackEagle 651=Unit_Sofia_ForceShieldAll 652=Unit_Sofia_GrandCannon 653=Unit_Sofia_GuardianGi 654=Unit_Sofia_Paratrooper 655=Unit_Sofia_RobotControl 656=Unit_Sofia_RobotTank 657=Unit_Sofia_Sniper 658=Unit_Sofia_TankDestroyer 659=Unit_Sofia_BattleBunker 660=Unit_Sofia_Boris 661=Unit_Sofia_DemoTruck 663=Unit_Sofia_ForceShieldSov 664=Unit_Sofia_IndustrialPlant 665=Unit_Sofia_LaserCosmo 666=Unit_Sofia_SiegeChopper 667=Unit_Sofia_SpyPlane 668=Unit_Sofia_Terrorist 669=Unit_Sofia_TeslaTank 670=Unit_Sofia_TechHospital 671=Unit_Sofia_TechMachShop 672=Unit_Sofia_TechSecretLab 673=A01_p01 674=A02_p01 675=A03_p01 676=A04_p01 677=A05_p01 678=A05_p02 679=A06_p01 680=A06_p04 681=A07_p01 682=S01_p01 683=S01_p03 684=S02_p01 685=S03_p01 686=S04_p01 687=S05_p01 688=S06_p02 689=S07_p01 690=Coop_xA01_EvaBriefing1 691=Coop_xA02_EvaBriefing1 692=Coop_xA03_EvaBriefing1 693=Coop_xA00_EvaBriefing1 694=Coop_xS01_ZofiaBriefing1 695=Coop_xS02_ZofiaBriefing1 696=Coop_xS03_ZofiaBriefing1 697=Coop_xS00_ZofiaBriefing1 698=Coop_xY01_YuriBriefing1 699=Coop_xY02_YuriBriefing1 700=Coop_xY03_YuriBriefing1 701=Coop_xY00_YuriBriefing1 702=EVA_SpyPlaneReady 703=Mis_xS6_ZofiaGoToTheEast 704=Mis_xS6_ZofiaNoResources 705=Mis_xS6_ZofiaWellDone 707=EVA_PsychicRevealReady [EVA_10MinutesRemaining] Text=10 minutes remaining. Yuri=cyur028 Allied=ceva028 Russian=csof028 [EVA_1MinuteRemaining] Text=1 minute remaining. Yuri=cyur033 Allied=ceva033 Russian=csof033 [EVA_20MinutesRemaining] Text=20 minutes remaining. Yuri=cyur027 Allied=ceva027 Russian=csof027 [EVA_2MinutesRemaining] Text=2 minutes remaining. Yuri=cyur032 Allied=ceva032 Russian=csof032 [EVA_3MinutesRemaining] Text=3 minutes remaining. Yuri=cyur031 Allied=ceva031 Russian=csof031 [EVA_4MinutesRemaining] Text=4 minutes remaining. Yuri=cyur030 Allied=ceva030 Russian=csof030 [EVA_5MinutesRemaining] Text=5 minutes remaining. Yuri=cyur029 Allied=ceva029 Russian=csof029 [EVA_AirfieldCaptured] Text= Type=QUEUE Yuri=cyur136 Allied=ceva136 Russian=csof136 Priority=NORMAL [EVA_AirstrikeInitiated] Text= Type=QUEUE Yuri=cyur131 Allied=ceva131 Russian=csof131 Priority=NORMAL [EVA_AllianceBroken] Text=Alliance broken. Type=QUEUE Yuri=cyur044 Allied=ceva044 Russian=csof044 Priority=IMPORTANT [EVA_AllianceFormed] Text=Alliance formed. Type=QUEUE Yuri=cyur043 Allied=ceva043 Russian=csof043 Priority=IMPORTANT [EVA_AllianceRequested] Text=Alliance requested. Type=QUEUE Yuri=cyur101 Allied=ceva101 Russian=csof101 Priority=NORMAL [EVA_ArmorBattallianDetected] Text=Warning: Enemy Armor Battalion detected. Yuri=cyur098 Allied=ceva098 Russian=csof098 [EVA_ArmorTechStolen] Text=Armor Technology Stolen: All units gain armor upgrade. Yuri=cyur082 Allied=ceva082 Russian=csof082 [EVA_ArmorUpgraded] Text=Armor upgraded. Yuri=cyur067 Allied=ceva067 Russian=csof067 Priority=LOW [EVA_BaseDefensesOffLine] Text=Base defenses off-line. Yuri=cyur059 Allied=ceva059 Russian=csof059 Priority=LOW [EVA_BattleControlOnline] Text= Type=QUEUE Yuri=cyur143 Allied=ceva143 Russian=csof143 Priority=NORMAL [EVA_BattleControlTerminated] Text=Battle control terminated. Yuri=cyur015 Allied=ceva015 Russian=csof015 Priority=CRITICAL [EVA_BattlefieldControlOnline] Text=BattlefieldControlOnline Yuri=C001 Allied=C001 Russian=C001 Priority=CRITICAL [EVA_BeaconDetected] Text=Beacon detected. Type=QUEUE Yuri=cyur041 Allied=ceva041 Russian=csof041 Priority=NORMAL [EVA_BeaconPlaced] Text=Beacon placed. Yuri=cyur042 Allied=ceva042 Russian=csof042 Priority=LOW [EVA_BridgeRepaired] Text=Bridge repaired. Yuri=cyur046 Allied=ceva046 Russian=csof046 Priority=LOW [EVA_Building] Text=Building. Yuri=cyur052 Allied=ceva052 Russian=csof052 Priority=LOW [EVA_BuildingCaptured] Text=Building Captured. Type=QUEUE Yuri=cyur072 Allied=ceva072 Russian=csof072 Priority=NORMAL [EVA_BuildingInfCashStolen] Text=Building infiltrated: Cash stolen. Type=QUEUE Yuri=cyur090 Allied=ceva090 Russian=csof090 Priority=LOW [EVA_BuildingInfRadarSabotaged] Text=Building infiltrated: Radar sabotaged. Type=QUEUE Yuri=cyur089 Allied=ceva089 Russian=csof089 Priority=LOW [EVA_BuildingInfTechStolen] Text=Building infiltrated: Technology stolen. Type=QUEUE Yuri=cyur088 Allied=ceva088 Russian=csof088 Priority=LOW [EVA_BuildingInfiltrated] Text=Building infiltrated. Type=QUEUE Yuri=cyur073 Allied=ceva073 Russian=csof073 Priority=NORMAL [EVA_BuildingInfiltratedPowerSabotaged] Text=Building infiltrated: Power sabotaged. Type=QUEUE Yuri=cyur091 Allied=ceva091 Russian=csof091 Priority=LOW [EVA_BuildingOffLine] Text=Building off-line. Yuri=cyur060 Allied=ceva060 Russian=csof060 Priority=LOW [EVA_BuildingOnLine] Text=Building on-line. Yuri=cyur061 Allied=ceva061 Russian=csof061 Priority=LOW [EVA_Canceled] Text=Canceled. Yuri=cyur051 Allied=ceva051 Russian=csof051 Priority=LOW [EVA_CannotDeployHere] Text=Cannot deploy here. Yuri=cyur063 Allied=ceva063 Russian=csof063 Priority=LOW [EVA_CashStolen] Text=Cash stolen. Type=QUEUE Yuri=cyur094 Allied=ceva094 Russian=csof094 Priority=IMPORTANT [EVA_ChronoMinerOffline] Text=Chrono Miner offline. Yuri=cyur109 Allied=ceva109 Russian=csof109 [EVA_ChronosphereActivated] Text=Warning: Chronosphere activated. Yuri=cyur008 Allied=ceva008 Russian=csof008 Priority=CRITICAL [EVA_ChronosphereDetected] Text=Warning: Chronosphere detected. Type=QUEUE Yuri=cyur007 Allied=ceva007 Russian=csof007 Priority=CRITICAL [EVA_ChronosphereReady] Text=Chronosphere ready. Type=QUEUE Yuri=cyur009 Allied=ceva009 Russian=csof009 Priority=NORMAL [EVA_ConstructionComplete] Text=Construction Complete. Yuri=cyur048 Allied=ceva048 Russian=csof048 Priority=LOW [EVA_CriticalStrucureLost] Text=Critical structure lost. Yuri=cyur021 Allied=ceva021 Russian=csof021 [EVA_CriticalUnitLost] Text=Critical unit lost. Yuri=cyur020 Allied=ceva020 Russian=csof020 [EVA_EnemyAirArmadaDetected] Text=Warning: Enemy Air Armada detected. Yuri=cyur096 Allied=ceva096 Russian=csof096 [EVA_EnemyAllianceFormed] Text=Enemy alliance formed. Type=QUEUE Yuri=cyur103 Allied=ceva103 Russian=csof103 Priority=IMPORTANT [EVA_EnemyBasePoweredDown] Text=Enemy Base Powered down. Type=QUEUE Yuri=cyur075 Allied=ceva075 Russian=csof075 [EVA_EnemyFleetDetected] Text=Warning: Enemy Fleet detected. Yuri=cyur097 Allied=ceva097 Russian=csof097 [EVA_EnemyInfantryBattalionDetected] Text=Warning: Enemy Infantry Battalion detected. Yuri=cyur099 Allied=ceva099 Russian=csof099 [EVA_EnemyPowerRestored] Text=Enemy Power Restored Yuri=cyur087 Allied=ceva087 Russian=csof087 [EVA_EstablishBattlefieldControl] Text=Establishing battlefield control卻tandby. Yuri=cyur016 Allied=ceva016 Russian=csof016 Priority=CRITICAL [EVA_FirePowerTechStolen] Text=Fire Power Technology Stolen: All units gain firepower upgrade. Yuri=cyur081 Allied=ceva081 Russian=csof081 [EVA_FirepowerUpgraded] Text=Firepower upgraded. Yuri=cyur068 Allied=ceva068 Russian=csof068 Priority=LOW [EVA_ForceShieldActivated] Text= Type=QUEUE Yuri=cyur133 Allied=ceva133 Russian=csof133 Priority=NORMAL [EVA_ForceShieldReady] Text= Type=QUEUE Yuri=cyur132 Allied=ceva132 Russian=csof132 Priority=NORMAL [EVA_GeneticMutatorActivated] Text= Type=QUEUE Yuri=C003 Allied=C003 Russian=C003 Priority=NORMAL [EVA_GeneticMutatorDetected] Text= Type=QUEUE Yuri=C002 Allied=C002 Russian=C002 Priority=NORMAL [EVA_GeneticMutatorReady] Text= Type=QUEUE Yuri=cyur130 Allied=ceva130 Russian=csof130 Priority=NORMAL [EVA_HospitalCaptured] Text= Type=QUEUE Yuri=cyur134 Allied=ceva134 Russian=csof134 Priority=NORMAL [EVA_IncomingTransmission] Text=Incoming transmission. Yuri=cyur040 Allied=ceva040 Russian=csof040 [EVA_InsufficientFunds] Text=Insufficient funds. Yuri=cyur050 Allied=ceva050 Russian=csof050 Priority=NORMAL [EVA_IronCurtainActivated] Text=Warning: Iron Curtain activated. Yuri=cyur005 Allied=ceva005 Russian=csof005 Priority=CRITICAL [EVA_IronCurtainDetected] Text=Warning: Iron Curtain detected. Type=QUEUE Yuri=cyur004 Allied=ceva004 Russian=csof004 Priority=CRITICAL [EVA_IronCurtainReady] Text=Iron Curtain ready. Type=QUEUE Yuri=cyur006 Allied=ceva006 Russian=csof006 Priority=NORMAL [EVA_LightningStormCreated] Text=Warning: Lightning Storm created. Yuri=cyur011 Allied=ceva011 Russian=csof011 Priority=CRITICAL [EVA_LightningStormReady] Text=Lightning Storm ready. Type=QUEUE Yuri=cyur012 Allied=ceva012 Russian=csof012 Priority=NORMAL [EVA_LowPower] Text=Low power. Type=QUEUE Yuri=cyur053 Allied=ceva053 Russian=csof053 Priority=IMPORTANT [EVA_MachineShopCaptured] Text= Type=QUEUE Yuri=cyur135 Allied=ceva135 Russian=csof135 Priority=NORMAL [EVA_MissionAccomplished] Text=Mission Accomplished Yuri=cyur013 Allied=ceva013 Russian=csof013 [EVA_MissionFailed] Text=Mission failed. Yuri=cyur014 Allied=ceva014 Russian=csof014 [EVA_NewConstructionOptions] Text=New construction options. Type=QUEUE Yuri=cyur049 Allied=ceva049 Russian=csof049 Priority=LOW [EVA_NewMissionObjective] Text=New mission objective received. Yuri=cyur083 Allied=ceva083 Russian=csof083 [EVA_NewObjectiveReceived] Text=New objective received. Yuri=cyur104 Allied=ceva104 Russian=csof104 [EVA_NewRallyPointEstablished] Text=New rally point established. Yuri=cyur100 Allied=ceva100 Russian=csof100 Priority=LOW [EVA_NewTechnologyAcquired] Text=New technology acquired. Type=QUEUE Yuri=cyur074 Allied=ceva074 Russian=csof074 [EVA_NewTerrainDiscovered] Text=New terrain discovered. Type=QUEUE Yuri=cyur039 Allied=ceva039 Russian=csof039 Priority=IMPORTANT [EVA_NuclearMissileLaunched] Text=Warning: Nuclear Missile Launched. Yuri=cyur002 Allied=ceva002 Russian=csof002 Priority=CRITICAL [EVA_NuclearMissileReady] Text=Nuclear Missile Ready. Type=QUEUE Yuri=cyur003 Allied=ceva003 Russian=csof003 Priority=NORMAL [EVA_NuclearSiloDetected] Text=Warning: Nuclear Silo detected. Type=QUEUE Yuri=cyur001 Allied=ceva001 Russian=csof001 Priority=IMPORTANT [EVA_ObjectiveComplete] Text= Type=QUEUE Yuri=cyur124 Allied=ceva124 Russian=csof124 Priority=NORMAL [EVA_OilRefineryCaptured] Text= Type=QUEUE Yuri=cyur138 Allied=ceva138 Russian=csof138 Priority=NORMAL [EVA_OnHold] Text=On hold. Yuri=cyur056 Allied=ceva056 Russian=csof056 Priority=LOW [EVA_OreMinerOffLine] Text=Ore Miner off-line. Yuri=cyur086 Allied=ceva086 Russian=csof086 [EVA_OreMinerUnderAttack] Text=Ore Miner under attack Yuri=cyur037 Allied=ceva037 Russian=csof037 [EVA_OurAllyIsUnderAttack] Text=Our ally is under attack. Type=QUEUE Yuri=cyur045 Allied=ceva045 Russian=csof045 Priority=LOW [EVA_OurBaseIsUnderAttack] Text=Our base is under attack. Yuri=cyur054 Allied=ceva054 Russian=csof054 [EVA_ParatroopersReady] Text= Type=QUEUE Yuri=cyur151 Allied=ceva150 Russian=csof150 Priority=NORMAL [EVA_PlayerDefeated] Text=Player defeated. Type=QUEUE Yuri=cyur026 Allied=ceva026 Russian=csof026 Priority=IMPORTANT [EVA_PlayerResigned] Text=Player resigned. Type=QUEUE Yuri=cyur025 Allied=ceva025 Russian=csof025 Priority=IMPORTANT [EVA_PowerSabotaged] Text=Power sabotaged. Yuri=cyur095 Allied=ceva095 Russian=csof095 Priority=IMPORTANT [EVA_PrimaryBuildingSelected] Text=Primary building selected. Yuri=cyur055 Allied=ceva055 Russian=csof055 Priority=LOW [EVA_PrimaryObjectiveAchieved] Text=Primary objective achieved. Yuri=cyur017 Allied=ceva017 Russian=csof017 [EVA_PsychicDominatorActivated] Text= Type=QUEUE Yuri=Dummy Allied=Dummy Russian=Dummy Priority=NORMAL [EVA_PsychicDominatorDetected] Text= Type=QUEUE Yuri=cyur125 Allied=ceva125 Russian=csof125 Priority=NORMAL [EVA_PsychicDominatorReady] Text= Type=QUEUE Yuri=cyur127 Allied=ceva127 Russian=csof127 Priority=NORMAL [EVA_PsychicRevealReady] Yuri=spsyread Allied=spsyread Russian=spsyread [EVA_RadarSabotaged] Text=Radar sabotaged. Yuri=cyur093 Allied=ceva093 Russian=csof093 Priority=IMPORTANT [EVA_ReinforcementsHaveArrived] Text=Reinforcemenets have arrived. Type=QUEUE Yuri=cyur038 Allied=ceva038 Russian=csof038 Priority=IMPORTANT [EVA_ReinforcementsReady] Text=ReinforcementsReady Type=QUEUE Yuri=cyur121 Allied=ceva121 Russian=csof121 Priority=NORMAL [EVA_RepairFacilityCaptured] Text= Type=QUEUE Yuri=cyur139 Allied=ceva139 Russian=csof139 Priority=NORMAL [EVA_Repairing] Text=Repairing. Yuri=cyur057 Allied=ceva057 Russian=csof057 Priority=LOW [EVA_RequestingAlliance] Text=Requesting alliance. Yuri=cyur102 Allied=ceva102 Russian=csof102 Priority=LOW [EVA_RobotTanksBackOnline] Text= Type=QUEUE Yuri=cyur141 Allied=ceva141 Russian=csof141 Priority=NORMAL [EVA_RobotTanksOffline] Text= Type=QUEUE Yuri=cyur140 Allied=ceva140 Russian=csof140 Priority=NORMAL [EVA_SecondaryObjectiveAchieved] Text=Secondary objective achieved. Yuri=cyur018 Allied=ceva018 Russian=csof018 [EVA_SecretLabCaptured] Text= Type=QUEUE Yuri=cyur137 Allied=ceva137 Russian=csof137 Priority=NORMAL [EVA_SelectTarget] Text=Select target. Yuri=cyur065 Allied=ceva065 Russian=csof065 Priority=LOW [EVA_SpeedUpgraded] Text=Speed upgraded. Yuri=cyur069 Allied=ceva069 Russian=csof069 Priority=LOW [EVA_SpyPlaneEnRoute] Text= Type=QUEUE Yuri=cyur142 Allied=ceva142 Russian=csof142 Priority=NORMAL [EVA_SpyPlaneReady] Text= Type=QUEUE Yuri=cyur153 Allied=ceva153 Russian=csof153 Priority=NORMAL [EVA_StructureAbandoned] Text=Structure abandoned. Type=QUEUE Yuri=cyur108 Allied=ceva108 Russian=csof108 Priority=NORMAL [EVA_StructureGarrisoned] Text=Structure garrisoned. Type=QUEUE Yuri=cyur107 Allied=ceva107 Russian=csof107 Priority=NORMAL [EVA_StructureRepaired] Text= Type=QUEUE Yuri=cyur123 Allied=ceva123 Russian=csof123 Priority=NORMAL [EVA_StructureSold] Text=Structure sold. Yuri=cyur058 Allied=ceva058 Russian=csof058 Priority=LOW [EVA_TechBuildingCaptured] Text=Tech building captured. Type=QUEUE Yuri=cyur105 Allied=ceva105 Russian=csof105 Priority=IMPORTANT [EVA_TechBuildingLost] Text=Tech building lost. Type=QUEUE Yuri=cyur106 Allied=ceva106 Russian=csof106 Priority=IMPORTANT [EVA_TechnologyStolen] Text=Technology stolen. Type=QUEUE Yuri=cyur092 Allied=ceva092 Russian=csof092 Priority=IMPORTANT [EVA_TertiaryObjectiveAchieved] Text=Tertiary objective achieved. Yuri=cyur019 Allied=ceva019 Russian=csof019 [EVA_TimerStarted] Text=Timer started. Yuri=cyur035 Allied=ceva035 Russian=csof035 [EVA_TimerStopped] Text=Timer stopped. Yuri=cyur036 Allied=ceva036 Russian=csof036 [EVA_Training] Text=Training. Yuri=cyur066 Allied=ceva066 Russian=csof066 Priority=LOW [EVA_UnableToComply] Text=Unable to comply, building in progress. Yuri=cyur047 Allied=ceva047 Russian=csof047 Priority=LOW [EVA_UnitArmorUpgraded] Text=Unit Armor Upgraded Yuri=cyur077 Allied=ceva077 Russian=csof077 Priority=LOW [EVA_UnitFirePowerUpgraded] Text=Unit Fire-Power Upgraded Yuri=cyur076 Allied=ceva076 Russian=csof076 Priority=LOW [EVA_UnitLost] Text=Unit lost. Yuri=cyur064 Allied=ceva064 Russian=csof064 Priority=IMPORTANT [EVA_UnitPromoted] Text=Unit promoted Yuri=cyur079 Allied=ceva079 Russian=csof079 Priority=LOW [EVA_UnitReady] Text=Unit Ready. Yuri=cyur062 Allied=ceva062 Russian=csof062 Priority=LOW [EVA_UnitRepaired] Text=Unit repaired. Yuri=cyur070 Allied=ceva070 Russian=csof070 Priority=LOW [EVA_UnitSold] Text=Unit sold Yuri=cyur071 Allied=ceva071 Russian=csof071 Priority=LOW [EVA_UnitSpeedUpgraded] Text=Unit Speed Upgraded Yuri=cyur078 Allied=ceva078 Russian=csof078 Priority=LOW [EVA_UnitUpgraded] Text=Unit upgraded Yuri=cyur080 Allied=ceva080 Russian=csof080 Priority=LOW [EVA_UpgradeComplete] Text=Upgrade complete. Yuri=cyur085 Allied=ceva085 Russian=csof085 [EVA_UpgradeInProgress] Text=Upgrade in progress. Yuri=cyur084 Allied=ceva084 Russian=csof084 [EVA_WeatherControlOffline] Text=WeatherControlDeviceOffline Type=QUEUE Yuri=cyur122 Allied=ceva122 Russian=csof122 Priority=NORMAL [EVA_WeatherControlUnavailable] Text= Type=QUEUE Yuri=cyur152 Allied=ceva151 Russian=csof151 Priority=NORMAL [EVA_WeatherDeviceReady] Text=Warning: Weather Control Device detected. Type=QUEUE Yuri=cyur010 Allied=ceva010 Russian=csof010 Priority=NORMAL [EVA_YouAreVictorious] Text=You are victorious. Yuri=cyur022 Allied=ceva022 Russian=csof022 [EVA_YouHaveLost] Text=You have lost. Yuri=cyur023 Allied=ceva023 Russian=csof023 [EVA_YouHaveResigned] Text=You have resigned. Yuri=cyur024 Allied=ceva024 Russian=csof024 [Events] 01000000=1,13,0,2 01000002=1,13,0,2 01000004=1,13,0,2 01000006=1,13,0,2 01000008=1,13,0,2 01000010=1,13,0,2 01000012=1,13,0,2 01000014=1,13,0,2 01000016=1,13,0,2 01000018=1,13,0,20 [French] IQ=0 Edge=North Name=France Side=GDI Color=Gold Allies=French Prefix=G Suffix=Allied UIName=Name:French Country=French Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [GDI] IQ=0 Edge=North Name=GDI Side=GDI Color=Gold Allies=GDI Prefix=G Suffix=Allied UIName=Name:GDI Country=GDI Credits=0 SmartAI=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no MultiplayPassive=true [Germans] IQ=0 Edge=North Name=Germany Side=GDI Color=Gold Allies=Germans Prefix=G Suffix=Allied UIName=Name:Germans Country=Germans Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Houses] 0=Americans 1=Alliance 2=French 3=Germans 4=British 5=Africans 6=Arabs 7=Confederation 8=Russians 9=YuriCountry 10=GDI 11=Nod 12=Neutral 13=Special [IsoMapPack5] 1=gwwAIAUpAAEA9wEAAEAAAygAAgD7AUMBAAApSQHyqQEqSQH1qAECJwADAI2eAwAoSQGFqQ 2=EpKCkAKigpACsoKwAmAAT5BidJAYO5BigoKQApKCkAKigpACsoKQAsKCgAAiUABQD5uREm 3=SQGMsQknSAEnXgEFAMkBKShVACooKQArKCkALCgpAC0oKAACJAAGAPepDCVJAfCpASZIAS 4=e1AQbpDChUAie0ASdVACooVQArKCkALCgpAC0oKQAuKCsAIwAH4Q8kSQHtoQ8lSAEnDgIH 5=ACcNAgcoDAInKQApTAXZESooKQArKCkALCgpAC0oKQAuKCkALygrACIACPkRI0gB2REkSA 6=HJQyVJAfSxFCZIASdlAggoZAInKQApQAQnZAInVQArKFUALCgpAC0oKQAuKCkALygpADBJ 7=AYanPyEACfEUIkgB0RQjSAHNJiRIAdFWJUgB0VYmSAHZEScoKQAoKCkAKSgpACooKQArKC 8=kALCgpAC0oKQAuKCkALygpADAoKQAxSAHPECAACukXIUgByRciSAHdKyNIAd0rJEgB3Ssl 9=SAHJFyYoKQAnKCkAKCgpACkoKQAqKCkAKygpACwoKQAtKCkALigpAC8oKQAwKCkAMSgpAD 10=IoKwAfAAvhGiBIAcEaIUgBzTEiSAHNMSNIAd0gJEgBwRolKCkAJigpACcoKQAoKCkAKSgp 11=ACooKQArKCkALCgpAC0oKQAuKCkALygpADAoKQAxKCkAMigpADMoKwAeAAz5HB9IAdkcIC 12=gpACFIASfFAwzldiNUAtkcJCgpACUoKQAmKCkAJygpACgoKQApKCkAKigpACsoKQAsKCkA 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286=04KCsAJABMJjVUJSgpACZIAdFhJygpACgoKQApKCkAKigpACsoKQAsKCkALSgpAC4oKQAv 287=KCkAMCgpADEoKQAyKCkAMygpADQoKQA1SAEnmQNM7V03VALYHAIlAE0A/b2kJkgB3aQnSA 288=HNGygoKQApKCkAKigpACsoKQAsKCkALSgpAC4oKQAvKCkAMEgBJY0zMSgpADIoKQAzKCkA 289=NCgpADVIAcVVNkgBy7wmAE4m7TQnSAHdCigoKQApKCkAKigpACsoKQAsKCkALSgpAC4oKQ 290=AvSAHBDzBIAcFGMUgBJe0pMigpADMoKQA0KCkANUkB9astJwBPJvUqKEgBxQgpKCkAKigp 291=ACsoKQAsKCkALSgpAC4oKQAvKCkAMEgBzTwxKCkAMigpADMoKQA0KCsAKABQ7X4pKCkAKi 292=gpACsoKQAsKCkALSgpAC4oKQAvKCkAMCgpADEoKQAyKCkAMygoAAEpAFEAJVE8KkgB1Rgr 293=KCkALCgpAC0oKQAuKCkALygpADAoKQAxKCkAMigrACoAUiZNKytIAdUNLCgpAC0oKQAuKC 294=kALygpADAoKQAxKCsAKwBT5SksSAHBGi0oKQAuSAHVDS8oKQAwKCsALABU5RMtSAHFCC4o 295=KQAvSAHHCC0AVSbELwguAFUAAAAAAAAAABEAAA== [Lighting] Red=0.800000 Blue=1.100000 Green=0.900000 Level=0.032000 Ground=0.000000 IonRed=1.000000 Ambient=0.600000 IonBlue=1.000000 IonGreen=1.000000 IonLevel=0.032000 IonGround=0.000000 IonAmbient=1.000000 DominatorRed=0.850000 DominatorBlue=0.300000 DominatorGreen=0.200000 DominatorLevel=0.000000 DominatorGround=0.000000 DominatorAmbient=1.500000 DominatorAmbientChangeRate=0.009000 [Map] Size=0,0,41,45 Theater=TEMPERATE LocalSize=2,4,37,39 [Mis_A12_EvaCountdown] Text=Teleporting troops arriving in 5?4?3?2?1. Allied=macev02 Russian=macev02 [Mis_S5_TeslaGuy] Text=Get me close to the tower and I抣l take care of the rest commander. Allied=ms5te01 Russian=ms5te01 [Mis_S7_SofiaChrono1] Text=Sources have reported that Allied troops are amassing outside their Chronosphere. Allied=ms7so01 Russian=ms7so01 [Mis_S7_SofiaChrono2] Text=Another enemy platoon has been teleported by the Chronosphere. Allied=ms7so02 Russian=ms7so02 [Mis_S7_SofiaChrono3] Text=The final Allied platoon has been teleported by the Chronosphere. Allied=ms7so03 Russian=ms7so03 [Mis_S9_President3] Text=They抮e breaking in! Do something! Allied=ms9pr03 Russian=ms9pr03 [Mis_S9_President4] Text=You don抰 want the Vice President running the country, do you!? Allied=ms9pr04 Russian=ms9pr04 [Mis_S9_President5] Text= Allied=ms9pr05 Russian=ms9pr05 [Mis_xA1_EvaBriefing01] Allied=abc Russian=abc [Mis_xA1_EvaBriefing02] Allied=xa1ev02 Russian=xa1ev02 [Mis_xA1_EvaBriefing03] Allied=xa1ev03 Russian=xa1ev03 [Mis_xA1_EvaDreadWarning] Allied=xa1ev07 Russian=xa1ev07 [Mis_xA1_EvaMorePower] Allied=xa1ev04 Russian=xa1ev04 [Mis_xA1_EvaPowerAttkWarn] Allied=xa1ev05 Russian=xa1ev05 [Mis_xA1_EvaProtectTimeMach] Allied=xa1ev06 Russian=xa1ev06 [Mis_xA1_TanyaSwimHint] Text=One short swim to Alcatraz, and I'll blow that psychic contraption sky-high! Allied=xa1ta01 Russian=xa1ta01 [Mis_xA1_TanyaTaunt] Text=This time Yuri's going down! Allied=xa1ta02 Russian=xa1ta02 [Mis_xA2_Arnold] Allied=xa2ar01 Russian=xa2ar01 [Mis_xA2_Eastwood] Allied= Russian= [Mis_xA2_EvaActionHeroHint] Allied=xa2ev03 Russian=xa2ev03 [Mis_xA2_EvaBriefing01] Allied=xa2ev01 Russian=xa2ev01 [Mis_xA2_EvaBriefing02] Allied=xa2ev02 Russian=xa2ev02 [Mis_xA2_EvaDinoMovie] Allied=xa2ev04 Russian=xa2ev04 [Mis_xA2_EvaFoundClint] Allied=xa2ev05 Russian=xa2ev05 [Mis_xA2_EvaGrindersGone] Allied=xa2ev06 Russian=xa2ev06 [Mis_xA2_GGIThankYou] Allied=xa2gg01 Russian=xa2gg01 [Mis_xA2_Stallone] Allied=xa2sl01 Russian=xa2sl01 [Mis_xA2_YuriTaunt] Text=Aren't you overreacting? Allied=xa2yu01 Russian=xa2yu01 [Mis_xA3_CarvilleBriefing01] Text=Yuri's got an operational nuclear silo in the area. Taking out that nuke should be priority one. Now we have our own operational superweapon in the area. Allied=xa2ca01 Russian=xa2ca01 [Mis_xA3_CarvilleBriefing02] Text=One of Professor Einstein's weather control machines. Use it on Yuri's base, pronto. Take out his War Factory and Barracks if you can. That should even the odds for us. Allied=xa2ca02 Russian=xa2ca02 [Mis_xA3_EvaBriefing01] Allied=xa3ev01 Russian=xa3ev01 [Mis_xA3_EvaBriefing02] Allied=xa3ev02 Russian=xa3ev02 [Mis_xA3_EvaDestroyNuke] Allied=xa3ev06 Russian=xa3ev06 [Mis_xA3_EvaNeedPower] Allied=xa3ev03 Russian=xa3ev03 [Mis_xA3_EvaSnipersComing] Allied=xa3ev04 Russian=xa3ev04 [Mis_xA3_EvaWeatherOnline] Allied=xa3ev05 Russian=xa3ev05 [Mis_xA3_YuriTaunt] Text=Why do you insist on interfering? Allied=xa3yu01 Russian=xa3yu01 [Mis_xA4_EinsteinSaveMe] Text=Isn't anyone coming to save me? Allied=xa4ei01 Russian=xa4ei01 [Mis_xA4_EinsteinSaved] Text=Finally, it's about time! Allied=xa4ei02 Russian=xa4ei02 [Mis_xA4_EvaCaptureDerricks] Allied=xa4ev01 Russian=xa4ev01 [Mis_xA4_EvaDestroyYuriBase] Allied=xa4ev02 Russian=xa4ev02 [Mis_xA4_EvaDominatorDescribed] Allied=xa4ev03 Russian=xa4ev03 [Mis_xA4_EvaEinstienRescued] Allied=xa4ev04 Russian=xa4ev04 [Mis_xA4_EvaOilFieldsToEast] Allied=xa4ev05 Russian=xa4ev05 [Mis_xA4_EvaRescueEinstein] Allied=xa4ev06 Russian=xa4ev06 [Mis_xA4_TanyaResistHint] Text=No problem, I'm trained to resist mind control. Allied=xa4ta02 Russian=xa4ta02 [Mis_xA4_TanyaSwimHint] Text=You know, it might be easier to sneak me across the river than to get an entire army over the bridge. Allied=xa4ta01 Russian=xa4ta01 [Mis_xA4_YuriTaunt] Text=I see your little scientist has escaped. Allied=xa4yu01 Russian=xa4yu01 [Mis_xA5_EvaAirportHint] Allied=xa5ev04 Russian=xa5ev04 [Mis_xA5_EvaBlackEagles] Allied=xa5ev01 Russian=xa5ev01 [Mis_xA5_EvaBruteIntro] Allied=xa5ev02 Russian=xa5ev02 [Mis_xA5_EvaChaosDrone] Allied=xa5ev05 Russian=xa5ev05 [Mis_xA5_EvaGarrison] Allied=xa5ev03 Russian=xa5ev03 [Mis_xA6_CarvilleBuildDefense] Text=Yuri抯 attacking Parliament! Build up the defenses! Allied=xa6ca01 Russian=xa6ca01 [Mis_xA6_CarvilleFloatingDisc] Text=Wholly-cow! Commander, we抳e got some sort of UFO on the scope. Either it抯 an alien invasion or Yuri抯 been watching too much TV. Watch yourself, Commander. Allied=xa6ca04 Russian=xa6ca04 [Mis_xA6_CarvilleGetReady] Text=I hope you抮e ready, Commander. Yuri抯 forces are inbound. Some of them might be sneaking up the Thames so watch out. Allied=xa6ca05 Russian=xa6ca05 [Mis_xA6_CarvilleProtectParl] Text=Don抰 let Parliament fall, Commander! Allied=xa6ca03 Russian=xa6ca03 [Mis_xA6_CarvilleUnderAttack] Text=Parliament is under attack! Get your tail over there, Commander梩he President is in there! Allied=xa6ca02 Russian=xa6ca02 [Mis_xA7_EvaBoomerThreat] Allied=xa7ev01 Russian=xa7ev01 [Mis_xA7_EvaBriefing01] Allied=xa7ev02 Russian=xa7ev02 [Mis_xA7_EvaBuildUpQuickly] Allied=xa7ev03 Russian=xa7ev03 [Mis_xA7_EvaMCVInbound] Allied=xa7ev04 Russian=xa7ev04 [Mis_xA7_EvaProtectSovietBase] Allied=xa7ev06 Russian=xa7ev06 [Mis_xA7_EvaUnholyAlliance] Allied=xa7ev05 Russian=xa7ev05 [Mis_xA7_YuriTaunt] Text=So you finally located me? Let us end this. Allied=xa7yu01 Russian=xa7yu01 [Mis_xS1_BorisPuzzled] Allied=xs1bo02 Russian=xs1bo02 [Mis_xS1_BorisReporting] Allied=xs1bo01 Russian=xs1bo01 [Mis_xS1_BorisWantsBoat] Allied=xs1bo03 Russian=xs1bo03 [Mis_xS1_ZofiaAlcatrazIntro] Allied=xs1so21 Russian=xs1so21 [Mis_xS1_ZofiaBorisDead] Allied=xs1so10 Russian=xs1so10 [Mis_xS1_ZofiaBorisDeadAgain] Allied=xs1so16 Russian=xs1so16 [Mis_xS1_ZofiaBorisDeadMourn] Allied=xs1so17 Russian=xs1so17 [Mis_xS1_ZofiaBorisInPast] Allied=xs1so22 Russian=xs1so22 [Mis_xS1_ZofiaBriefing01] Allied=xs1so01 Russian=xs1so01 [Mis_xS1_ZofiaBriefing02] Allied=xs1so02 Russian=xs1so02 [Mis_xS1_ZofiaBriefing03] Allied=xs1so03 Russian=xs1so03 [Mis_xS1_ZofiaCapTimeMachine] Allied=xs1so04 Russian=xs1so04 [Mis_xS1_ZofiaDoNotKillPower] Allied=xs1so05 Russian=xs1so05 [Mis_xS1_ZofiaEngineersForPower] Allied=xs1so06 Russian=xs1so06 [Mis_xS1_ZofiaEnoughPower] Allied=xs1so07 Russian=xs1so07 [Mis_xS1_ZofiaFindBoris] Allied=xs1so24 Russian=xs1so24 [Mis_xS1_ZofiaGrandCannon] Allied=xs1so19 Russian=xs1so19 [Mis_xS1_ZofiaLostTimeMach] Allied=xs1so15 Russian=xs1so15 [Mis_xS1_ZofiaNavalAttack] Allied=xs1so14 Russian=xs1so14 [Mis_xS1_ZofiaNoPowerLeft] Allied=xs1so09 Russian=xs1so09 [Mis_xS1_ZofiaRespondsToBoris] Allied=xs1so23 Russian=xs1so23 [Mis_xS1_ZofiaSaveTimeMach] Allied=xs1so18 Russian=xs1so18 [Mis_xS1_ZofiaSovietBase] Allied=xs1so12 Russian=xs1so12 [Mis_xS1_ZofiaSovietCommand] Allied=xs1so13 Russian=xs1so13 [Mis_xS1_ZofiaTimeDefenses] Allied=xs1so20 Russian=xs1so20 [Mis_xS1_ZofiaTimeMachineReady] Allied=xs1so11 Russian=xs1so11 [Mis_xS1_ZofiaYuriAlmostPowered] Allied=xs1so08 Russian=xs1so08 [Mis_xS1_ZofiaYuriNeedsPower] Allied=xs1so25 Russian=xs1so25 [Mis_xS2_ZofiaBriefing01] Allied=xs2so01 Russian=xs2so01 [Mis_xS2_ZofiaBriefing02] Allied=xs2so02 Russian=xs2so02 [Mis_xS2_ZofiaBriefing03] Allied=xs2so03 Russian=xs2so03 [Mis_xS2_ZofiaBriefing04] Allied=xs2so04 Russian=xs2so04 [Mis_xS2_ZofiaChronosphere] Allied=xs2so06 Russian=xs2so06 [Mis_xS2_ZofiaMirageWarning] Allied=xs2so05 Russian=xs2so05 [Mis_xS2_ZofiaTankBunker] Allied=xs2so07 Russian=xs2so07 [Mis_xS3_CivJoinUs] Allied= Russian= [Mis_xS3_CivLongLiveYuri] Allied= Russian= [Mis_xS3_CivMustGoToYuri] Allied= Russian= [Mis_xS3_CivMustHurryForYuri] Allied= Russian= [Mis_xS3_CivNeedsOfYuri] Allied= Russian= [Mis_xS3_CivSoylentGreen] Allied= Russian= [Mis_xS3_CivSubmitToYuri] Allied= Russian= [Mis_xS3_CivWePowerYuri] Allied= Russian= [Mis_xS3_CivWhyNoServeYuri] Allied= Russian= [Mis_xS3_CivYuriIsLife] Allied= Russian= [Mis_xS3_CivYuriIsMaster] Allied= Russian= [Mis_xS3_CivYuriNeedsMe] Allied= Russian= [Mis_xS3_TanyaTanyaWithSov1] Text=What?! (sarcastic) Yeah, right Boris is skilled. (mockingly) 慜oh, look at me, I can call in an airstrike.?(dripping with sarcasm) Please. Allied=xs3ta01 Russian=xs3ta01 [Mis_xS3_TanyaTanyaWithSov2] Text=The game's over Yuri--you're about to lose. Allied=xs3ta02 Russian=xs3ta02 [Mis_xS3_YuriAlliesFreed] Text=So, you have freed the Allied forces. No matter, their weak minds will not help you defeat me. Allied=xs3yu01 Russian=xs3yu01 [Mis_xS3_YuriAlmostReady] Text=My PSYCHIC DOMINATOR is almost armed. Give up, Commander. Soon all your bases will belong to me. Allied=xs3yu02 Russian=xs3yu02 [Mis_xS3_YuriEveryoneAttack] Text=No!!! You have sealed your fate. Everyone attack! Allied=xs3yu03 Russian=xs3yu03 [Mis_xS3_YuriLastChance] Text=Last chance, Comrade. Leave the Dominator alone or you will beg for death. Allied=xs3yu04 Russian=xs3yu04 [Mis_xS3_YuriLeave] Text=Your mind is weak, Commander. You should leave before I grow angry. Allied=xs3yu05 Russian=xs3yu05 [Mis_xS3_YuriTanyaTaunt1] Text=Welcome to the game, Agent Tanya. Allied=xs3yu06 Russian=xs3yu06 [Mis_xS3_YuriTanyaTaunt2] Text=It appears our game was to much for Agent Tanya. Allied=xs3yu07 Russian=xs3yu07 [Mis_xS3_ZofiaAmbushBeReady] Allied=xs3so01 Russian=xs3so01 [Mis_xS3_ZofiaBriefing01] Allied=xs3so02 Russian=xs3so02 [Mis_xS3_ZofiaDefensesAhead] Allied=xs3so03 Russian=xs3so03 [Mis_xS3_ZofiaDestroyGrinder] Allied=xs3so04 Russian=xs3so04 [Mis_xS3_ZofiaDominatorReady] Allied=xs3so05 Russian=xs3so05 [Mis_xS3_ZofiaEnemyIsPrepared] Allied=xs3so06 Russian=xs3so06 [Mis_xS3_ZofiaLookOutForSniper] Allied=xs3so07 Russian=xs3so07 [Mis_xS3_ZofiaTanyaWithSov1] Allied=xs3so08 Russian=xs3so08 [Mis_xS3_ZofiaTanyaWithSov2] Allied=xs3so09 Russian=xs3so09 [Mis_xS3_ZofiaTeslaTankReady] Allied=xs3so10 Russian=xs3so10 [Mis_xS3_ZofiaWarningEnemy] Allied=xs3so11 Russian=xs3so11 [Mis_xS4_RomanovAirportHint] Text=Get me to airport! Allied=xs4ro05 Russian=xs4ro05 [Mis_xS4_RomanovCured] Text=Ahhh, I am myself once again. Allied=xs4ro04 Russian=xs4ro04 [Mis_xS4_RomanovHelpMe] Text=I?am?in Yuri's base. Help me Comrade General? Allied=xs4ro03 Russian=xs4ro03 [Mis_xS4_RomanovIAmCaptured] Text=Unnh, Yuri is calling me? Allied=xs4ro01 Russian=xs4ro01 [Mis_xS4_RomanovIronCurtain] Text=These are plans for Iron Curtain. Use on our demolition trucks to make ultimate weapon of destruction. Allied=xs4ro02 Russian=xs4ro02 [Mis_xS4_YuriComeToMe] Text=Come to me, Premier Romanov, I will protect you. Allied=xs4yu05 Russian=xs4yu05 [Mis_xS4_YuriInevitable] Text=You抳e only succeeded in delaying the inevitable, I will win. Allied=xs4yu01 Russian=xs4yu01 [Mis_xS4_YuriLeaveOrSuffer] Text=General, I suggest you leave this area or you will suffer the same fate as Premier Romanov. Allied=xs4yu03 Russian=xs4yu03 [Mis_xS4_YuriOnlyHideSoLong] Text=You can only hide so long before you抮e discovered by my followers Allied=xs4yu04 Russian=xs4yu04 [Mis_xS4_YuriTacticsTaunt] Text=I know what your tactics are, General and I can tell you they won抰 work. Allied=xs4yu02 Russian=xs4yu02 [Mis_xS4_ZofiaFoundRomanov] Allied=xs4so01 Russian=xs4so01 [Mis_xS4_ZofiaGetRomanovToAirport] Allied=xs4so03 Russian=xs4so03 [Mis_xS4_ZofiaRomanovCaptured] Allied=xs4so06 Russian=xs4so06 [Mis_xS4_ZofiaRomanovInEast] Allied=xs4so04 Russian=xs4so04 [Mis_xS4_ZofiaSafeToEvac] Allied=xs4so05 Russian=xs4so05 [Mis_xS4_ZofiaStopRomanov] Allied=xs4so02 Russian=xs4so02 [Mis_xS5_YuriNoMoreFriends] Text=NO!!! (pause to regain control) Well, now you抳e done it, General. (dry sarcasm) I fear we can no longer be friends. Allied=xs5yu01 Russian=xs5yu01 [Mis_xS5_YuriWarnsPlayer] Text=Your efforts have been amusing up to now, but if you destroy this base I will destroy you. Allied=xs5yu02 Russian=xs5yu02 [Mis_xS5_ZofiaBriefing01] Allied=xs5so01 Russian=xs5so01 [Mis_xS5_ZofiaBriefing02] Allied=xs5so02 Russian=xs5so02 [Mis_xS5_ZofiaBriefing03] Allied=xs5so03 Russian=xs5so03 [Mis_xS5_ZofiaBriefing04] Allied=xs5so04 Russian=xs5so04 [Mis_xS5_ZofiaBriefing05] Allied=xs5so05 Russian=xs5so05 [Mis_xS5_ZofiaBriefing06] Allied=xs5so06 Russian=xs5so06 [Mis_xS5_ZofiaBriefing07] Allied=xs5so07 Russian=xs5so07 [Mis_xS5_ZofiaBriefing08] Allied=xs5so08 Russian=xs5so08 [Mis_xS5_ZofiaEasterIsleWarning] Allied=xs5so09 Russian=xs5so09 [Mis_xS5_ZofiaIronCurtainSuggest] Allied=xs5so10 Russian=xs5so10 [Mis_xS5_ZofiaMaybeAnEngineer] Allied=xs5so11 Russian=xs5so11 [Mis_xS5_ZofiaSiegeChopperIntro] Allied=xs5so12 Russian=xs5so12 [Mis_xS5_ZofiaStrangeReadings] Allied=xs5so13 Russian=xs5so13 [Mis_xS5_ZofiaWhatIsIris] Allied=xs5so14 Russian=xs5so14 [Mis_xS6_ZofiaGoToTheEast] Allied=xs6so02 Russian=xs6so02 [Mis_xS6_ZofiaMagnetronIntro] Allied=xs6so01 Russian=xs6so01 [Mis_xS6_ZofiaNoResources] Allied=xs6so03 Russian=xs6so03 [Mis_xS6_ZofiaWellDone] Allied=xs6so04 Russian=xs6so04 [Mis_xS7_YuriGrowWeary] Text=I抳e grown weary of waiting for you to make up your mind. Wherever you make your base, you will be unable to defend it from my forces卭r those of my Soviet卆nd my Allied pawns. Allied=xs7yu02 Russian=xs7yu02 [Mis_xS7_YuriSuperweapons] Text=A good thought commander, I think my puppets should follow your example and build their own superweapons. Allied=xs7yu01 Russian=xs7yu01 [Mis_xS7_ZofiaAllianceWarning] Allied=xs7so01 Russian=xs7so01 [Mis_xS7_ZofiaBackDoorNotice] Allied=xs7so02 Russian=xs7so02 [Mis_xS7_ZofiaFreedomFighters] Allied=xs7so04 Russian=xs7so04 [Mis_xS7_ZofiaMutatorWarning] Allied=xs7so03 Russian=xs7so03 [Mis_xs6_YuriCashTaunt] Text=I sense your cash reserves are almost depleted. Allied=xs6yu02 Russian=xs6yu02 [Mis_xs6_YuriScreamTaunt] Text=So you discovered my little hideway? No one will hear you scream, so far from Earth. Allied=xs6yu01 Russian=xs6yu01 [Neutral] IQ=0 Edge=North Name=Civilian Side=Civilian Color=Grey Allies=Neutral Prefix=C Suffix=CIV UIName=Name:Neutral Country=Neutral Credits=0 SmartAI=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no MultiplayPassive=true [Nod] IQ=0 Edge=North Name=Nod Side=GDI Color=Gold Allies=Nod Prefix=G Suffix=Allied UIName=Name:Nod Country=Nod Credits=0 SmartAI=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no MultiplayPassive=true [OverlayDataPack] 1=BQAAIP4AIACADAAAIP47HACBB//EAzwagE0AACD+OwAAgQf+/wEA/wACOwD+CQwA/gMAC/ 2=/+AUkO//wBRRD+BwAL/wACSBL/+QFHFP4HAAuBCv//AUkWgQj/+QFDAME7AoMHBwT+twMA 3=gBIAACD+OwgAgQf//w08BoEG/sQJAIAPAAAg/ioQAP4EAAeBBv7RDwCABQAAIP4AIACABQ 4=AAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACA 5=BQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIA 6=CABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4A 7=IACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP 8=4AIACABQAAIP4AIACABQAAIP4AIACA [OverlayPack] 1=gAAAIP4sAP/+CwCx/vIB//4NALH+AwCu//QBOgD+BwCu/vMB/3P4//wBMgQyAf/9ATcA/v 2=QB//4NALH//wEyCv/yAS8M/hEAsf/2ATQOyB0S//gBNRD/8wErEs0rEP/vASsQzy8W/+0B 3=MBbRLxb/6wEwGNMvFv/pATEa1S8W/80BMhyAugAAIP4aAP/+CACx1ggA/t4B/9caANkYAv 4=/RAVAA2SAC/9sBOwL+CgCx7QQG/88BUgTQPAbaFgj/0AFUAM88CEAS/9sBOAjKNwjNPQpg 5=EP/ZATkKzDcIyz4MyCIO/9cBOgzONwjVFxD/1gE6DtA3CMkYDMpCEP/TATwQ0jcI1RkM/9 6=IBPBLTNwjIGQ7/3gElAtQ/FtclFv/OAT0U1T8W2CUY/8wBPhbWNgjZJRr/ygE/GNc1COEl 7=HP+3AUgcgMcAACD+CgD//gwAsf4PAP9gEc4UAMkHAP6+Af/IQwDOSADjJQD/vQFKAMpEAu 8=lJAv4NALH/xgFPAukTBEAq/78BRwTORgTlSwZgKP+9AUcG0EYE40QEyB8K/7sBSAjSGgrh 9=GQrKHwz/uQFJCtMaDNlPDNMYCv4GALGBrv/GAVMM4yQE0CcQ/7ABUQ74RgTQFAD/sgFKDP 10=9MAE4S/7QFTRL+BACu2hEA8CMY/7ABUAzWOBDqUhr/ugFDBNY4DtpSHIEe1Qoe/6wBVByA 11=7gAAIP4FAP+Brv4HALH+CgD/ygoA/hEA//4JALHRKgDMOgD+pAH/gq6uzE8A3FMA0EwA/g 12=4Asf6wAf/MBQLlUwJwKP4PALH+sQH/ygYE51MEUCpQPf+5AU4EcgHrUQYwLP4RALH+swH/ 13=yQgI0S0I/gYA/4EezRMK/hYAsf60Af/ICQrXFQpwCdo4Cv61Af9yAf0VDP63Af/OBQL0HQ 14=7+uQH/1wwQ1icQ/8wBQRDYCxLVJxL/zgFAEtcMFNQnFP/QAT8U0gIAzDoG/94BMxbTDhZg 15=ENg7Av/GAUsY0g8azDAa/90BNRreAwLMPgb/vwFCHIClAAAg/hQA/4Kurv4HALH+BgD/YA 16=n+BwD/MBD+EwCx/skB/8oUAM9JAP4XALH+ywH/YgHTRgL/4AE2AssUBP4SAP//4QE2BMoV 17=BuIjBv7RAf9yAf/1ASQIAgHVPwr/5gE0CtYYDP/oATMMzhIA//ABLA7SGhD/7AExENAbEv 18=/uATAS0RIA/+0BMhTPEwL/7wExFs0UBP/xATAY2x8a/uUB/9ciHP7DAf+ANwAAIP4kAP+C 19=rq7+FgCx/usB/xHu//sBLAASAc0qAv7vAf/NJAD+8AH/zCkG/vMB////ASwI/tYT/4AFAA 20=Ag/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AF 21=AAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4 22=AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg 23=/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/gAg/4AFAAAg/g 24=Ag/4AFAAAg/gAg/4AFAAAg/gAg/4A= [Russians] IQ=0 Edge=North Name=Russia Side=Nod Color=DarkRed Allies=Russians Prefix=B Suffix=Soviet UIName=Name:Russians Country=Russians Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [S01_p01] Allied=S01_p01 Russian=S01_p01 [S01_p03] Allied=S01_p03 Russian=S01_p03 [S02_p01] Allied=S02_p01 Russian=S02_p01 [S03_p01] Allied=S03_p01 Russian=S03_p01 [S04_p01] Allied=S04_p01 Russian=S04_p01 [S05_p01] Allied=S05_p01 Russian=S05_p01 [S06_p02] Allied=S06_p02 Russian=S06_p02 [S07_p01] Allied=S07_p01 Russian=S07_p01 [Special] IQ=0 Edge=North Name=JP Side=Mutant Color=Grey Allies=Special Prefix=J Suffix=JP UIName=Name:Special Country=Special Credits=0 SmartAI=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no MultiplayPassive=true [SpecialFlags] Inert=no FogOfWar=no IonStorms=no MCVDeploy=no Meteorites=no Visceroids=yes FixedAlliance=no TiberiumGrows=yes InitialVeteran=no HarvesterImmune=no TiberiumSpreads=yes TiberiumExplosive=no DestroyableBridges=yes [Structures] 0=Neutral,YABRCK2,256,41,43,64,None,1,0,1,0,0,None,None,None,0,0 [Tags] 01000001=2,RAIN8 1,01000000 01000003=2,RAIN9 1,01000002 01000005=2,RAIN10 1,01000004 01000007=2,RAIN11 1,01000006 01000009=2,RAIN12 1,01000008 01000011=2,RAIN13 1,01000010 01000013=2,RAIN14 1,01000012 01000015=2,RAIN15 1,01000014 01000017=2,RAIN16 1,01000016 01000019=2,New trigger 1,01000018 [TeamTypes] [Terrain] 5041=TREE37 6039=TREE37 6040=TREE37 6041=TREE37 6042=TREE37 6043=TREE37 7038=TREE37 7039=TREE37 7040=TREE37 7043=TREE37 7044=TREE37 8037=TREE37 8038=TREE37 8039=TREE37 8040=TREE37 8041=TREE37 8042=TREE37 8044=TREE37 8045=TREE37 9036=TREE37 9037=TREE37 9039=TREE37 9040=TREE37 9045=TREE37 9046=TREE37 10035=TREE37 10036=TREE37 10038=TREE37 10039=TREE37 10046=TREE37 10047=TREE37 11034=TREE37 11035=TREE37 11037=TREE37 11038=TREE37 11047=TREE37 11048=TREE37 12033=TREE37 12034=TREE37 12036=TREE37 12037=TREE37 12048=TREE37 12049=TREE37 13032=TREE37 13033=TREE37 13035=TREE37 13036=TREE37 13050=TREE37 14031=TREE37 14032=TREE37 14034=TREE37 14035=TREE37 14050=TREE37 15031=TREE37 15034=TREE37 15051=TREE37 15052=TREE37 16030=TREE37 16031=TREE37 16033=TREE37 16052=TREE37 16053=TREE37 17030=TREE37 17032=TREE37 17033=TREE37 17053=TREE37 17054=TREE37 18029=TREE37 18030=TREE37 18031=TREE37 18032=TREE37 18054=TREE37 18055=TREE37 19028=TREE37 19029=TREE37 19030=TREE37 19031=TREE37 19053=TREE37 19054=TREE37 19055=TREE37 20027=TREE37 20028=TREE37 20029=TREE37 20030=TREE37 20052=TREE37 20056=TREE37 21025=TREE37 21026=TREE37 21027=TREE37 21028=TREE37 21051=TREE37 21052=TREE37 21057=TREE37 22025=TREE37 22026=TREE37 22050=TREE37 22059=TREE37 23024=TREE37 23025=TREE37 23026=TREE37 23048=TREE37 23049=TREE37 23060=TREE37 24023=TREE37 24024=TREE37 24025=TREE37 24036=TREE37 24047=TREE37 24061=TREE37 25022=TREE37 25024=TREE37 25037=TREE37 25045=TREE37 25046=TREE37 25061=TREE37 25062=TREE37 26021=TREE37 26023=TREE37 26024=TREE37 26037=TREE37 26045=TREE37 26062=TREE37 27020=TREE37 27022=TREE37 27023=TREE37 27037=TREE37 27045=TREE37 27046=TREE37 27063=TREE37 27064=TREE37 28019=TREE37 28021=TREE37 28022=TREE37 28037=TREE37 28038=TREE37 28046=TREE37 28065=TREE37 29018=TREE37 29020=TREE37 29021=TREE37 29037=TREE37 29038=TREE37 29046=TREE37 29047=TREE37 29065=TREE37 30017=TREE37 30018=TREE37 30019=TREE37 30020=TREE37 30037=TREE37 30046=TREE37 30066=TREE37 31016=TREE37 31018=TREE37 31019=TREE37 31037=TREE37 31046=TREE37 31067=TREE37 31068=TREE37 32015=TREE37 32017=TREE37 32018=TREE37 32037=TREE37 32046=TREE37 32067=TREE37 32068=TREE37 33013=TREE37 33014=TREE37 33016=TREE37 33017=TREE37 33021=TREE37 33037=TREE37 33066=TREE37 33067=TREE37 33069=TREE37 33070=TREE37 34013=TREE37 34014=TREE37 34015=TREE37 34022=TREE37 34065=TREE37 34066=TREE37 34070=TREE37 35011=TREE37 35012=TREE37 35013=TREE37 35014=TREE37 35023=TREE37 35064=TREE37 35065=TREE37 35071=TREE37 35072=TREE37 36009=TREE37 36010=TREE37 36011=TREE37 36012=TREE37 36024=TREE37 36063=TREE37 36064=TREE37 36073=TREE37 37008=TREE37 37009=TREE37 37011=TREE37 37012=TREE37 37025=TREE37 37026=TREE37 37027=TREE37 37028=TREE37 37029=TREE37 37030=TREE37 37031=TREE37 37032=TREE37 37033=TREE37 37062=TREE37 37063=TREE37 37073=TREE37 38007=TREE37 38008=TREE37 38010=TREE37 38031=TREE37 38032=TREE37 38061=TREE37 38062=TREE37 38063=TREE37 38075=TREE37 39007=TREE37 39009=TREE37 39053=TREE37 39054=TREE37 39055=TREE37 39056=TREE37 39057=TREE37 39058=TREE37 39059=TREE37 39060=TREE37 39061=TREE37 39076=TREE37 40006=TREE37 40008=TREE37 40009=TREE37 40077=TREE37 41006=TREE37 41007=TREE37 41008=TREE37 41078=TREE37 42007=TREE37 42078=TREE37 43007=TREE37 43079=TREE37 43080=TREE37 44006=TREE37 44007=TREE37 44008=TREE37 44079=TREE37 44080=TREE37 45006=TREE37 45008=TREE37 45009=TREE37 45078=TREE37 45080=TREE37 46009=TREE37 46010=TREE37 46025=TREE37 46026=TREE37 46027=TREE37 46028=TREE37 46029=TREE37 46030=TREE37 46031=TREE37 46032=TREE37 46077=TREE37 46079=TREE37 47010=TREE37 47011=TREE37 47024=TREE37 47025=TREE37 47053=TREE37 47076=TREE37 47077=TREE37 47078=TREE37 48012=TREE37 48023=TREE37 48053=TREE37 48054=TREE37 48055=TREE37 48056=TREE37 48057=TREE37 48058=TREE37 48059=TREE37 48060=TREE37 48061=TREE37 48075=TREE37 49013=TREE37 49021=TREE37 49022=TREE37 49061=TREE37 49073=TREE37 49074=TREE37 49075=TREE37 49076=TREE37 50014=TREE37 50021=TREE37 50063=TREE37 50072=TREE37 50073=TREE37 51015=TREE37 51020=TREE37 51063=TREE37 51064=TREE37 51071=TREE37 51072=TREE37 51074=TREE37 52016=TREE37 52018=TREE37 52019=TREE37 52064=TREE37 52065=TREE37 52070=TREE37 52071=TREE37 52073=TREE37 53017=TREE37 53018=TREE37 53039=TREE37 53048=TREE37 53065=TREE37 53069=TREE37 53072=TREE37 54018=TREE37 54039=TREE37 54048=TREE37 54068=TREE37 54069=TREE37 54071=TREE37 55039=TREE37 55048=TREE37 55066=TREE37 55067=TREE37 55070=TREE37 56039=TREE37 56047=TREE37 56048=TREE37 56066=TREE37 56069=TREE37 57039=TREE37 57047=TREE37 57048=TREE37 57067=TREE37 57068=TREE37 58039=TREE37 58047=TREE37 58048=TREE37 58066=TREE37 58067=TREE37 59039=TREE37 59040=TREE37 59047=TREE37 59065=TREE37 59066=TREE37 60023=TREE37 60024=TREE37 60039=TREE37 60040=TREE37 60047=TREE37 60048=TREE37 60064=TREE37 60065=TREE37 61025=TREE37 61038=TREE37 61039=TREE37 61049=TREE37 61064=TREE37 61065=TREE37 62026=TREE37 62037=TREE37 62038=TREE37 62050=TREE37 62062=TREE37 62063=TREE37 63027=TREE37 63036=TREE37 63037=TREE37 63051=TREE37 63061=TREE37 64027=TREE37 64036=TREE37 64051=TREE37 64052=TREE37 64060=TREE37 65028=TREE37 65029=TREE37 65033=TREE37 65035=TREE37 65052=TREE37 65053=TREE37 65059=TREE37 66029=TREE37 66030=TREE37 66033=TREE37 66059=TREE37 67030=TREE37 67031=TREE37 67032=TREE37 67057=TREE37 67058=TREE37 68031=TREE37 68032=TREE37 68056=TREE37 69033=TREE37 69055=TREE37 70034=TREE37 70054=TREE37 71034=TREE37 71035=TREE37 71053=TREE37 72035=TREE37 72036=TREE37 72052=TREE37 73036=TREE37 73037=TREE37 73051=TREE37 74038=TREE37 74050=TREE37 75049=TREE37 76039=TREE37 76048=TREE37 77040=TREE37 77041=TREE37 77046=TREE37 77047=TREE37 78041=TREE37 78042=TREE37 78045=TREE37 78046=TREE37 [Triggers] 01000000=Americans,,RAIN8,0,1,1,1,0 01000002=Americans,,RAIN9,0,1,1,1,0 01000004=Americans,,RAIN10,0,1,1,1,0 01000006=Americans,,RAIN11,0,1,1,1,0 01000008=Americans,,RAIN12,0,1,1,1,0 01000010=Americans,,RAIN13,0,1,1,1,0 01000012=Americans,,RAIN14,0,1,1,1,0 01000014=Americans,,RAIN15,0,1,1,1,0 01000016=Americans,,RAIN16,0,1,1,1,0 01000018=Americans,,New trigger,0,1,1,1,0 [Unit_Eva_Aegis] Text= Allied=cevau37 Russian=cevau37 [Unit_Eva_AircraftCarrier] Text= Allied=cevau38 Russian=cevau38 [Unit_Eva_Apocalypse] Text= Allied=cevau07 Russian=cevau07 [Unit_Eva_BarracksYuri] Allied=cevau56 Russian=cevau56 [Unit_Eva_BatLabYuri] Allied=cevau57 Russian=cevau57 [Unit_Eva_BattleBunker] Allied=cevau81 Russian=cevau81 [Unit_Eva_BattleFortress] Allied=cevau71 Russian=cevau71 [Unit_Eva_BioRiactor] Allied=cevau58 Russian=cevau58 [Unit_Eva_BlackEagle] Allied=cevau72 Russian=cevau72 [Unit_Eva_Boomer] Allied=cevau39 Russian=cevau39 [Unit_Eva_Boris] Allied=cevau82 Russian=cevau82 [Unit_Eva_Brute] Allied=cevau40 Russian=cevau40 [Unit_Eva_Chaos] Allied=cevau41 Russian=cevau41 [Unit_Eva_ChronoLegion] Text= Allied=cevau27 Russian=cevau27 [Unit_Eva_CloningVat] Allied=cevau60 Russian=cevau60 [Unit_Eva_DemoTruck] Allied=cevau83 Russian=cevau83 [Unit_Eva_Desolator] Text= Allied=cevau19 Russian=cevau19 [Unit_Eva_Destroyer] Text= Allied=cevau36 Russian=cevau36 [Unit_Eva_Engineer] Text=Sir, this is an engineer. He can repair any Allied building and once inside an enemy building turn it to our side. He is much smarter than his Soviet counterpart. Allied=cevau23 Russian=cevau23 [Unit_Eva_FloatDisc] Allied=cevau43 Russian=cevau43 [Unit_Eva_ForceShieldAll] Allied=cevau73 Russian=cevau73 [Unit_Eva_ForceShieldSov] Allied=cevau85 Russian=cevau85 [Unit_Eva_ForceShieldYur] Allied=cevau68 Russian=cevau68 [Unit_Eva_GatCannon] Allied=cevau61 Russian=cevau61 [Unit_Eva_GatTank] Allied=cevau44 Russian=cevau44 [Unit_Eva_GeneticMut] Allied=cevau69 Russian=cevau69 [Unit_Eva_GrandCannon] Allied=cevau74 Russian=cevau74 [Unit_Eva_Grinder] Allied=cevau62 Russian=cevau62 [Unit_Eva_GuardianGI] Allied=cevau75 Russian=cevau75 [Unit_Eva_HoverYuri] Allied=cevau45 Russian=cevau45 [Unit_Eva_IFV] Text= Allied=cevau22 Russian=cevau22 [Unit_Eva_IndustrialPlant] Allied=cevau86 Russian=cevau86 [Unit_Eva_Initiate] Allied=cevau46 Russian=cevau46 [Unit_Eva_Kirov] Text= Allied=cevau08 Russian=cevau08 [Unit_Eva_LaserCosmo] Allied=cevau87 Russian=cevau87 [Unit_Eva_Lasher] Allied=cevau47 Russian=cevau47 [Unit_Eva_MCVYuri] Allied=cevau50 Russian=cevau50 [Unit_Eva_Magnetron] Allied=cevau48 Russian=cevau48 [Unit_Eva_MasterMind] Allied=cevau49 Russian=cevau49 [Unit_Eva_MirageTank] Text= Allied=cevau31 Russian=cevau31 [Unit_Eva_Paratrooper] Allied=cevau76 Russian=cevau76 [Unit_Eva_PsiCorpse] Text= Allied=cevau20 Russian=cevau20 [Unit_Eva_PsychicDomin] Allied=cevau70 Russian=cevau70 [Unit_Eva_PsychicSensor] Allied=cevau63 Russian=cevau63 [Unit_Eva_PsychicTower] Allied=cevau64 Russian=cevau64 [Unit_Eva_RobotControl] Allied=cevau77 Russian=cevau77 [Unit_Eva_RobotTank] Allied=cevau78 Russian=cevau78 [Unit_Eva_Rocketeer] Text= Allied=cevau26 Russian=cevau26 [Unit_Eva_SEAL] Text= Allied=cevau24 Russian=cevau24 [Unit_Eva_ShockTrooper] Text= Allied=cevau15 Russian=cevau15 [Unit_Eva_SiegeChopper] Allied=cevau88 Russian=cevau88 [Unit_Eva_Slave] Allied=cevau51 Russian=cevau51 [Unit_Eva_SlaveMiner] Allied=cevau52 Russian=cevau52 [Unit_Eva_Sniper] Allied=cevau79 Russian=cevau79 [Unit_Eva_Spy] Text= Allied=cevau25 Russian=cevau25 [Unit_Eva_SpyPlane] Allied=cevau89 Russian=cevau89 [Unit_Eva_SubPen] Allied=cevau65 Russian=cevau65 [Unit_Eva_TankBunk] Allied=cevau66 Russian=cevau66 [Unit_Eva_TankDestroyer] Allied=cevau80 Russian=cevau80 [Unit_Eva_TechHospital] Allied=cevau92 Russian=cevau92 [Unit_Eva_TechMachShop] Allied=cevau93 Russian=cevau93 [Unit_Eva_TechSecretLab] Allied=cevau94 Russian=cevau94 [Unit_Eva_Terrorist] Allied=cevau90 Russian=cevau90 [Unit_Eva_TeslaTank] Allied=cevau91 Russian=cevau91 [Unit_Eva_V3] Text= Allied=cevau06 Russian=cevau06 [Unit_Eva_Virus] Allied=cevau53 Russian=cevau53 [Unit_Eva_WallYuri] Allied=cevau59 Russian=cevau59 [Unit_Eva_YuriClone] Allied=cevau54 Russian=cevau54 [Unit_Eva_YuriEng] Allied=cevau42 Russian=cevau42 [Unit_Eva_YuriPrime] Allied=cevau55 Russian=cevau55 [Unit_Eva_YuriWar] Allied=cevau67 Russian=cevau67 [Unit_Sofia_Apocalypse] Text= Allied=csofu07 Russian=csofu07 [Unit_Sofia_BarracksYuri] Allied=csofu56 Russian=csofu56 [Unit_Sofia_BatLabYuri] Allied=csofu57 Russian=csofu57 [Unit_Sofia_BattleBunker] Allied=csofu81 Russian=csofu81 [Unit_Sofia_BattleFortress] Allied=csofu71 Russian=csofu71 [Unit_Sofia_BioReactor] Allied=csofu58 Russian=csofu58 [Unit_Sofia_BlackEagle] Allied=csofu72 Russian=csofu72 [Unit_Sofia_Boomer] Allied=csofu39 Russian=csofu39 [Unit_Sofia_Boris] Allied=csofu82 Russian=csofu82 [Unit_Sofia_Brute] Allied=csofu40 Russian=csofu40 [Unit_Sofia_ChaosDrone] Allied=csofu41 Russian=csofu41 [Unit_Sofia_ChronoLegion] Text= Allied=csofu27 Russian=csofu27 [Unit_Sofia_CloneVat] Allied=csofu60 Russian=csofu60 [Unit_Sofia_CrazyIvan] Text= Allied=csofu18 Russian=csofu18 [Unit_Sofia_DemoTruck] Allied=csofu83 Russian=csofu83 [Unit_Sofia_Desolator] Text= Allied=csofu19 Russian=csofu19 [Unit_Sofia_Dreadnought] Text= Allied=cevau13 Russian=cevau13 [Unit_Sofia_Engineer] Text= Allied=csofu16 Russian=csofu16 [Unit_Sofia_FloatDisc] Allied=csofu43 Russian=csofu43 [Unit_Sofia_ForceShieldAll] Allied=csofu73 Russian=csofu73 [Unit_Sofia_ForceShieldSov] Allied=csofu85 Russian=csofu85 [Unit_Sofia_ForceShieldYuri] Allied=csofu68 Russian=csofu68 [Unit_Sofia_GI] Text=Commander, this Allied GI is a well trained soldier capable of quickly deploying a heavy machine gun when stationed within buildings or deployed with his sandbag nest. Allied=csofu21 Russian=csofu21 [Unit_Sofia_GatCannon] Allied=csofu61 Russian=csofu61 [Unit_Sofia_GatTank] Allied=csofu44 Russian=csofu44 [Unit_Sofia_GeneticMut] Allied=csofu69 Russian=csofu69 [Unit_Sofia_GrandCannon] Allied=csofu74 Russian=csofu74 [Unit_Sofia_Grinder] Allied=csofu62 Russian=csofu62 [Unit_Sofia_GuardianGi] Allied=csofu75 Russian=csofu75 [Unit_Sofia_HoverYuri] Allied=csofu45 Russian=csofu45 [Unit_Sofia_IndustrialPlant] Allied=csofu86 Russian=csofu86 [Unit_Sofia_Initiate] Allied=csofu46 Russian=csofu46 [Unit_Sofia_Intruder] Text= Allied=csofu33 Russian=csofu33 [Unit_Sofia_Kirov] Text= Allied=csofu08 Russian=csofu08 [Unit_Sofia_LaserCosmo] Allied=csofu87 Russian=csofu87 [Unit_Sofia_Lasher] Allied=csofu47 Russian=csofu47 [Unit_Sofia_MCVYuri] Allied=csofu50 Russian=csofu50 [Unit_Sofia_Magnetron] Allied=csofu48 Russian=csofu48 [Unit_Sofia_MasterMind] Allied=csofu49 Russian=csofu49 [Unit_Sofia_MirageTank] Text= Allied=csofu31 Russian=csofu31 [Unit_Sofia_Paratrooper] Allied=csofu76 Russian=csofu76 [Unit_Sofia_PrismTank] Text= Allied=csofu30 Russian=csofu30 [Unit_Sofia_PsiCorpse] Text= Allied=csofu20 Russian=csofu20 [Unit_Sofia_PsychSensor] Allied=csofu63 Russian=csofu63 [Unit_Sofia_PsychTower] Allied=csofu64 Russian=csofu64 [Unit_Sofia_PsychicDomin] Allied=csofu70 Russian=csofu70 [Unit_Sofia_RobotControl] Allied=csofu77 Russian=csofu77 [Unit_Sofia_RobotTank] Allied=csofu78 Russian=csofu78 [Unit_Sofia_Rocketeer] Text= Allied=csofu26 Russian=csofu26 [Unit_Sofia_SeaScorpion] Text= Allied=csofu09 Russian=csofu09 [Unit_Sofia_ShockTrooper] Text= Allied=csofu15 Russian=csofu15 [Unit_Sofia_SiegeChopper] Allied=csofu88 Russian=csofu88 [Unit_Sofia_Slave] Allied=csofu51 Russian=csofu51 [Unit_Sofia_SlaveMiner] Allied=csofu52 Russian=csofu52 [Unit_Sofia_Sniper] Allied=csofu79 Russian=csofu79 [Unit_Sofia_Spy] Text= Allied=csofu25 Russian=csofu25 [Unit_Sofia_SpyPlane] Allied=csofu89 Russian=csofu89 [Unit_Sofia_Squid] Text= Allied=csofu10 Russian=csofu10 [Unit_Sofia_Sub] Text= Allied=csofu11 Russian=csofu11 [Unit_Sofia_SubPen] Allied=csofu65 Russian=csofu65 [Unit_Sofia_TankBunk] Allied=csofu66 Russian=csofu66 [Unit_Sofia_TankDestroyer] Allied=csofu80 Russian=csofu80 [Unit_Sofia_TechHospital] Allied=csofu92 Russian=csofu92 [Unit_Sofia_TechMachShop] Allied=csofu93 Russian=csofu93 [Unit_Sofia_TechSecretLab] Allied=csofu94 Russian=csofu94 [Unit_Sofia_TerrorDrone] Text= Allied=csofu04 Russian=csofu04 [Unit_Sofia_Terrorist] Allied=csofu90 Russian=csofu90 [Unit_Sofia_TeslaTank] Allied=csofu91 Russian=csofu91 [Unit_Sofia_V3] Text= Allied=csofu06 Russian=csofu06 [Unit_Sofia_Virus] Allied=csofu53 Russian=csofu53 [Unit_Sofia_WallYuri] Allied=csofu59 Russian=csofu59 [Unit_Sofia_YuriClone] Allied=csofu54 Russian=csofu54 [Unit_Sofia_YuriEng] Allied=csofu42 Russian=csofu42 [Unit_Sofia_YuriPrime] Allied=csofu55 Russian=csofu55 [Unit_Sofia_YuriWar] Allied=csofu67 Russian=csofu67 [VariableNames] 0= 1= 2= 3=Smithsonian Destroyed 4=Lincoln Destroyed 5=Jefferson Destroyed 6=Washington Destroyed 7=SmithCastle Destroyed 8=Completed 3B 9=Prisoners Freed 10=Train Stolen 11=Completed 9B 12=Machineshop 13=Hospital [Waypoints] 0=42016 1=28028 2=16040 3=29054 4=44068 5=57056 6=68043 7=55029 8=42017 9=19042 10=31029 11=57030 12=44042 13=31054 14=43067 15=56055 16=69042 [YuriCountry] IQ=0 Edge=North Name=YuriCountry Side=ThirdSide Color=DarkRed Allies=YuriCountry Prefix=B Suffix=Soviet UIName=Name:YuriCountry Country=YuriCountry Credits=0 SmartAI=yes Multiplay=yes NodeCount=0 TechLevel=1 PercentBuilt=0 PlayerControl=no [Digest] 1=/GcFofoC0j56S8u0Y9vrjsmRpfY= [Time] 1=1667892840